Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.21 @ 00:22:03 Player: grimmkin Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (6070) 6070 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (934) 934 TOTAL SCORE: 13099 Bonus ------- Follower Combat Kills 667 Met Data Miner 300 Friendly Fire -33 Cogmind --------- Core Integrity 616/1000 Matter 6/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Microactuators Microactuators Advanced ECM Suite Bore Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Signal Interpreter Advanced Terrain Scan Processor Improved Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Large Battery Advanced Weight Redist. System Improved Particle Charger Kinecellerator Advanced ECM Suite High-powered Shock Rifle Plasma Cannon Flak Gun Flak Gun Flak Gun Hypervelocity Gauss Rifle Flak Cannon Mini Grenade Launcher [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Slots Evolved 10 | . . . . . 4 2 . . . 2 . 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 . . . . 2 . . Weapon 2 | . . . . . . 1 . . . . . 1 Parts Attached 178 | 6 13 2 . 3 60 8 6 . 6 15 46 13 Power 24 | 1 1 . . 1 7 1 . . 1 2 7 3 Engine 11 | 1 . . . . 3 1 . . 1 1 3 1 Core 13 | . 1 . . 1 4 . . . . 1 4 2 Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 . 1 . . 14 4 . . 1 3 8 4 Treads 3 | 2 . 1 . . . . . . . . . . Leg 33 | . . . . . 14 4 . . 1 3 8 3 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 35 | 1 4 1 . 1 12 1 . . . 6 9 . Device 19 | . . 1 . 1 5 1 . . . 5 6 . Storage 7 | 1 3 . . . 2 . . . . . 1 . Processor 5 | . 1 . . . 2 . . . . 1 1 . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . 3 . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 82 | 2 8 . . 1 27 2 6 . 4 4 22 6 Energy Gun 16 | . 1 . . 1 3 1 2 . . . 6 2 Energy Cannon 6 | . . . . . . . 2 . . . 3 1 Ballistic Gun 26 | 2 2 . . . 7 . 1 . 2 3 8 1 Ballistic Cannon 21 | . 3 . . . 11 . 1 . . 1 4 1 Launcher 11 | . . . . . 6 1 . . 2 . 1 1 Special Weapon 2 | . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 4 1 . . . . . . Parts Lost 50 | . . . . 1 9 1 . . 4 1 15 19 Power 11 | . . . . . . . . . 2 . 4 5 Propulsion 12 | . . . . . 4 . . . 1 1 3 3 Utility 13 | . . . . . 3 1 . . . . 6 3 Weapon 14 | . . . . 1 2 . . . 1 . 2 8 Highest Loss Streak 9 | . . . . 1 2 1 . . 1 1 4 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 96 100 100 99 92 97 99 100 95 97 90 62 Engine 5 | . 10 . . . 1 15 15 15 11 8 6 2 Core 6 | . 3 14 14 14 7 . . . . 4 5 9 Treads 9 | . 28 28 28 28 . . . . . . . . Leg 18 | . . . . . 31 30 30 30 29 24 22 11 Device 9 | . . 11 14 14 10 4 7 7 7 12 12 4 Storage 12 | . 14 14 14 14 11 15 15 15 15 13 12 7 Processor 7 | . 10 2 . . 7 7 7 7 7 12 9 5 Protection 1 | . . . . . 5 . . . . . 1 1 Energy Gun 4 | . 1 . . 10 . 1 10 23 14 3 5 1 Ballistic Gun 4 | . 10 . . . 6 . . . . 8 6 9 Ballistic Cannon 10 | . 14 28 28 17 10 15 7 . . 5 3 1 Launcher 1 | . . . . . . 5 . . 6 . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 70 | 12 50 32 32 32 49 62 66 62 62 65 70 66 Greatest Support 86 | 40 40 40 40 40 55 67 67 67 70 73 86 66 Greatest Overweight (x) 21 | 3 1 . . . 1 1 . . 1 1 1 21 Average Overweight (x) . | . . . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 16 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 14 15 15 15 15 15 15 15 15 15 15 13 Average Carried 12 | 1 7 14 15 14 13 11 14 15 14 13 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 14 15 15 14 12 14 15 15 15 14 14 8 Class Distribution -------------------- 61% | Mutant 24% | Tank 3% | Scavenger-Gunner 3% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Extension Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Matter Collected 4514 | 209 603 140 . 