Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.25 @ 00:40:07 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (4402) 4402 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 10582 Bonus ------- High Alert Combat Kills 140 Cogmind --------- Core Integrity 944/1000 Matter 300/300 Energy 650/650 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Cooling System Large Storage Unit Energy Well Improved Signal Interpreter Advanced Terrain Scan Processor Improved Light Armor Plating Graphene Brace > --- WEAPON (2) ------- Gatling Laser Plasma Rifle > --- INVENTORY (15) --- Enhanced Nuclear Core Advanced Heat Sink Hardlight Generator Improved Lightning Gun Improved EM Pulse Cannon Proton Cannon Heavy Machine Gun Improved Proton Missile Launcher Missile Launcher Molecular Deconstructor Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Energy Well Improved Signal Interpreter Advanced Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Gatling Laser Plasma Rifle > --- INVENTORY -------- Enhanced Nuclear Core Advanced Heat Sink Hardlight Generator Improved Lightning Gun Improved EM Pulse Cannon Proton Cannon Heavy Machine Gun Improved Proton Missile Launcher Missile Launcher Molecular Deconstructor Greatsword [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . 1 Utility 7 | . . . 2 . 1 1 . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 120 | 6 10 1 27 1 15 3 9 1 18 1 16 4 3 5 Power 13 | 1 2 . 3 . 1 . 1 . 1 . 4 . . . Engine 11 | 1 2 . 3 . 1 . 1 . 1 . 2 . . . Core 2 | . . . . . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | 2 4 . 3 . 3 1 2 . 7 . 4 1 . 2 Treads 11 | 1 2 . 2 . 3 1 2 . . . . . . . Leg 14 | . . . . . . . . . 7 . 4 1 . 2 Wheel 4 | 1 2 . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 47 | 1 2 1 16 1 6 2 2 . 5 1 6 1 . 3 Device 26 | . . 1 11 1 3 . 1 . 2 1 5 . . 1 Storage 4 | 1 1 . 1 . . . . . . . . . . 1 Processor 4 | . 1 . . . 1 1 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . . 4 . 2 1 . . 3 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 2 . 5 . 5 . 4 1 5 . 2 2 3 . Energy Gun 17 | 1 . . 5 . 4 . 1 1 3 . 1 . 1 . Energy Cannon 4 | . . . . . 1 . 2 . 1 . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . 1 . . Ballistic Cannon 4 | . 2 . . . . . . . 1 . 1 . . . Launcher 3 | . . . . . . . . . . . . 1 2 . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 . 1 . 1 . . . Parts Lost 23 | . . . 3 . 2 . . . 2 1 6 3 1 5 Power 2 | . . . . . . . . . . . 2 . . . Propulsion 7 | . . . 1 . . . . . . . 2 1 . 3 Utility 9 | . . . 1 . 1 . . . . 1 2 1 1 2 Weapon 5 | . . . 1 . 1 . . . 2 . . 1 . . Highest Loss Streak 4 | . . . 2 . 1 . . . 1 1 2 3 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 99 99 100 100 90 99 99 93 96 Engine 7 | . 14 14 11 11 9 7 7 7 6 6 3 . . . Treads 17 | . 14 14 12 22 27 29 30 30 12 . . . . . Leg 6 | . . . . . . . . . 13 23 25 25 26 27 Wheel 2 | . 13 14 9 . . . . . . . . . . . Device 18 | . . 14 21 22 18 23 23 23 19 20 25 20 13 11 Storage 8 | . 14 14 11 11 9 7 7 7 6 6 6 6 6 11 Processor 9 | . 13 . . . 7 6 8 15 13 13 13 13 13 11 Protection 7 | . . . 11 11 9 7 5 . 13 9 6 12 13 15 Energy Gun 10 | . . . 21 22 14 15 13 7 6 . 3 6 12 11 Energy Cannon 2 | . . . . . 3 . 1 7 3 6 6 . . . Ballistic Cannon 3 | . 27 28 . . . . . . 2 3 2 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 55 | 13 33 34 44 39 41 42 44 44 55 52 52 47 46 53 Greatest Support 99 | 16 46 12 46 46 69 94 99 99 99 58 58 61 61 86 Greatest Overweight (x) 3 | . 2 2 3 . . . . . 3 1 1 1 . . Average Overweight (x) . | . 1 2 2 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 14 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 14 | 4 10 14 14 15 14 14 14 14 14 15 13 13 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 14 15 15 15 15 15 15 15 15 15 15 15 13 Class Distribution -------------------- 39% | Scavenger-Mutant 34% | Mutant 25% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Matter Collected 1957 | 207 390 66 210 70 150 30 71 . 