Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 22:17:43 Player: T-900 Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (38) 190 Value Destroyed (1286) 1286 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 8123 Bonus ------- Follower Combat Kills 87 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 138/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Advanced Plasma Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Signal Interpreter > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Enhanced Gauss Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Improved Aluminum Leg Gauss Cannon Spear [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Shock Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Slots Evolved 12 | . . 2 . 2 2 . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . 1 . . . . . . . Utility 6 | . . . . 1 1 . . 1 . . . . 1 2 . Weapon 3 | . . 1 . . 1 . . . . . . . 1 . . Parts Attached 73 | 6 6 4 . 5 24 . 3 . 3 2 . 1 8 8 3 Power 4 | 1 . 1 . 1 1 . . . . . . . . . . Engine 4 | 1 . 1 . 1 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 30 | 2 3 1 . 2 13 . 3 . . . . . 2 3 1 Treads 4 | 2 . . . . 1 . . . . . . . 1 . . Leg 13 | . 3 1 . 2 6 . . . . . . . 1 . . Wheel 6 | . . . . . 6 . . . . . . . . . . Hover 5 | . . . . . . . 2 . . . . . . 2 1 Flight 2 | . . . . . . . 1 . . . . . . 1 . Utility 8 | 1 2 . . 1 1 . . . . 1 . . 1 1 . Device 1 | . . . . 1 . . . . . . . . . . . Storage 3 | 1 1 . . . 1 . . . . . . . . . . Processor 4 | . 1 . . . . . . . . 1 . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 1 2 . 1 9 . . . 3 1 . 1 5 4 2 Energy Gun 5 | 1 . . . . . . . . 1 . . . 2 1 . Energy Cannon 3 | . . . . . . . . . . . . . 1 2 . Ballistic Gun 6 | 1 . . . 1 4 . . . . . . . . . . Ballistic Cannon 8 | . 1 2 . . 1 . . . . . . . 1 1 2 Launcher 4 | . . . . . 1 . . . 2 . . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . . . . . . . Parts Lost 37 | . 2 2 . . 20 2 . . . . . 6 . . 5 Power 2 | . 1 . . . 1 . . . . . . . . . . Propulsion 15 | . . . . . 9 1 . . . . . 2 . . 3 Utility 4 | . . . . . 3 . . . . . . 1 . . . Weapon 16 | . 1 2 . . 7 1 . . . . . 3 . . 2 Highest Loss Streak 10 | . 1 2 . . 10 2 . . . . . 5 . . 3 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 58 | . 96 75 88 98 81 26 18 20 24 40 46 27 15 22 23 Engine 4 | . 11 5 11 9 6 . . . . . . . . . . Treads 2 | . 21 . . . . . . . . . . . 1 . . Leg 10 | . 7 27 33 36 19 . . . . . . . 1 . . Wheel 1 | . . . . . 4 12 . . . . . . . . . Hover 1 | . . . . . . . 3 6 6 6 6 2 . 5 5 Flight 1 | . . . . . . . 6 6 6 6 6 2 . 3 3 Device 2 | . . . . 8 5 . . . . . . . . . . Storage 6 | . 14 11 11 9 12 . . . . . . . . . . Processor 8 | . 12 11 11 9 7 7 7 6 6 12 13 9 5 9 10 Energy Gun 2 | . 10 . . . . . . . 1 6 6 2 1 . 3 Ballistic Gun 5 | . 14 9 . 7 8 . . . . . . . . . . Ballistic Cannon 5 | . 3 12 22 18 7 6 . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 37 | 13 20 27 23 28 37 4 . . 4 6 6 6 32 16 16 Greatest Support 70 | 40 40 30 30 33 56 12 6 6 6 6 6 6 70 10 10 Greatest Overweight (x) 3 | . . 1 . . 3 . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 9 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 8 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 5 8 9 8 8 8 5 4 5 4 5 5 5 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 9 8 8 10 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 79% | Mutant 15% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Matter Collected 1179 | 164 175 152 24 145 208 . . . 58 49 . 156 44 . 4 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1114 | 87 216 231 36 130 320 . . . . . . 50 44 . . Parts 67 | 1 16 16 3 14 14 . . . . . . 2 1 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 9 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Combat Hostiles Destroyed 37 | . 