Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.08 @ 14:39:43 Player: yub Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (151) 755 Value Destroyed (6717) 6717 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (5062) 5062 TOTAL SCORE: 20094 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 237 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -59 Cogmind --------- Core Integrity 0/1300 Matter 39/300 Energy 177/180 System Corruption 0% Temperature Cool (41) Movement Hovering (60) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (3) --- Antigrav Array > --- UTILITY (12) ----- Small Storage Unit Spectral Analyzer Advanced Terrain Scan Processor Advanced Target Analyzer System Guard Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Energy Well Experimental Matter Compressor Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Recoil Stabilizer Improved Core Shielding Improved Force Field Antimissile System Hacking Suite > --- WEAPON ----------- Heavy Neutron Cannon Micro-nuke Launcher Centrium Greatsword > --- INVENTORY -------- Light Nuclear Core Advanced Gravity Neutralizer HERF Cannon KE Penetrator KE Penetrator [Rating: 148] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Recoil Stabilizer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon KE Penetrator Energy Gun High-powered Field Laser Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Vortex Catalyst Activator Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 . . . . 2 . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 10 | . . 2 1 1 1 . . . . 2 . . . 1 2 . Weapon 2 | . . . . . 1 . . . . . . . . 1 . . Parts Attached 200 | 6 3 9 8 30 11 11 9 . 10 20 . 9 13 25 21 15 Power 24 | 1 . . 1 6 1 . 4 . 1 1 . 1 . 2 3 3 Engine 9 | 1 . . 1 2 1 . 3 . 1 . . . . . . . Core 8 | . . . . 4 . . 1 . . 1 . . . . 1 1 Reactor 7 | . . . . . . . . . . . . 1 . 2 2 2 Propulsion 37 | 2 . 2 2 6 6 3 . . 3 4 . 3 . 1 3 2 Treads 6 | . . . . . 2 . . . 3 . . . . . 1 . Leg 15 | 2 . 1 2 2 . . . . . 3 . 3 . . 2 . Wheel 1 | . . . . . . . . . . . . . . 1 . . Hover 14 | . . . . 4 4 3 . . . 1 . . . . . 2 Flight 1 | . . 1 . . . . . . . . . . . . . . Utility 74 | 1 3 4 1 7 3 4 2 . 5 10 . 4 4 9 8 9 Device 41 | . 2 2 . 5 3 2 1 . 1 5 . 1 2 7 6 4 Storage 10 | 1 1 . . . . . . . 1 2 . 2 1 . 1 1 Processor 14 | . . 1 . 2 . 1 1 . 1 1 . 1 . 2 . 4 Hackware 3 | . . . 1 . . . . . 1 . . . . . 1 . Protection 6 | . . 1 . . . 1 . . 1 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 65 | 2 . 3 4 11 1 4 3 . 1 5 . 1 9 13 7 1 Energy Gun 13 | . . 2 2 4 . 1 1 . . 1 . . . . 1 1 Energy Cannon 11 | . . . . . 1 . . . 1 1 . . . 6 2 . Ballistic Gun 13 | 2 . 1 . . . 1 1 . . 1 . . . 4 3 . Ballistic Cannon 16 | . . . 1 6 . 1 . . . 1 . . 6 . 1 . Launcher 6 | . . . 1 . . . . . . . . 1 3 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . 1 1 . . 1 . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . 5 . . . . 1 2 . 6 . 3 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . 6 Parts Lost 98 | . . 4 5 17 2 11 5 . 6 3 . . 10 1 27 7 Power 19 | . . . 1 6 . 2 1 . 1 1 . . 1 . 5 1 Propulsion 20 | . . . 3 4 1 2 . . 2 1 . . 1 . 5 1 Utility 36 | . . 2 . 4 1 3 3 . 2 . . . 5 1 11 4 Weapon 23 | . . 2 1 3 . 4 1 . 1 1 . . 3 . 6 1 Highest Loss Streak 20 | . . 2 3 4 1 11 4 . 5 2 . . 