172 1383 161 160 . 77 365 982 262 Remotely . | . . . . . . . . . . . . . Salvage Created 4683 | . 606 188 . 222 1438 34 161 . 641 365 688 340 Parts 284 | . 53 17 . 19 81 3 13 . 29 17 41 11 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 13 . 18 . . . Prevented 7 | . . . . . . . . . 7 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 143 | . 17 10 . 11 41 1 8 . 21 8 16 10 Guns 58 | . 3 . . 2 15 . 3 . 11 6 10 8 Cannons 62 | . 14 10 . 9 15 1 5 . . 2 5 1 AOE 22 | . . . . . 11 . . . 10 . . 1 Classes Destroyed 16 | . 4 1 . 2 4 . . . 1 1 3 . Worker 2 | . . 1 . . 1 . . . . . . . Builder 3 | . . . . . 2 . . . . . 1 . Tunneler 1 | . . . . 1 . . . . . . . . Recycler 2 | . 1 . . 1 . . . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . Operator 2 | . . . . . . . . . . . 2 . Drone 2 | . . . . . . . . . 2 . . . Watcher 8 | . 3 . . . 5 . . . . . . . Swarmer 43 | . 3 6 . 7 7 . 8 . 9 . 1 2 Grunt 57 | . 14 4 . 3 20 . . . 4 3 4 5 Brawler 4 | . . . . . 1 . . . 3 . . . Duelist 1 | . . . . . . . . . . . 1 . Sentry 20 | . . . . 1 10 . . . 1 3 4 1 Hunter 10 | . . . . . 3 1 . . 2 . 2 2 Programmer 4 | . . . . . . . . . . 2 2 . Behemoth 2 | . . . . . . . . . . . 2 . Best Kill Streak 9 | . 3 5 . 6 9 2 4 . 7 3 5 6 Combat Bots Only 7 | . 3 5 . 4 5 1 4 . 7 3 5 6 Max Kills in Single Turn 5 | . 1 2 . 2 5 2 1 . 3 1 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 4 | . . . . . 4 . . . 3 . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Hostile Shots Fired 1033 | . 56 23 . 46 241 16 46 . 112 60 262 171 Missed 320 | . 14 9 . 14 68 6 11 . 40 25 91 42 Damage Taken 8068 | . 327 109 . 264 1949 126 285 . 746 297 2005 1960 Core 1130 | . 36 16 . 21 318 10 6 . 97 44 198 384 Absorbed by Shields 601 | . . . . . . . 114 . 286 90 111 . Redirected to Shielding 133 | . . . . . 133 . . . . . . . Ignored by Resistances 2505 | . 110 36 . 81 561 36 117 . 295 114 607 548 Regen/Repaired (Parts) 236 | . . . . . 236 . . . . . . . Core Remaining (%) 73 | 100 . . . 70 42 . . . 83 . 71 . Volleys Fired 323 | . 41 15 . 24 113 7 14 . 21 14 52 22 Largest 4 | . 2 2 . 2 2 3 3 . 3 3 3 4 Hottest 240 | . 100 70 . 100 100 121 180 . 140 105 240 226 Shots Fired 744 | . 76 30 . 47 215 15 34 . 63 42 152 70 Gun 414 | . 29 . . 11 122 . 10 . 45 28 114 55 Cannon 283 | . 40 30 . 36 73 14 24 . . 14 38 14 Launcher 40 | . . . . . 20 1 . . 18 . . 1 Special 7 | . 7 . . . . . . . . . . . Kinetic 535 | . 62 30 . 36 194 14 20 . . 30 93 56 Thermal 137 | . 14 . . 11 1 . 14 . 21 12 56 8 Explosive 40 | . . . . . 20 1 . . 18 . . 1 Electromagnetic 32 | . . . . . . . . . 24 . 3 5 Robot Hit Streak 25 | . 21 8 . 13 25 12 13 . 11 24 20 13 Robot Miss Streak 11 | . 2 3 . 3 4 1 5 . 2 4 6 11 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 9 | . . . . . 2 . . . 2 . 3 2 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . 1 1 Shots Hit Robots 564 | . 55 16 . 32 173 12 15 . 34 34 133 60 Core Hits 480 | . 29 12 . 15 107 3 10 . 47 44 133 80 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . 1 . . . . . . . . . 4 . Critical Strikes 11 | . 1 . . 2 1 1 . . . . 6 . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 5 | . 1 . . . . . . . . . 4 . Blast 5 | . . . . 2 1 1 . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14518 | . 853 333 . 693 4294 248 314 . 2045 836 3453 1449 Guns 6871 | . 281 . . 153 1731 . 144 . 540 542 2497 983 Cannons 4412 | . 551 328 . 469 1216 201 170 . . 266 947 264 Explosions 3153 | . . . . 71 1328 47 . . 1505 . . 202 Melee . | . . . . . . . . . . . . . Ramming 82 | . 21 5 . . 19 . . . . 28 9 . Kinetic 8493 | . 744 328 . 469 2929 201 185 . . 