219 . 327 83 109 25 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4354 | . 517 8 1019 80 818 241 48 . 576 . 442 142 137 326 Parts 187 | . 39 . 39 . 25 15 3 . 17 . 25 1 9 14 Haulers Intercepted 3 | . . . 1 . 1 . . . . . . . . 1 Recyclers Shooed 9 | . 2 . 1 . 4 . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 5 . . . . 2 8 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Combat Hostiles Destroyed 101 | . 12 2 25 2 16 5 2 . 8 . 11 3 7 8 Guns 58 | . . . 24 2 14 5 2 . 2 . 3 2 . 4 Cannons 24 | . 12 2 . . 1 . . . 3 . 6 . . . AOE 15 | . . . . . . . . . 1 . 2 1 7 4 Classes Destroyed 13 | . 4 1 3 . . . . . 1 . 1 1 . 2 Worker 3 | . . . . . . . . . 2 . . . . 1 Builder 2 | . . . . . . . . . . . . . . 2 Tunneler 2 | . . . 1 . . 1 . . . . . . . . Hauler 3 | . . . 1 . 1 . . . . . . . . 1 Recycler 5 | . 3 . 1 . . . . . 1 . . . . . Watcher 6 | . 2 . 1 . 1 2 . . . . . . . . Swarmer 27 | . 3 . 3 . . 3 2 . . . 4 . 7 5 Grunt 52 | . 9 . 14 2 11 2 . . 8 . 3 3 . . Sentry 15 | . . . 8 . 5 . . . . . 2 . . . Hunter 2 | . . . . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . . . . 2 . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 7 | . 4 2 7 1 3 4 1 . 5 . 4 3 7 7 Combat Bots Only 7 | . 4 2 6 1 3 3 1 . 4 . 4 3 7 6 Max Kills in Single Turn 4 | . 1 1 1 1 1 1 1 . 1 . 2 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 1 . 2 1 3 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Damage Taken 5439 | . 261 177 875 22 729 278 104 . 1025 37 758 494 131 548 Core 607 | . 28 50 127 . 60 38 . . 58 . 42 131 17 56 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 68 . 68 89 . . 94 . . . . 70 . Volleys Fired 296 | . 30 7 65 5 63 20 8 . 34 . 23 16 6 19 Largest 2 | . 2 2 2 2 2 2 2 . 2 . 2 2 2 2 Hottest 155 | . 78 78 126 119 138 110 110 . 125 . 145 145 155 155 Shots Fired 569 | . 60 14 127 10 125 40 12 . 68 . 47 20 8 38 Gun 395 | . . . 127 10 111 40 8 . 32 . 11 14 4 38 Cannon 168 | . 60 14 . . 14 . 4 . 36 . 36 4 . . Launcher 6 | . . . . . . . . . . . . 2 4 . Special . | . . . . . . . . . . . . . . . Kinetic 103 | . 60 14 . . . . . . 16 . 13 . . . Thermal 428 | . . . 127 10 125 40 12 . 20 . 34 18 4 38 Explosive 6 | . . . . . . . . . . . . 2 4 . Electromagnetic 32 | . . . . . . . . . 32 . . . . . Robot Hit Streak 24 | . 7 8 16 6 24 8 4 . 12 . 13 17 5 10 Robot Miss Streak 6 | . 3 4 4 1 5 4 1 . 4 . 3 2 2 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 . . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . 1 . . . . . Shots Hit Robots 401 | . 33 4 93 9 99 26 4 . 43 . 36 17 5 32 Core Hits 231 | . 18 2 37 2 55 12 2 . 21 . 31 17 10 24 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 22 | . 1 . 8 1 7 1 . . 3 . . . . 1 Burn 18 | . . . 8 1 7 1 . . . . . . . 1 Blast 2 | . 1 . . . . . . . 1 . . . . . Corrupt 2 | . . . . . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9843 | . 743 89 1661 144 1766 448 76 . 1348 . 911 778 668 1211 Guns 5823 | . . . 1661 144 1516 448 75 . 592 . 218 365 90 714 Cannons 2333 | . 729 89 . . 250 . . . 637 . 518 110 . . Explosions 1672 | . . . . . . . . . 119 . 175 303 578 497 Melee . | . . . . . . . . . . . . . . . Ramming 15 | . 14 . . . . . 1 . . . . . . . Kinetic 1262 | . 729 89 . . . . . . 258 . 186 . . . Thermal 6421 | . . . 1661 144 1766 448 75 . 498 . 550 475 90 714 Explosive 1553 | . . . . . . . . . . . 175 303 578 497 Electromagnetic 592 | . . . . . . . . . 592 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 9 9 9 . Average Corruption 8 | . . . . . . . . . . . 8 9 9 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . . . 16 9 9 . Message Errors 7 | . . . . . . . . . . . 