Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.18 @ 11:11:51 Player: Velkrum Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (2722) 2722 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 6224 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/700 Matter 134/500 Energy 160/160 System Corruption 10% Temperature Cool (9) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit High-capacity Matter Pod Machine Analyzer Signal Interpreter > --- WEAPON (3) ------- Autogun Advanced Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Aluminum Leg Launcher Guidance Computer Quantum Capacitor Corruption Screen Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Machine Analyzer Lightning Gun Particle Gun Field Laser Improved Datajack [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 4 | . . 2 . . . 2 . Weapon 1 | . . . . . . . 1 Parts Attached 74 | 7 8 7 3 . 5 12 32 Power 11 | 1 . 1 1 . . 1 7 Engine 4 | 1 . 1 . . . . 2 Core 7 | . . . 1 . . 1 5 Reactor . | . . . . . . . . Propulsion 14 | 2 . 2 . . 2 . 8 Treads . | . . . . . . . . Leg 7 | . . . . . . . 7 Wheel 7 | 2 . 2 . . 2 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 2 2 1 . 1 7 7 Device 9 | 1 . 1 1 . 1 2 3 Storage 5 | 1 1 . . . . 2 1 Processor 6 | . 1 1 . . . 1 3 Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 27 | 2 6 2 1 . 2 4 10 Energy Gun 14 | . 4 . . . 1 3 6 Energy Cannon 4 | . 2 1 . . . 1 . Ballistic Gun 6 | 2 . 1 . . . . 3 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 5 | . . . . . . . 5 Parts Lost 43 | . . 3 . . 1 6 33 Power 9 | . . 1 . . . 1 7 Propulsion 11 | . . 1 . . 1 1 8 Utility 10 | . . 1 . . . 1 8 Weapon 13 | . . . . . . 3 10 Highest Loss Streak 14 | . . 2 . . 1 3 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 95 96 90 88 96 97 72 Engine 4 | . 14 10 2 . . . 4 Core 6 | . . . 8 11 11 8 5 Leg 1 | . . . . . . . 6 Wheel 16 | . 28 21 22 22 21 17 . Device 6 | . 1 9 2 . 8 18 6 Storage 11 | . 14 11 11 11 11 12 10 Processor 17 | . 8 21 22 22 22 18 15 Energy Gun 4 | . 4 . . . 2 13 4 Energy Cannon 7 | . 6 18 14 11 11 3 . Ballistic Gun 5 | . 16 3 . . . . 10 Launcher 3 | . . . 7 11 8 . . Naked Turns . | . . . . . . . . Heaviest Build 52 | 14 21 22 23 22 23 45 52 Greatest Support 26 | 26 26 26 20 20 20 20 25 Greatest Overweight (x) 17 | . . 6 1 1 2 4 17 Average Overweight (x) 1 | . . . . 1 1 1 3 Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 Average Capacity 11 | 7 9 10 10 10 10 11 15 Most Carried 10 | 6 10 10 10 10 10 10 8 Average Carried 8 | 3 8 8 8 10 9 8 5 Final Capacity 15 | 8 10 10 10 10 10 15 15 Final Carried 10 | 6 10 7 10 10 10 9 7 Class Distribution -------------------- 74% | Mutant 14% | Scavenger-Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1371 | 314 111 95 87 . 64 270 430 Remotely . | . . . . . . . . Salvage Created 2984 | 121 185 490 298 . 134 749 1007 Parts 183 | 5 11 23 25 . 27 37 55 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 77 | . 6 9 8 . 14 16 24 Guns 32 | . 6 . . . . 6 20 Cannons 21 | . . 8 4 . 2 5 2 AOE 21 | . . . 4 . 12 4 1 Classes Destroyed 11 | 2 2 2 2 . 1 . 2 Worker 3 | . . . 1 . 1 . 1 Builder 1 | . . . . . 1 . . Tunneler 4 | 2 . . 1 . 1 . . Recycler 2 | 1 . . 1 . . . . Watcher 6 | . . 4 . . . 1 1 Swarmer 29 | . 2 . 3 . 14 3 7 Grunt 30 | . 4 6 4 . . 5 11 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . 1 . . . 1 Sentry 13 | . . 3 . . . 8 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 9 | 2 2 3 5 . 5 9 8 Combat Bots Only 8 | . 2 3 3 . 4 8 7 Max Kills in Single Turn 4 | 1 1 1 3 . 4 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 4 | . . . 1 . 4 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 516 | . 42 37 17 . 27 56 337 Missed 140 | . 11 14 6 . 8 15 86 Damage Taken 4109 | . 284 254 79 . 163 492 2837 Core 1045 | . 107 75 16 . 21 116 710 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1213 | . 87 76 26 . 53 136 835 Core Remaining (%) 76 | 100 57 . . . 72 78 . Volleys Fired 200 | 12 21 29 9 . 8 44 77 Largest 3 | 2 2 2 2 . 2 2 3 Hottest 153 | 40 85 120 120 . 93 129 153 Shots Fired 395 | 24 42 58 17 . 16 76 162 Gun 266 | 24 42 7 . . . 45 148 Cannon 113 | . . 51 13 . 8 27 14 Launcher 16 | . . . 4 . 8 4 . Special . | . . . . . . . . Kinetic 150 | 24 37 7 . . . . 82 Thermal 203 | . 5 51 13 . 8 59 67 Explosive 16 | . . . 4 . 8 4 . Electromagnetic 26 | . . . . . . 13 13 Robot Hit Streak 29 | 9 11 25 29 . 4 27 26 Robot Miss Streak 3 | 2 2 1 2 . 