3 1 20 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . 3 . Average Slot Usage (%) 85 | . 99 96 89 85 86 81 89 93 94 92 88 82 78 77 84 30 Engine 5 | . 14 11 9 7 4 1 5 13 12 6 . . . . . . Core 2 | . . . . 5 6 2 2 . . 3 5 2 . . . 2 Reactor 1 | . . . . . . . . . . . . 2 4 6 7 . Treads 2 | . . . . . 1 . . . 13 11 . . . . . . Leg 9 | . 28 22 17 9 . . . . . 4 17 17 15 10 10 . Hover 3 | . . . . 3 10 18 20 20 6 . . . . . . 3 Device 14 | . 13 23 18 13 19 18 18 13 7 8 11 11 10 11 22 4 Storage 4 | . 14 11 9 7 6 2 . . . 4 . . 1 5 6 1 Processor 16 | . . 3 9 15 13 15 22 26 26 19 23 21 21 15 13 15 Hackware 4 | . . . 9 7 6 2 . . 5 5 5 5 5 5 3 . Protection 2 | . . 3 . . . 3 3 . . 5 5 5 4 5 3 . Energy Gun 3 | . . 9 7 6 . 3 5 6 1 1 . . . . . 1 Energy Cannon 1 | . . . . . 2 2 . . 3 3 . . . 11 3 . Ballistic Gun 2 | . 28 12 . . . . 2 6 6 2 5 1 . 4 1 . Ballistic Cannon 3 | . . . 6 7 13 5 . . . 2 5 1 6 . . . Slashing Weapon 2 | . . . . . . 3 5 6 6 5 5 5 3 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 29 33 37 47 54 54 43 32 45 56 40 78 81 77 95 30 Greatest Support 101 | 20 20 20 30 27 39 39 30 30 86 86 60 80 78 76 101 37 Greatest Overweight (x) 8 | . 1 1 3 4 4 8 1 1 1 2 . . 1 1 2 2 Average Overweight (x) . | . . 1 1 2 1 . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 8 Average Capacity 9 | 7 11 15 15 15 15 9 5 5 5 5 5 5 5 5 5 5 Most Carried 14 | 5 8 10 10 13 14 12 5 5 5 5 5 5 5 5 5 3 Average Carried 5 | 1 6 7 7 9 7 7 4 5 2 4 5 4 3 2 4 . Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 8 Final Carried 12 | 2 7 9 10 6 12 5 5 5 3 5 5 5 . 5 2 . Class Distribution -------------------- 36% | Hacker-Mutant 30% | Scavenger-Mutant 11% | Mutant 9% | Hacker-Assassin 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Assassin | -5/Warlord Hacker-Assassin | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Matter Collected 3765 | 248 64 239 173 718 247 376 153 . 207 275 . 127 265 305 311 57 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5857 | . 41 778 271 918 181 357 420 . 338 796 . . 309 652 739 57 Parts 288 | . 2 52 20 43 6 11 12 . 17 35 . . 8 36 43 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . 9 16 . 41 . . . 5 . . . Prevented 4 | . . . . . . 1 . . 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Combat Hostiles Destroyed 128 | . . 16 8 26 6 7 7 . 6 15 . . 9 13 15 . Melee 17 | . . . . 2 . 1 4 . . 10 . . . . . . Guns 44 | . . 16 1 7 . 2 3 . 5 1 . . . 6 3 . Cannons 44 | . . . 3 17 5 3 . . 1 4 . . 5 1 5 . AOE 21 | . . . 4 . 1 . . . . . . . 4 5 7 . Classes Destroyed 17 | . 2 4 . 6 . 2 1 . 1 . . . . . . 1 Worker 4 | . 1 1 . 1 . . . . . . . . . . 1 . Builder 4 | . . . . 1 . . . . . . . . . 2 1 . Recycler 2 | . . . . 1 . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 10 | . 1 4 2 . 1 . . . . 1 . . . 1 . . Swarmer 30 | . . 3 3 3 3 . . . 1 4 . . . 10 3 . Grunt 52 | . . 11 4 12 . 3 3 . 3 6 . . 3 1 6 . Brawler 2 | . . . . . . 1 . . . 1 . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 8 | . . 2 1 1 2 1 1 . . . . . . . . . Specialist 4 | . . . . 4 . . . . . . . . . . . . Hunter 10 | . . . . 2 . . . . 1 . . . 2 2 3 . Programmer 16 | . . . . 3 1 . . . 1 4 . . 4 . 3 . Heavy 1 | . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 1 6 5 4 3 6 3 . 2 5 . . 2 7 9 1 Combat Bots Only 8 | . . 6 4 4 3 6 3 . 2 5 . . 2 6 8 . Max Kills in Single Turn 5 | . 