568 2016 1053 Thermal 2505 | . 88 . . 224 18 . 129 . 252 240 1381 173 Explosive 3030 | . . . . . 1328 47 . . 1505 . . 150 Electromagnetic 408 | . . . . . . . . . 288 . 47 73 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 . . . . 1 3 . Average Corruption 1 | . . . . . 1 . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . . . . . 12 . . . . 4 26 . Message Errors 12 | . . . . . 5 . . . . . 7 . Matter Fused 9 | . . . . . 3 . . . . 2 4 . Heat Flow Errors 3 | . . . . . 2 . . . . . 1 . Energy Discharges 7 | . . . . . 1 . . . . 1 5 . Data Loss (minor) 2 | . . . . . . . . . . . 2 . Data Loss (major) 3 | . . . . . . . . . . . 3 . Misfires 4 | . . . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 146 | . . . . 14 18 . . . 49 . 39 26 Projectiles 63 | . . . . 14 . . . . . . 39 10 Explosions 83 | . . . . . 18 . . . 49 . . 16 Melee . | . . . . . . . . . . . . . Knockbacks 53 | . 3 2 . 7 17 2 2 . . 8 9 3 Impact . | . . . . . . . . . . . . . Kinetic 50 | . 3 2 . 6 17 2 2 . . 7 8 3 Secondary 3 | . . . . 1 . . . . . 1 1 . Self-Inflicted Damage 355 | . . . . . 150 . . . 111 . . 94 Shots 15 | . . . . . 5 . . . 8 . . 2 Rammed 3 | . 3 . . . . . . . . . . . Targets Rammed 11 | . 3 1 . . 3 . . . . 3 1 . Kicked 7 | . . . . . 3 . . . . 3 1 . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 525 | . 159 102 . 393 158 222 460 . 374 54 525 355 Average Temperature 108 | . 44 41 . 108 18 106 178 . 104 19 166 96 Received Heat Transfer 2580 | . 186 42 . 81 954 . . . 196 97 448 576 Effects 21 | . . . . 1 . . 5 . 4 . 10 1 Shutdowns 10 | . . . . 1 . . 1 . 3 . 4 1 Energy Bleed 3 | . . . . . . . 1 . . . 2 . Interference 3 | . . . . . . . 3 . . . . . Short Circuit 4 | . . . . . . . . . 1 . 3 . Damage (major) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 7 | . . . . . . . . . . . 7 . Heat Transferred 4938 | . 222 . . 433 37 . 248 . 481 444 2875 198 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Peak Influence 397 | . 263 226 . 239 397 78 . . . 336 366 379 Initial 221 | . . 31 . . . 1 . . . 221 37 22 Average 145 | . 61 109 . 60 183 37 . . . 256 185 188 Maximum Alert Level 1 | . 1 1 . 1 1 . . . . 1 1 1 Low Security (%) 65 | 100 91 68 . 94 55 100 . . . 10 59 58 Level 1 34 | . 8 31 . 5 44 . . . . 89 40 41 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 5 . . . 6 3 . . 1 4 7 5 Investigation 17 | . 5 . . . 5 1 . . . 1 4 1 Extermination 3 | . . . . . . 1 . . . 2 . . Reinforcement 6 | . . . . . 1 1 . . . 1 3 . Assault 2 | . . . . . . . . . 1 . . 1 Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Distress Signals 6 | . 1 . . . 3 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 205 | . 21 9 . 12 51 1 8 . 29 9 47 18 Peak Tracking Total 9 | . 3 5 . 4 6 1 4 . 9 3 5 5 Tactical Retreats 6 | . . . . . . . . . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Traps Triggered 4 | . 1 . . . 1 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . Reused 5 | . . . . . . . . . . . 5 . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Machines Disabled 20 | . . . . 3 9 1 . . 1 . 3 3 Max in Single Turn 3 | . . . . 3 2 1 . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Machines Accessed 35 | . 9 . . . 11 1 2 4 . 2 5 1 Terminals 20 | . 8 . . . 5 . . . . 2 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . Scanalyzers 4 | . . . . . 2 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 133 | . 26 . . . 39 4 6 30 . 6 18 4 Successful 97 | . 13 . . . 30 1 6 30 . 2 11 4 Failed 36 | . 13 . . . 9 3 . . . 4 7 . Catastrophic 2 | . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . . . . 1 . 1 . . Terminals 63 | . 25 . . . 14 . . . . 6 18 . Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . . . 9 . . . . . . . Recycling Units 7 | . 1 . . . 6 . . . . . . . Scanalyzers 18 | . . . . . 10 4 . . . . . 4 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 69 | . 12 . . . 8 . 6 30 . 2 11 . Record 32 | . 4 . . . 4 . 5 11 . 1 7 . Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . Prototype ID Bank 5 | . 1 . . . 1 . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 6 | . 3 . . . 2 . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . 1 . Reprogram Traps 2 | . . . . . . . . . . . 2 . Investigation Status 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 8 . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . Repair 4 | . . . . . 4 . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 5 . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Matter 3 | . . . . . 3 . . . . . . . Scanalyzer 14 | . . . . . 9 1 . . . . . 4 Insert Component 7 | . . . . . 5 1 . . . . . 1 Analyze 7 | . . . . . 4 . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 23 | . 7 . . . 7 1 . . . 2 5 1 Full Trace Events 18 | . 6 . . . 5 1 . . . 1 4 1 Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 4 . . 11 . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . Time 140 | . . . . . 140 . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . Recycled Matter 105 | . . . . . 105 . . . . . . . Retrieved Matter 217 | . . . . . 217 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 4 1 . . . . . 1 Part Schematics Acquired 5 | . . . . . 4 . . . . . . 1 Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 8 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Total Allies 10 | . . . . . . . . . . . 10 . Largest Group 8 | . . . . . . . . . . . 8 5 Highest-Rated Group 234 | . . . . . . . . . . . 234 128 Highest-Rated Ally 159 | . . . . . . . . . . . 159 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 153 | . . . . . . . . . . . 147 6 Total Damage 2934 | . . . . . . . . . . . 2827 107 Kills 22 | . . . . . . . . . . . 21 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Turns Passed 12303 | 81 1440 985 373 1246 3017 267 491 121 957 835 2056 434 Spaces Moved 7011 | 44 652 583 234 720 1585 122 355 104 700 476 1312 124 Core 40 | 19 . . . . . . . . . . . 21 Treads 2214 | 25 652 583 234 720 . . . . . . . . Legs 4750 | . . . . . 1585 122 355 104 700 476 1312 96 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . 7 Fastest Speed 50 | 50 160 160 160 160 112 115 117 117 117 125 120 122 Average Speed 145 | 156 191 160 160 160 140 152 117 117 121 138 126 252 Slowest Speed 1100 | 200 240 160 160 160 190 190 117 117 196 196 196 1100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 86 100 62 100 98 2 43 72 72 11 74 2 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . 3 1 . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . 1 . Scrap Searched 7 | . . 1 . 1 . . 2 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 335 | . . . . 19 155 2 1 . 119 . 2 37 Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . . 7 . 1 . . . 1 3 AOE 322 | . . . . 19 148 2 . . 119 . . 34 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Fac Total 8484 | 56 771 604 233 767 2195 188 401 103 757 621 1591 197 Wait 648 | . 11 . . 19 349 41 18 . 25 98 65 22 Move 6999 | 43 651 582 233 719 1584 121 354 103 699 475 1311 124 Hop . | . . . . . . . . . . . . . Pick Up 167 | 7 32 3 . 1 51 8 5 . 4 10 37 9 Fast Attach . | . . . . . . . . . . . . . Attach 82 | 6 4 . . 1 25 3 3 . 2 6 20 12 Detach 6 | . 2 . . . . . . . . . 4 . Swap 96 | . 9 2 . 2 35 5 3 . 4 9 26 1 Drop 99 | . 18 1 . 1 35 3 4 . 2 6 22 7 Fire 323 | . 41 15 . 24 113 7 14 . 21 14 52 22 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 7 | . . . . . 