Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.21 @ 02:43:44 Player: Ms. V3-11A Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (355) 1775 Value Destroyed (17555) 17555 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 27465 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 563 Scanned by Researcher 500 Friendly Fire -493 Cogmind --------- Core Integrity 0/1300 Matter 185/300 Energy 100/100 System Corruption 35% Temperature Cool (9) Movement Hovering (280) Ox3 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY (12) ----- Huge Storage Unit Improved Targeting Computer Advanced Target Analyzer Improved Transmission Jammer (fused) Advanced Dynamic Insulation System > --- WEAPON (3) ------- Power Maul Plasma Lance Enhanced Force Lance > --- INVENTORY (25) --- Advanced Heat Sink 2N-1CE's Frost Array Experimental Coolant Injector Experimental Coolant Injector Huge Storage Unit Experimental Energy Well (600) Experimental Energy Well (600) Improved Matter Compressor (227) Experimental Signal Interpreter Advanced Weapon Cycler Thermal Defense Suite Advanced Force Field Energy Mantle Advanced System Shield Relay Coupler [Sentry] (25) Advanced Dynamic Insulation System Cooled Particle Cannon Improved Potential Cannon Gamma Bomb Array Gamma Bomb Array Plasma Lance Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Advanced Target Analyzer Improved Transmission Jammer Thermal Defense Suite Energy Mantle Advanced Corruption Screen > --- WEAPON ----------- Hvy. Electro Projector Construct/C Hpw. KE HMG Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink 2N-1CE's Frost Array Huge Storage Unit Energy Well Energy Well High-capacity Matter Pod Experimental Optical Array Experimental Signal Interpreter Experimental Signal Interpreter Improved Targeting Computer Advanced Weapon Cycler Thermal Defense Suite Energy Mantle Energy Mantle Advanced System Shield Relay Coupler [Sentry] Cooled Particle Cannon Gamma Bomb Array Gamma Bomb Array Rocket Launcher Neutron Missile Launcher Power Maul Enhanced Force Lance [Rating: 167] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . 4 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . Utility 10 | . . . 1 . . . 2 1 . . 3 1 . . 2 . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 196 | . 9 5 6 3 . . 22 37 7 2 7 7 23 5 38 25 Power 14 | . 1 . 2 . . . 2 6 3 . . . . . . . Engine 5 | . 1 . . . . . 1 2 1 . . . . . . . Core 9 | . . . 2 . . . 1 4 2 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 23 | . 2 2 1 . . . 5 10 3 . . . . . . . Treads 17 | . 2 2 1 . . . 5 7 . . . . . . . . Leg 6 | . . . . . . . . 3 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 124 | . 2 . 3 1 . . 12 12 . 2 7 7 20 2 38 18 Device 74 | . . . 1 1 . . 6 4 . 2 4 5 10 1 26 14 Storage 11 | . 1 . 1 . . . 1 . . . 1 . 1 . 3 3 Processor 9 | . . . . . . . . 1 . . 1 . 2 . 4 1 Hackware 4 | . . . . . . . . 4 . . . . . . . . Protection 26 | . 1 . 1 . . . 5 3 . . 1 2 7 1 5 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | . 4 3 . 2 . . 3 9 1 . . . 3 3 . 7 Energy Gun 7 | . 2 1 . 1 . . 2 1 . . . . . . . . Energy Cannon 9 | . . . . . . . 1 2 . . . . 2 2 . 2 Ballistic Gun 6 | . 2 1 . . . . . 3 . . . . . . . . Ballistic Cannon 4 | . . 1 . . . . . 2 1 . . . . . . . Launcher 5 | . . . . 1 . . . 1 . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . 1 . . . . . . 2 3 . . . 3 . 3 11 Corrupted Parts 4 | . . . . . . . . 2 . . . . . . 2 . System Corruption 12 | . . . . . . . . 4 . . . . . . 8 . Parts Lost 64 | . . 1 1 1 . . 3 10 2 . 1 4 12 . 12 17 Power 3 | . . . 1 . . . . . . . . . . . . 2 Propulsion 9 | . . . . . . . 1 2 1 . . . . . 2 3 Utility 36 | . . . . 1 . . 1 5 1 . 1 3 6 . 10 8 Weapon 16 | . . 1 . . . . 1 3 . . . 1 6 . . 4 Highest Loss Streak 10 | . . 1 1 1 . . 