Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 13:51:23 Player: Duduxx Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (4864) 4864 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1447) 1447 TOTAL SCORE: 10506 Bonus ------- Pacifist 200 High Alert Combat Kills 382 Follower Combat Kills 187 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 13/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Graphene Brace Graphene Brace Relay Coupler [Swarmer] (40) Relay Coupler [Brawler] (26) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Heavy] (11) Heavy Laser Heavy Flak Cannon Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Advanced VSS Leg > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Enhanced Optical Array Graphene Brace Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] > --- WEAPON ----------- Coil Gun Heavy Mass Driver > --- INVENTORY -------- Gravmag System Advanced Heat Sink Graphene Brace Relay Coupler [Heavy] Field Laser Heavy Laser Heavy Laser Flak Gun Heavy Flak Cannon Grenade Launcher Grenade Launcher Missile Launcher Remote Datajack [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Remote Datajack Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . 2 . 1 1 . 1 Weapon 1 | . . . . . . . 1 Parts Attached 161 | 6 1 12 9 54 2 36 41 Power 24 | 1 . 2 1 6 1 7 6 Engine 11 | 1 . 2 1 2 . 2 3 Core 12 | . . . . 4 1 4 3 Reactor 1 | . . . . . . 1 . Propulsion 38 | 2 . 2 2 17 . 4 11 Treads 22 | . . 2 2 10 . 4 4 Leg 11 | . . . . 6 . . 5 Wheel 2 | 2 . . . . . . . Hover 3 | . . . . 1 . . 2 Flight . | . . . . . . . . Utility 44 | 1 1 5 2 14 1 7 13 Device 19 | . . 4 1 6 1 1 6 Storage 3 | 1 1 . . 1 . . . Processor 3 | . . . . 2 . 1 . Hackware 4 | . . . . . . 1 3 Protection 15 | . . 1 1 5 . 4 4 Artifact . | . . . . . . . . Weapon 55 | 2 . 3 4 17 . 18 11 Energy Gun 15 | 2 . 1 2 2 . 3 5 Energy Cannon 5 | . . . . 4 . 1 . Ballistic Gun 18 | . . 1 1 8 . 4 4 Ballistic Cannon 7 | . . . . 3 . 3 1 Launcher 4 | . . 1 1 . . 1 1 Special Weapon 2 | . . . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 2 Parts Lost 74 | . . 4 7 29 . 12 22 Power 18 | . . 2 1 5 . 4 6 Propulsion 22 | . . 1 2 9 . 3 7 Utility 17 | . . 1 2 8 . 2 4 Weapon 17 | . . . 2 7 . 3 5 Highest Loss Streak 10 | . . 3 7 10 . 5 10 To Critical Strikes 5 | . . . 1 1 . . 3 Average Slot Usage (%) 87 | . 85 84 97 87 75 88 88 Engine 4 | . 14 10 11 1 . 4 6 Core 5 | . . . . 7 15 7 3 Treads 14 | . . 19 21 9 23 22 9 Leg 6 | . . . . 13 . . 8 Device 10 | . . 16 22 14 13 9 3 Storage 7 | . 14 11 11 9 7 7 6 Processor 5 | . . . . 4 7 6 6 Hackware 5 | . . . . . . 3 17 Protection 7 | . . 1 9 10 . 8 6 Energy Gun 4 | . 28 19 17 3 . 1 4 Energy Cannon 1 | . . . . 5 . 1 . Ballistic Gun 4 | . . 1 3 7 . 1 5 Ballistic Cannon 1 | . . . . . 7 1 1 Special Weapon 1 | . . . . . . 3 3 Naked Turns . | . . . . . . . . Heaviest Build 80 | 12 32 34 35 42 47 70 80 Greatest Support 77 | 20 20 40 40 65 60 67 77 Greatest Overweight (x) 10 | . 1 1 . 10 . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 Most Carried 15 | 4 5 11 12 15 15 15 15 Average Carried 12 | 1 4 6 10 11 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 5 11 9 15 15 15 5 Class Distribution -------------------- 44% | Scavenger-Mutant 19% | Bothacker-Tank 17% | Mutant 12% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Matter Collected 3354 | 161 85 246 24 1098 44 974 722 Remotely 31 | . . 31 . . . . . Salvage Created 4007 | . . 593 144 1654 82 667 867 Parts 233 | . . 49 10 82 6 41 45 Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 94 | . . 