Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.13 @ 14:41:36 Player: powbox Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (209) 209 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 654 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (68) Movement Rolling (120) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Electrolaser Flak Cannon > --- INVENTORY (12) --- Aluminum Leg Wheel Heat Sink Improved Heat Sink Compact Battery (53) Recoil Stabilizer Hardlight Generator Beam Cannon Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Wheel Heat Sink Improved Heat Sink Compact Battery Recoil Stabilizer Hardlight Generator EM Pulse Gun Electrolaser Beam Cannon Beam Cannon Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Electrolaser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 8 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 4 2 . Treads . | . . . Leg 2 | 2 . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 2 . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 1 . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 2 | . . 2 Propulsion 3 | . 2 1 Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 3 Average Slot Usage (%) 91 | . 92 88 Engine 11 | . 14 4 Wheel 27 | . 27 27 Device 7 | . 9 . Storage 12 | . 12 14 Processor 3 | . . 14 Energy Cannon 1 | . . 6 Ballistic Gun 20 | . 24 7 Ballistic Cannon 5 | . 2 14 Naked Turns . | . . . Heaviest Build 49 | 6 40 49 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 4 12 12 Average Capacity 10 | 4 11 12 Most Carried 12 | 4 12 12 Average Carried 7 | 2 8 9 Final Capacity 12 | 4 12 12 Final Carried 10 | 4 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 572 | 258 204 110 Remotely . | . . . Salvage Created 372 | 31 198 143 Parts 20 | 2 14 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | 1 1 3 Guns 1 | 1 . . Cannons 4 | . 1 3 Classes Destroyed 4 | 1 3 . Worker 2 | . 2 . Builder 1 | . 1 . Recycler 1 | . 1 . Grunt 5 | 1 1 3 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | 1 1 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1104 | 31 585 488 Core 291 | 21 151 119 Absorbed by Shields . | . . . Core Remaining (%) 91 | 91 . . Volleys Fired 42 | 2 30 10 Largest 2 | 2 2 2 Hottest 119 | 40 55 119 Shots Fired 73 | 4 57 12 Gun 44 | 4 39 1 Cannon 29 | . 18 11 Launcher . | . . . Special . | . . . Kinetic 63 | 4 57 2 Thermal 10 | . . 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 3 8 5 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 43 | 3 34 6 Core Hits 14 | 2 7 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 638 | 33 432 173 Guns 306 | 33 273 . Cannons 332 | . 159 173 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 488 | 33 432 23 Thermal 150 | . . 150 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 4 1 Impact . | . . . Kinetic 5 | . 4 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 158 | 6 76 158 Average Temperature 43 | 6 28 75 Received Heat Transfer 468 | 18 363 87 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 143 | 20 117 143 Initial 33 | . 13 33 Average 49 | 2 55 64 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | 1 11 11 Peak Tracking Total 7 | 1 5 7 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 2 | . 2 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 8 1 Successful 8 | . 7 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 3 | . 3 . Open Door 1 | . . 1 Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 723 | 103 479 141 Spaces Moved 594 | 92 403 99 Core 20 | 20 . . Treads . | . . . Legs 28 | 28 . . Wheels 546 | 44 403 99 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 90 | 85 89 100 Slowest Speed 120 | 120 110 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 6 49 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 707 | 110 467 130 Wait 3 | 2 . 1 Move 592 | 91 402 99 Hop . | . . . Pick Up 36 | 8 19 9 Fast Attach 1 | 1 . . Attach 12 | 4 5 3 Detach . | . . . Swap 7 | 2 3 2 Drop 14 | . 8 6 Fire 42 | 2 30 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 531 | -10/Materials | Lost 3 parts (2n1w) 558 | -10/Materials | Core integrity fell below 50% 583 | -10/Materials | Entered Mines 638 | -10/Mines | Assembled infested the area 650 | -10/Mines | Met a Derelict shopkeep closing up shop 713 | -10/Mines | Core integrity fell below 20% 724 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00699_ Acquired Ion Engine. 00700_ K-01 Serf collects debris. 00701_ Acquired 49 matter. 00704_ K-01 Serf collects debris. 00705_ Acquired Imp. Heat Sink. 00706_ Acquired 14 matter. 00707_ Acquired 47 matter. 00707_ K-01 Serf collects debris. 00709_ Dropped EM Pulse Gun. 00710_ K-01 Serf destroyed. 00710_ SHOP.Sys disabled. 00711_ The unstable cave ceiling collapses. 00714_ Machine disabled. 00715_ K-01 Serf collects debris. 00716_ Hvy. Particle Cannon destroyed. 00717_ K-01 Serf collects debris. 00718_ Wheel destroyed. 00720_ K-01 Serf collects debris. 00722_ Ion Engine destroyed. 00724_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????######???????????? | | ???????????????????????????##"" ##??????????? | | ???????????????????????????#" !="#?????###??? | | ????????????????????????#### []"##### #?? | | ??????????????????????### ## #? | | ??????????????????????# # #? | | ??????????????????????# # #?? | | ?????????? #### #?????? | | ????????????????# d @ ##?????? | | ???????????????#;; #??????? | | ???????????????######## # #??????? | | ??????????????????????# = #??????? | | ??????????????????????### *=%#### ##??????? | | ??????????????????####### [%##???# #???????? | | ?????????????????## k##???? #???????? | | ?????????????????# = ##??# #???????? | | ?????????????????# ### #???????? | | ?????????????????## #???????? | | ??????????????????## #???????? | | ???????????????????## ## ## ##???????? | | ????????????????????####?###### #????????? | | ??????????????????????????????## ##????????? | | ??????????????????????????????## #?????????? | | ??????????????????????????????# ##?????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????## #??????????? | | ??????????????????????????????## #######????? | | ?????????????????????????????## #????? | | ?????????????????????????????# #????? | | ?????????????????????????????# #### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed ExplosiveSystemGravjet Manual? 0 Play Time 00:25:45 Cumulative 6.7 hours Start 2021.07.13 @ 14:02:43 End 2021.07.13 @ 14:41:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c82e81c-e929-4a8a-9d4b-ce380df65bbf