1 5 1 . 1 2 4 . 6 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 78 | . 93 99 96 100 100 100 99 98 98 78 69 69 67 67 63 67 Engine 2 | . 14 14 . . . . 2 5 6 6 1 . . . . . Core 3 | . . . 9 11 11 11 6 8 7 3 3 2 2 . . . Reactor 1 | . . . . . . . . . . . . 2 2 5 4 3 Treads 8 | . 8 28 31 33 33 33 26 20 . . 1 . 3 2 . . Leg 4 | . 19 . . . . . . 1 22 8 1 5 1 . 3 2 Device 22 | . . . 10 11 11 11 16 9 15 23 25 28 26 26 31 35 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 5 5 5 5 4 4 Processor 4 | . . . . . . . . 2 7 7 7 5 5 5 3 8 Hackware 1 | . . . . . . . . 14 6 . . . . . . . Protection 5 | . 7 14 11 11 11 11 18 8 7 . 4 6 5 5 3 . Energy Gun 4 | . 14 13 11 3 11 11 8 . . . . 6 5 . 1 1 Energy Cannon 3 | . . . . . . . . 6 7 4 2 2 3 . 3 4 Ballistic Gun 3 | . 14 10 . . . . . 2 3 8 7 3 4 5 . . Ballistic Cannon 3 | . . 3 11 11 11 11 8 4 3 1 . . . 8 3 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 173 | 11 31 35 61 62 61 61 112 122 120 113 120 135 173 161 172 161 Greatest Support 179 | 20 40 42 62 62 62 62 64 72 40 43 82 82 179 167 162 149 Greatest Overweight (x) 6 | . 1 . . . . . 1 6 4 6 2 1 1 1 3 3 Average Overweight (x) . | . . . . . . . . 1 2 3 1 1 . . 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 11 15 17 20 20 20 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 14 15 20 20 20 20 25 25 25 25 17 16 24 22 25 25 Average Carried 19 | 5 9 14 16 19 19 20 21 24 24 17 13 14 18 19 20 24 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 15 20 19 20 20 25 24 25 17 13 16 22 19 20 22 Scrap Engine Consumption 467 | . . . . . . . . . . 67 23 68 168 1 89 51 Constructs Created 13 | . . . . . . . . . . 4 . 1 7 1 . . Constructs Modified 182 | . . . . . . . . . . 17 14 19 57 5 47 23 Class Distribution -------------------- 35% | Construct 21% | Mutant 13% | Scavenger-Construct 9% | Commander-Construct 8% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Construct | -7/Recycling Construct | -5/Factory Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Scavenger-Construct | -3/Research Scavenger-Construct | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Matter Collected 9835 | 200 99 119 366 154 180 15 664 934 183 904 179 841 1687 . 2510 800 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 17448 | . 231 286 493 110 . 15 1211 1537 497 2168 336 2195 3761 . 2977 1631 Parts 789 | . 24 14 34 19 . 1 51 88 22 63 10 64 175 . 132 92 Haulers Intercepted 13 | . 1 . 1 . . . 3 2 2 1 . . . . 2 1 Recyclers Shooed 17 | . 1 . 1 . . 1 . 3 . 3 2 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Combat Hostiles Destroyed 298 | . 7 7 12 16 . 1 25 33 9 9 7 28 58 . 53 33 Melee 2 | . . . . . . . . 1 . . . . . . . 1 Guns 121 | . 7 6 2 3 . . 15 9 3 5 4 12 39 . 13 3 Cannons 129 | . . . 9 . . 1 9 17 6 4 1 5 14 . 40 23 AOE 30 | . . 1 1 13 . . 1 6 . . 2 2 . . . 4 Classes Destroyed 23 | . 4 1 3 1 . 1 3 2 . 3 1 . 1 . 1 2 Worker 3 | . . . . . . . 1 1 . 1 . . . . . . Builder 14 | . 1 . . 2 . . . 5 . 2 . 1 . . 1 2 Tunneler 1 | . . . . . . . . . . 1 . . . . . . Hauler 13 | . 1 . 1 . . . 3 2 2 1 . . . . 2 1 Recycler 22 | . . . . . . . 1 1 . 15 . 3 . . 2 . Mechanic 3 | . . . 1 . . . 1 . . . . 1 . . . . Operator 2 | . . . . . . . 1 1 . . . . . . . . Watcher 5 | . . . . . . . . . . . 1 1 1 . . 2 Swarmer 50 | . 5 3 4 6 . . 3 6 . 1 . 4 5 . 6 7 Grunt 83 | . 2 2 5 . . . 11 18 6 1 2 3 14 . 15 4 Brawler 4 | . . . . . . . . 2 1 . . . 1 . . . Duelist 3 | . . . 1 . . . 1 1 . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 40 | . . 2 3 . . . 7 2 1 4 1 7 9 . 4 . Demolisher 1 | . . . . . . . . . . 1 . . . . . . Specialist 3 | . . . . . . . . . . . . . 1 . 2 . Hunter 29 | . . . . . . 1 3 1 1 . 1 6 8 . 6 2 Programmer 72 | . . . . . . . . 3 . 1 3 8 20 . 19 18 Heavy 1 | . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . 2 Zionite 1 | . . . 1 . . . . . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 3 11 . 1 7 12 4 6 3 6 7 . 7 8 Combat Bots Only 10 | . 3 3 3 10 . 1 5 6 4 2 2 5 7 . 7 6 Max Kills in Single Turn 9 | . 2 1 2 2 . 1 1 9 1 2 3 2 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 1 1 2 . . 1 4 . . 2 1 . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Damage Taken 25723 | . 89 273 187 234 . 46 1417 2324 476 298 361 1771 7148 . 5755 5344 Core 2859 | . 28 53 46 19 . 9 174 338 48 62 16 177 583 . 697 609 Absorbed by Shields 3246 | . . . 64 86 . 17 170 . . . 41 644 978 . . 1246 Redirected to Shielding 323 | . . . . . . . 63 6 . . . 102 152 . . . Regen/Repaired (Parts) 8571 | . . . . . . . 148 121 . 122 231 679 3512 110 2616 1032 Core Remaining (%) 69 | 100 . 67 . . . 81 68 . . 36 98 . . 33 . . Volleys Fired 1010 | . 14 17 25 27 . 5 81 108 40 67 26 85 228 4 187 96 Largest 3 | . 2 2 2 2 . 1 2 2 2 2 2 3 3 1 2 2 Hottest 280 | . 65 65 89 89 . 44 120 123 78 86 88 148 280 90 273 190 Shots Fired 1980 | . 28 32 42 36 . 5 142 174 74 133 52 230 553 3 322 154 Gun 1129 | . 28 32 17 8 . . 62 80 22 110 34 184 429 . 78 45 Cannon 820 | . . . 25 8 . 5 80 92 52 23 18 46 122 3 244 102 Launcher 31 | . . . . 20 . . . 2 . . . . 2 . . 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 720 | . 14 17 25 8 . 5 74 112 35 63 23 11 149 . 150 34 Thermal 680 | . . . . . . . 6 29 39 70 18 107 220 3 160 28 Explosive 31 | . . . . 20 . . . 2 . . . . 2 . . 7 Electromagnetic 549 | . 14 15 17 8 . . 62 31 . . 11 112 182 . 12 85 Robot Hit Streak 58 | . 9 22 24 9 . 3 21 26 11 58 35 29 38 . 15 33 Robot Miss Streak 10 | . 2 1 10 4 . 2 5 4 1 1 2 2 3 . 3 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 . 1 . Secondary Targets 12 | . 3 1 . . . . . . . . . . 8 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 . . . Shots Hit Robots 1495 | . 22 28 37 23 . 2 120 143 50 106 42 182 397 . 225 118 Core Hits 753 | . 13 13 41 35 . 7 109 84 18 49 14 77 143 . 86 64 Critical Kills 15 | . . . . . . . . . . . . . 5 . . 10 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . 6 Critical Strikes 36 | . . . . . . . . 2 . 4 . 2 7 . 4 17 Burn 7 | . . . . . . . . . . 3 . . 2 . 2 . Meltdown 4 | . . . . . . . . . . . . . 4 . . . Destroy 16 | . . . . . . . . . . . . . 1 . . 15 Blast 5 | . . . . . . . . 2 . 1 . . . . 2 . Corrupt 2 | . . . . . . . . . . . . 2 . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . . . . . . . 11 . 5 Impact 1 | . . . . . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . 11 . 4 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 49494 | . 237 486 1025 1251 . 94 2642 3920 1244 2993 1687 4968 9732 . 13165 6050 Guns 20291 | . 235 415 247 96 . . 1038 1190 337 2491 979 3498 7551 . 1721 493 Cannons 23614 | . . . 507 113 . 71 1416 1769 907 499 419 1057 2010 . 11436 3410 Explosions 5198 | . . 71 271 1038 . . 184 952 . . 259 339 141 . . 1943 Melee 204 | . . . . . . . . . . . . . . . . 204 Ramming 187 | . 2 . . 4 . 23 4 9 . 3 30 74 30 . 8 . Kinetic 18623 | . 100 151 507 113 . 71 1291 1803 535 1677 676 431 3203 . 6665 1400 Thermal 18915 | . . 71 271 . . . 309 1122 709 1313 678 2574 4576 . 6433 859 Explosive 3464 | . . . . 1038 . . . 483 . . . . . . . 1943 Electromagnetic 8101 | . 135 264 247 96 . . 1038 503 . . 303 1889 1923 . 59 1644 Impact 47 | . . . . . . . . . . . . . . . . 47 Slashing . | . . . . . . . . . . . . . . . . . Piercing 157 | . . . . . . . . . . . . . . . . 157 Highest Corruption 39 | . . . 1 1 1 1 . 15 15 15 . 11 39 39 16 35 Average Corruption 17 | . . . 1 1 1 1 . 8 15 15 . 7 30 39 13 26 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . 3 8 Effects 817 | . . . 3 6 1 1 . 61 38 116 . 47 232 30 164 118 Message Errors 173 | . . . . 1 . . . 10 9 26 . 14 42 8 34 29 Matter Fused 189 | . . . 