15 6 25 2 24 22 Melee 4 | . . . . . . 4 . Guns 47 | . . 13 4 13 . 4 13 Cannons 32 | . . . . 12 2 14 4 AOE 11 | . . 2 2 . . 2 5 Classes Destroyed 17 | . . 5 1 6 . 2 3 Worker 4 | . . 1 . 2 . . 1 Builder 3 | . . . . . . . 3 Hauler 2 | . . . . 2 . . . Recycler 2 | . . . . 2 . . . Mechanic 1 | . . . . . . . 1 Operator 2 | . . . . 2 . . . Watcher 7 | . . 2 . 4 . . 1 Swarmer 28 | . . 4 3 . . 12 9 Cutter 1 | . . . . . . 1 . Saboteur 1 | . . . . . . . 1 Grunt 31 | . . 5 2 10 2 4 8 Brawler 4 | . . . 1 1 . 2 . Duelist 2 | . . . . 2 . . . Sentry 17 | . . 6 . 8 . 2 1 Hunter 4 | . . . . 2 . 2 . Programmer 4 | . . . . . . 1 3 Heavy 2 | . . . . 2 . . . Best Kill Streak 6 | . . 6 3 4 2 4 5 Combat Bots Only 6 | . . 6 3 3 2 4 4 Max Kills in Single Turn 2 | . . 2 2 2 1 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 . . 1 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Hostile Shots Fired 1127 | . . 93 37 285 2 306 404 Missed 373 | . . 34 6 84 1 92 156 Damage Taken 12323 | . 18 761 436 4071 64 2584 4389 Core 1900 | . 18 159 62 448 17 345 851 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 105 | . . . . 105 . . . Core Remaining (%) 60 | 100 92 . 44 18 . 48 . Volleys Fired 403 | . 2 51 10 127 3 114 96 Largest 3 | . 2 2 2 2 1 2 3 Hottest 201 | . 100 100 90 131 60 108 201 Shots Fired 623 | . 4 102 18 219 3 128 149 Gun 418 | . 4 94 17 152 . 50 101 Cannon 150 | . . . . 67 3 67 13 Launcher 24 | . . 8 1 . . 9 6 Special 31 | . . . . . . 2 29 Kinetic 281 | . . 12 4 125 3 75 62 Thermal 227 | . 4 53 8 68 . 42 52 Explosive 24 | . . 8 1 . . 9 6 Electromagnetic 60 | . . 29 5 26 . . . Robot Hit Streak 15 | . 2 15 4 13 2 6 8 Robot Miss Streak 10 | . 2 4 2 5 1 6 10 Penetration Max 2 | . . . . 1 . . 2 Secondary Targets 4 | . . 1 2 . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 410 | . 2 65 11 163 2 74 93 Core Hits 213 | . . 30 9 73 2 37 62 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 19 | . 1 4 . 6 . 6 2 Burn 9 | . 1 4 . 4 . . . Destroy 3 | . . . . 1 . . 2 Blast 1 | . . . . . . 1 . Corrupt 1 | . . . . 1 . . . Sever 5 | . . . . . . 5 . Melee Attacks 25 | . . . . . . 25 . Impact . | . . . . . . . . Slashing 25 | . . . . . . 25 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9828 | . 13 964 340 3336 94 2384 2697 Guns 4769 | . 13 729 156 1924 . 425 1522 Cannons 3488 | . . . . 1383 94 1348 663 Explosions 1104 | . . 232 184 . . 209 479 Melee 402 | . . . . . . 402 . Ramming 65 | . . 3 . 29 . . 33 Kinetic 4915 | . . 115 61 1861 94 1399 1385 Thermal 2770 | . 13 425 97 892 . 374 969 Explosive 826 | . . 171 136 . . 209 310 Electromagnetic 850 | . . 250 46 554 . . . Impact . | . . . . . . . . Slashing 402 | . . . . . . 402 . Piercing . | . . . . . . . . Highest Corruption 12 | . . . 8 12 . 1 5 Average Corruption 5 | . . . 7 11 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 98 | . . . 4 61 . 14 19 Message Errors 28 | . . . . 18 . 5 5 Matter Fused 22 | . . . 1 14 . 5 2 Heat Flow Errors 14 | . . . 1 7 . 1 5 Energy Discharges 11 | . . . 1 7 . 2 1 Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . 3 . . 1 Data Loss (major) 5 | . . . . 5 . . . Misfires 4 | . . . . 2 . . 2 Alerts 3 | . . . . 2 . 1 . Misdirections 1 | . . . . 1 . . . Weapon Failures 4 | . . . 1 1 . . 2 Overload Shots . | . . . . . . . . Overflow Damage 398 | . . 23 5 12 . 183 175 Projectiles 363 | . . . . 12 . 183 168 Explosions 35 | . . 23 5 . . . 7 Melee . | . . . . . . . . Knockbacks 8 | . . . . 1 . 1 6 Impact 1 | . . . . . . . 1 Kinetic 6 | . . . . 1 . 