1 1 2 2 2 1 1 . 1 1 . . 2 5 4 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . Exploded 5 | . . . 2 . 1 . . . . . . . 2 5 4 . Melee 1 | . . . . 1 . 1 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Damage Taken 13815 | . . 680 468 2059 320 1157 568 . 412 1160 . 29 1550 470 3984 958 Core 3157 | . . 160 94 435 89 554 77 . 106 55 . . 257 29 1138 163 Absorbed by Shields 546 | . . . . . . . . . . . . . . 37 477 32 Redirected to Shielding 135 | . . 32 . . . . . . . . . . 72 10 21 . Core Remaining (%) 68 | 100 100 60 82 37 . . . . 2 . . . 68 97 . . Volleys Fired 377 | . 8 60 19 96 17 14 15 . 23 20 . . 27 30 29 19 Largest 4 | . 2 2 2 2 3 3 2 . 2 2 . . 2 4 3 1 Hottest 313 | . 40 76 100 118 172 185 108 . 113 138 . . 110 313 231 75 Shots Fired 653 | . 16 116 25 163 35 28 22 . 42 38 . . 37 60 52 19 Gun 337 | . 16 116 9 54 . 3 22 . 34 10 . . . 30 24 19 Cannon 297 | . . . 10 109 35 25 . . 8 28 . . 29 29 24 . Launcher 19 | . . . 6 . . . . . . . . . 8 1 4 . Special . | . . . . . . . . . . . . . . . . . Kinetic 429 | . 16 97 10 109 29 20 13 . 23 21 . . 29 30 32 . Thermal 153 | . . 19 5 54 6 8 9 . 19 . . . . . 14 19 Explosive 11 | . . . 6 . . . . . . . . . . 1 4 . Electromagnetic 52 | . . . 4 . . . . . . 17 . . . 29 2 . Entropic 8 | . . . . . . . . . . . . . 8 . . . Robot Hit Streak 31 | . 5 20 8 18 8 7 29 . 31 26 . . 20 16 29 23 Robot Miss Streak 5 | . 2 4 2 3 5 1 . . 2 3 . . 3 3 3 . Penetration Max 1 | . . . . . . 1 1 . . . . . . 1 1 . Secondary Targets 8 | . . 5 . . . . 1 . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . 1 . . Shots Hit Robots 555 | . 9 83 18 135 28 25 28 . 34 64 . . 32 42 42 15 Core Hits 301 | . 4 39 16 72 19 14 11 . 10 26 . . 33 19 33 5 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 10 | . . 1 . . . . 1 . 1 2 . . . 4 1 . Critical Strikes 29 | . . 2 1 4 . 1 3 . 1 10 . . 2 4 1 . Burn 4 | . . 1 . 3 . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . Destroy 10 | . . 1 . . . . 1 . 1 2 . . . 4 1 . Blast 6 | . . . 1 1 . . . . . 2 . . 2 . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . Sever 7 | . . . . . . . 2 . . 5 . . . . . . Melee Attacks 53 | . . . . 6 . 2 6 . . 39 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 53 | . . . . 6 . 2 6 . . 39 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17455 | . 92 927 573 3382 687 785 826 . 762 2185 . . 2451 1710 2772 303 Guns 4990 | . 92 927 74 1012 . 67 541 . 572 192 . . . 692 553 268 Cannons 6384 | . . . 161 2033 650 627 . . 190 545 . . 842 471 865 . Explosions 3876 | . . . 338 . 37 . . . . . . . 1609 538 1354 . Melee 2136 | . . . . 312 . 91 285 . . 1448 . . . . . . Ramming 69 | . . . . 25 . . . . . . . . . 9 . 35 Kinetic 7588 | . 92 708 161 2033 507 493 345 . 416 464 . . 842 692 835 . Thermal 3055 | . . 219 100 1012 180 201 196 . 346 . . . . . 533 268 Explosive 2174 | . . . 282 . . . . . . . . . . 538 1354 . Electromagnetic 824 | . . . 30 . . . . . . 273 . . . 471 50 . Impact . | . . . . . . . . . . . . . . . . . Slashing 2136 | . . . . 312 . 91 285 . . 1448 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 1609 | . . . . . . . . . . . . . 1609 . . . Highest Corruption 13 | . . 1 . 1 1 1 6 6 7 4 4 4 . 4 13 13 Average Corruption 2 | . . 1 . 1 1 1 3 6 6 1 4 4 . 4 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 71 | . . . . 