2 3 2 . Matter Fused 9 | . . . . . . . . . . . 4 2 3 . Heat Flow Errors 6 | . . . . . . . . . . . 4 1 1 . Energy Discharges 4 | . . . . . . . . . . . 1 2 1 . Data Loss (minor) 6 | . . . . . . . . . . . 3 1 2 . Misfires 1 | . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 148 | . . . . . 17 . . . 41 . 2 30 40 18 Projectiles 33 | . . . . . 17 . . . 16 . . . . . Explosions 115 | . . . . . . . . . 25 . 2 30 40 18 Melee . | . . . . . . . . . . . . . . . Knockbacks 23 | . 6 1 . . . . . . 5 . 11 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 22 | . 5 1 . . . . . . 5 . 11 . . . Secondary 1 | . 1 . . . . . . . . . . . . . Self-Inflicted Damage 260 | . 7 . . . . . . . 59 . 100 77 17 . Shots 5 | . . . . . . . . . 1 . 1 2 1 . Rammed 2 | . 1 . . . . . 1 . . . . . . . Targets Rammed 2 | . 1 . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 465 | . 99 126 465 75 122 9 . . 130 . 218 177 118 . Average Temperature 73 | . 30 63 130 41 39 9 . . 40 . 31 42 35 . Received Heat Transfer 1720 | . 69 . 342 12 432 117 . . 412 . 147 189 . . Effects 3 | . . . 3 . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . Parts Melted 34 | . . . 8 4 11 1 . . . . . 1 . 9 Heat Transferred 13884 | . . . 4070 407 3887 962 148 . 618 . 919 973 200 1700 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Peak Influence 571 | . 304 34 571 222 419 207 . . 206 23 216 . . 571 Initial 222 | . . 19 13 222 86 137 . . . 23 9 . . 160 Average 140 | . 88 22 209 218 189 146 . . 65 18 90 . . 295 Maximum Alert Level 2 | . 1 . 2 1 2 1 . . 1 . 1 . . 2 Low Security (%) 76 | 100 81 100 62 4 62 98 . . 94 100 94 . . 60 Level 1 15 | . 18 . 10 95 33 1 . . 5 . 5 . . 2 Level 2 7 | . . . 26 . 4 . . . . . . . . 36 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 5 . 3 2 . . . . 3 . . . Investigation 2 | . . . . . 1 1 . . . . . . . . Extermination 3 | . . . . . . 1 . . . . 2 . . . Reinforcement 9 | . 2 . 5 . 1 . . . . . 1 . . . Assault 1 | . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Distress Signals 6 | . 2 . 1 . 2 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 163 | . 19 2 42 2 26 9 9 . 11 5 14 4 8 12 Peak Tracking Total 12 | . 5 2 12 2 4 6 3 . 4 4 4 3 5 7 Tactical Retreats 17 | . . . 5 . 1 . 5 . 2 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Traps Triggered 9 | . . . 3 . 1 2 . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Machines Disabled 20 | . 3 . 2 . 2 . . . 2 . 3 . . 8 Max in Single Turn 4 | . 1 . 1 . 1 . . . 1 . 1 . . 4 Garrison Access 2 | . . . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Machines Accessed 20 | . 4 . 4 1 4 . . 1 2 . 3 . . 1 Terminals 17 | . 4 . 4 1 4 . . . 1 . 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Total Hacks 63 | . 12 . 15 4 16 . . 1 7 . 6 . . 2 Successful 30 | . 7 . 8 4 5 . . 1 4 . 1 . . . Failed 33 | . 5 . 7 . 11 . . . 3 . 5 . . 2 Catastrophic 6 | . . . 1 . 2 . . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 12 . 8 . 6 . 1 . 2 . 1 . . . Terminals 58 | . 12 . 15 4 16 . . . 5 . 6 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . 2 Terminal Hacks 25 | . 5 . 7 4 5 . . 1 2 . 1 . . . Record 6 | . . . . 3 2 . . . 1 . . . . . Robot Analysis 5 | . 2 . 2 . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . 1 . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . . . 1 . 1 . . . Dispatch Records 2 | . . . 1 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . . . 1 . . . . . Terminals 4 | . 2 . 1 . . . . . 1 . . . . . Botnet 4 | . 2 . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . 4 1 4 . . . 1 . 3 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . . . . . . Total Damage 127 | . . . . 127 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Robot Analysis Total 5 | . 2 . 2 . