Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 01:00:46 Player: deadnoob Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (35) 7000 Robots Destroyed (178) 890 Value Destroyed (4768) 4768 Prototype IDs (96) 1920 Alien Tech Used (14) 2800 Bonus (13124) 13124 TOTAL SCORE: 34502 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 183 Follower Combat Kills 2024 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Friendly Fire -1283 Cogmind --------- Core Integrity 0/1700 Matter 59/300 Energy 350/350 System Corruption 5% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (4) ------ Small Battery Advanced Particle Charger AEGIS Remote Shield Spacefold Activator > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Transdimensional Reconstructor Sigix Sheargun Core Stripper Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Small Battery Advanced Particle Charger AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- High-powered Transdimensional Reconstructor Core Regenerator Sigix Sheargun Sigix Sheargun [Rating: 243] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Kinetic Spear Energy Gun Zionite Laser-M Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . Utility 9 | . . . . . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 394 | 2 11 11 2 1 46 30 60 3 17 3 1 . 1 21 1 7 1 5 6 3 15 21 7 10 7 15 7 . 16 . 16 13 2 9 24 Power 37 | . 3 . . . 4 4 1 1 3 . . . . 1 . 1 . . . 1 3 2 . 2 . 4 2 . 3 . . . . . 2 Engine 10 | . 2 . . . 2 4 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 18 | . 1 . . . 2 . 1 . 3 . . . . 1 . . . . . 1 2 2 . 1 . 3 . . 1 . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 . 2 . . . . . 2 Propulsion 84 | . 1 5 . . 13 15 9 . 6 . . . . 7 . 1 . . . . 2 . . 1 . 3 2 . 7 . 7 4 . . 1 Treads 24 | . . 5 . . 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . 5 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Flight 46 | . . . . . 1 1 7 . 6 . . . . 5 . 1 . . . . 2 . . 1 . 3 1 . 7 . 7 3 . . 1 Utility 182 | 1 3 2 1 . 9 3 33 2 6 2 . . . 10 1 5 1 4 6 2 7 14 6 7 6 8 2 . 4 . 9 5 2 8 13 Device 117 | 1 1 . . . 3 . 22 2 1 1 . . . 8 1 3 1 4 6 2 4 12 6 5 3 6 1 . 3 . 7 3 1 4 6 Storage 12 | . 2 . 1 . 1 . 1 . . . . . . . . . . . . . 2 1 . . 1 1 . . . . . . 1 . 1 Processor 13 | . . 2 . . . 1 4 . . . . . . . . 2 . . . . . . . . 1 . . . 1 . 2 . . . . Hackware 16 | . . . . . . . 6 . 3 . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 3 1 Protection 18 | . . . . . 5 2 . . 2 1 . . . 1 . . . . . . 1 1 . 1 1 . 1 . . . . 2 . . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Weapon 91 | 1 4 4 1 1 20 8 17 . 2 1 1 . 1 3 . . . 1 . . 3 5 1 . 1 . 1 . 2 . . 4 . 1 8 Energy Gun 13 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 6 Energy Cannon 23 | . . 3 . . 7 . 1 . 1 1 1 . . 2 . . . . . . 2 2 1 . 1 . . . . . . 1 . . . Ballistic Gun 17 | . 2 . . . 5 4 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 9 | . . . . . . . 6 . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . Special Melee Weapon 11 | . . 1 1 . 4 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . . . 2 3 5 . . . . . . 1 . . . . 1 . 3 . . 5 1 2 4 . 6 . 2 6 1 2 1 Parts Lost 35 | . 3 . . . 12 2 2 . 2 . . . . 4 . 1 . . . . 1 . . . 1 . . . . . 2 5 . . . Power 5 | . 1 . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 3 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Utility 14 | . 1 . . . 2 2 . . 1 . . . . 1 . 1 . . . . 1 . . . 1 . . . . . 1 3 . . . Weapon 9 | . 1 . . . 4 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Highest Loss Streak 6 | . 2 . . . 6 1 1 . 2 . . . . 4 . 1 . . . . 1 . . . 1 . . . . . 1 5 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 100 100 95 99 98 98 93 92 92 92 87 93 93 87 86 87 92 93 90 88 86 86 81 88 84 85 85 85 81 77 66 79 76 Engine 4 | . 6 14 14 14 5 9 . 3 1 . . . . . . 4 6 6 6 . . . . . . . . . . . . . . . . Core 3 | . 6 . . . 3 . 6 4 5 7 7 7 7 6 6 1 . . . 5 10 11 11 9 11 8 5 5 5 5 4 4 4 4 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 4 4 4 10 Treads 10 | . . 27 28 28 32 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hover 2 | . . . . . . . 19 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 10 30 30 30 30 30 30 26 33 28 26 26 26 26 29 29 29 29 27 33 30 30 30 30 27 27 25 25 8 Device 11 | . 10 4 . . 6 9 6 15 13 . . . . 10 8 17 20 19 19 20 21 19 27 26 16 19 19 20 20 20 19 17 16 19 16 Storage 7 | . 17 14 14 14 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 9 5 5 5 5 5 5 5 5 4 3 . . 3 Processor 10 | . . 9 14 14 9 9 11 23 16 15 15 15 15 13 13 13 13 13 13 13 8 5 5 5 6 10 10 10 10 10 13 12 8 8 2 Hackware 4 | . . . . . . . 18 . 5 15 15 15 15 13 13 7 6 6 6 6 . . . . . . . . . . . . . 8 5 Protection 2 | . . . . . 11 8 . . 1 7 7 7 7 . 3 . . . . . . 2 . . . . . . . . . 2 4 4 1 Energy Gun 1 | . 12 . . . . . . 4 1 . . . . . . . . . . . . . . . . . 3 5 5 5 2 . . 3 11 Energy Cannon 4 | . . 27 23 14 4 . . . . . . . . 1 . . . . . . . . . . 5 5 1 . . . . . . . . Ballistic Gun 3 | . 14 . . . 10 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Impact Weapon 1 | . . . . 9 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 7 6 7 7 7 2 6 6 6 6 6 6 6 5 4 5 5 5 5 5 5 5 5 4 3 . . . Peak Build Rating 243 | 7 10 12 13 16 35 41 61 64 62 60 59 55 55 77 71 86 89 90 90 90 102 100 95 99 104 136 139 138 148 139 154 156 155 179 243 Average Rating 70 | 6 8 10 12 15 27 35 46 61 58 55 55 55 50 63 69 79 86 86 89 87 94 94 88 89 90 127 136 138 139 139 146 143 147 166 212 On Entrance 79 | 6 7 9 12 13 16 30 39 61 60 55 55 55 55 55 68 71 86 89 90 90 84 97 95 88 99 92 134 138 138 139 139 137 146 148 172 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 23 24 33 33 52 45 41 23 22 20 20 20 20 31 24 31 41 33 56 33 39 44 58 46 54 55 55 52 52 52 56 44 57 57 54 Greatest Support 84 | 20 20 40 40 40 84 80 33 22 22 20 20 20 20 28 28 34 34 34 34 34 40 40 40 40 40 55 55 55 57 55 57 57 57 57 69 Greatest Overweight (x) 2 | . 1 . . . 1 1 2 1 . . . . . 1 . 1 1 . 1 . . 1 1 1 1 . 1 . 