1 1 1 1 . 12 13 27 . 8 48 6 49 22 Heat Flow Errors 98 | . . . . . . . . 11 5 15 . 4 24 4 20 15 Energy Discharges 107 | . . . 1 1 . . . 10 3 17 . 4 31 3 22 15 Parts Rejected 15 | . . . . . . . . . . 1 . 2 5 . 5 2 Parts Fused 9 | . . . . . . . . . 1 1 . 1 2 1 2 1 Data Loss (minor) 73 | . . . . 1 . . . 6 3 10 . 10 19 4 9 11 Data Loss (major) 41 | . . . 1 1 . . . 5 . 8 . 2 11 1 8 4 Misfires 10 | . . . . 1 . . . 4 1 2 . . 2 . . . Alerts 26 | . . . . . . . . 2 2 2 . . 11 2 4 3 Misdirections 14 | . . . . . . . . . . 4 . 2 4 . 1 3 Weapon Failures 62 | . . . . . . . . 1 1 3 . . 33 1 10 13 Overload Shots 6 | . . . . . . . . . . . . . 2 3 . 1 Overflow Damage 1982 | . . 30 1 65 . . . 37 3 3 . 10 20 . 1438 375 Projectiles 1771 | . . . 1 . . . . 12 3 3 . 10 20 . 1438 284 Explosions 136 | . . 30 . 65 . . . 25 . . . . . . . 16 Melee 75 | . . . . . . . . . . . . . . . . 75 Knockbacks 91 | . . . 6 3 . 1 27 6 2 . . . . . 38 8 Impact 2 | . . . . . . 1 . . . . . . . . . 1 Kinetic 84 | . . . 6 3 . . 26 6 2 . . . . . 34 7 Secondary 5 | . . . . . . . 1 . . . . . . . 4 . Self-Inflicted Damage 396 | . . 39 . 126 . . 57 29 . 1 2 32 34 . . 76 Shots 11 | . . 1 . 4 . . 2 1 . . . 1 1 . . 1 Rammed 8 | . . . . 1 . 2 1 . . 1 2 . 1 . . . Targets Rammed 18 | . 2 . . 1 . 2 1 1 . 1 3 4 2 . 1 . Kicked 8 | . 2 . . . . . . . . . 1 4 . . 1 . Crushed 2 | . . . . . . . . 1 . . . . 1 . . . Highest Temperature 1161 | . 46 66 204 182 . 60 290 619 234 276 . 65 1161 180 721 199 Average Temperature 150 | . 15 24 60 77 . 31 105 190 81 76 . 32 186 80 207 51 Received Heat Transfer 4953 | . 24 120 44 15 . . 709 837 363 69 70 102 1177 . 1261 162 Effects 94 | . . . . . . . . 28 . 3 . . 30 . 33 . Shutdowns 14 | . . . . . . . . 6 . . . . . . 8 . Energy Bleed 10 | . . . . . . . . 4 . . . . 4 . 2 . Interference 18 | . . . . . . . . 5 . 3 . . 5 . 5 . Matter Decay 12 | . . . . . . . . 2 . . . . 8 . 2 . Short Circuit 7 | . . . . . . . . 3 . . . . . . 4 . Damage (minor) 9 | . . . . . . . . 4 . . . . 3 . 2 . Damage (major) 21 | . . . . . . . . 3 . . . . 9 . 9 . Damage (core) 3 | . . . . . . . . 1 . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . 8 1 . . 1 Combat Hostiles 10 | . . . . . . . . . . . . 8 1 . . 1 Parts Fried 40 | . . . . . . . 4 1 . . 1 18 5 . . 11 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 5 | . . . . . . . . . . . . 1 4 . . . Combat Hostiles 5 | . . . . . . . . . . . . 1 4 . . . Parts Melted 29 | . . . . . . . . . 1 4 3 5 11 . 5 . Heat Transferred 18120 | . . 50 250 . . . 385 1549 962 2183 850 4100 2685 . 4366 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . 2 2 . . . 3 2 . . . 3 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Peak Influence 505 | . 157 211 283 254 . 30 393 430 277 129 439 353 313 . 340 505 Initial 134 | . . 35 3 8 . . . 70 133 2 40 134 60 . . 67 Average 117 | . 45 131 150 95 . 15 176 115 97 27 165 183 146 . 105 129 Maximum Alert Level 2 | . . 1 1 1 . . 1 2 1 . 2 1 1 . 1 2 Low Security (%) 78 | 100 100 50 83 94 . 100 59 69 91 100 60 66 69 . 85 82 Level 1 20 | . . 49 16 5 . . 40 29 8 . 34 33 30 . 14 14 Level 2 . | . . . . . . . . . . . 4 . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 1 1 . . . 4 9 3 . 6 5 14 . 14 12 Investigation 15 | . 1 1 1 . . . 2 1 1 . 2 . 2 . 4 . Extermination 34 | . . . . . . . . 2 1 . 2 4 10 . 8 7 Reinforcement 16 | . . . . . . . 1 4 1 . 2 1 2 . 2 3 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . 1 2 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 1 1 . . . . Haulers Reinforced 4 | . . . . . . . . 1 1 . . . . . 1 1 Active Scanning Responses 1 | . . . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Distress Signals 17 | . . . 1 . . . 2 1 1 . 2 2 5 . 3 . Communications Jammed 321 | . . . . . . . . . . . . 89 150 . 