1 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 189 | . . 74 44 . . 1 70 Shots 7 | . . 2 2 . . 1 2 Rammed 7 | . . 2 . 1 . . 4 Targets Rammed 10 | . . 2 . 4 . . 4 Kicked 2 | . . . . 2 . . . Crushed 1 | . . . . 1 . . . Highest Temperature 587 | . 78 162 206 235 49 418 587 Average Temperature 118 | . 43 56 83 48 32 112 157 Received Heat Transfer 2581 | . . 267 132 945 9 276 952 Effects 35 | . . . . . . 4 31 Shutdowns 11 | . . . . . . 2 9 Interference 8 | . . . . . . 2 6 Matter Decay 5 | . . . . . . . 5 Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (major) 5 | . . . . . . . 5 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . . 5 1 1 . 1 5 Heat Transferred 6224 | . 111 1469 248 1961 . 719 1716 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Peak Influence 1391 | . . 428 250 306 129 1391 768 Initial 730 | . . . 166 97 63 107 730 Average 393 | . . 252 242 106 102 659 623 Maximum Alert Level 4 | . . 2 1 1 . 4 3 Low Security (%) 39 | 100 100 23 2 88 100 12 . Level 1 14 | . . 65 97 11 . 11 . Level 2 28 | . . 11 . . . 33 77 Level 3 13 | . . . . . . 28 22 Level 4 4 | . . . . . . 15 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . 2 . 5 1 . 8 Investigation 5 | . . 1 . . 1 . 3 Extermination 3 | . . . . . . . 3 Reinforcement 4 | . . 1 . 2 . . 1 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses 1 | . . . . . . 1 . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Distress Signals 6 | . . 1 . 3 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 1 25 6 42 2 35 51 Peak Tracking Total 18 | . 1 5 3 6 2 4 18 Tactical Retreats 7 | . . 5 . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Traps Triggered 5 | . 1 . . 1 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Machines Disabled 14 | . . 4 . 1 . 6 3 Max in Single Turn 4 | . . 4 . 1 . 1 3 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Machines Accessed 13 | . . 1 . 2 2 2 6 Terminals 9 | . . 1 . 2 . 2 4 Fabricators 2 | . . . . . 1 . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 31 | . . 2 . 5 4 3 17 Successful 14 | . . 1 . 2 2 2 7 Failed 17 | . . 1 . 3 2 1 10 Catastrophic 5 | . . 1 . 1 . . 3 Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 22 | . . 2 . 5 . 3 12 Fabricators 5 | . . . . . 3 . 2 Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . . 1 . 2 . 2 4 Record 2 | . . . . . . . 2 Prototype ID Bank 3 | . . 1 . 2 . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks 3 | . . . . . 1 . 2 Network Status 2 | . . . . . 1 . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . Used . | . . . . . . . . Hacking Detections 12 | . . 1 . 2 2 2 5 Full Trace Events 5 | . . 1 . . 1 . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 81 | . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 12 | . . . . . . 1 11 Non-combat . | . . . . . . . . Combat 12 | . . . . . . 1 11 Robot Hacks Applied 14 | . . . . . . 1 13 parse_system 1 | . . . . . . . 1 find_shortcuts 1 | . . . . . . . 1 scatter_targeting 5 | . . . . . . . 5 link_complan 2 | . . . . . . . 2 spike_heat 1 | . . . . . . 1 . overload_power 2 | . . . . . . . 2 reboot_system 1 | . . . . . . . 1 overwrite_iff 1 | . . . . . . . 1 Relay Couplers Released 16 | . . . . . . 16 . Machine Destruction 16 | . . . . . . 16 . Attached 3 | . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Total Allies 4 | . . . . . . 2 2 Largest Group 2 | . . . . . . 2 2 Highest-Rated Group 175 | . . . . . . 175 88 Highest-Rated Ally 95 | . . . . . . 95 88 Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . . . 20 5 Total Damage 878 | . . . . . . 749 129 Kills 7 | . . . . . . 7 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Turns Passed 7674 | 44 96 536 280 2404 386 2120 1808 Spaces Moved 3249 | 40 92 226 145 986 220 904 636 Core 11 | 2 . . . 3 . . 6 Treads 2194 | . . 187 145 352 220 904 386 Legs 875 | . . . . 631 . . 244 Wheels 169 | 38 92 39 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 160 120 170 166 50 Average Speed 185 | 78 94 148 160 192 170 186 217 Slowest Speed 550 | 80 95 160 160 550 170 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 23 30 40 78 3 70 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 177 | . . 45 14 5 1 72 40 Melee . | . . . . . . . . Projectile 50 | . . . . 5 1 40 4 AOE 127 | . . 45 14 . . 32 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Total 4201 | 49 97 323 174 1269 227 1143 919 Wait 197 | . . 20 7 51 . 21 98 Move 3243 | 39 91 225 144 985 220 903 636 Hop . | . . . . . . . . Pick Up 76 | 4 1 10 4 24 2 20 11 Fast Attach 65 | 6 1 4 1 27 . 14 12 Attach 71 | . . 4 6 16 2 15 28 Detach 33 | . 1 1 . 9 . 3 19 Swap 25 | . . 4 2 11 . 7 1 Drop 53 | . 1 2 . 15 . 21 14 Fire 403 | . 2 51 10 127 3 114 96 Melee 25 | . . . . . . 25 . Ram . | . . . . . . . . Kick 2 | . . . . 2 . . . Crush 8 | . . 2 . 2 . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 13) 141 | -10/Materials | Entered another Materials area 141 | -9/Materials | Evolved 2 slots: Utility x2 245 | -9/Materials | Lost 3 parts (1p1n1u) 314 | -9/Materials | Build established: Mutant 634 | -9/Materials | Discovered new exit (range 16) 677 | -9/Materials | Entered Mines 703 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 858 | -9/Mines | Core integrity fell below 50% 896 | -9/Mines | Lost 7 parts (1p2n2u2w) 908 | -9/Mines | Build established: Scavenger-Mutant 949 | -9/Mines | Discovered new exit (range 5) 957 | -9/Mines | Entered Materials 957 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1093 | -8/Materials | Lost 5 parts (1p2n1u1w) 1537 | -8/Materials | Discovered new exit (range 5) 1765 | -8/Materials | System corruption reached 10% 1795 | -8/Materials | Lost 5 parts (1p3u1w) 1974 | -8/Materials | Discovered new exit (range 15) 2612 | -8/Materials | Build established: Mutant 2878 | -8/Materials | Core integrity fell below 50% 2942 | -8/Materials | Garrison activated, responded to threat 2992 | -8/Materials | Lost 10 parts (2p1n3u4w) 3068 | -8/Materials | Lost 4 parts (3n1u) 3092 | -8/Materials | Discovered new exit (range 16) 3098 | -8/Materials | Found Prototype Device 3098 | -8/Materials | Identified Active Sensor Suite 3285 | -8/Materials | Core integrity fell below 20% 3332 | -8/Materials | Build established: Skirmisher 3359 | -8/Materials | Identified exit to Factory 3361 | -8/Materials | Entered Factory 3361 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3659 | -7/Factory | Build established: Scavenger-Skirmisher 3747 | -7/Factory | Identified exit to Garrison 3747 | -7/Factory | Entered Garrison 3793 | -7/Garrison | Triggered checkpoint 3830 | -7/Garrison | Installed Relay Interface Framework 4005 | -7/Garrison | Garrison Relay disabled 4333 | -7/Garrison | Lost 4 parts (1p1n1u1w) 4380 | -7/Garrison | Lost 5 parts (2p2n1w) 4601 | -7/Garrison | Build established: Scavenger-Mutant 4937 | -7/Garrison | Heavy support dispatched to Factory 5009 | -7/Garrison | Discovered new exit (range 9) 5024 | -7/Garrison | Found embedded Infiltrators 5080 | -7/Garrison | Garrison Relay disabled 5207 | -7/Garrison | Core integrity fell below 50% 