Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 17:15:16 Player: Ceorik Result: Destroyed by as-21776 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (294) 294 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 769 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 94/100 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit EM Pulse Gun Small Laser Small Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 7 5 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device . | . . . Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 5 4 Power 4 | . 2 2 Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 5 | . 5 4 To Critical Strikes . | . . . Average Backups 3 | . 3 6 Power . | . . 1 Propulsion . | . . 1 Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 5 | . 1 4 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 83 | . 81 97 Engine 12 | . 12 14 Leg 27 | . 27 28 Storage 14 | . 14 14 Processor 1 | . . 12 Energy Gun 6 | . 5 9 Ballistic Gun 20 | . 21 16 Peak Build Rating 7 | 6 6 7 Average Rating 5 | 3 5 6 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 11 12 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 9 Most Carried 8 | 3 8 8 Average Carried 3 | . 3 6 Final Capacity 10 | 8 8 10 Final Carried 8 | . 8 2 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 483 | 147 324 12 Remotely . | . . . Salvage Created 528 | . 503 25 Parts 25 | . 22 3 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 10 2 Guns 12 | . 10 2 Classes Destroyed 4 | . 4 . Builder 1 | . 1 . Recycler 2 | . 2 . Swarmer 6 | . 4 2 Grunt 6 | . 6 . Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 139 | . 93 46 Missed 39 | . 25 14 Hits 100 | . 68 32 Melee 6 | . . 6 Projectile 94 | . 68 26 Part Disruptions 4 | . . 4 Damage Taken 1199 | . 701 498 Core 268 | . 134 134 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 55 4 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 111 | . 103 8 Gun 111 | . 103 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 89 | . 83 6 Thermal 22 | . 20 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 6 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 71 | . 67 4 Core Hits 29 | . 26 3 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 735 | . 696 39 Guns 732 | . 693 39 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 534 | . 517 17 Thermal 198 | . 176 22 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 38 | . 38 24 Average Temperature 15 | . 15 11 Received Heat Transfer 590 | . 270 320 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 450 | . 400 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | . 125 74 Initial 34 | . . 34 Average 39 | . 41 50 Influence Increases 359 | . 319 40 Destroy 0b10 Robot/C 240 | . 200 40 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 40 | . 40 . Successful Hack 4 | . 4 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 359 | . 230 129 Entered New Map 55 | . . 55 Time Decay 235 | . 195 40 Lost Part 69 | . 35 34 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 23 11 Peak Tracking Total 9 | . 4 9 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 3 | . 3 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 727 | 46 586 95 Spaces Moved 372 | 35 294 43 Core 10 | 10 . . Treads . | . . . Legs 362 | 25 294 43 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 100 120 121 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 49 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 563 | 46 436 81 Wait 80 | . 58 22 Move 370 | 34 293 43 Hop . | . . . Pick Up 25 | 6 17 2 Fast Attach . | . . . Attach 17 | 6 7 4 Detach . | . . . Swap 4 | . 3 1 Drop 7 | . 2 5 Fire 59 | . 55 4 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 432 | -10/Materials | Lost 5 parts (2p2n1w) 449 | -10/Materials | Core integrity fell below 50% 633 | -10/Materials | Entered Mines 634 | -10/Mines | Assembled infested the area 639 | -10/Mines | Assisted by a Guerilla fighting off Assembled 720 | -10/Mines | Core integrity fell below 20% 728 | -10/Mines | Destroyed by as-21776 with Assembled Blade Last Messages --------------- need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00641_ Acquired 8 matter. 00644_ Acquired Lgt. Ion Engine. 00647_ Dropped Aluminum Leg. 00648_ Acquired Lgt. Assault Rifle. 00649_ Acquired 4 matter. 00660_ Dropped Sml. Storage Unit. 00667_ as-26615 suffers critical hit (Destroy). 00667_ as-26615 destroyed. 00670_ VE-6Y9(h) destroyed. 00694_ Dropped Sml. Laser. 00715_ Ion Engine destroyed. 00715_ System corrupted by crushing effect (+5). 00715_ Knocked back. 00716_ Lgt. Assault Rifle destroyed. 00724_ Lgt. Ion Engine destroyed. 00724_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ???????????## ##?????????????????????????????????? | | ???????????# ##???????????????????????????????? | | ???????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #####???????????????????????????? | | ????????????## ##;#####???????????????????????? | | ????????????# % %* ##??????????????????????? | | ????????????# !== a a #####??????????????????? | | ????????????# aa [[#; #?%#???????????????? | | ????????????## a aa[ ##!% ###?????????????? | | ?????????????##### a =%] ; #?????????????? | | ?????????????????## ###a@ =$ ###?????????????? | | ??????????????????####?###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionCentriumTorch Manual? 0 Play Time 00:07:53 Cumulative 39.9 hours Start 2026.02.21 @ 17:06:45 End 2026.02.21 @ 17:15:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45534364-373d-4ca2-88e6-96ee5f0760cf