1 81 Distress Signals 319 | . . . . . . . . . . . . 89 150 . 1 79 Times Spotted 440 | . 14 7 17 22 . 1 41 46 9 7 20 50 85 . 69 52 Peak Tracking Total 9 | . 3 3 4 6 . 1 6 6 4 3 4 7 6 . 9 9 Tactical Retreats 14 | . . . . . . . . 1 . . 1 . 1 . 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Traps Triggered 12 | . 3 . 1 . . . 2 . 1 . . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Machines Disabled 33 | . 1 . . 2 . . 3 3 2 . 5 2 7 . . 8 Max in Single Turn 4 | . 1 . . 2 . . 1 1 1 . 4 1 2 . . 1 Garrison Access 6 | . . . . . . . 1 2 . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Machines Accessed 54 | . 1 1 3 . 1 . 6 6 2 7 6 4 6 . 7 4 Terminals 29 | . 1 . 3 . . . 4 2 2 1 4 3 2 . 3 4 Fabricators 5 | . . . . . . . . . . . 1 . 3 . 1 . Repair Stations 7 | . . . . . . . 1 2 . . . 1 1 . 2 . Recycling Units 6 | . . . . . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . . 1 . . . 1 . Total Hacks 147 | . 4 1 17 . 1 . 19 17 8 10 16 7 18 . 17 12 Successful 73 | . 2 1 6 . 1 . 13 9 5 6 10 5 6 . 6 3 Failed 74 | . 2 . 11 . . . 6 8 3 4 6 2 12 . 11 9 Catastrophic 14 | . 1 . 2 . . . 2 . . 1 . 1 3 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 49 | . 2 . 3 . . . 8 1 2 . 7 4 9 . 5 8 Terminals 96 | . 4 . 17 . . . 16 7 8 2 9 5 9 . 7 12 Fabricators 13 | . . . . . . . . . . . 4 . 7 . 2 . Repair Stations 17 | . . . . . . . 2 5 . . . 2 2 . 6 . Recycling Units 8 | . . . . . . . . . . 8 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 5 . . 3 . . . 2 . Terminal Hacks 33 | . 2 1 5 . 1 . 7 5 4 1 4 1 . . 1 1 Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . . . 1 . 1 . 2 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 1 . . 1 1 . . . . Terminal Index 6 | . . . 1 . . . 1 1 . . 1 . . . 1 1 Unreport Threat 4 | . . . . . . . 2 . 2 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . 1 . . . . 2 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 1 . 4 . 1 . Network Status 3 | . . . . . . . . . . . 1 . 1 . 1 . Build 3 | . . . . . . . . . . . . . 3 . . . Repair Station Hacks 9 | . . . . . . . 2 2 . . . 2 1 . 2 . Scan Component 5 | . . . . . . . 1 1 . . . 1 1 . 1 . Repair 4 | . . . . . . . 1 1 . . . 1 . . 1 . Recycling Unit Hacks 5 | . . . . . . . . . . 5 . . . . . . Retrieve Components 5 | . . . . . . . . . . 5 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . Unauthorized Hacks 18 | . . . 1 . . . 3 1 1 . 5 2 1 . 2 2 Terminals 12 | . . . 1 . . . 3 . 1 . 1 2 1 . 1 2 Botnet 12 | . . . 1 . . . 3 . 1 . 1 2 1 . 1 2 Fabricators 3 | . . . . . . . . . . . 3 . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . . . 1 . Jam 3 | . . . . . . . . 1 . . 1 . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . Hacking Detections 39 | . 1 . 3 . . . 5 5 2 4 4 1 4 . 6 4 Full Trace Events 6 | . . . 2 . . . . . . . 1 . 2 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . 5 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 277 | . . . . . . . . . . . . . 277 . . . Total Part Build Rating 45 | . . . . . . . . . . . . . 45 . . . Parts Repaired 4 | . . . . . . . 1 1 . . . 1 . . 1 . Time 126 | . . . . . . . 38 19 . . . 56 . . 13 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . 11 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 1 5 . . . . . . 3 . Machine Destruction 3 | . . . . . . . 1 2 . . . . . . . . Programmers 6 | . . . . . . . . 3 . . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 1 1 Autooverrided 2 | . . . . . . . . . . . . . 2 . . . Robots Rewired 24 | . . . . . . . . . . 13 . . 11 . . . Allies Hacked 5 | . . . . . . . . . . . 1 . 4 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Total Allies 31 | . . 5 . . . . . . . 13 . . 13 . . . Largest Group 11 | . . 5 5 . . . . . . 11 11 . 9 1 1 . Highest-Rated Group 567 | . . 85 85 . . . . . . 223 223 . 