3 . . . . 3 1 . Crush 4 | . 3 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 53 | . . . . . . . . . . . 53 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 3) 654 | -10/Materials | Identified exit to Materials 866 | -10/Materials | Discovered exit to Materials (range 5) 1218 | -10/Materials | Discovered exit to Materials (range 9) 1348 | -10/Materials | Discovered new exit (range 16) 1413 | -10/Materials | Identified exit to Mines 1522 | -10/Materials | Entered Mines 1604 | -10/Mines | Discovered exit to Materials (range 6) 1664 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1668 | -10/Mines | Found Prototype Device 1702 | -10/Mines | Identified Exp. Sensor Array 1742 | -10/Mines | Learned location of 2 exits from Materials 2057 | -10/Mines | Discovered exit to Materials (range 10) 2358 | -10/Mines | Discovered new exit (range 15) 2499 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2499 | -10/Mines | Discovered new exit (range 5) 2507 | -10/Mines | Entered Exiles 2507 | -10/Exiles | Found Exiles lab abandoned 2533 | -10/Exiles | Discovered new exit (range 14) 2861 | -10/Exiles | Discovered new exit (range 14) 2880 | -10/Exiles | Entered Mines 2920 | -9/Mines | Learned Materials terminal intel 2944 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2995 | -9/Mines | Met a Derelict bent on vengeance 3079 | -9/Mines | Discovered new exit (range 8) 3810 | -9/Mines | Learned location of 1 exit from Lower Caves 3907 | -9/Mines | Discovered new exit (range 9) 4126 | -9/Mines | Entered Materials 4126 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4127 | -8/Materials | Identified exit to Factory 4128 | -8/Materials | Loaded intel: 12 terminal locations 5171 | -8/Materials | Repaired Imp. Heat Sink 5420 | -8/Materials | Discovered exit to Factory (range 4) 6343 | -8/Materials | Core integrity fell below 50% 6619 | -8/Materials | Repaired Imp. Aluminum Leg 6653 | -8/Materials | Repaired Imp. Aluminum Leg 6693 | -8/Materials | Repaired Hpw. Shotgun 7143 | -8/Materials | Entered Factory 7143 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7333 | -7/Factory | Discovered new exit (range 8) 7369 | -7/Factory | Identified exit to Lower Caves 7410 | -7/Factory | Entered Lower Caves 7411 | -7/Lower Caves | Identified exit to Lower Caves 7437 | -7/Lower Caves | Learned Extension emergency access door positions 7437 | -7/Lower Caves | Learned Research emergency access door positions 7437 | -7/Lower Caves | Learned location of Extension (-6) 7592 | -7/Lower Caves | Learned location of Zion (-6) 7683 | -7/Lower Caves | Build established: Tank 7897 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7900 | -7/Lower Caves | Identified exit to Data Miner 7901 | -7/Lower Caves | Entered Data Miner 7901 | -7/Data Miner | Discovered new exit (range 6) 7924 | -7/Data Miner | Met Data Miner 7953 | -7/Data Miner | Learned location of Section 7 (-2) 7953 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7975 | -7/Data Miner | Received God Mode back door access code from Data Miner 8021 | -7/Data Miner | Identified exit to Proximity Caves 8022 | -7/Data Miner | Entered Proximity Caves 8025 | -6/Proximity Caves | Spotter reported a threat 8391 | -6/Proximity Caves | Learned Factory emergency access door positions 8393 | -6/Proximity Caves | Identified exit to Factory 8421 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8777 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8891 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8938 | -6/Proximity Caves | Destroyed 7 combat bots 8979 | -6/Proximity Caves | Entered