8 9 3 6 9 . . . . . . 1 1 . . Melee 1 | . . . . . . . . . . . . 1 . . . Guns 12 | . 6 2 . . 4 . . . . . . . . . . Cannons 21 | . 1 7 3 6 3 . . . . . . . 1 . . AOE 3 | . 1 . . . 2 . . . . . . . . . . Classes Destroyed 7 | 1 2 . . 1 3 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Swarmer 14 | . 3 3 3 4 1 . . . . . . . . . . Grunt 15 | . 5 6 . . 3 . . . . . . 1 . . . Duelist 2 | . . . . . 2 . . . . . . . . . . Sentry 2 | . . . . 2 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . 2 . . . . . . . 1 . . Best Kill Streak 5 | 1 3 5 3 5 3 . . . . . . 1 1 . . Combat Bots Only 5 | . 3 5 3 5 3 . . . . . . 1 1 . . Max Kills in Single Turn 2 | 1 2 1 1 2 2 . . . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Damage Taken 6882 | . 630 460 23 128 2610 91 . . 185 13 . 932 289 45 1476 Core 2823 | . 79 62 . . 562 66 . . 118 . . 669 99 21 1147 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 68 . 84 100 . . 10 . . . . 7 90 . . Volleys Fired 112 | 6 36 13 3 8 41 . . . . . . . 4 . 1 Largest 3 | 2 2 2 2 3 3 . . . . . . . 2 . 1 Hottest 138 | 60 60 59 78 101 101 . . . . . . . 138 . 48 Shots Fired 227 | 12 71 24 6 18 87 . . . . . . . 8 . 1 Gun 142 | 12 55 11 . 2 58 . . . . . . . 4 . . Cannon 82 | . 16 13 6 16 26 . . . . . . . 4 . 1 Launcher 3 | . . . . . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 195 | 6 52 24 6 18 84 . . . . . . . 4 . 1 Thermal 4 | . . . . . . . . . . . . . 4 . . Explosive 3 | . . . . . 3 . . . . . . . . . . Electromagnetic 25 | 6 19 . . . . . . . . . . . . . . Robot Hit Streak 16 | 10 12 8 2 4 16 . . . . . . . 4 . 5 Robot Miss Streak 4 | 1 4 1 1 3 4 . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 150 | 10 42 19 3 9 57 . . . . . . 4 5 . 1 Core Hits 74 | 2 15 11 3 6 30 . . . . . . 2 1 . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 6 | . . 1 . 2 1 . . . . . . 1 1 . . Burn 1 | . . . . . . . . . . . . . 1 . . Destroy 1 | . . . . . 1 . . . . . . . . . . Blast 3 | . . 1 . 2 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 4 | . . . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . 4 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3259 | 102 613 300 59 218 1513 . . . . . . 153 184 . 117 Guns 1340 | 102 352 62 . . 734 . . . . . . . 90 . . Cannons 1129 | . 179 238 59 218 305 . . . . . . . 94 . 36 Explosions 538 | . 82 . . . 456 . . . . . . . . . . Melee 153 | . . . . . . . . . . . . 153 . . . Ramming 99 | . . . . . 18 . . . . . . . . . 81 Kinetic 2135 | 38 351 300 59 218 1039 . . . . . . . 94 . 36 Thermal 172 | . 82 . . . . . . . . . . . 90 . . Explosive 456 | . . . . . 456 . . . . . . . . . . Electromagnetic 244 | 64 180 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . . . . . . . 153 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 4 10 10 . . . . . . . 6 Average Corruption 4 | . . . . . 2 8 10 . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 16 | . . . . . 10 1 4 . . . . . . . 1 Message Errors 5 | . . . . . 3 . 2 . . . . . . . . Matter Fused 5 | . . . . . 3 1 1 . . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . 1 . 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 65 | . 22 3 . 6 11 . . . . . . . 23 . . Projectiles 32 | . . 3 . 6 . . . . . . . . 23 . . Explosions 33 | . 22 . . . 11 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 10 | . 2 2 . 2 3 . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 10 | . 2 2 . 2 3 . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . 26 . . . 82 . . . . . . . . . 37 Shots 3 | . 1 . . . 2 . . . . . . . . . . Rammed 25 | . . . . . 8 . . . . . . . . . 17 Targets Rammed 25 | . . . . . 8 . . . . . . . . . 17 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 224 | 40 156 24 27 . 224 . . . 21 . . . 