8 3 3 12 2 23 8 2 2 . 1 6 1 Message Errors 14 | . . . . 1 1 1 . . 8 2 1 . . . . . Matter Fused 16 | . . . . 1 . 2 5 1 4 1 . . . . 1 1 Heat Flow Errors 6 | . . . . 1 . . 2 . . . 1 1 . . 1 . Energy Discharges 2 | . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 16 | . . . . 4 1 . 1 1 3 2 . . . 1 3 . Data Loss (major) 9 | . . . . . . . 3 . 3 2 . . . . 1 . Misfires 3 | . . . . 1 . . . . 1 1 . . . . . . Alerts 3 | . . . . . 1 . . . 2 . . . . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 444 | . . . 5 122 6 . 24 . . 104 . . 77 41 65 . Projectiles 59 | . . . . 35 1 . . . . . . . . 7 16 . Explosions 170 | . . . 5 . 5 . . . . . . . 77 34 49 . Melee 215 | . . . . 87 . . 24 . . 104 . . . . . . Knockbacks 62 | . . . . 37 5 6 . . . 2 . . 8 . 4 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . 32 5 6 . . . 2 . . 7 . 3 . Secondary 7 | . . . . 5 . . . . . . . . 1 . 1 . Self-Inflicted Damage 225 | . . . 39 . 92 . . . . . . . . 45 33 16 Shots 5 | . . . 1 . 2 . . . . . . . . 1 1 . Rammed 4 | . . . . . . . . . . . . . . . . 4 Targets Rammed 13 | . . . . 7 . . . . . . . . . 2 . 4 Kicked 9 | . . . . 7 . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 678 | . . 133 81 475 234 678 245 . 237 22 118 71 19 362 . . Average Temperature 133 | . . 42 26 156 80 438 86 . 88 11 66 45 10 101 . . Received Heat Transfer 2958 | . . 315 234 606 42 279 141 . 45 244 . 9 370 95 260 318 Effects 40 | . . . . 10 . 30 . . . . . . . . . . Shutdowns 11 | . . . . 7 . 4 . . . . . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . . 1 . 1 . . . . . . . . . . Damage (major) 19 | . . . . 2 . 17 . . . . . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 8 | . . . . . . . . . . . . . . 8 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 10 | . . 2 . 2 . 1 3 . 2 . . . . . . . Heat Transferred 5119 | . . 629 161 1961 300 400 450 . 700 . . . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Peak Influence 587 | . 22 587 451 210 244 . . . . 264 . . . 335 433 118 Initial 165 | . . 7 165 107 52 . . . . 46 . . . 2 151 93 Average 140 | . 9 347 298 71 119 . . . . 103 . . . 86 231 98 Maximum Alert Level 2 | . . 2 2 1 1 . . . . 1 . . . 1 2 . Low Security (%) 74 | 100 100 24 17 91 83 . . . . 82 . . . 97 43 100 Level 1 18 | . . 18 71 8 16 . . . . 17 . . . 2 54 . Level 2 6 | . . 57 11 . . . . . . . . . . . 2 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 1 1 9 1 . . . . 2 . . . 1 8 1 Investigation 3 | . . . . 1 . . . . . . . . . . 2 . Extermination 9 | . . . . 3 1 . . . . 2 . . . 1 2 . Reinforcement 10 | . . 1 1 5 . . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Distress Signals 10 | . . 1 3 1 . . . . . . . 1 . 1 3 . Communications Jammed 18 | . . . . 17 1 . . . . . . . . . . . Distress Signals 1 | . . . . 1 . . . . . . . . . . . . Times Spotted 211 | . 3 28 16 32 8 7 9 . 11 24 . 6 17 18 26 6 Peak Tracking Total 8 | . 3 5 6 6 2 7 4 . 5 5 . 6 5 6 8 5 Tactical Retreats 19 | . . 6 3 2 . . . . . 3 . 1 3 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Traps Triggered 6 | . . 2 . . 2 . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 29 | . . . . 1 . . . . 5 . . 23 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Machines Disabled 8 | . . . . . 6 . . . . 1 . . . 1 . . Max in Single Turn 5 | . . . . . 5 . . . . 1 . . . 1 . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Machines Accessed 37 | . 1 5 . 6 4 1 . 4 1 5 . 2 . 5 2 1 Terminals 22 | . 1 5 . 4 2 . . . 1 3 . . . 4 1 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 1 . . . . 2 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . Total Hacks 85 | . 1 9 . 13 8 1 . 30 1 6 . 3 . 7 4 2 Successful 67 | . 1 5 . 8 4 1 . 30 1 4 . 3 . 5 4 1 Failed 18 | . . 4 . 5 4 . . . . 2 . . . 2 . 1 Catastrophic 1 | . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 15 | . 1 1 . 3 1 . . 1 2 1 . 2 . . 2 1 Terminals 38 | . 1 9 . 9 5 . . . 1 4 . . . 5 2 2 Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 2 1 . . . . 2 . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 2 . . . . . . . . . . . Terminal Hacks 58 | . 1 5 . 6 2 1 . 30 1 2 . 3 . 4 2 1 Record 16 | . . . . . . . . 11 1 . . 2 . 1 . 1 Part Schematic 11 | . . . . . . . . 11 . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . 1 . . . . Open DSF 7 | . . . . 2 2 . . . . 1 . . . . 2 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 9 | . . 5 . . . . . . . 1 . . . 3 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 1 . . . . 2 . . . 1 . . Retrieve Components 5 | . . . . 1 1 . . . . 2 . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . 3 . 2 3 . . . 1 3 . . . 5 2 1 Full Trace Events 2 | . . . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 5 . . . . . . . 1 Robots Built 3 | . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . Part Schematics Acquired 14 | . . . . . . . . 11 . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . 3 1 . . . . 9 . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Total Allies 4 | . . . . . . . . . 1 . . . . . 3 . Largest Group 3 | . . . . . . . . . 1 . . . . . 3 . Highest-Rated Group 96 | . . . . . . . . . 96 . . . . . 90 . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . . 30 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . 19 . . . . . 8 . Total Damage 1009 | . . . . . . . . . 782 . . . . . 227 . Kills 10 | . . . . . . . . . 9 . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Turns Passed 11465 | 56 249 778 559 2334 630 389 836 92 735 1241 167 1031 743 671 646 308 Spaces Moved 6637 | 39 148 289 208 743 368 447 812 89 454 568 106 717 620 411 330 288 Core 208 | 6 . . . . 4 2 . . . . . . . . 31 165 Treads 680 | . . . . . 38 . . . 260 372 . . . . 10 . Legs 3595 | 33 148 289 208 578 . . . . . 196 106 717 620 411 289 . Wheels . | . . . . . . . . . . . . . . . . . Hover 2154 | . . . . 165 326 445 812 89 194 . . . . . . 123 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 102 102 52 52 102 102 120 120 96 96 100 50 50 Average Speed 132 | 109 146 190 216 249 143 65 87 102 135 146 120 112 98 112 125 78 Slowest Speed 450 | 120 190 190 330 400 250 450 102 102 160 260 120 120 172 170 190 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 30 37 25 15 12 62 88 76 76 17 18 73 68 12 9 24 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . . . . . . . Known Exits Taken 10 | . . . . 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . . . . . . . 1 . Scrap Searched 12 | . . . . . . 2 4 . 5 . . . 1 . . . Spaces Dug 17 | . . . . . . . . . . 2 . . . . 15 . Terrain Destroyed 366 | . . . 65 8 61 5 . . 2 6 . . 156 22 41 . Melee 2 | . . . . . . . . . . 2 . . . . . . Projectile 30 | . . . 