5423 | -7/Garrison | Discovered new exit (range 10) 5676 | -7/Garrison | Garrison Relay disabled 5763 | -7/Garrison | Garrison Relay disabled 5867 | -7/Garrison | Entered Factory 5867 | -6/Factory | Accompanied by 1 ally 5867 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6170 | -6/Factory | Build established: Bothacker-Tank 6575 | -6/Factory | Fabricated K-01 Serf (x1) 6694 | -6/Factory | Discovered new exit (range 22) 7028 | -6/Factory | Lost 4 parts (1p2n1u) 7479 | -6/Factory | Lost 4 parts (1p1n2w) 7610 | -6/Factory | Core integrity fell below 50% 7650 | -6/Factory | First assault squad dispatched 7656 | -6/Factory | Cargo convoy interrupted 7671 | -6/Factory | Core integrity fell below 20% 7675 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07663_ Backup Power III blown off. 07663_ Backup Power III disintegrated. 07663_ E-15 Imp destroyed. 07665_ System corrupted: Matter fused (-5). 07665_ Penetrated by Slug. 07665_ Gravity Neutralizer destroyed. 07665_ Penetrated by Slug. 07667_ Backup Power III destroyed. 07668_ The unstable cave ceiling collapses. 07669_ P-60 Hacker suffers critical hit (Destroy). 07669_ P-60 Hacker destroyed. 07670_ Penetrated by Slug. 07670_ Dropped Remote Datajack. 07671_ Penetrated by Slug. 07672_ System Shield destroyed. 07673_ Hvy. Laser destroyed. 07673_ Dropped Lrg. Storage Unit. 07673_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????? ####+##??####################???????? | | ????????? ?# / * #???????? | | ????????? ?# #???????? | | ???????? ?# """ """ !! #???????? | | ??????? ?# """ """ #???????? | | ??????? # """ """ [ #???????? | | ??????? # ""T"" #???????? | | ????? # / ! """"" #???????? | | ???? " # #???????? | | ???? "%" % ####+###############???????? | | ???? " #?????????????????? | | ???? #?????????????????? | | ???? #?????????????????? | | ????? %h #?????????????????? | | ????? xx #?????????????????? | | ????? p= h%| #?????????????????? | | ????? %xix!*!i #?????????????????? | | ????? #*|[[[! #?????????####????? | | ????? # %%! A###########T ###### | | ?????? ?# g! = | | ??????? ?# =b% | | ??????? ??# =l!/ | | ???????? ???# !b! | | ???????? ???# !| | | ????????? ##????### | | ????????? ????????# @ | | ?????????? ?????????# k ####+##### | | ???????????????????????# # # | | ???????????????????????# # ""# | | ???????????????????????#w # T"# | | ???????????????????????# # ""# | | ????????????????#/###### o# + | | ???????????????? ! # # | | ??????????????? # """ # | | ??????????????? % # """ # | | ?????????????? ############ """ # | | ?????????????? # ## ## # | | ??????????????? # # """ ## """ # | | ????????????????###### #""# """ ## """ # | | ??????????????????? "# + """ ## """ # | | ??????????????????# " "# "" ## # | | ??????????????????? " ## "" ## """ # | | ????????????????????# ## ## """ # | | ????????????????????# ## ! ## """ # | | ????????????????????# ## ## # | | ????????????????????#" ## #####+##### | | ????????????????????#" !! ## #???# #???? | | ????????????????????## ^ ! ####+###???# #???? | | ?????????????????????# #????# #???? | | ?????????????????????# #????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 102 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults My Command Is Your Wish Oh No You Don't! Challenges ------------ None Game ------ Seed WeaponAntimatterSplitter Manual? 0 Play Time 01:09:18 Cumulative 31.1 hours Start 2024.07.08 @ 03:01:11 End 2024.07.08 @ 13:51:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26a1db1c-b57a-4d37-8c80-49bdbd9cd6a6