2 2 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 312 | 19 32 46 10 . 10 62 133 Core Hits 146 | 6 12 16 11 . 16 30 55 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 8 | 1 . . . . . 1 6 Burn 4 | . . . . . . 1 3 Destroy 2 | 1 . . . . . . 1 Corrupt 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6604 | 218 349 794 497 . 931 1391 2424 Guns 3251 | 218 349 35 . . . 664 1985 Cannons 1726 | . . 754 175 . 105 418 274 Explosions 1596 | . . . 322 . 826 283 165 Melee . | . . . . . . . . Ramming 31 | . . 5 . . . 26 . Kinetic 1651 | 218 273 35 . . . . 1125 Thermal 3090 | . 76 754 175 . 105 888 1092 Explosive 1431 | . . . 322 . 826 283 . Electromagnetic 401 | . . . . . . 194 207 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . 1 1 1 1 . 10 Average Corruption 3 | . . 1 1 1 1 . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . 2 4 1 . 26 Message Errors 5 | . . . 1 1 . . 3 Matter Fused 11 | . . . . 1 1 . 9 Heat Flow Errors 5 | . . . . 2 . . 3 Energy Discharges 3 | . . . 1 . . . 2 Data Loss (minor) 7 | . . . . . . . 7 Data Loss (major) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 167 | . . . 20 . 100 47 . Projectiles . | . . . . . . . . Explosions 167 | . . . 20 . 100 47 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 66 | . . 2 . . 52 12 . Shots 4 | . . . . . 4 . . Rammed 4 | . . 1 . . . 3 . Targets Rammed 4 | . . 1 . . . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 496 | . 205 375 216 206 81 195 496 Average Temperature 117 | . 64 150 69 110 33 80 144 Received Heat Transfer 1872 | . 210 135 39 . . 252 1236 Effects 7 | . . 2 . . . . 5 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . . 1 . . . . 2 Short Circuit 2 | . . 1 . . . . 1 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 1 . . . . 1 Combat Hostiles 2 | . . 1 . . . . 1 Parts Melted 17 | . . 2 . . 1 5 9 Heat Transferred 6810 | . 185 1591 370 . 222 1887 2555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 607 | 15 177 313 267 . 400 607 392 Initial 132 | . 8 . 36 . . 132 113 Average 222 | 5 74 133 177 . 269 403 240 Maximum Alert Level 2 | . . 1 1 . 2 2 1 Low Security (%) 48 | 100 100 66 71 . 44 4 33 Level 1 37 | . . 33 28 . 17 41 66 Level 2 14 | . . . . . 38 53 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . 1 . . . 6 11 Investigation 4 | . . 1 . . . 1 2 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . . . . . 2 2 Assault . | . . . . . . . . Garrison 9 | . . . . . . 3 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . . 1 . . . 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 8 15 8 . 13 18 39 Peak Tracking Total 8 | . 3 4 3 . 4 5 8 Tactical Retreats 7 | . . . . . . 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 7 | . 1 2 . . . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed 1 | . . 1 . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 15 | . 3 3 . 4 . 3 2 Terminals 7 | . 3 2 . . . 1 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 69 | . 6 3 . 49 . 6 5 Successful 60 | . 4 3 . 49 . 3 1 Failed 9 | . 2 . . . . 3 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . . 1 Terminals 14 | . 6 2 . . . 4 2 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 57 | . 4 2 . 49 . 2 . Record 49 | . . . . 49 . . . Prototype ID Bank 1 | . 1 . . . . . . Level Access Points 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . 1 . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 1 . . . 1 2 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 58 | . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 3752 | 97 493 416 201 660 307 601 977 Spaces Moved 2602 | 51 451 281 168 694 287 436 234 Core 45 | 5 . 2 . . . . 38 Treads . | . . . . . . . . Legs 163 | . . . . . . . 163 Wheels 2394 | 46 451 279 168 694 287 436 33 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 80 80 95 95 80 105 Average Speed 114 | 86 90 97 93 95 95 101 303 Slowest Speed 900 | 100 90 350 95 95 110 140 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 54 29 46 91 68 46 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 162 | . . . 31 . 88 40 3 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 161 | . . . 31 . 88 40 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3031 | 81 500 364 195 694 304 519 374 Wait 66 | . 6 44 7 . . 6 3 Move 2595 | 50 450 280 167 693 286 435 234 Hop . | . . . . . . . . Pick Up 71 | 12 8 2 6 . 3 12 28 Fast Attach 3 | 1 2 . . . . . . Attach 57 | 6 2 4 1 . 2 11 31 Detach 2 | . 1 . . . . 