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Turns Passed 9066 | 48 894 239 1112 286 943 578 1606 641 927 109 763 343 241 336 Spaces Moved 5167 | 37 611 107 557 158 403 310 937 399 388 89 525 241 185 220 Core 7 | 7 . . . . . . . . . . . . . . Treads 2513 | . 2 . 122 158 403 310 937 399 182 . . . . . Legs 1466 | . . . . . . . . . 206 89 525 241 185 220 Wheels 1181 | 30 609 107 435 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 160 160 160 160 160 120 120 120 120 120 120 Average Speed 140 | 90 119 120 143 160 160 160 160 160 139 120 120 120 120 120 Slowest Speed 330 | 100 160 120 240 160 160 160 160 160 330 190 190 190 120 123 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 89 23 57 44 38 11 83 29 11 75 15 41 24 9 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 5 | . . . . . . . 1 . . . . 3 1 . Spaces Dug 26 | . . . . . . . 3 . . . . 23 . . Terrain Destroyed 129 | . 3 . . . 4 . 3 . 11 . 15 23 26 44 Melee . | . . . . . . . . . . . . . . . Projectile 14 | . 3 . . . 4 . 3 . 2 . 2 . . . AOE 115 | . . . . . . . . . 9 . 13 23 26 44 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Total 6396 | 48 722 203 749 181 581 361 1032 403 709 91 605 270 193 248 Wait 659 | . 38 89 66 17 83 12 69 . 248 . 28 6 . 3 Move 5154 | 36 610 106 556 157 402 309 936 398 388 88 524 240 184 220 Hop . | . . . . . . . . . . . . . . . Pick Up 73 | 6 17 . 17 . 5 8 1 2 8 1 5 2 . 1 Fast Attach 46 | 6 5 . 6 1 7 2 3 . 6 1 8 1 . . Attach 33 | . . . 8 . 3 1 1 1 6 . 6 3 . 4 Detach 3 | . . . . . . 1 1 . . . . 1 . . Swap 42 | . 5 1 13 . 5 . 5 . 6 . 3 . 3 1 Drop 88 | . 16 . 18 1 13 8 7 2 13 1 8 1 . . Fire 296 | . 30 7 65 5 63 20 8 . 34 . 23 16 6 19 Melee . | . . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 13) 237 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Discovered new exit (range 10) 786 | -10/Materials | Discovered new exit (range 4) 943 | -10/Materials | Entered Mines 944 | -10/Mines | Learned location of Storage (-8) 952 | -10/Mines | Assembled infested the area 957 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1090 | -10/Mines | Discovered new exit (range 16) 1122 | -10/Mines | Learned Materials emergency access door positions 1182 | -10/Mines | Entered Materials 1182 | -9/Materials | Evolved 2 slots: Utility x2 1568 | -9/Materials | Discovered new exit (range 4) 1621 | -9/Materials | Identified exit to Mines 2294 | -9/Materials | Entered Mines 2299 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2521 | -9/Mines | Discovered new exit (range 10) 2580 | -9/Mines | Entered Materials 2580 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2890 | -8/Materials | Discovered new exit (range 14) 3172 | -8/Materials | Identified exit to Storage 3323 | -8/Materials | Build established: Scavenger-Mutant 3463 | -8/Materials | Discovered new exit (range 16) 3523 | -8/Materials | Entered Factory 3523 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4095 | -7/Factory | Discovered new exit (range 5) 4100 | -7/Factory | Identified exit to Lower Caves 4101 | -7/Factory | Entered Lower Caves 4561 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5539 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5551 | -7/Lower Caves | Found Prototype Special Weapon 5551 | -7/Lower Caves | Identified Molecular Deconstructor 5601 | -7/Lower Caves | Discovered new exit (range 10) 5705 | -7/Lower Caves | Identified exit to Lower Caves 5707 | -7/Lower Caves | Entered another Lower Caves area 5786 | -7/Lower Caves | Discovered new exit (range 8) 5795 | -7/Lower Caves | Identified exit to Factory 5884 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6348 | -7/Lower Caves | Entered Factory 6348 | -6/Factory | Evolved 2 slots: Utility x2 7275 | -6/Factory | Sucked down chute 7275 | -6/Factory | Entered Waste 7285 | -6/Waste | Spotted C-40 Crusher 7325 | -6/Waste | Spotted C-40 Crusher 