1 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Average Capacity 11 | 8 9 10 13 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 7 5 Most Carried 15 | 7 10 10 13 14 15 15 15 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 5 6 5 Average Carried 10 | 6 7 9 11 13 12 14 12 9 9 8 8 10 10 9 9 9 9 9 9 9 9 9 9 9 8 9 9 10 9 10 9 8 4 5 4 Final Capacity 15 | 8 10 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 5 5 Final Carried 15 | 6 10 10 13 14 15 12 9 10 7 9 10 10 10 9 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 8 4 5 5 4 Class Distribution -------------------- 29% | Mutant 11% | Hacker-Sprinter 9% | Messiah-Sprinter 8% | Ninja 8% | Scavenger-Mutant 8% | Sprinter 6% | Hacker-Mutant 5% | Infiltrator-Sprinter 3% | Trapper-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Ninja | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Infiltrator-Sprinter | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Trapper-Ninja | -5/Upper Caves Trapper-Sprinter | -5/Zhirov Trapper-Sprinter | -4/Proximity Caves Trapper-Sprinter | -4/Factory Messiah-Sprinter | -4/Upper Caves Messiah-Sprinter | -4/Upper Caves Messiah-Sprinter | -4/Warlord Messiah-Sprinter | -3/Proximity Caves Messiah-Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 5758 | 218 80 269 43 63 1095 790 627 192 121 59 65 . 16 120 80 70 . 60 125 115 142 219 3 292 91 155 70 . 67 . 255 79 . 40 137 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8107 | 118 431 . . 275 1861 1250 1147 112 508 . . . 17 227 77 383 75 40 . 23 300 80 . 305 96 107 31 . . . 391 45 . . 208 Parts 405 | 6 29 . . 6 98 57 44 8 41 . . . . 22 3 17 3 . . 5 12 4 . 4 4 4 . . . . 19 1 . . 18 Haulers Intercepted 21 | . . . . . 3 5 4 . 3 . . . . 1 . 1 . . . . 2 . . . . . . . . . 2 . . . . Recyclers Shooed 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . 6 . . . . . . . . 11 . 6 6 2 12 . 15 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 75 | . 11 . . 5 31 14 8 . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . 2 Melee 8 | . . . . 3 . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Guns 37 | . 11 . . . 13 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cannons 15 | . . . . . 13 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . AOE 9 | . . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | 2 3 . . 1 7 1 1 1 1 . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . 1 Worker 15 | . . . . . 4 3 4 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Builder 10 | . . . . 1 1 . 2 . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Tunneler 7 | 1 . . . 1 . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . . . . . 3 5 4 . 3 . . . . 1 . 1 . . . . 2 . . . . . . . . . 2 . . . . Recycler 22 | 1 . . . 1 5 3 7 . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 2 . . . 1 2 4 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 4 1 . . . Swarmer 16 | . 3 . . . 6 . 5 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Grunt 35 | . 8 . . 5 13 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 8 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 7 . . 4 8 5 11 . 3 . . . . 2 . 3 . 1 . 1 2 . . . 2 1 1 . . . 3 1 . . 2 Combat Bots Only 6 | . 6 . . 3 6 2 4 . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . 2 Max Kills in Single Turn 4 | 1 2 . . 1 3 1 4 1 1 . . . 1 1 . 1 1 1 . 1 1 1 . . 1 1 1 . . . 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Hostile Shots Fired 1074 | . 52 . . 7 163 101 86 . 51 9 15 . . 78 . 3 . 1 . 2 6 12 . . 17 13 4 . 4 2 66 42 2 2 336 Missed 429 | . 13 . . 2 57 25 39 . 25 7 10 . . 29 . 1 . 1 . 1 3 4 . . 7 7 3 . 3 . 36 27 2 2 125 Damage Taken 11054 | . 472 . . 71 2115 1266 700 . 421 22 46 . . 673 . 40 . . . 18 90 145 . . 174 104 54 . 22 45 965 678 . . 2933 Core 3477 | . 162 . . . 147 62 206 . 200 10 34 . . 249 . . . . . . 23 28 . . 15 . 38 . . . 88 119 . . 2096 Absorbed by Shields 1166 | . . . . . . . . . 37 . . . . 30 . . . . . . . . . . . . . . . . . . . . 1099 Redirected to Shielding 38 | . . . . . . . . . . 7 . . . . . . . . . . . 31 . . . . . . . . . . . . . Ignored by Resistances 2324 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2320 Regen/Repaired (Parts) 213 | . . . . . . 96 . 19 33 . . . . . . 24 . . . . . . . . . 40 . . 1 . . . . . . Core Remaining (%) 70 | 100 . . . 35 . 62 . . . . . . 35 . . . . . . 70 . . . . 93 . . . . 96 . 76 . . . Volleys Fired 474 | 4 40 1 . . 126 89 11 . 2 2 7 . . 12 . . . . . . 3 2 6 . 5 . 35 . . 32 38 2 3 19 35 Largest 2 | 2 2 2 . . 2 2 2 . 1 1 1 . . 1 . . . . . . 1 1 1 . 1 . 1 . . 1 1 1 1 1 2 Hottest 200 | 80 90 40 . . 120 50 90 . 65 65 65 . . 65 . . . . . . 85 85 85 . 85 . 73 . . 73 73 38 38 65 200 Shots Fired 672 | 8 74 2 . . 216 143 15 . 2 2 7 . . 12 . . . . . . 3 2 6 . 5 . 35 . . 32 38 2 3 19 46 Gun 509 | 8 74 2 . . 100 143 7 . . . . . . . . . . . . . . . . . . . 35 . . 32 38 2 3 19 46 Cannon 154 | . . . . . 113 . 2 . 2 2 7 . . 12 . . . . . . 3 2 6 . 5 . . . . . . . . . . Launcher 9 | . . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 295 | . 10 2 . . 128 143 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Thermal 290 | . 22 . . . 85 . 2 . 2 2 7 . . 12 . . . . . . 3 2 6 . 5 . 35 . . 32 38 . . 19 18 Explosive 9 | . . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 50 | 8 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Robot Hit Streak 27 | 4 7 . . . 24 25 27 . . . . . . . . . . . . . . . . . 8 . 4 . . . . . . . 3 Robot Miss Streak 5 | 2 3 4 . . 5 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 489 | 5 41 . 6 13 160 126 39 2 21 . . . 1 10 1 9 4 5 . 1 4 1 . 5 5 5 6 . . . 10 1 . . 8 Core Hits 199 | 3 21 . . 1 70 34 19 2 10 . . . . 5 1 6 1 2 . . 2 1 . 4 2 1 2 . . . 7 1 . . 4 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 1 . . 5 5 2 . . 4 . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . 4 . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 506 | . . . 6 16 5 42 94 2 72 9 7 . 1 38 1 22 12 8 13 5 6 9 7 5 2 19 10 . . . 63 30 . . 2 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 103 | . . . . 16 1 40 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . 45 . . . . . . . . . . 1 4 1 1 2 . . . . . . . . . . . . . Piercing 334 | . . . . . . . 2 2 72 9 7 . 1 38 1 22 12 7 9 4 5 7 7 5 2 19 10 . . . 63 30 . . . Sneak Attacks 79 | . . . 6 5 4 3 18 2 15 . . . 1 4 . 6 4 1 . 1 4 1 . . 1 1 . . . . 2 . . . . Combat Hostiles 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 4 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Damage Inflicted 18044 | 63 574 11 . 790 4061 2715 2595 208 1791 . . . 125 587 106 778 315 287 . 78 308 109 . 488 219 334 251 . . . 644 57 . . 550 Guns 4574 | 63 549 . . . 1372 1851 121 . . . . . . . . . . . . . . . . . . . 68 . . . . . . . 550 Cannons 2512 | . . . . . 2389 . . . . . . . . . . . . . . . . . . . 123 . . . . . . . . . . Explosions 672 | . 25 . . . 271 . 