2 8 3 5 . . 2 4 . . 1 . 5 . AOE 334 | . . . 63 . 58 . . . . . . . 155 22 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Res Qua Total 8583 | 52 167 413 293 1039 441 522 903 90 533 882 146 948 719 566 516 353 Wait 1059 | . . 47 53 122 26 44 58 2 37 205 41 198 44 63 111 8 Move 6621 | 38 147 288 207 742 367 446 811 88 453 567 105 716 619 410 329 288 Hop . | . . . . . . . . . . . . . . . . . Pick Up 175 | 8 7 8 6 24 16 4 3 . 7 16 . 12 8 24 17 15 Fast Attach 12 | . . . . . . 1 4 . 1 4 . . . 2 . . Attach 148 | 6 2 7 5 25 11 10 3 . 8 9 . 3 13 14 16 16 Detach 8 | . 1 1 . 3 2 . . . . . . . . . 1 . Swap 41 | . 1 2 3 5 . . 2 . 1 7 . 6 . 9 5 . Drop 76 | . 1 . . 9 2 1 1 . 3 15 . 13 8 12 8 3 Fire 377 | . 8 60 19 96 17 14 15 . 23 20 . . 27 30 29 19 Melee 53 | . . . . 6 . 2 6 . . 39 . . . . . . Ram 4 | . . . . . . . . . . . . . . . . 4 Kick 9 | . . . . 7 . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Utility x2 613 | -9/Materials | Build established: Infiltrator-Mutant 1046 | -9/Materials | Discovered new exit (range 8) 1084 | -9/Materials | Entered another Materials area 1084 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -8/Materials | Lost 3 parts (1p2n) 1304 | -8/Materials | Discovered new exit (range 18) 1396 | -8/Materials | Build established: Hacker-Mutant 1643 | -8/Materials | Entered Factory 1643 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2234 | -7/Factory | Lost 4 parts (2p1n1w) 2413 | -7/Factory | Cargo convoy interrupted 2572 | -7/Factory | Build established: Scavenger-Mutant 3851 | -7/Factory | Discovered new exit (range 8) 3869 | -7/Factory | Core integrity fell below 50% 3870 | -7/Factory | Build established: Hacker-Mutant 3889 | -7/Factory | Lost 3 parts (2n1u) 3953 | -7/Factory | Identified exit to Factory 3977 | -7/Factory | Entered another Factory area 3977 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4533 | -6/Factory | Discovered new exit (range 11) 4538 | -6/Factory | Discovered new exit (range 12) 4543 | -6/Factory | Identified exit to Factory 4606 | -6/Factory | Identified exit to Lower Caves 4607 | -6/Factory | Entered Lower Caves 4726 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4757 | -6/Lower Caves | Core integrity fell below 50% 4811 | -6/Lower Caves | Lost 11 parts (2p2n3u4w) 4985 | -6/Lower Caves | Discovered new exit (range 15) 4996 | -6/Lower Caves | Entered another Lower Caves area 4999 | -6/Lower Caves | Discovered exit to Factory (range 8) 5000 | -6/Lower Caves | Encountered a Warlord checkpoint 5030 | -6/Lower Caves | Build established: Mutant 5457 | -6/Lower Caves | Attacked by a faux Warlord 5482 | -6/Lower Caves | Core integrity fell below 20% 5518 | -6/Lower Caves | Lost 4 parts (1p2u1w) 5702 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5738 | -6/Lower Caves | Build established: Scavenger-Mutant 5824 | -6/Lower Caves | Discovered new exit (range 9) 5831 | -6/Lower Caves | Identified exit to Data Miner 5832 | -6/Lower Caves | Entered Data Miner 5832 | -6/Data Miner | Discovered new exit (range 6) 5837 | -6/Data Miner | Identified exit to Proximity Caves 5848 | -6/Data Miner | Met Data Miner 5887 | -6/Data Miner | Learned location of Section 7 (-3) 5887 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5897 | -6/Data Miner | Received God