1 . Swap 14 | . 4 3 2 . 3 1 1 Drop 18 | . 6 1 3 . 2 6 . Fire 200 | 12 21 29 9 . 8 44 77 Melee . | . . . . . . . . Ram 4 | . . 1 . . . 3 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 4) 514 | -10/Materials | Identified exit to Materials 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Discovered new exit (range 16) 1006 | -9/Materials | Identified exit to Mines 1007 | -9/Materials | Entered Mines 1129 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1131 | -9/Mines | Found Prototype Device 1132 | -9/Mines | Identified Exp. Sensor Array 1204 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1205 | -9/Mines | Discovered new exit (range 5) 1207 | -9/Mines | Identified exit to Exiles 1208 | -9/Mines | Entered Exiles 1223 | -9/Exiles | Discovered new exit (range 15) 1236 | -9/Exiles | Met 8R-AWN 1254 | -9/Exiles | Met EX-HEX 1291 | -9/Exiles | Met EX-DEC 1335 | -9/Exiles | Discovered new exit (range 14) 1346 | -9/Exiles | Identified exit to Mines 1413 | -9/Exiles | Visited The Gauntlet 1587 | -9/Exiles | Met EX-BIN 1709 | -9/Exiles | Learned location of Zion (-6) 1868 | -9/Exiles | Entered Mines 2157 | -8/Mines | Discovered new exit (range 10) 2174 | -8/Mines | Identified exit to Materials 2175 | -8/Mines | Entered Materials 2175 | -8/Materials | Evolved 2 slots: Utility x2 2281 | -8/Materials | Destroyed 8 combat bots 2288 | -8/Materials | Lost 3 parts (1p2w) 2298 | -8/Materials | Identified exit to Garrison 2405 | -8/Materials | Garrison activated, responded to threat 2665 | -8/Materials | Identified exit to Factory 2776 | -8/Materials | Entered Factory 2776 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2822 | -7/Factory | Garrison activated, responded to threat 2880 | -7/Factory | Core integrity fell below 50% 2889 | -7/Factory | Destroyed 7 combat bots 2909 | -7/Factory | Lost 14 parts (3p2n4u5w) 3069 | -7/Factory | Fabricated Quantum Capacitor (x2) 3076 | -7/Factory | Lost 4 parts (1p1n1u1w) 3128 | -7/Factory | Garrison activated, responded to threat 3131 | -7/Factory | Core integrity fell below 20% 3213 | -7/Factory | Lost 6 parts (1p1n3u1w) 3228 | -7/Factory | System corruption reached 10% 3642 | -7/Factory | Build established: Scavenger-Skirmisher 3753 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03506_ Acquired 44 matter. 03509_ U-05 Engineer builds a Door. 03514_ K-01 Serf collects debris. 03533_ System corrupted: Heat flow error (+290). 03533_ K-01 Serf collects debris. 03550_ System corrupted: Matter fused (-9). 03551_ Acquired 5 matter. 03596_ System corrupted: Component data lost. 03617_ System corrupted: Matter fused (-6). 03641_ WG,Y0IANCSZ,6,P8& 78L 03673_ System corrupted: Component data lost. 03694_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03700_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 03720_ SVHAXBZ&E=11FD5AF67A///Q6K 03748_ Imp. Deuterium Engine destroyed. 03751_ Autogun destroyed. 03751_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????""?????????????????? | | ????????????????????????"?"?"?Y"?????????????????? | | ????????????????????????"?"?"?""?????????????????? | | ????????????????????????"?"?"????????????????????? | | ????????????????????????"?"?"????????????????????? | | ????????????????????????"?"?"????????????????????? | | ????????????????????????"?"?"????????????????????? | | ????????????????????????"?"?"????#####???????????? | | ????????????????????????"?"?"???? ???????????? | | ????????????#+#?????????"?"?"???# ???????????? | | ???????????? o???????????????# ???????????? | | ???????????? #########+###?# "" ""??""??""? | | ??????????? ### "" ""??""??""? | | ??????????? """ """?"""?""" | | ?????????? g """ """?"""?""" | | ?????????? 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" != % #????????? | | ???????????????????# [%! #????????? | | ???????????????????# #######|## #????????? | | ?????????????????????????????# ## #????????? | | ?????????????????????????????# ##########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 390 Matter Stores 350 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Librarian Challenges ------------ None Game ------ Seed ReflectiveDerelictRay Manual? 0 Play Time 01:00:28 Cumulative 6.5 hours Start 2024.05.18 @ 00:58:37 End 2024.05.18 @ 11:11:51 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 3 Adventurer 11 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54362700-f3e5-4c08-8f29-dcac93b204a5