112 . . Average Temperature 38 | 16 47 7 14 . 41 . . . 14 . . . 59 . . Received Heat Transfer 1686 | . 306 114 . 18 876 . . . 72 . . 201 . . 99 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . Heat Transferred 285 | . 100 . . . . . . . . . . . 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Peak Influence 306 | 5 287 306 214 280 267 40 29 44 . . . . 146 86 112 Initial 127 | . 3 36 111 83 127 10 14 14 . . . . 82 71 42 Average 112 | . 140 151 152 162 131 27 26 23 . . . . 100 71 65 Maximum Alert Level 1 | . 1 1 1 1 1 . . . . . . . . . . Low Security (%) 81 | 100 71 65 80 71 73 100 100 100 . . . . 100 100 100 Level 1 18 | . 28 34 20 28 26 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 3 . . 3 . . . . . . . 1 . 2 Investigation 3 | . . 1 . . . . . . . . . . . . 2 Extermination 1 | . . . . . 1 . . . . . . . . . . Reinforcement 6 | . 1 2 . . 2 . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Distress Signals 5 | . 1 1 . . 1 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 139 | . 14 19 4 8 22 6 1 2 15 2 . 18 6 2 20 Peak Tracking Total 15 | . 4 7 4 6 8 6 2 3 8 2 . 8 4 2 15 Tactical Retreats 23 | . 1 1 1 1 1 . . . 8 . . 8 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Traps Triggered 7 | . 1 1 . . 2 . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Machines Disabled 11 | . 1 . 1 . 9 . . . . . . . . . . Max in Single Turn 2 | . 1 . 1 . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Machines Accessed 7 | . . . . . . . . . . . 4 1 . 1 1 Terminals 2 | . . . . . . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 31 | . . . . . . . . . . . 26 1 . 1 3 Successful 27 | . . . . . . . . . . . 26 1 . . . Failed 4 | . . . . . . . . . . . . . . 1 3 Catastrophic 1 | . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . . . . . . . . . . . . . 4 3 Terminals 4 | . . . . . . . . . . . . 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 27 | . . . . . . . . . . . 26 1 . . . Record 12 | . . . . . . . . . . . 11 1 . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . . . . . 1 . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Total Allies 2 | . . . . . . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . . . . . . 1 . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . 96 . . 46 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 . . 46 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . 23 . . . Total Damage 833 | . . . . . . . . . . . . 833 . . . Kills 6 | . . . . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Turns Passed 3694 | 117 435 217 45 281 932 69 76 96 210 153 33 426 215 190 199 Spaces Moved 4424 | 59 191 136 15 186 603 89 170 238 511 375 82 875 234 249 411 Core 610 | 10 . . . . . 28 10 . . . . 357 174 17 14 Treads 233 | 49 151 . . . . . . . . . . . 33 . . Legs 785 | . 40 136 15 186 381 . . . . . . . 27 . . Wheels 283 | . . . . . 222 61 . . . . . . . . . Hover 629 | . . . . . . . . . . . . . . 232 397 Flight 1884 | . . . . . . . 160 238 511 375 82 518 . . . Fastest Speed 40 | 50 120 120 120 120 90 50 40 40 40 40 40 40 50 40 40 Average Speed 68 | 141 151 120 120 120 118 77 40 40 40 40 40 46 76 70 40 Slowest Speed 330 | 160 160 190 120 120 330 90 50 40 40 40 40 100 190 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 48 20 8 20 20 83 9 7 73 59 71 89 14 6 51 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 12 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 2 2 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 12 | . 2 . 1 1 6 . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . Projectile 4 | . . . 1 1 . . . . . . . . 2 . . AOE 8 | . 2 . . . 6 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Ext Total 4861 | 82 273 167 36 228 746 88 175 238 516 376 81 888 265 260 442 Wait 159 | . 