Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.19 @ 05:20:21 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2796) 2796 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 7230 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 232 Met Data Miner 300 Friendly Fire -346 Cogmind --------- Core Integrity 186/700 Matter 300/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Walking (160) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Coolant Injector Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Heavy Armor Plating > --- WEAPON (2) ------- Gauss Rifle Rocket Launcher > --- INVENTORY (18) --- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Xenon Bombardment Thruster Improved Cesium-ion Thruster High-capacity Matter Pod (200) Power Shielding Improved Medium Armor Plating Shock Rifle Arc Projector Improved Assault Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Coolant Injector Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Light Armor Plating Medium Reactive Plating System Backup Module > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster High-capacity Matter Pod Improved Signal Interpreter Shock Rifle Shock Rifle Pulse Rifle Pulse Rifle Improved Assault Rifle Rocket Launcher Heavy Missile Launcher Heavy Hammer [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Enhanced Optical Array Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . 2 . 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 98 | 6 6 . 14 2 8 52 . 3 . 7 Power 9 | 1 . . 1 . 2 4 . . . 1 Engine 7 | 1 . . 1 . 1 4 . . . . Core 1 | . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 22 | 2 2 . 2 . 1 15 . . . . Treads 1 | . . . . . . 1 . . . . Leg 15 | 2 . . . . . 13 . . . . Wheel 5 | . 2 . 2 . 1 . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . Utility 26 | 1 2 . 3 1 2 16 . . . 1 Device 8 | . . . 2 . . 6 . . . . Storage 3 | 1 1 . 1 . . . . . . . Processor 2 | . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . Protection 13 | . 1 . . 1 2 8 . . . 1 Artifact . | . . . . . . . . . . . Weapon 41 | 2 2 . 8 1 3 17 . 3 . 5 Energy Gun 19 | 1 . . 3 1 2 8 . 2 . 2 Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 13 | 1 1 . 4 . 1 5 . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . . 1 . . 4 . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . . Parts Lost 31 | . 3 . 3 1 4 15 . . . 5 Power 5 | . . . 1 . 2 1 . . . 1 Propulsion 7 | . 1 . 1 . . 5 . . . . Utility 10 | . . . 1 . 1 6 . . . 2 Weapon 9 | . 2 . . 1 1 3 . . . 2 Highest Loss Streak 4 | . 2 . 1 1 3 3 . . . 4 Average Slot Usage (%) 96 | . 87 100 96 99 95 96 100 100 100 88 Engine 7 | . 14 14 10 11 2 6 7 7 7 1 Leg 14 | . 12 . . . . 19 23 23 23 23 Wheel 8 | . 14 28 21 22 27 1 . . . . Device 9 | . . . 19 11 9 11 7 7 7 7 Storage 16 | . 14 14 19 22 18 15 15 15 15 15 Processor 5 | . . . . . . 5 15 15 15 15 Protection 13 | . 4 14 2 10 17 17 15 15 15 7 Energy Gun 8 | . 3 . 10 22 11 7 . 6 15 8 Energy Cannon 1 | . 6 14 2 . . . . . . . Ballistic Gun 6 | . 16 14 5 . 5 6 15 4 . 3 Launcher 1 | . . . 3 . . . . 3 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 93 | 11 29 29 62 63 69 93 88 88 87 87 Greatest Support 60 | 20 24 24 24 24 36 60 60 60 60 60 Greatest Overweight (x) 27 | 1 1 1 5 2 1 4 1 1 1 27 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 1 Largest Inventory Capacity 18 | 6 10 10 18 18 18 18 18 18 18 18 Average Capacity 16 | 5 6 10 16 18 18 18 18 18 18 18 Most Carried 18 | 4 6 8 18 18 18 18 18 18 18 18 Average Carried 15 | 1 4 7 13 17 17 17 17 18 18 15 Final Capacity 18 | 6 10 10 18 18 18 18 18 18 18 18 Final Carried 18 | 4 6 8 18 18 18 18 18 18 18 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 2389 | 193 104 192 251 20 91 1138 73 41 . 286 Remotely . | . . . . . . . . . . . Salvage Created 2887 | . 220 . 405 215 322 1213 60 99 . 353 Parts 170 | . 17 . 34 9 19 75 4 7 . 5 Haulers Intercepted 4 | . 1 . 2 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 4 5 . 