376 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 10212 | . . . . 790 . 830 2098 208 1791 . . . 125 587 106 778 315 287 . 78 308 109 . 488 96 334 183 . . . 644 57 . . . Ramming 74 | . . 11 . . 29 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4567 | . 22 . . . 2573 1851 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1569 | . 190 . . . 1188 . . . . . . . . . . . . . . . . . . . 123 . 68 . . . . . . . . Explosive 647 | . . . . . 271 . 376 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 425 | 63 362 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2921 | . . . . 790 . 830 1301 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1450 | . . . . . . . 797 . . . . . . . . . . 35 . . 68 . . . . . . . . . . . . . 550 Piercing 6391 | . . . . . . . . 208 1791 . . . 125 587 106 778 315 252 . 78 240 109 . 488 96 334 183 . . . 644 57 . . . Highest Corruption 23 | . . . . . . 1 2 2 3 3 3 3 3 . . . . . . . 3 3 3 3 3 . . . . . 5 23 . . 5 Average Corruption 2 | . . . . . . 1 1 2 2 3 3 3 3 . . . . . . . 3 3 3 3 3 . . . . . 1 8 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . . . . . . 3 11 4 13 7 3 1 4 . . . . . . . 1 8 3 3 3 . . . . . 3 13 . . 4 Message Errors 14 | . . . . . . 1 1 1 6 1 . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 Matter Fused 21 | . . . . . . 1 3 . 2 1 1 . 1 . . . . . . . . 3 1 . 2 . . . . . 1 4 . . 1 Heat Flow Errors 14 | . . . . . . . 1 . 2 1 . 1 . . . . . . . . . 2 . 1 1 . . . . . 1 3 . . 1 Energy Discharges 14 | . . . . . . 1 1 2 2 2 1 . 1 . . . . . . . . 2 1 . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . 4 . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . Data Loss (major) 4 | . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2969 | . . . . 417 73 236 981 . 520 . . . 200 49 . 55 . 73 . 58 60 . . 49 78 69 47 . . . 4 . . . . Projectiles 133 | . . . . . 53 . 58 . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . Explosions 26 | . . . . . 20 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2810 | . . . . 417 . 236 917 . 520 . . . 200 49 . 55 . 73 . 58 60 . . 49 56 69 47 . . . 4 . . . . Knockbacks 21 | . . . . 5 9 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 10 | . . . . 5 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . 13 . . . 11 70 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . 1 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . 2 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . 2 . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | 72 350 2 . 11 321 214 92 . 217 267 70 243 . 32 . . . . . . 114 288 108 254 207 2 48 2 13 132 273 85 . . 41 Average Temperature 57 | 38 122 1 . 11 73 36 25 . 83 105 32 235 . 13 . . . . . . 51 121 53 153 50 1 12 1 1 40 72 22 . . 23 Received Heat Transfer 2094 | . 234 . . 60 477 558 177 . 127 12 12 . . 210 . 18 . . . 9 18 . . . 30 9 . . 12 . 39 21 . . 71 Effects 9 | . 5 . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . 4 . 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 31 | . 2 . . 6 . 5 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 41 | . . . . 13 . 9 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3296 | . 558 . . . 2516 . . . . . . . . . . . . . . . . . . . 148 . 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 2675 | 10 398 85 . 150 463 394 399 189 656 . . . . 387 70 209 . . . . 846 . . . . 1013 . . . . 538 370 272 397 2675 Initial 569 | . 6 85 . . . 105 67 138 89 . . . . 150 70 49 . . . . 569 . . . . 120 . . . . 20 236 207 153 110 Average 282 | 6 239 26 . 54 209 241 229 133 455 . . . . 260 70 109 . . . . 716 . . . . 605 . . . . 196 317 222 254 1187 Maximum Alert Level 5 | . 1 . . . 2 1 1 . 2 . . . . 1 . 1 . . . . 3 . . . . 3 . . . . 2 1 1 1 5 Low Security (%) 45 | 100 22 100 . 100 50 35 36 100 16 . . . . 18 100 96 . . . . . . . . . 3 . . . . 56 . . 50 14 Level 1 39 | . 77 . . . 39 64 63 . 3 . . . . 81 . 3 . . . . . . . . . 15 . . . . 32 100 100 49 28 Level 2 10 | . . . . . 9 . . . 80 . . . . . . . . . . . 46 . . . . 52 . . . . 10 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 53 . . . . 28 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Squads Dispatched 74 | . 2 1 . . 4 3 9 . 10 . . . . 5 . 4 . . . . 2 . . . . 2 . . . . 4 1 . 1 26 Investigation 25 | . 2 1 . . 1 1 7 . 4 . . . . 5 . 2 . . . . 1 . . . . 1 . . . . . . . . . Extermination 8 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 1 Reinforcement 9 | . . . . . 2 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Assault 26 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 20 Garrison 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 15 | . 3 . . . 3 . . . 1 . . . . 3 . . . . . . . . . . . . . . . . 4 1 . . . Communications Jammed 93 | . . . . . 11 3 10 . . . . . . 1 . . . . . 1 . . . . . 14 . . . . . . . 46 7 Distress Signals 87 | . . . . . 10 1 9 . . . . . . 1 . . . . . . . . . . . 14 . . . . . . . 45 7 Times Spotted 430 | . 19 . . 7 46 22 32 6 21 2 4 . 2 17 . 8 . 3 . 6 13 6 . . 4 24 6 . 3 2 39 15 3 10 110 Peak Tracking Total 43 | . 3 . . 3 7 3 10 3 10 1 3 . 1 7 . 4 . 4 . 8 5 5 . . 3 11 2 . 2 5 11 11 3 2 43 Tactical Retreats 70 | . 1 . . 1 3 2 7 . 5 1 1 . . 2 . 3 . . . 1 1 . . . 1 5 . . 1 2 11 2 . 4 16 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 21 | . . . . . . 2 3 . 6 . . . . 3 . . . . . . 2 . . . . . . . . . 1 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 104 | . . 2 . . 74 22 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . 1 . . 6 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 9 | . . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . 3 5 . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Fabricated Traps 5 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . Most Traps Carried 8 | . . . . . 6 6 6 1 1 1 1 1 1 1 1 1 1 3 6 6 6 6 8 8 8 8 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 34 | . 2 . . . 6 5 . . 2 . . . . . . . . . . . . . . . . 5 . . . . 1 3 . 2 8 Max in Single Turn 3 | . 1 . . . 3 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Garrison Access 8 | . . . . . . 1 . . 3 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 125 | . 4 2 2 . 11 12 21 . 20 1 1 4 1 13 . 8 2 1 . . 4 . . 4 . 4 . . 7 . 1 2 . . . Terminals 49 | . 3 . . . 7 8 12 . 7 . . . 1 7 . 4 . . . . . . . . . . . . . . . . . . . Fabricators 19 | . . . . . . . 6 . 4 . . . . 2 . 1 . . . . 3 . . . . 2 . . . . . 1 . . . Repair Stations 10 | . . . . . . 2 . . 3 . