Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.26 @ 00:48:18 Player: Roan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (685) 685 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3167 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 534/700 Matter 194/300 Energy 150/150 System Corruption 0% Temperature Hot (220) Movement Flying (195) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Targeting Computer ECM Suite > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Targeting Computer ECM Suite > --- WEAPON ----------- Heavy Laser > --- INVENTORY -------- (None) [Rating: 14] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Large Matter Pod Processor Targeting Computer Protection Weapon Shielding Weapon Rocket Launcher Energy Gun Medium Laser Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 27 | 6 8 4 5 4 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 2 . 3 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 6 | . 2 . 3 1 Utility 7 | 1 3 3 . . Device 3 | 1 1 1 . . Storage 1 | . 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 3 . 2 2 Energy Gun 6 | 2 1 . 1 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 3 . 6 6 Power 2 | . 1 . 1 . Propulsion 5 | . . . 2 3 Utility 2 | . . . . 2 Weapon 6 | . 2 . 3 1 Highest Loss Streak 6 | . 2 . 6 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 89 85 69 56 Engine 7 | . 6 9 8 . Wheel 7 | . 22 . . . Flight 14 | . 5 22 15 20 Device 17 | . 16 21 18 11 Processor 9 | . 9 11 9 7 Protection 5 | . . 10 9 3 Energy Gun 8 | . 24 . . 5 Launcher 6 | . 3 11 6 . Naked Turns . | . . . . . Heaviest Build 19 | 8 11 18 19 13 Greatest Support 20 | 3 20 8 12 12 Greatest Overweight (x) 6 | 2 1 5 6 1 Average Overweight (x) 1 | 1 . 2 2 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 4 2 2 Average Carried 1 | . 3 1 . . Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 4 1 . . Class Distribution -------------------- 49% | Scavenger-Mutant 45% | Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 611 | 260 193 91 18 49 Remotely . | . . . . . Salvage Created 617 | 39 196 276 35 71 Parts 52 | 1 17 22 6 6 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 26 | 1 11 8 3 3 Guns 8 | 1 4 . . 3 AOE 18 | . 7 8 3 . Classes Destroyed 7 | 1 2 4 . . Worker 2 | . . 1 1 . Builder 1 | . . 1 . . Recycler 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 15 | . 6 3 3 3 Grunt 10 | 1 5 4 . . Brawler 1 | . . 1 . . Best Kill Streak 9 | 1 4 9 4 3 Combat Bots Only 6 | 1 4 6 3 3 Max Kills in Single Turn 3 | 1 3 3 3 1 Gunslinging . | . . . . . Exploded 3 | . 3 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 1327 | 55 328 99 411 434 Core 460 | . 82 45 167 166 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . 6 26 19 Core Remaining (%) 81 | 100 67 88 69 . Volleys Fired 88 | 15 31 10 8 24 Largest 2 | 1 2 1 1 1 Hottest 90 | 50 90 33 33 69 Shots Fired 91 | 15 34 10 8 24 Gun 60 | 15 21 . . 24 Cannon . | . . . . . Launcher 31 | . 13 10 8 . Special . | . . . . . Kinetic . | . . . . . Thermal 39 | 15 10 . . 14 Explosive 31 | . 13 10 8 . Electromagnetic 21 | . 11 . . 10 Robot Hit Streak 10 | 9 6 10 6 6 Robot Miss Streak 5 | 2 4 1 1 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 54 | 12 16 8 6 12 Core Hits 48 | 2 17 15 7 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2299 | 151 733 870 295 250 Guns 544 | 151 143 . . 250 Cannons . | . . . . . Explosions 1734 | . 573 866 295 . Melee . | . . . . . Ramming 21 | . 17 4 . . Kinetic . | . . . . . Thermal 365 | 151 64 . . 150 Explosive 1734 | . 573 866 295 . Electromagnetic 179 | . 79 . . 100 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 105 | . 81 9 15 . Projectiles . | . . . . . Explosions 105 | . 81 9 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 115 | . 88 2 25 . Shots 4 | . 3 . 1 . Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 211 | 142 48 11 22 211 Average Temperature 43 | 67 19 7 11 53 Received Heat Transfer 483 | 30 90 48 135 180 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 999 | 518 185 . . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 484 | 20 431 484 314 222 Initial 204 | . 13 182 204 132 Average 239 | 4 197 414 238 154 Maximum Alert Level 2 | . 2 2 1 1 Low Security (%) 32 | 100 37 11 . 74 Level 1 48 | . 61 17 100 25 Level 2 19 | . . 71 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | 1 17 10 5 9 Peak Tracking Total 6 | 1 4 4 3 6 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 6 | . 3 3 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 4 | . 4 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 1175 | 134 337 316 276 112 Spaces Moved 826 | 89 326 183 128 100 Core 239 | 89 58 73 19 . Treads . | . . . . . Legs . | . . . . . Wheels 129 | . 129 . . . Hover . | . . . . . Flight 458 | . 139 110 109 100 Fastest Speed 32 | 50 37 37 34 32 Average Speed 107 | 105 65 158 183 55 Slowest Speed 360 | 150 100 300 360 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 8 56 24 14 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 135 | . 53 37 45 . Melee . | . . . . . Projectile . | . . . . . AOE 135 | . 53 37 45 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1019 | 115 415 197 160 132 Wait 53 | . 37 . 16 . Move 820 | 88 325 180 127 100 Hop 1 | . . 1 . . Pick Up 24 | 6 9 1 4 4 Fast Attach 2 | . 2 . . . Attach 21 | 6 3 3 5 4 Detach . | . . . . . Swap 4 | . 3 1 . . Drop 4 | . 4 . . . Fire 88 | 15 31 10 8 24 Melee . | . . . . . Ram 2 | . 1 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 63 | -11/Junkyard | Discovered new exit (range 8) 135 | -11/Junkyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Discovered new exit (range 15) 788 | -9/Materials | Entered another Materials area 788 | -8/Materials | Evolved 2 slots: Propulsion x2 802 | -8/Materials | Build established: Scavenger-Mutant 1044 | -8/Materials | Discovered new exit (range 11) 1064 | -8/Materials | Entered Factory 1064 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1068 | -7/Factory | Lost 6 parts (1p2n3w) 1107 | -7/Factory | Garrison activated, responded to threat 1176 | -7/Factory | Self-destructed Last Messages --------------- ALERT: Activating Garrison Access F003. Weapon Shielding destroyed. Hvy. EM Pulse Gun destroyed. Structural Scanner destroyed. Acquired Hvy. Laser. S-27 Virus destroyed. Flight Unit destroyed. S-27 Virus destroyed. K-01 Serf collects debris. Acquired 28 matter. K-01 Serf collects debris. Acquired VTOL Module. R-06 Scavenger collects Lgt. Nuclear Core. Flight Unit destroyed. Acquired 21 matter. [Achievement: Storm Trooper] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Flight Unit destroyed. 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""" # # #?????????????? | | ???????????? # # " " #?????????????? | | ???????????? # / "G" #?????????????? | | ??????????????####### # """ ??????????????? | | ????????????????????# # ????????????????? | | ????????????????????# ####+############+###??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Storm Trooper Challenges ------------ None Game ------ Seed AbsorptionHardlightFalx Manual? 0 Play Time 00:38:59 Cumulative 1.5 hours Start 2023.11.25 @ 23:05:36 End 2023.11.26 @ 00:48:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5bfb23f0-7b4b-4df1-95e7-3f131e61b274