11 Prevented 3 | . . . . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 63 | . 10 . 7 4 5 24 1 4 . 8 Guns 34 | . 7 . 3 4 5 11 1 1 . 2 Cannons 6 | . 2 . 4 . . . . . . . AOE 23 | . 1 . . . . 13 . 3 . 6 Classes Destroyed 13 | . 4 . 2 2 1 3 . . . 1 Worker 4 | . . . . . . 4 . . . . Builder 2 | . 1 . . . . 1 . . . . Tunneler 4 | . . . . 1 1 2 . . . . Hauler 4 | . 1 . 2 . . 1 . . . . Recycler 1 | . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 Watcher 8 | . . . 2 . . 6 . . . . Swarmer 21 | . 9 . 3 . . 6 . 3 . . Grunt 20 | . 1 . 1 3 2 9 . 1 . 3 Brawler 7 | . . . . 1 . 2 . . . 4 Sentry 6 | . . . 3 . 1 2 . . . . Hunter 6 | . . . . . 2 2 1 . . 1 Programmer 3 | . . . . . . 3 . . . . Best Kill Streak 6 | . 6 . 4 2 2 6 1 3 . 5 Combat Bots Only 6 | . 6 . 4 2 2 4 1 3 . 5 Max Kills in Single Turn 3 | . 1 . 1 1 1 3 1 3 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . . 3 . 3 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Damage Taken 5274 | . 796 . 256 183 633 2229 52 40 . 1085 Core 883 | . 192 . 29 31 117 285 . . . 229 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 71 | 100 . 23 . 85 78 . . . . . Volleys Fired 205 | . 32 3 23 8 17 80 4 5 . 33 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 126 | . 76 76 90 90 90 126 51 113 . 105 Shots Fired 352 | . 62 6 41 16 32 133 8 9 . 45 Gun 286 | . 44 3 33 16 32 109 8 8 . 33 Cannon 26 | . 18 3 5 . . . . . . . Launcher 40 | . . . 3 . . 24 . 1 . 12 Special . | . . . . . . . . . . . Kinetic 148 | . 40 3 13 . 7 56 8 . . 21 Thermal 23 | . 4 . . . . 13 . 4 . 2 Explosive 40 | . . . 3 . . 24 . 1 . 12 Electromagnetic 141 | . 18 3 25 16 25 40 . 4 . 10 Robot Hit Streak 22 | . 11 4 8 8 8 22 10 7 . 9 Robot Miss Streak 4 | . 4 1 2 3 2 3 1 1 . 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 253 | . 34 5 30 13 27 93 6 8 . 37 Core Hits 164 | . 14 1 15 11 13 74 3 7 . 26 Critical Hits 2 | . . . . . . 1 . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7936 | . 572 58 685 254 510 3541 82 260 . 1974 Guns 3453 | . 166 13 382 222 464 1484 82 85 . 555 Cannons 402 | . 261 45 96 . . . . . . . Explosions 4081 | . 145 . 207 32 46 2057 . 175 . 1419 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1592 | . 144 13 96 . 91 747 82 . . 419 Thermal 745 | . 68 . 90 32 46 425 . 50 . 34 Explosive 3654 | . 99 . 117 . . 1844 . 175 . 1419 Electromagnetic 1945 | . 261 45 382 222 373 525 . 35 . 102 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 2 2 2 2 Average Corruption 3 | . . . . . . 3 2 2 2 2 Corruption Purged 10 | . . . . . . 10 . . . . Effects 62 | . . . . . . 46 4 7 . 5 Message Errors 18 | . . . . . . 13 . 3 . 2 Matter Fused 10 | . . . . . . 10 . . . . Heat Flow Errors 7 | . . . . . . 2 . 4 . 1 Energy Discharges 9 | . . . . . . 5 3 . . 1 Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . 7 1 . . 1 Misfires 1 | . . . . . . 1 . . . . Targeting Errors 6 | . . . . . . 6 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 217 | . 40 . 10 . . 87 . . . 80 Projectiles . | . . . . . . . . . . . Explosions 217 | . 40 . 10 . . 87 . . . 80 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 836 | . 213 . . 19 . 431 . 31 . 142 Shots 20 | . 4 . . 1 . 10 . 1 . 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 214 | . 214 42 64 33 68 199 12 164 . 134 Average Temperature 53 | . 80 24 36 19 25 60 7 67 . 23 Received Heat Transfer 714 | . 36 . 57 45 144 270 . . . 162 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . 3 . 2 2 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . 5 . . . . Heat Transferred 905 | . 50 . 100 50 50 470 . 111 . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 2 1 1 2 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 421 | . 339 80 216 145 207 421 . . . . Initial 93 | . . 65 31 25 . 93 . . . . Average 175 | . 180 69 145 74 124 242 . . . . Maximum Alert Level 2 | . 1 . 1 . 1 2 . . . . Low Security (%) 60 | 100 54 100 60 100 91 37 . . . . Level 1 38 | . 