567 64 64 . Highest-Rated Ally 65 | . . 31 31 . . . . . . 34 34 . 65 64 64 . Total Orders 10 | . . . . . . . . . . 4 2 . 4 . . . STAY 4 | . . . . . . . . . . 2 . . 2 . . . ROAM 2 | . . . . . . . . . . . 2 . . . . . FOLLOW 4 | . . . . . . . . . . 2 . . 2 . . . Ally Attacks 122 | . . . 22 . . . . . . 25 48 . 27 . . . Total Damage 2449 | . . . 184 . . . . . . 351 752 . 1162 . . . Kills 19 | . . . 3 . . . . . . 3 7 . 6 . . . Allies Corrupted 3 | . . . . . . . . . . . 1 . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Turns Passed 25678 | 1 951 582 815 572 359 407 1375 3067 773 2747 922 2022 3994 580 4314 2197 Spaces Moved 8578 | 1 605 311 443 326 231 217 504 1135 177 553 425 714 1112 41 1136 647 Core . | . . . . . . . . . . . . . . . . . Treads 4273 | . 166 311 443 326 231 217 504 1057 . 21 101 . 827 31 . 38 Legs 3267 | 1 439 . . . . . . 78 177 164 83 714 285 . 911 415 Wheels 609 | . . . . . . . . . . 368 241 . . . . . Hover 429 | . . . . . . . . . . . . . . 10 225 194 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 152 152 155 155 155 155 230 260 223 143 168 140 158 158 158 Average Speed 213 | 120 142 157 154 155 155 155 203 234 307 357 186 220 176 163 251 252 Slowest Speed 567 | 120 240 160 155 155 155 155 235 540 400 567 244 244 200 181 434 405 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 94 69 28 79 61 61 51 31 29 88 16 20 55 6 19 68 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . . . 3 . 2 . Terrain Destroyed 494 | . . 9 8 108 . . 10 12 6 13 42 24 60 . 69 133 Melee . | . . . . . . . . . . . . . . . . . Projectile 168 | . . . . . . . . 5 6 13 10 11 37 . 69 17 AOE 325 | . . 9 8 108 . . 10 7 . . 32 13 22 . . 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Arm Lab Res Tes Total 14094 | 2 672 373 532 357 233 282 716 1369 336 1195 500 969 2671 528 2312 1047 Wait 3730 | . 7 23 47 . . 59 73 46 92 455 38 149 1158 465 896 222 Move 8562 | . 604 310 442 325 230 216 503 1134 176 552 424 713 1111 40 1135 647 Hop . | . . . . . . . . . . . . . . . . . Pick Up 167 | . 21 9 8 . 2 . 19 20 9 2 . 8 23 . 25 21 Fast Attach 66 | . 4 1 2 . . . 3 10 4 2 . 5 6 . 15 14 Attach 79 | . 3 1 2 2 . . 6 15 1 . 5 2 12 2 20 8 Detach 24 | . . . . 1 . . . 3 . 1 . . 4 1 8 6 Swap 51 | . 2 3 2 1 . . 13 12 2 . 2 . 5 3 3 3 Drop 167 | 2 15 9 4 . 1 . 17 20 12 18 2 3 14 2 22 26 Fire 1010 | . 14 17 25 27 . 5 81 108 40 67 26 85 228 4 187 96 Melee 15 | . . . . . . . . . . . . . . 11 . 4 Ram 2 | . . . . . . . . . . 1 1 . . . . . Kick 8 | . 2 . . . . . . . . . 1 4 . . 1 . Crush 8 | . . . . 1 . 2 1 1 . . 1 . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 205 | . . . . . . . . . . 97 . . 108 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 9) 172 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 6) 442 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Discovered new exit (range 8) 953 | -10/Materials | Entered Mines 1040 | -10/Mines | Learned location of Zion (-7) 1192 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1319 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1379 | -10/Mines | Met a Derelict shopkeep closing up shop 1517 | -10/Mines | Discovered new exit (range 10) 1535 | -10/Mines | Entered Materials 1535 | -9/Materials | Accompanied by 5 allies 1535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1540 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1718 | -9/Materials | Identified exit to Mines 2350 | -9/Materials | Entered Mines 2443 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2520 | -9/Mines | Assembled infested the area 2615 | -9/Mines | Destroyed 10 combat bots 2647 | -9/Mines | Discovered new exit (range 9) 2717 | -9/Mines | Discovered new exit (range 12) 2826 | -9/Mines | Found a hidden stash of uninstalled traps 2852 | -9/Mines | Learned Materials