7334 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7335 | -6/Waste | Spotted C-40 Crusher 7337 | -6/Waste | Spotted C-40 Crusher 7362 | -6/Waste | Discovered new exit (range 14) 7380 | -6/Waste | Identified exit to Factory 7384 | -6/Waste | Entered Factory 8009 | -6/Factory | Discovered new exit (range 20) 8018 | -6/Factory | Discovered new exit (range 16) 8089 | -6/Factory | Identified exit to Lower Caves 8111 | -6/Factory | Identified exit to Factory 8147 | -6/Factory | Entered Lower Caves 8194 | -6/Lower Caves | Lost 3 parts (1n1u1w) 8276 | -6/Lower Caves | Build established: Scavenger-Mutant 8397 | -6/Lower Caves | Discovered new exit (range 4) 8405 | -6/Lower Caves | Identified exit to Lower Caves 8490 | -6/Lower Caves | Entered another Lower Caves area 8538 | -6/Lower Caves | Destroyed 7 combat bots 8665 | -6/Lower Caves | Spotted B-75 Beast 8725 | -6/Lower Caves | Discovered exit to Factory (range 5) 8731 | -6/Lower Caves | Entered Factory 8731 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9060 | -5/Factory | Lost 4 parts (2n2u) 9067 | -5/Factory | Self-destructed Last Messages --------------- 09055_ U-05 Engineer lays Concrete. 09056_ K-01 Serf collects debris. 09056_ U-05 Engineer lays Concrete. 09057_ A-15 Conveyor heat damages Med. Treads. 09057_ U-05 Engineer builds a Wall. 09058_ U-05 Engineer lays Concrete. 09058_ K-01 Serf collects debris. 09059_ U-05 Engineer lays Concrete. 09060_ Transport Network Coupler melted. 09060_ Med. Treads melted. 09060_ A-15 Conveyor destroyed. 09061_ K-01 Serf collects debris. 09061_ U-05 Engineer lays Concrete. 09062_ U-05 Engineer builds a Wall. 09062_ U-05 Engineer lays Concrete. 09064_ K-01 Serf collects debris. 09065_ K-01 Serf destroyed. 09065_ K-01 Serf collects debris. 09066_ R-10 Processor collects Lgt. Ion Engine. 09066_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """""" +?????????????????????????????????? | | """""" #?????????????????????????????????? | | """""" ! #?????????????????????????????????? | | """""" #?????????????????????????????????? | | #?????????????????????????????????? | | """"""" #?????????????????????????????????? | | """""""?????????????????????????????????????? | | """"""" ??????????????????????????????????? | | """"""" #?????????????????????????????????? | | #?##???##?????????????????????????? | | #?# ??? #?????????????????????????? | | ### "?" #?????????????????????????? | | " F" ^ ## """ #?????????????????????????? | | """" ## """ #?????????????????????????? | | + #???####??????????????????? | | ## """ #? #??????????????????? | | ## ^ ## """ #? !#??????????????????? | | # ^## """ #?"" ???????????????????? | | # #######?# #?"" ???????????????????? | | # #???????# #?"" ????????????????????? | | # #####???#! #? ?????????????????????? | | # # ##### ###;###???????????????????? | | # |### # # # k #???????????????????? | | # % % %% ######+##???????????? | | # % %% /hu ???????? | | # t @=% R ##???????????? | | ##### /%= #????????????? | | /%% #????????????? | | / #????????????? | | #????????????? | | s ???????????? | | ######## s ??????????? | | # u #???????? ss??????????? | | # u #????????? ??????????? | | #########+ ######### #?????????????????????? | | ??????? ^ # # #?????????????????????? | | ?????"" """ """ #######+##+#?????????????????????? | | ??? """ """ """ #???## ???????????????????????? | | ??# """ """ """ #????? ??????????????????????? | | ??? #????? ?????????????????????? | | ??# #?????? ?????????????????????? | | ??###############???????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorBeamLaser Manual? 0 Play Time 01:11:10 Cumulative 92.6 hours Start 2023.06.24 @ 22:10:44 End 2023.06.25 @ 00:40:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d1ee471-66db-4c9d-ad91-26c4e2aae719