45 . 39 . 8 60 . . . . Level 2 . | . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 . 1 10 . . . 1 Investigation 1 | . . . . . . 1 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 9 | . 2 . 1 . 1 5 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 2 | . . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 18 . 11 5 13 37 1 4 . 16 Peak Tracking Total 9 | . 7 . 4 3 4 6 1 3 . 9 Tactical Retreats 6 | . 2 . . 1 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 7 | . 2 . 1 1 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 14 | . 4 1 . . . 7 . . . 2 Max in Single Turn 3 | . 3 1 . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 12 | . 3 . 1 1 3 2 . . 2 . Terminals 9 | . 3 . 1 . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 40 | . 9 . 3 1 8 3 . . 16 . Successful 28 | . 5 . 3 1 3 . . . 16 . Failed 12 | . 4 . . . 5 3 . . . . Catastrophic 2 | . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 7 . 1 . 6 1 . . . . Terminals 23 | . 9 . 3 . 8 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . 3 . 2 1 2 . . . 16 . Part Schematic 7 | . . . . . . . . . 7 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . 1 . . . . . Terminals 4 | . 2 . 1 . 1 . . . . . Botnet 4 | . 2 . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 2 . 1 . 3 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 4 | . . . . 1 . . . . . 3 Largest Group 3 | . . . . 1 . . . . . 3 Highest-Rated Group 154 | . . . . 31 . . . . . 154 Highest-Rated Ally 94 | . . . . 31 . . . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . 25 Total Damage 908 | . . . . . . . . . . 908 Kills 6 | . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 6291 | 66 446 330 482 706 383 2256 395 756 124 347 Spaces Moved 3904 | 44 306 310 302 574 266 1205 237 460 78 122 Core 4 | 1 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 2133 | 43 123 . . . . 1073 237 460 78 119 Wheels 1767 | . 183 310 302 574 266 132 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 110 100 110 160 160 160 130 Average Speed 134 | 121 103 100 108 110 100 155 160 160 160 187 Slowest Speed 1400 | 150 120 100 140 110 100 240 160 160 160 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 69 44 25 97 22 38 37 61 74 19 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 6 | . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . Scrap Searched 10 | . . 1 . 2 . . 4 3 . . Spaces Dug 20 | . . . . . . 20 . . . . Terrain Destroyed 279 | . 27 . 34 6 6 106 1 8 . 91 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . AOE 278 | . 27 . 34 6 6 106 . 8 . 91 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total 4623 | 53 380 324 422 634 363 1461 246 470 77 193 Wait 266 | . 27 6 53 43 50 72 . 3 . 12 Move 3894 | 43 305 309 301 573 265 1204 236 459 77 122 Hop . | . . . . . . . . . . . Pick Up 73 | 4 6 2 16 4 14 23 3 . . 1 Fast Attach 42 | 6 3 . 10 1 1 20 . . . 1 Attach 31 | . 2 . 2 1 6 16 . . . 4 Detach 10 | . . . 5 . . 5 . . . . Swap 25 | . 1 . 2 . 1 16 . 3 . 2 Drop 55 | . 4 . 10 4 9 25 3 . . . Fire 205 | . 32 3 23 8 17 80 4 5 . 33 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 22 | . . 4 . . . . . . . 18 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Identified exit to Mines 264 | -10/Materials | Core integrity fell below 50% 291 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 513 | -10/Materials | Entered Mines 549 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 569 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 596 | -10/Mines | Learned 4 Materials zone layouts 660 | -10/Mines | Discovered new exit (range 12) 771 | -10/Mines | Assembled infested the area 843 | -10/Mines | Entered Materials 843 | -9/Materials | Evolved 2 slots: Utility x2 844 | -9/Materials | Identified exit to Mines 1325 | -9/Materials | Entered Mines 1457 | -9/Mines | Learned Materials emergency access door positions 1472 | -9/Mines | Learned 2 