emergency access door positions 2913 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2913 | -9/Mines | Discovered new exit (range 5) 2922 | -9/Mines | Entered Exiles 2944 | -9/Exiles | Discovered new exit (range 15) 2988 | -9/Exiles | Met 8R-AWN 3012 | -9/Exiles | Met EX-HEX 3060 | -9/Exiles | Met EX-BIN 3082 | -9/Exiles | Met EX-DEC 3261 | -9/Exiles | Discovered new exit (range 14) 3281 | -9/Exiles | Entered Mines 3348 | -8/Mines | Discovered new exit (range 8) 3670 | -8/Mines | Discovered new exit (range 15) 3688 | -8/Mines | Entered Materials 3688 | -8/Materials | Evolved 2 slots: Utility x2 3950 | -8/Materials | Garrison activated, responded to threat 4435 | -8/Materials | Repaired Adv. Treads 4881 | -8/Materials | Discovered new exit (range 16) 5063 | -8/Materials | Entered Factory 5063 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5352 | -7/Factory | Build established: Hacker-Mutant 5543 | -7/Factory | Identified exit to Storage 5543 | -7/Factory | Identified exit to Lower Caves 6597 | -7/Factory | Repaired Adv. Treads 6961 | -7/Factory | Garrison activated, responded to threat 7041 | -7/Factory | Lost 4 parts (3u1w) 7072 | -7/Factory | System corruption reached 10% 7312 | -7/Factory | Discovered new exit (range 14) 7546 | -7/Factory | Build established: Scavenger-Mutant 7883 | -7/Factory | Lost 5 parts (2n1u2w) 8130 | -7/Factory | Entered Storage 8415 | -7/Storage | Core integrity fell below 50% 8893 | -7/Storage | Used back door to open Recycling access 8893 | -7/Storage | Discovered new exit (range 4) 8903 | -7/Storage | Entered Recycling 8904 | -7/Recycling | Found Scrap Engine 9818 | -7/Recycling | Build established: Construct 10868 | -7/Recycling | Build established: Commander-Construct 11158 | -7/Recycling | Discovered new exit (range 16) 11650 | -7/Recycling | Entered Factory 11650 | -5/Factory | Accompanied by 11 allies 11650 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11844 | -5/Factory | Discovered new exit (range 12) 12230 | -5/Factory | Identified exit to Upper Caves 12395 | -5/Factory | Build established: Construct 12489 | -5/Factory | Discovered new exit (range 16) 12572 | -5/Factory | Entered another Factory area 12572 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13636 | -4/Factory | Identified exit to Upper Caves 13636 | -4/Factory | Identified exit to Armory 14007 | -4/Factory | System corruption reached 10% 14373 | -4/Factory | Repaired Adv. Shield Generator 14594 | -4/Factory | Entered Armory 15549 | -4/Armory | Found Enh. Force Lance 16133 | -4/Armory | Fabricated Biometal Heavy Treads (x2) 16436 | -4/Armory | System corruption reached 30% 16481 | -4/Armory | Lost 3 parts (1u2w) 16578 | -4/Armory | Fabricated Adv. Heavy Siege Treads (x2) 17073 | -4/Armory | Fabricated Enh. Nova Cannon (x1) 17158 | -4/Armory | Core integrity fell below 50% 17288 | -4/Armory | Lost 4 parts (2u2w) 17309 | -4/Armory | Destroyed 7 combat bots 17381 | -4/Armory | Found Prototype Processor 17381 | -4/Armory | Identified Exp. Signal Interpreter 17385 | -4/Armory | Found Exp. Signal Interpreter 17388 | -4/Armory | Found Exp. Signal Interpreter 17829 | -4/Armory | Build established: Commander-Construct 18572 | -4/Armory | Discovered new exit (range 5) 18588 | -4/Armory | Entered Lab 18588 | -4/Lab | Accompanied by 1 ally 18588 | -4/Lab | Discovered new exit (range 9) 18609 | -4/Lab | Unable to decrypt terminal 18609 | -4/Lab | Unable to decrypt terminal 18742 | -4/Lab | Build established: Construct 19168 | -4/Lab | Entered Research 19168 | -3/Research | Accompanied by 1 ally 19168 | -3/Research | Evolved 2 slots: Utility x2 19291 | -3/Research | Discovered new exit (range 11) 19903 | -3/Research | System corruption reached 10% 20058 | -3/Research | Found