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . Recycling Units 7 | . 1 . . . 2 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 1 . . 3 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . Total Hacks 345 | . 12 2 2 . 22 32 64 . 51 1 1 25 1 49 . 18 8 1 . . 8 . . 17 . 10 . . 15 . 1 5 . . . Successful 217 | . 4 2 2 . 12 17 48 . 17 1 1 25 1 26 . 11 8 1 . . 2 . . 17 . 7 . . 15 . . . . . . Failed 127 | . 7 . . . 10 15 16 . 34 . . . . 23 . 7 . . . . 6 . . . . 3 . . . . 1 5 . . . Catastrophic 24 | . 1 . . . 3 3 2 . 6 . . . . 3 . 2 . . . . 1 . . . . 2 . . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 217 | . 10 . 1 . 9 14 26 . 15 . . . . 19 . 6 . . . . 12 . . . . 22 . . 2 . 33 19 5 20 4 Terminals 137 | . 10 . . . 14 20 34 . 16 . . . 1 32 . 10 . . . . . . . . . . . . . . . . . . . Fabricators 58 | . . . . . . . 22 . 10 . . . . 8 . 2 . . . . 7 . . . . 7 . . . . . 2 . . . Repair Stations 23 | . . . . . . 6 . . 7 . . . . 4 . 4 . . . . . . . . . 2 . . . . . . . . . Recycling Units 22 | . 2 . . . 4 5 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 2 . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . . . 2 1 . . 7 . . . . 5 . 2 . . . . 1 . . . . 1 . . . . 1 3 . . . Terminal Hacks 121 | . 3 2 2 . 5 9 14 . 3 1 1 25 1 11 . 3 8 1 . . . . . 17 . . . . 15 . . . . . . Record 34 | . . . 1 . . . . . . . . 7 1 . . . 7 . . . . . . 5 . . . . 13 . . . . . . Part Schematic 15 | . . . . . . . . . . . . 9 . 2 . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . 4 . . . . . . . . . . . Open Door 11 | . . 2 . . . 3 . . . 1 1 . . . . . 1 1 . . . . . . . . . . 2 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 10 | . 1 . . . 1 2 3 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . . 12 . 5 . . . . 4 . 1 . . . . 1 . . . . 4 . . . . . . . . . Network Status 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 15 | . . . . . . . 8 . 2 . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . Build 9 | . . . . . . . 3 . 2 . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . . . . . . 4 . . 4 . . . . 2 . 3 . . . . . . . . . 2 . . . . . . . . . Scan Component 9 | . . . . . . 2 . . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . Repair 6 | . . . . . . 2 . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 1 . . . 4 3 17 . 3 . . . . 8 . 4 . . . . . . . . . 1 . . . . . . . . . Terminals 26 | . . . . . 3 2 10 . . . . . . 8 . 3 . . . . . . . . . . . . . . . . . . . Track 10 | . . . . . 1 . 6 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . . . . . 2 2 3 . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 5 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Prioritize 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 5 | . . . . . 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 3 . . . 10 6 21 . 19 . . . . 12 . 7 . . . . 3 . . . . 4 . . . . 1 2 . . . Full Trace Events 19 | . 1 . . . 2 1 3 . 4 . . . . 5 . 2 . . . . 1 . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 6 . 1 . . . . 1 . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 73 | . . . . . 1 . 1 . . . . 9 . 2 . . . . 12 . . . . 4 . 16 . . . . 28 . . . . Parts Built 10 | . . . . . . . 3 . 2 . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . Authchips 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 652 | . . . . . . . 99 . 201 . . . . 131 . 128 . . . . . . . . . 93 . . . . . . . . . Total Part Build Rating 51 | . . . . . . . 12 . 8 . . . . 16 . 8 . . . . . . . . . 7 . . . . . . . . . Parts Repaired 6 | . . . . . . 2 . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Time 364 | . . . . . . 98 . . 161 . . . . . . 86 . . . . . . . . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 45 | . . . 2 . . . 1 20 . . . . . 1 . . . . 4 . 3 . . . . 5 . . 2 . 3 . 4 . . Largest Group 20 | . . . 2 2 . . 1 20 4 . . . . 1 . . . . 4 4 3 . . . . 3 2 1 3 . 3 . 4 . . Highest-Rated Group 506 | . . . 16 16 . . 26 506 119 . . . . 10 . . . . 151 151 210 . . . . 288 200 103 295 . 288 . 156 . . Highest-Rated Ally 103 | . . . 8 8 . . 26 35 31 . . . . 10 . . . . 39 39 70 . . . . 103 103 103 103 . 96 . 39 . . Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 25 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 3 1 . 1 8 1 . . 1 6 . . 1 . RETURN 25 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 3 1 . 1 8 1 . . 1 6 . . 1 . Ally Attacks 460 | . . . . 5 . . . 105 27 . . . . 8 . . . . . 10 78 13 . . 12 88 9 . . 5 90 . 2 8 . Total Damage 13862 | . . . . 54 . . . 5283 485 . . . . 96 . . . . . 209 1706 287 . . 337 2056 486 . . 72 2578 . 49 164 . Kills 73 | . . . . . . . . 16 4 . . . . . . . . . . 5 10 5 . . 6 14 5 . . . 6 . 1 1 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 7 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . . 1 1 . 1 . . . 1 2 1 1 . 1 2 . 2 . 2 1 . . . . . . . Drone Launches 46 | . . . . . . . . . . . . . . 2 . . 2 . . . 2 9 . 2 . 11 2 . . 2 13 . . 1 . Drone Recoveries 43 | . . . . . . . . . . . . . . 2 . . . 2 . . 2 7 2 . 2 11 2 . . 2 10 . . 1 . Decoded 0b10 Intel 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 23 5 21 13 Items 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 23 5 21 13 Zionite Intel Received 23 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 7 4 1 6 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Branch Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 18670 | 29 534 1268 1001 509 1831 1840 1817 289 980 319 339 21 214 604 79 284 160 256 620 179 213 363 205 109 149 486 952 220 218 220 767 346 57 576 616 Spaces Moved 24835 | 12 288 668 613 284 778 835 2682 386 1909 926 1095 78 285 1104 306 599 447 625 1162 356 359 741 384 186 364 675 767 270 768 380 1368 817 207 906 1205 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3123 | . . 655 613 284 778 793 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 914 | 12 288 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 601 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1800 | . . . . . . 42 1758 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18890 | . . . . . . . 924 386 1909 926 1095 78 285 1104 306 599 447 625 1162 356 359 741 384 186 364 675 767 270 768 380 1368 817 207 906 496 Fastest Speed 6 | 120 120 120 160 160 145 40 24 24 24 26 26 26 26 23 23 23 28 28 28 28 25 25 25 25 25 18 22 22 18 22 17 22 23 23 6 Average Speed 45 | 120 132 159 160 160 156 160 37 28 24 26 26 26 26 32 23 26 28 28 28 30 25 25 25 27 25 18 22 22 22 22 22 22 23 23 26 Slowest Speed 232 | 120 190 160 160 160 232 167 170 92 26 26 26 26 26 94 23 109 108 28 108 37 32 105 105 103 103 22 102 22 100 22 100 94 23 23 30 Overloaded Moves 17 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . 5 1 15 . . . . 9 . 2 . . . . 4 . . . 1 6 . . 1 . 6 5 2 6 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Spacefolds 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Exploration Rate (%) 61 | 2 62 98 72 52 54 96 56 95 51 80 92 68 52 37 95 14 64 81 88 56 9 73 59 61 58 23 73 59 82 62 43 82 9 81 64 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 17 | . 1 . 1 . . 1 . . . . . 1 . . . . 1 . 2 . . . 1 3 1 . . 1 . . . . . 4 . Known Exits Taken 25 | . . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . 2 . . . . . 4 4 . 2 . . . 8 3 2 1 . 1 1 . 1 . 4 2 . 2 . . . . . Spaces Dug 381 | . . . . . . 9 62 . 50 10 8 . . 25 . 10 7 1 . 2 4 8 13 . 1 9 22 . . 17 80 21 2 8 12 Terrain Destroyed 471 | . . . . . 14 28 78 . 50 10 8 . . 25 . 10 7 1 . 2 5 8 13 . 2 9 36 . . 32 84 21 2 10 16 Melee 269 | . . . . . . 9 53 . 49 9 7 . . 24 . 10 7 1 . 2 2 6 7 . 1 9 4 . . . 48 21 . . . Projectile 155 | . . . . . 10 . 1 . 1 1 1 . . 1 . . . . . . 3 2 6 . 1 . 32 . . 32 36 . 2 10 16 AOE 47 | . . . . . 4 19 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total 30899 | 18 373 878 631 322 1184 1204 3355 562 2285 991 1132 77 421 1274 312 686 463 692 1437 421 465 906 476 238 411 1003 1499 429 817 483 1694 926 210 1247 1377 Wait 4084 | . 9 168 . 21 99 157 452 164 233 33 19 . 134 50 . 54 . 54 254 53 74 115 66 18 29 277 672 160 9 72 178 57 . 274 129 Move 24617 | 11 287 667 612 283 777 834 2673 383 1881 925 1094 77 284 1088 305 594 446 624 1161 355 351 740 383 185 361 662 766 269 765 379 1355 806 202 893 1139 Hop 55 | . . . . . . . 4 1 12 . . . . 7 . 2 . . . . 3 . . . 1 6 . . 1 . 5 5 2 6 . Pick Up 170 | 1 12 12 4 1 21 6 22 2 9 10 2 . . 6 3 3 2 1 1 2 4 5 1 5 1 8 1 . 7 . 5 3 . 1 9 Fast Attach 162 | . 5 2 . . 16 9 10 1 1 . . . 1 8 . 2 . 1 4 2 6 3 1 10 2 6 7 . 13 . 11 12 2 8 19 Attach 117 | 1 2 3 . . 13 8 16 . 6 1 1 . . 7 1 1 1 2 . . 6 10 4 1 5 5 . . 3 . 5 2 . 2 11 Detach 57 | . 2 . . . 8 4 7 1 . 1 1 . . 3 . . . . . . 4 5 2 1 2 3 1 . 1 . 1 2 1 2 5 Swap 128 | 1 4 6 2 1 18 13 34 2 10 2 . . . 6 . 4 . 2 2 1 3 8 2 . 1 4 . . . . . . . . 2 Drop 270 | . 12 15 2 . 23 18 27 6 11 8 1 . 1 13 2 4 2 1 6 4 6 11 4 13 2 13 7 . 18 . 14 7 . 6 13 Fire 474 | 4 40 1 . . 126 89 11 . 2 2 7 . . 12 . . . . . . 3 2 6 . 5 . 35 . . 32 38 2 3 19 35 Melee 493 | . . . 6 16 5 42 90 2 72 9 7 . 1 38 1 22 12 7 9 4 5 7 7 5 2 19 10 . . . 63 30 . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 2 . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 147 | . . . . . . . . . 48 . . . . 31 . . . . . . . . . . . . . . . . 19 . . 36 13 Rewire 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 112 | . . 2 . . 74 22 9 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Discovered new exit (range 11) 389 | -10/Materials | Discovered new exit (range 13) 392 | -10/Materials | Central database locked down 520 | -10/Materials | Discovered new exit (range 7) 564 | -10/Materials | Entered Mines 572 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 656 | -10/Mines | Discovered new exit (range 9) 739 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 756 | -10/Mines | Learned location of 1 exit from Materials 826 | -10/Mines | Build established: Mutant 851 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1235 | -10/Mines | Met a Derelict shopkeep closing up shop 1315 | -10/Mines | Discovered new exit (range 14) 1631 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1631 | -10/Mines | Discovered new exit (range 5) 1832 | -10/Mines | Entered Exiles 1832 | -10/Exiles | Found Exiles lab destroyed 2006 | -10/Exiles | Opened EX-Vault 2013 | -10/Exiles | Found Cloak of Protection 2105 | -10/Exiles | Learned location of Zion (-6) 2627 | -10/Exiles | Discovered new exit (range 14) 2816 | -10/Exiles | Discovered new exit (range 12) 2833 | -10/Exiles | Entered Mines 2833 | -9/Mines | Accompanied by 2 allies 2848 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3146 | -9/Mines | Learned Materials terminal intel 3147 | -9/Mines | Assembled infested the area 3152 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3300 | -9/Mines | Discovered new exit (range 7) 3342 | -9/Mines | Entered Materials 3342 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3343 | -8/Materials | Identified exit to Factory 3344 | -8/Materials | Loaded intel: 12 terminal locations 3501 | -8/Materials | Lost 6 parts (1p2n2u1w) 3731 | -8/Materials | Lost 5 parts (2p1n2w) 3994 | -8/Materials | Build established: Scavenger-Mutant 4030 | -8/Materials | Garrison activated, responded to threat 4574 | -8/Materials | Discovered new exit (range 13) 4625 | -8/Materials | Build established: Mutant 4693 | -8/Materials | Discovered exit to Factory (range 16) 5059 | -8/Materials | Build established: Scavenger-Mutant 5173 | -8/Materials | Entered Storage 5648 | -8/Storage | Repaired Enh. Autogun 5770 | -8/Storage | Build established: Mutant 6258 | -8/Storage | Discovered exit to Factory (range 16) 6433 | -8/Storage | Learned location of Armory (-4) 6841 | -8/Storage | Repaired Katana 7013 | -8/Storage | Entered Factory 7013 | -7/Factory | Evolved 2 slots: Utility x2 7048 | -7/Factory | Identified exit to Factory 7205 | -7/Factory | Identified exit to Lower Caves 7335 | -7/Factory | Build established: Hacker-Mutant 8196 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8252 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8288 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8731 | -7/Factory | Cargo convoy interrupted 8766 | -7/Factory | Found Prototype Processor 8766 | -7/Factory | Identified Exp. Terrain Scan Processor 8830 | -7/Factory | Sucked down chute 8830 | -7/Factory | Entered Waste 8831 | -7/Waste | Met a frightened Derelict 8836 | -7/Waste | Spotted C-40 Crusher 8842 | -7/Waste | Spotted C-40 Crusher 8853 | -7/Waste | Spotted C-40 Crusher 8855 | -7/Waste | Spotted C-40 Crusher 8855 | -7/Waste | Spotted C-40 Crusher 8858 | -7/Waste | Warlord forces began an assault 8865 | -7/Waste | Allies destroyed C-40 Crusher 8872 | -7/Waste | Spotted C-40 Crusher 8890 | -7/Waste | Allies destroyed C-40 Crusher 8892 | -7/Waste | Allies destroyed C-40 Crusher 8896 | -7/Waste | Allies destroyed C-40 Crusher 8926 | -7/Waste | Lost 14 allies 8953 | -7/Waste | Discovered new exit (range 16) 9036 | -7/Waste | Identified exit to Factory 9119 | -7/Waste | Entered Factory 9119 | -7/Factory | Accompanied by 4 allies 9205 | -7/Factory | Repaired Imp. Phase Shifter 9259 | -7/Factory | Garrison activated, responded to threat 9566 | -7/Factory | Fabricated Cld. VTOL Module? 