Mode back door access code from Data Miner 5924 | -6/Data Miner | Entered Proximity Caves 5961 | -5/Proximity Caves | Escorted by Enhanced Grunt 6193 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 6648 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6659 | -5/Proximity Caves | Entered Factory 6659 | -5/Factory | Evolved 2 slots: Utility x2 6701 | -5/Factory | Identified exit to DSF 7890 | -5/Factory | Discovered new exit (range 5) 7895 | -5/Factory | Identified exit to Upper Caves 7897 | -5/Factory | Build established: Hacker-Mutant 7900 | -5/Factory | Entered Upper Caves 7901 | -5/Upper Caves | Encountered a Warlord checkpoint 8057 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8066 | -5/Upper Caves | Identified exit to Warlord 8067 | -5/Upper Caves | Entered Warlord 8109 | -5/Warlord | System corruption cleaned by Quarantine Array 8222 | -5/Warlord | Visited the Vortex Lab 8236 | -5/Warlord | Warlord's base attacked by MAIN.C 8308 | -5/Warlord | Found Prototype Launcher 8310 | -5/Warlord | Identified Vortex Catalyst Activator 8454 | -5/Warlord | Met Warlord 8475 | -5/Warlord | Opened Warlord's prototype stash 8500 | -5/Warlord | Found Prototype Reactor 8501 | -5/Warlord | Identified Vortex Chain Reactor 8507 | -5/Warlord | Found Prototype Device 8508 | -5/Warlord | Identified Exp. Focal Shield 8511 | -5/Warlord | Found Prototype Processor 8512 | -5/Warlord | Identified Spectral Analyzer 8586 | -5/Warlord | Warlord forces counterattacked 8604 | -5/Warlord | Spotted Striker 8780 | -5/Warlord | Build established: Hacker-Assassin 8866 | -5/Warlord | Spotted Striker 8875 | -5/Warlord | Spotted Striker 8911 | -5/Warlord | Warlord base infiltrated, sounded retreat 9065 | -5/Warlord | Discovered new exit (range 22) 9091 | -5/Warlord | Identified exit to Proximity Caves 9098 | -5/Warlord | Entered Proximity Caves 9583 | -4/Proximity Caves | Spotted B-86 Titan 9626 | -4/Proximity Caves | Lost 3 parts (2u1w) 9752 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 9826 | -4/Proximity Caves | Discovered new exit (range 17) 9840 | -4/Proximity Caves | Identified exit to Factory 9841 | -4/Proximity Caves | Entered Factory 9841 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9893 | -4/Factory | Build established: Hacker-Mutant 10451 | -4/Factory | Found Prototype Slashing Weapon 10453 | -4/Factory | Identified Centrium Greatsword 10492 | -4/Factory | Discovered new exit (range 9) 10511 | -4/Factory | Identified exit to Research 10512 | -4/Factory | Entered Research 10512 | -3/Research | Evolved 2 slots: Utility x2 10549 | -3/Research | Identified exit to DSF 10675 | -3/Research | Found Antimissile System 10676 | -3/Research | Incoming investigation squad redirected 10739 | -3/Research | Spotted B-86 Titan 10913 | -3/Research | Fabricated B-60 Warrior (x3) 10995 | -3/Research | Garrison activated, responded to threat 11033 | -3/Research | Destroyed 8 combat bots 11084 | -3/Research | System corruption reached 10% 11096 | -3/Research | Core integrity fell below 50% 11126 | -3/Research | Lost 20 parts (3p4n8u5w) 11134 | -3/Research | Spotted B-86 Titan 11142 | -3/Research | Discovered new exit (range 10) 11154 | -3/Research | Core integrity fell below 20% 11158 | -3/Research | Entered Quarantine 11164 | -3/Quarantine | Found Alien Artifact 11170 | -3/Quarantine | Identified Core Reset Matrix 11170 | -3/Quarantine | Used Core Reset Matrix 11174 | -3/Quarantine | Detected hypermatrix surge 11174 | -3/Quarantine | Sensed 10 artifacts in vicinity 11187 | -3/Quarantine | Lost 6 parts (1p1n3u1w) 11351 | -3/Quarantine | Scanned by Researcher 11354 | -3/Quarantine | Build established: Mutant 11466 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11421_ Adv. Gravity Neutralizer destroyed. 