Prototype Device 20218 | -3/Research | Identified Active Sensor Suite 20339 | -3/Research | Repaired Huge Storage Unit 20853 | -3/Research | Destroyed 7 combat bots 20860 | -3/Research | Lost 6 parts (1n5u) 21189 | -3/Research | Build established: Scavenger-Construct 22230 | -3/Research | Found Gamma Bomb Array 22262 | -3/Research | Core integrity fell below 50% 22550 | -3/Research | Found Gamma Bomb Array 23445 | -3/Research | Discovered new exit (range 15) 23482 | -3/Research | Entered Testing 23738 | -3/Testing | Found Prototype Energy Cannon 24262 | -3/Testing | Spotted PG-918UEU8HCF 25000 | -3/Testing | System corruption reached 30% 25386 | -3/Testing | Spotted Striker 25390 | -3/Testing | Spotted Striker 25610 | -3/Testing | Identified Imp. Potential Cannon 25615 | -3/Testing | Scanned by Researcher 25616 | -3/Testing | Core integrity fell below 20% 25645 | -3/Testing | Destroyed Striker 25650 | -3/Testing | Destroyed Striker 25679 | -3/Testing | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 25667_ U-05 Engineer builds a Wall. 25667_ Slug penetrates Earth. 25667_ Slug penetrates Wall. 25668_ U-05 Engineer builds a Wall. 25669_ The unstable cave ceiling collapses. 25670_ Exp. Coolant Injector destroyed. 25670_ Slug penetrates Earth. 25672_ The unstable cave ceiling collapses. 25673_ U-05 Engineer lays Concrete. 25673_ Penetrated by Slug. 25673_ Slug penetrates Earth. 25674_ U-05 Engineer builds a Wall. 25676_ YPCP/,F|CUQNN&7TU9:4WWF MBWEMRYNVX2 25676_ U-05 Engineer builds a Wall. 25676_ Penetrated by Slug. 25676_ Slug penetrates Earth. 25678_ The unstable cave ceiling collapses. 25678_ U-05 Engineer lays Concrete. 25679_ The unstable cave ceiling collapses. 25679_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????######+###### | | ?????????????############# + [ | | ????????????# # %###### = | | ????????????? """ """"" !#! #????# ! | | ????????????# """ """T""%+ #????# "" | | ????????????# """ ""|#| #????# "" | | ????????????# = ! # #????# | | ????????????##########+### #????#### | | ??????????????# + ## ??? #? | | ??????????????# ## ## ?? #? | | ??????????????# ## #######?# #? | | ??????????????# ## #???????# #? | | ##########????# ## #???????# #? | | # #?##?# ## #???????# #? | | # """""" ###;## = ## ##?????## ## | | # """""" # # # *####### | | # """""" + # + "" # | | #! # # # "T # | | # """ # # ####### # | | # T" # u## ##?????## ### | | # """ ## # # #u## #???????# #?? | | # ! # # #???????# #?? | | #######+### ""G"" + #???????#=#?? | | # Y " # #########+#?? | | # ## # ## %#?? | | # @ # #!# ## ## #?? | | # ## ## # #?? | | # / # #?? | | # + = #?? | | # ##### #% ! #?? | | # "" ## ## "##### %! #?? | | # ! #?????# ! %| #?? | | ## # #####?????# %| #?? | | # ##?????????####+#####?? | | ### # ##????????????? ?????? | | ?? ## # #?????????????? ?????? | | ? #? # #?????????????? ????? | | #??# ## # #?????????????? ????? | | ???####?### #?????????????? ###???? | | ?????????? ?????????????? ??????? | | ??????????# ##????????????? ??????? | | ???????????++#?????????????? ??????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 120 Energy Generation 58 Energy Capacity 1734 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 100 EM Shielding 4 Corruption Block 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ Biometal Heavy Treads | x2 | -4/Armory | Preloaded Adv. Heavy Siege Treads | x2 | -4/Armory | Preloaded Enh. Nova Cannon | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcMagneticSteel Manual? 0 Play Time 03:09:43 Cumulative 232.8 hours Start 2023.06.20 @ 17:33:21 End 2023.06.21 @ 02:43:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 170 Rogue 63 Adventurer 81 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 9e0de8ce-b74f-4cf8-af6a-0e22c36c75e9