9597 | -7/Factory | Discovered exit to Factory (range 14) 9735 | -7/Factory | Fabricated Cld. VTOL Module (x1) 9767 | -7/Factory | Build established: Sprinter 9769 | -7/Factory | Repaired Diametric Drive? 9919 | -7/Factory | First assault squad dispatched 10033 | -7/Factory | Core integrity fell below 50% 10099 | -7/Factory | Entered Lower Caves 10102 | -7/Lower Caves | Encountered a Warlord checkpoint 10149 | -7/Lower Caves | Learned Factory terminal intel 10279 | -7/Lower Caves | Build established: Hacker-Sprinter 10311 | -7/Lower Caves | Discovered new exit (range 11) 10330 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10352 | -7/Lower Caves | Identified exit to Lower Caves 10418 | -7/Lower Caves | Entered another Lower Caves area 10420 | -7/Lower Caves | Encountered a Warlord checkpoint 10474 | -7/Lower Caves | Discovered exit to Factory (range 11) 10508 | -7/Lower Caves | Learned Factory emergency access door positions 10576 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10743 | -7/Lower Caves | Discovered new exit (range 12) 10746 | -7/Lower Caves | Identified exit to Data Miner 10757 | -7/Lower Caves | Entered Data Miner 10757 | -7/Data Miner | Discovered new exit (range 7) 10762 | -7/Data Miner | Met Data Miner 10767 | -7/Data Miner | Learned location of Section 7 (-2) 10767 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10772 | -7/Data Miner | Received God Mode back door access code from Data Miner 10777 | -7/Data Miner | Identified exit to Proximity Caves 10778 | -7/Data Miner | Entered Proximity Caves 10952 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10955 | -6/Proximity Caves | Spotter reported a threat 10968 | -6/Proximity Caves | Learned Factory terminal intel 10979 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10992 | -6/Proximity Caves | Entered Factory 10992 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10994 | -6/Factory | Loaded intel: 27 terminal locations 11014 | -6/Factory | Identified exit to Lower Caves 11014 | -6/Factory | Identified exit to Extension 11105 | -6/Factory | Fabricated Combat Drone Bay? 11133 | -6/Factory | Discovered new exit (range 13) 11169 | -6/Factory | Fabricated Adv. Sensor Array (x2) 11596 | -6/Factory | Manually triggered Chute Trap 11596 | -6/Factory | Sucked down chute 11596 | -6/Factory | Entered Waste 11596 | -6/Waste | The area was eerily silent 11626 | -6/Waste | Lost 4 parts (2n1u1w) 11672 | -6/Waste | Discovered new exit (range 13) 11675 | -6/Waste | Identified exit to Factory 11675 | -6/Waste | Entered Factory 11676 | -6/Factory | Loaded intel: 28 terminal locations 11744 | -6/Factory | Hacking Suite fried by hacking feedback 11782 | -6/Factory | Fabricated Impulse Thruster Array (x1) 11911 | -6/Factory | Repaired Broken Adv. Trap Scanner? 11959 | -6/Factory | Entered Lower Caves 12001 | -6/Lower Caves | Destroyed Y8-ZO8(g) 12006 | -6/Lower Caves | Learned Armory stockpile data 12006 | -6/Lower Caves | Learned Research garrison access intel 12098 | -6/Lower Caves | Discovered new exit (range 20) 12114 | -6/Lower Caves | Identified exit to Lower Caves 12115 | -6/Lower Caves | Encountered a Warlord checkpoint 12119 | -6/Lower Caves | Entered another Lower Caves area 12119 | -6/Lower Caves | Accompanied by 2 allies 12120 | -6/Lower Caves | Encountered a Warlord checkpoint 12136 | -6/Lower Caves | Discovered new exit (range 17) 12186 | -6/Lower Caves | Learned 8 Factory zone layouts 12200 | -6/Lower Caves | Build established: Ninja 12254 | -6/Lower Caves | Learned location of 1 exit from Factory 12319 | -6/Lower Caves | Discovered new exit (range 11) 12369 | -6/Lower Caves | Attacked by a faux Warlord 12374 | -6/Lower Caves | Identified exit to Zion 12375 | -6/Lower Caves | Entered Zion 12399 | -6/Zion | Discovered new exit (range 12) 12463 | -6/Zion | Found Prototype Device 12463 | -6/Zion | Identified Bomb Factory No. 2 12564 | -6/Zion | Given A8's code to call for help 12616 | -6/Zion | Learned location of 1 exit from Factory 12623 | -6/Zion | Learned location of Warlord (-4) 12631 | -6/Zion | Met Imprinter 12747 | -6/Zion | Imprinted 12749 | -6/Zion | Declared Zion's savior 12817 | -6/Zion | Identified exit to Proximity Caves 12995 | -6/Zion | Entered Proximity Caves 12995 | -5/Proximity Caves | Accompanied by 4 allies 13083 | -5/Proximity Caves | Learned 12 Factory zone layouts 13099 | -5/Proximity Caves | Spotter reported a threat 13138 | -5/Proximity Caves | Spotter reported a threat 13152 | -5/Proximity Caves | Spotter reported a threat 13171 | -5/Proximity Caves | Discovered new exit (range 9) 13174 | -5/Proximity Caves | Identified exit to Factory 13174 | -5/Proximity Caves | Entered Factory 13174 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13175 | -5/Factory | Identified exit to Upper Caves 13175 | -5/Factory | Identified exit to Factory 13221 | -5/Factory | Retrieved Zion intel report: Branch Access 13229 | -5/Factory | Zion Light squad teleported in 13367 | -5/Factory | Found Prototype Protection 13367 | -5/Factory | Identified Zio. Weapon Casing 13375 | -5/Factory | Found Zio. Weapon Casing 13387 | -5/Factory | Entered Upper Caves 13403 | -5/Upper Caves | Learned Factory stockpile data 13595 | -5/Upper Caves | Spotted B-75 Beast 13612 | -5/Upper Caves | Encountered a Warlord checkpoint 13738 | -5/Upper Caves | Discovered new exit (range 7) 13742 | -5/Upper Caves | Identified exit to Upper Caves 13750 | -5/Upper Caves | Entered another Upper Caves area 13750 | -5/Upper Caves | Accompanied by 2 allies 13940 | -5/Upper Caves | Discovered new exit (range 3) 13941 | -5/Upper Caves | Identified exit to Zhirov 13955 | -5/Upper Caves | Entered Zhirov 13955 | -5/Zhirov | Discovered new exit (range 3) 13960 | -5/Zhirov | Met Zhirov 13967 | -5/Zhirov | Learned location of Quarantine (-2) 13967 | -5/Zhirov | Learned location of Testing (-3) 13967 | -5/Zhirov | Learned location of Command (-1) 13979 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13986 | -5/Zhirov | Found Alien Artifact 13986 | -5/Zhirov | Identified Integrated Dissipator 13986 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13992 | -5/Zhirov | Found Alien Artifact 14058 | -5/Zhirov | Identified exit to Proximity Caves 14064 | -5/Zhirov | Entered Proximity Caves 14064 | -4/Proximity Caves | Accompanied by 2 allies 14066 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14139 | -4/Proximity Caves | Found Alien Artifact 14139 | -4/Proximity Caves | Identified Core Expander 14139 | -4/Proximity Caves | Installed Core Expander, added new Utility slot 14189 | -4/Proximity Caves | Learned Research non-interactive machine intel 14200 | -4/Proximity Caves | Discovered exit to Factory (range 14) 14213 | -4/Proximity Caves | Entered Factory 14213 | -4/Factory | Evolved 2 slots: Propulsion x2 14214 | -4/Factory | Identified exit to Research 14214 | -4/Factory | Identified exit to Armory 14296 | -4/Factory | Retrieved Zion intel report: Branch Access 14296 | -4/Factory | Identified exit to Upper Caves 14299 | -4/Factory | Build established: Trapper-Sprinter 14318 | -4/Factory | Discovered exit to Research (range 15) 14365 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14366 | -4/Factory | Zion Light squad teleported in 14373 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14413 | -4/Factory | Repaired Lgt. Nuclear Core 14526 | -4/Factory | Fabricated Assault Drone Bay (x1) 14553 | -4/Factory | Discovered exit to Research (range 16) 14576 | -4/Factory | Lost 3 allies 14617 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14618 | -4/Factory | Zion Heavy squad teleported in 14620 | -4/Factory | Found Zio. Weapon Casing 14699 | -4/Factory | Entered Upper Caves 14699 | -4/Upper Caves | Accompanied by 2 allies 14701 | -4/Upper Caves | Learned Research stockpile data 14706 | -4/Upper Caves | Learned Research terminal intel 14814 | -4/Upper Caves | Encountered a Warlord checkpoint 14931 | -4/Upper Caves | Build established: Infiltrator-Sprinter 15011 | -4/Upper Caves | Found Prototype Protection 15011 | -4/Upper Caves | Identified Zio. Heavy Carapace 15293 | -4/Upper Caves | Build established: Messiah-Sprinter 15650 | -4/Upper Caves | Discovered new exit (range 5) 15651 | -4/Upper Caves | Identified exit to Upper Caves 15651 | -4/Upper Caves | Entered another Upper Caves area 15651 | -4/Upper Caves | Accompanied by 1 ally 15659 | -4/Upper Caves | Discovered exit to Research (range 8) 15842 | -4/Upper Caves | Discovered new exit (range 15) 15844 | -4/Upper Caves | Identified exit to Warlord 15871 | -4/Upper Caves | Entered Warlord 15871 | -4/Warlord | Accompanied by 1 ally 15923 | -4/Warlord | Learned Testing security intel 15923 | -4/Warlord | Learned Factory terminal intel 15923 | -4/Warlord | Learned Armory terminal intel 15923 | -4/Warlord | Learned 4 Armory zone layouts 15923 | -4/Warlord | Learned 4 Quarantine zone layouts 15924 | -4/Warlord | Learned Research stockpile data 15924 | -4/Warlord | Learned Testing stockpile data 15943 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15971 | -4/Warlord | Visited the Vortex Lab 15973 | -4/Warlord | Found Prototype Energy Gun 15973 | -4/Warlord | Identified Vortex Shotgun 15979 | -4/Warlord | Found Vortex Shotgun 15992 | -4/Warlord | Rebuked by Warlord 15993 | -4/Warlord | Warlord's base attacked by MAIN.C 15994 | -4/Warlord | Opened Warlord's prototype stash 16001 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 16002 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 16004 | -4/Warlord | Found Prototype Processor 16004 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 16006 | -4/Warlord | Found Prototype Device 16006 | -4/Warlord | Identified Exp. Focal Shield 16012 | -4/Warlord | Found Prototype Reactor 16012 | -4/Warlord | Identified Vortex Chain Reactor 16079 | -4/Warlord | Opened side exit 16087 | -4/Warlord | Discovered new exit (range 9) 16089 | -4/Warlord | Identified exit to Proximity Caves 16089 | -4/Warlord | Entered Proximity Caves 16121 | -3/Proximity Caves | Spotted B-86 Titan 16306 | -3/Proximity Caves | Discovered exit to Research (range 6) 16309 | -3/Proximity Caves | Entered Research 16309 | -3/Research | Evolved 2 slots: Utility x2 16311 | -3/Research | Loaded intel: 59 non-interactive machine locations 16312 | -3/Research | Loaded intel: 22 terminal locations 16313 | -3/Research | Loaded intel: 4 garrison access locations 16528 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16550 | -3/Research | Retrieved Zion intel report: Component Stockpiles 16551 | -3/Research | Zion Light squad teleported in 16556 | -3/Research | Spotted B-86 Titan 16607 | -3/Research | Discovered new exit (range 13) 16609 | -3/Research | Identified exit to Research 16782 | -3/Research | Retrieved Zion intel report: Unaware Schematics 16786 | -3/Research | Retrieved Zion intel report: Main Access 16833 | -3/Research | Retrieved Zion intel report: Component Schematics 16905 | -3/Research | Spotted B-86 Titan 16936 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16938 | -3/Research | Retrieved Zion intel report: Component Schematics 16990 | -3/Research | Garrison activated, responded to threat 17044 | -3/Research | Crushed by falling debris 17059 | -3/Research | Search patrols dispatched 17071 | -3/Research | Discovered new exit (range 3) 17076 | -3/Research | Identified exit to Testing 17076 | -3/Research | Entered Testing 17081 | -3/Testing | Found Prototype Energy Cannon 17085 | -3/Testing | Identified Hpw. Disruptor Cannon 17121 | -3/Testing | Found Prototype Device 17121 | -3/Testing | Identified AEGIS Remote Shield 17222 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 17249 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 17272 | -3/Testing | Retrieved Zion intel report: Branch Access 17314 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 17332 | -3/Testing | Build established: Sprinter 17375 | -3/Testing | Crushed by falling debris 17375 | -3/Testing | System corruption reached 10% 17382 | -3/Testing | Identified Transdimensional Reconstructor 17382 | -3/Testing | Warped through subspace 17401 | -3/Testing | Found Prototype Device 17401 | -3/Testing | Identified 2N-1CE's Frost Array 17406 | -3/Testing | Lost 5 parts (1n3u1w) 17409 | -3/Testing | Discovered exit to Research (range 16) 17422 | -3/Testing | Entered Research 17422 | -2/Research | Evolved 2 slots: Utility x2 17454 | -2/Research | Spotted B-90 Cyclops 17468 | -2/Research | Retrieved Zion intel report: Branch Access 17468 | -2/Research | Identified exit to Quarantine 17469 | -2/Research | Zion Fire squad teleported in 17471 | -2/Research | Allies destroyed B-90 Cyclops 17479 | -2/Research | Entered Quarantine 17480 | -2/Quarantine | Identified exit to Access 17488 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 17610 | -2/Quarantine | Found Alien Impact Weapon 17626 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 17629 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 17631 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 17670 | -2/Quarantine | Found Alien Artifact 17670 | -2/Quarantine | Identified Phase Redirector 17689 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 17726 | -2/Quarantine | Retrieved Zion intel report: Main Access 17758 | -2/Quarantine | Found Alien Artifact 17758 | -2/Quarantine | Identified Core Reset Matrix 17758 | -2/Quarantine | Identified Core Stripper 17758 | -2/Quarantine | Used Core Reset Matrix 17762 | -2/Quarantine | Detected hypermatrix surge 17762 | -2/Quarantine | Sensed 2 artifacts in vicinity 17786 | -2/Quarantine | Spotted Fortress 17802 | -2/Quarantine | Discovered new exit (range 5) 17803 | -2/Quarantine | Identified exit to Section 7 17933 | -2/Quarantine | Build established: Hacker-Sprinter 18055 | -2/Quarantine | Entered Section 7 18056 | -2/Section 7 | Sensed 21 artifacts in vicinity 18062 | -2/Section 7 | Found Spacefold Activator 18081 | -2/Section 7 | Spotted S7 Guard 18087 | -2/Section 7 | Found Core Regenerator 18116 | -2/Section 7 | Found Prototype Hackware 18116 | -2/Section 7 | Identified Exp. System Shield 18151 | -2/Section 7 | Spotted S7 Guard 18153 | -2/Section 7 | Found Integrated Thermoelectric Network 18153 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18167 | -2/Section 7 | Found Integrated Mediator 18167 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18216 | -2/Section 7 | Discovered exit to Access (range 10) 18244 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 18247 | -2/Section 7 | Core integrity fell below 50% 18269 | -2/Section 7 | Integrated with Sigix Exoskeleton 18297 | -2/Section 7 | Spotted Striker 18297 | -2/Section 7 | Spotted Striker 18330 | -2/Section 7 | Spotted B-99 Colossus 18344 | -2/Section 7 | Found Core Expander 18344 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 18346 | -2/Section 7 | Found Core Expander 18346 | -2/Section 7 | Installed Core Expander, added new Utility slot 18348 | -2/Section 7 | Found Core Expander 18348 | -2/Section 7 | Installed Core Expander, added new Power slot 18401 | -2/Section 7 | Found LRC Armor 18401 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18424 | -2/Section 7 | Spotted Executioner 18440 | -2/Section 7 | Spotted Executioner 18440 | -2/Section 7 | Spotted Executioner 18478 | -2/Section 7 | Found Sigix Sheargun 18480 | -2/Section 7 | Found Sigix Sheargun 18481 | -2/Section 7 | Found Sigix Sheargun 18485 | -2/Section 7 | Warped through subspace 18493 | -2/Section 7 | Spotted Alpha 7 18493 | -2/Section 7 | Spotted Alpha 7 18493 | -2/Section 7 | Scanned by Researcher 18494 | -2/Section 7 | Intercept squad dispatched 18496 | -2/Section 7 | Destroyed Investigator 18504 | -2/Section 7 | Spotted Tracker 18504 | -2/Section 7 | Spotted Executioner 18504 | -2/Section 7 | Spotted Executioner 18505 | -2/Section 7 | Spotted Tracker 18513 | -2/Section 7 | Spotted Executioner 18524 | -2/Section 7 | Found Transdimensional Reconstructor 18577 | -2/Section 7 | Build established: Alien-Sigix 18581 | -2/Section 7 | Core integrity fell below 20% 18582 | -2/Section 7 | Spotted Combat Programmer 18589 | -2/Section 7 | Spotted Combat Programmer 18592 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 18596 | -2/Section 7 | Used Core Regenerator, restored core integrity (+425) 18648 | -2/Section 7 | Spotted Executioner 18648 | -2/Section 7 | Spotted Executioner 18671 | -2/Section 7 | Core destroyed Last Messages --------------- 18644_ Construction Supplies damaged. 18644_ Slug penetrates Construction Supplies. 18644_ Slug penetrates G-73 Enforcer. 18648_ Penetrated by EMDS Slug. 18649_ Spacefolded through Wing Frame. 18653_ L2 Monitoring Station destroyed. 18654_ Spacefolded through L2 Monitoring Station. 18655_ Construction Supplies damaged. 18656_ System corrupted: FCS attempts to trigger Sigix Sheargun. 18656_ System corrupted: Sigix Sheargun misfires. 18656_ Quantum Shear penetrates L2 Monitoring Station. 18658_ Spacefolded through Sealed Heavy Doors. 18659_ Sigix Exoskeleton reveals location of hidden door. 18660_ Spacefolded through Earth. 18662_ Spacefolded through Wall. 18667_ Biostim Tank disabled. 18669_ Spacefolded through Wall. 18669_ Slug penetrates Wall. 18669_ Penetrated by Slug. 18671_ Spacefolded through Y-72 Warden. 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""" ### "" "" """ # ##########+### | | #???"""" ### ""T"" """ # s | | #????""" ### """ """ # | | #?????" ##Y # #######+#### | | #????? ! ##########+#### """p #### ## | | #??????" ########## #### "" #### ## | | #??????? # " " #### ## | | #???????? + #### ## | | ] #????????!?# + ## | | #??????????? ####### ## | | #????????????##############/################# | | #?????????????######## ########### | | ######?????????????### # """""" ########## | | ????????????????????##! # """""""" ###### | | ?????????????????????# # """""" ]# # | | /###?????????????????? # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 86 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 30 Defensive Hacking 28 Authchip Count 3 Trap Extractor Capacity 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Combat Drone Bay | x1 | -6/Factory Adv. Sensor Array | x2 | -6/Factory | Preloaded Impulse Thruster Array | x1 | -6/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Phase Redirector Core Reset Matrix Spacefold Activator Integrated Thermoelectric Network Integrated Mediator Sigix Exoskeleton Sigix Sheargun Core Stripper LRC Armor High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed OmegaGravmagFilter Manual? 0 Play Time 04:46:35 Cumulative 289.0 hours Start 2024.08.28 @ 19:56:35 End 2024.08.29 @ 01:00:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 373 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4104248d-189a-433a-bfa7-9a518383a15f