31 11 19 22 48 . . 1 . . . 8 10 . 9 Move 4410 | 58 190 135 14 185 603 88 169 237 510 374 81 874 233 248 411 Hop . | . . . . . . . . . . . . . . . . Pick Up 43 | 12 7 3 . 6 11 . 1 . 2 . . . 1 . . Fast Attach 20 | . . 1 . . 3 . 3 . . 2 . 1 4 6 . Attach 45 | 6 3 3 . 3 18 . . . 3 . . . 4 2 3 Detach 14 | . . . . . 6 . . . 1 . . . 4 2 1 Swap 8 | . 3 . . 2 3 . . . . . . . . . . Drop 21 | . 3 1 . 2 5 . 2 . . . . 1 5 2 . Fire 112 | 6 36 13 3 8 41 . . . . . . . 4 . 1 Melee 4 | . . . . . . . . . . . . 4 . . . Ram 25 | . . . . . 8 . . . . . . . . . 17 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 4) 199 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Discovered exit to Mines (range 13) 313 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 13) 551 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 760 | -9/Materials | Discovered new exit (range 9) 769 | -9/Materials | Identified exit to Mines 770 | -9/Materials | Entered Mines 790 | -9/Mines | Discovered new exit (range 8) 813 | -9/Mines | Identified exit to Materials 815 | -9/Mines | Entered Materials 815 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -8/Materials | Discovered new exit (range 16) 1095 | -8/Materials | Identified exit to Factory 1096 | -8/Materials | Entered Factory 1096 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1311 | -7/Factory | Build established: Gunner 1595 | -7/Factory | Lost 3 parts (2n1w) 1825 | -7/Factory | Core integrity fell below 50% 1869 | -7/Factory | Lost 10 parts (3n2u5w) 1972 | -7/Factory | Core integrity fell below 20% 2028 | -7/Factory | Sucked down chute 2028 | -7/Factory | Entered Waste 2036 | -7/Waste | Spotted C-40 Crusher 2037 | -7/Waste | Spotted C-40 Crusher 2043 | -7/Waste | EMP discharged 2043 | -7/Waste | System corruption reached 10% 2053 | -7/Waste | Spotted C-40 Crusher 2074 | -7/Waste | Spotted C-40 Crusher 2074 | -7/Waste | Spotted C-40 Crusher 2077 | -7/Waste | Spotted C-40 Crusher 2083 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2092 | -7/Waste | Discovered new exit (range 10) 2096 | -7/Waste | Identified exit to Factory 2097 | -7/Waste | Entered Factory 2124 | -7/Factory | Build established: Mutant 2169 | -7/Factory | Discovered new exit (range 7) 2172 | -7/Factory | Identified exit to Factory 2173 | -7/Factory | Entered another Factory area 2173 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2265 | -6/Factory | Discovered new exit (range 8) 2269 | -6/Factory | Identified exit to Lower Caves 2269 | -6/Factory | Entered Lower Caves 2287 | -6/Lower Caves | Encountered a Warlord checkpoint 2355 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2386 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2407 | -6/Lower Caves | Learned location of 1 exit from Factory 2470 | -6/Lower Caves | Discovered new exit (range 12) 2479 | -6/Lower Caves | Identified exit to Lower Caves 2479 | -6/Lower Caves | Entered another Lower Caves area 2481 | -6/Lower Caves | Encountered a Warlord checkpoint 2505 | -6/Lower Caves | Learned Factory trap positions 2630 | -6/Lower Caves | Discovered new exit (range 7) 2632 | -6/Lower Caves | Identified exit to Data Miner 2632 | -6/Lower Caves | Entered Data Miner 2632 | -6/Data Miner | Discovered new exit (range 6) 2634 | -6/Data Miner | Identified exit to Proximity Caves 2640 | -6/Data Miner | Met Data Miner 2649 | -6/Data Miner | Learned location of Section 7 (-3) 2649 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2656 | -6/Data Miner | Received God Mode back door access code from Data Miner 2665 | -6/Data Miner | Entered Proximity Caves 2693 | -5/Proximity Caves | Escorted by Enhanced Grunt 2777 | -5/Proximity Caves | Spotted B-75 Beast 2855 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2901 | -5/Proximity Caves | Learned 4 Factory zone layouts 2916 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 2916 | -5/Proximity Caves | Core integrity fell below 50% 2979 | -5/Proximity Caves | Core integrity fell below 20% 3059 | -5/Proximity Caves | Learned Factory emergency access door positions 3086 | -5/Proximity Caves | Discovered new exit (range 8) 3090 | -5/Proximity Caves | Identified exit to Factory 3091 | -5/Proximity Caves | Entered Factory 3091 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3092 | -5/Factory | Identified exit to Upper Caves 3095 | -5/Factory | Loaded intel: 102 trap records 3300 | -5/Factory | Discovered new exit (range 12) 3305 | -5/Factory | Identified exit to Factory 3306 | -5/Factory | Entered another Factory area 3306 | -4/Factory | Evolved 2 slots: Utility x2 3488 | -4/Factory | Discovered new exit (range 12) 3495 | -4/Factory | Identified exit to Extension 3496 | -4/Factory | Entered Extension 3513 | -4/Extension | Rescued a captive Derelict 3563 | -4/Extension | Spotted B-86 Titan 3687 | -4/Extension | Core integrity fell below 50% 3687 | -4/Extension | Spotted B-86 Titan 3692 | -4/Extension | Core integrity fell below 20% 3695 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 03680_ Critical hit (Blast). 03680_ Knocked back. 03681_ Slammed into S-27 Virus. 03683_ Machine disabled. 03684_ Slammed into S-27 Virus. 03685_ Destabilizing: Core damaged (-57). 03686_ Slammed into S-27 Virus. 03687_ System corrupted: Component data lost. 03687_ Slammed into S-27 Virus. 03688_ Penetrated by Slug. 03688_ Slammed into Y-64 Sentinel. 03688_ Destabilizing: System interference. 03688_ Adv. Signal Interpreter temporarily disabled. 03689_ Penetrated by Slug. 03689_ Slug penetrates Wall. 03689_ W-44 Eye sends out distress signal. 03691_ Penetrated by Slug. 03693_ Machine disabled. 03693_ Penetrated by Slug. 03693_ Slug penetrates B-86 Titan. Map ----- +----------------------------------------------------+ | # # #???????????????????????????????????? | | /## # ## #???????????????????????????????????? | | ??# ### ### #???????????????????????????????????? | | ??# #?####?# #???????????????????????????????????? | | ??# #??????# #????????? ?????????????????????????? | | ??/ #??????# #????????? ?????????????????????????? | | ??# ??????# #????????? ?????????????????????????? | | ??# #??????# #????????? ?????????????????????????? | | ??# #??????# #????????# #????????????????????????? | | ??# #??????# #????????# #????????????????????????? | | ??# #??????# #????????# #????????????????????????? | | ??# #??????# #????????# #????????????????????????? | | ??# #??????# #????????# #????????????????????????? | | ??# ######## #????????# /????????????????????????? | | ??# %#????????# #????????????????????????? | | ??# #????????# #????????????????????????? | | ??# #????????#R#????????????????????????? | | ??# #?###????# #????????????????????????? | | ??########## ###"####?# #????????????????????????? | | ?????????###Y##; ## ###R###??????????????????????? | | ?????????# " "" % "w""#??????????????????????? | | ?????????# "Y p " " #??????????????????????? | | ?????????# % #??????????????????????? | | ?????????# #??????????????????????? | | ######???#u ###########????????????? | | @ u ??? | | ??? | | % ??? | | ???? | | A BB u u ???? | | ########## BB BB ###################????? | | ?????????# BB #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????######T#"""#######??????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed BombardmentWeightJammer Manual? 0 Play Time 01:06:35 Cumulative 29.8 hours Start 2022.04.04 @ 21:10:30 End 2022.04.04 @ 22:17:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35e70e38-ac3f-4877-ae3d-d4f4f4869ff5