Factory 8979 | -6/Factory | Evolved 2 slots: Utility x2 9542 | -6/Factory | Spotted B-75 Beast 9692 | -6/Factory | Discovered new exit (range 12) 9711 | -6/Factory | Identified exit to Extension 9814 | -6/Factory | Entered Extension 9885 | -6/Extension | Rescued A7 9995 | -6/Extension | Rescued a captive Derelict 10250 | -6/Extension | Spotted B-75 Beast 10270 | -6/Extension | Spotted B-75 Beast 10682 | -6/Extension | Destroyed B-75 Beast 10707 | -6/Extension | Lost 3 parts (1p2u) 10739 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10846 | -6/Extension | Lost 4 parts (1p1n1u1w) 10915 | -6/Extension | Lost 3 parts (1p1n1u) 10939 | -6/Extension | Disrupted transfer network 10949 | -6/Extension | Destroyed B-75 Beast 11681 | -6/Extension | Discovered new exit (range 15) 11682 | -6/Extension | Discovered new exit (range 15) 11870 | -6/Extension | Entered Factory 11870 | -5/Factory | Accompanied by 5 allies 11870 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11949 | -5/Factory | Build established: Scavenger-Tank 11952 | -5/Factory | Garrison activated, responded to threat 11989 | -5/Factory | Lost 4 allies 12115 | -5/Factory | Lost 9 parts (2p2n2u3w) 12223 | -5/Factory | Lost 4 parts (2p2w) 12304 | -5/Factory | Self-destructed Last Messages --------------- 12215_ G-50 Soldier knocked back. 12227_ Magnetic Acceleration Cannon destroyed. 12231_ Phase Cannon destroyed. 12233_ Acquired Nuclear Pulse Thruster. 12233_ G-50 Soldier misfires. 12257_ Nuclear Pulse Thruster destroyed. 12274_ Acquired 4 matter. 12275_ Imp. Heat Sink destroyed. 12287_ Acquired 3 matter. 12289_ G-50 Soldier misfires. 12298_ U-05 Engineer lays Concrete. 12301_ C-30 ARC bursts open, deploying its payload. 12301_ G-67 Veteran unfolds itself. 12301_ M-28 Smith unfolds itself. 12302_ U-05 Engineer lays Concrete. 12303_ The unstable cave ceiling collapses. 12303_ Mic. Nuclear Core destroyed. 12303_ Critical hit (Burn: +37). 12303_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????? ??????????????? | | ??##+########### ????? ????????? | | ??# # ???? ???????? | | ??# # ???? ??????? | | ?## u # ???? ???????? | | ?# """ = # #### ???????? | | ?# "" # ??#????? | | ?# "" !# # ???? | | ?# # ]! """ " ???? | | ?# # !! """ #????? | | ?## "g # """ #????? | | ?# "G @ # +????? | | ?## """!==m [ # #????? | | ??# =g= # == #????? | | ??#####g#g###### = #????? | | ??????# l% ! #????? | | ??????# #????? | | ??????# #????? | | ??????# ! #????? | | ??????# #????? | | ??????# ###""""### ####????? | | ??????# # [* ###??????? | | ??????####### ! = ## #??????? | | ????????????# =% *# ###### | | ????????????# = + | | ????????????# / [ #=## ### | | ????????????# = # ##?#????? | | ????????????# = # ##??????? | | ????????????# # #???????? | | ????????????# # #???????? | | ????????????####+#######???????? | | ???????????????# ##????????????? | | ???????????????#!#?????????????? | | ???????????????# ?????????????? | | ???????????????# ?????????????? | | ???????????????# "????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 48 Energy Capacity 565 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Adv. Reaction Control System | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Gatling Laser | -5/Factory | Scanalyzed Robot Schematics ------------------ Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Dynamic Key Prison Break The Oracle Challenges ------------ None Game ------ Seed ZioniteInsulationDoublenader Manual? 0 Play Time 02:02:49 Cumulative 10.7 hours Start 2024.07.20 @ 21:40:26 End 2024.07.21 @ 00:22:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70493d3c-fa57-4417-863b-80e0dc068a2d