11425_ Acquired Unknown Reactor. 11426_ Identified Lgt. Particle Reactor. 11427_ Dropped Imp. Fusion Compressor. 11428_ Acquired Lgt. Particle Reactor. 11430_ Acquired Unknown Device. 11431_ Identified Seismic Detector. 11435_ Acquired Unknown Device. 11436_ Identified Energy Filter. 11436_ Critical hit (Burn: +50). 11445_ Variable Charge Gun destroyed. 11447_ Acquired Unknown Device. 11449_ Identified Force Field. 11450_ Antigrav System destroyed. 11450_ Critical hit (Burn: +18). 11454_ Energy Filter destroyed. 11456_ Force Field destroyed. 11459_ Lgt. Particle Reactor destroyed. 11460_ Seismic Detector destroyed. 11466_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | #??# #???????????????????????????????????? | | #########??# #???????????????????????????????????? | | ####???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | "" #???????# #??????????/????????????????????????? | | "" #???????# #???????????????????????????????????? | | "" #???????# #???????????????????????????????????? | | #???????# #??????#+#??????????????????????????? | | #####??????# #??????# #??????????????????????????? | | #??????# #??????# #??????????????????????????? | | #??????# #??????# #??????????????????????????? | | ########"#####??# #??????????????????????????? | | # #?## ##?????????????????????????? | | # ! #?# ?????????????????????????? | | # !! #?# #?????????????????????????? | | # #?# #?????????????????????????? | | + #?# #?????????????????????????? | | # #?# #?????????????????????????? | | + #?# #?????????????????????????? | | # ^ #?# #?????????????????????????? | | # """" #?# #?????????????????????????? | | # #?# #########?????????????????? | | # ### ## #?????????????????? | | ### # ## # !* #?????????????????? | | ??# ############### #gg!! #?????????????????? | | ??# /@ #?????????????????? | | ??################# ^#ggg #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 1300 Matter Stores 350 Matter Capacity 800 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 16 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Cld. Plasma Rifle | -3/Quarantine | Archive Exp. Optical Array | -3/Quarantine | Archive Hvy. Antimatter Reactor | -3/Quarantine | Archive Robot Schematics ------------------ M-36 Artificer | -3/Quarantine | Archive Fabricated ------------ B-60 Warrior | x3 | -3/Research Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- A Powerful Ally? Alien Roots Charge!!! Close Call Ooh, Shiny! Quick And Dirty Reappropriation Challenges ------------ None Game ------ Seed IonGrenadeStick Manual? 0 Play Time 02:27:34 Cumulative 50.5 hours Start 2022.10.06 @ 12:41:01 End 2022.10.08 @ 14:39:43 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 17 Adventurer 40 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b49e10f-bf2d-45cc-85c6-2997b956c75b