Materials zone layouts 1608 | -9/Mines | Received a Mining Laser from a helpful Derelict 1681 | -9/Mines | Discovered new exit (range 15) 1696 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1937 | -9/Mines | Discovered new exit (range 5) 2031 | -9/Mines | Entered Materials 2031 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2197 | -8/Materials | Lost 3 parts (2p1w) 2309 | -8/Materials | Discovered new exit (range 3) 2414 | -8/Materials | Entered Factory 2414 | -7/Factory | Evolved 2 slots: Utility x2 2643 | -7/Factory | Lost 3 parts (2n1w) 3313 | -7/Factory | Build established: Scavenger-Mutant 3416 | -7/Factory | Discovered new exit (range 5) 3868 | -7/Factory | Build established: Mutant 4294 | -7/Factory | Discovered new exit (range 8) 4356 | -7/Factory | Identified exit to Factory 4660 | -7/Factory | Discovered new exit (range 6) 4668 | -7/Factory | Identified exit to Lower Caves 4670 | -7/Factory | Entered Lower Caves 5055 | -7/Lower Caves | Discovered new exit (range 6) 5063 | -7/Lower Caves | Identified exit to Lower Caves 5065 | -7/Lower Caves | Entered another Lower Caves area 5070 | -7/Lower Caves | Encountered a Warlord checkpoint 5801 | -7/Lower Caves | Discovered new exit (range 14) 5820 | -7/Lower Caves | Identified exit to Data Miner 5821 | -7/Lower Caves | Entered Data Miner 5821 | -7/Data Miner | Discovered new exit (range 6) 5828 | -7/Data Miner | Identified exit to Proximity Caves 5842 | -7/Data Miner | Met Data Miner 5906 | -7/Data Miner | Received God Mode back door access code from Data Miner 5945 | -7/Data Miner | Entered Proximity Caves 5971 | -6/Proximity Caves | Escorted by Enhanced Grunt 5971 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5998 | -6/Proximity Caves | Core integrity fell below 50% 6028 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 6292 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06218_ The unstable cave ceiling collapses. 06220_ Slug penetrates H-66 Slayer. 06220_ H-66 Slayer suffers critical hit. 06220_ Destroyed Gauss Rifle. 06220_ Destroyed Phase Shifter. 06223_ Slug penetrates H-66 Slayer. 06223_ Penetrated by Slug. 06225_ The unstable cave ceiling collapses. 06226_ Slug penetrates H-66 Slayer. 06226_ Destroyed Targeting Computer. 06226_ H-66 Slayer destroyed. 06236_ The unstable cave ceiling collapses. 06237_ System corrupted: Energy discharge (-68). 06237_ The unstable cave ceiling collapses. 06240_ Acquired 6 matter. 06249_ The unstable cave ceiling collapses. 06256_ System corrupted: Heat flow error (+150). 06256_ Acquired 66 matter. 06261_ Acquired Imp. Deuterium Engine. 06262_ Acquired 43 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????# ######????????????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????# ??????????????????????????? | | ????????????????## #???????????????????????????? | | ???????????????## #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???#######????## ##???????????????????????????? | | ???#"""""#???## #???????????????????????????? | | ???#"" ""##### #???????????????????????????? | | ???#"" ""## ##??????????????????????????? | | ##??#" "## ####???????????????????????? | | ####" # " #####???????????? ?????? | | "" "" / "%" #?????????? ?????? | | %%%##### ##??????##; ?????? | | % !! ##???## ##????? "?????? | | % ##????# ###### " ????? | | ##???# ### [% "#????? | | # ## ##??###?# = ????? | | #### ### #??# ###### ????? | | ##### #??## @ #????????? "??????? | | ## ## ## ## #???????????????????? | | # ## ####? ##???????????????????? | | # ### ###???#?????#????????????????????? | | ###??#####????????????????????????????????? | | ##????????????????????????????????????????? | | #????????????????????????????????????????? | | ## #??????????????????????????????????? | | #??????????????????????????????????? | | ## ??????????????????????????????? | | #### ?????????????????????????????? | | ???### #####??????????????????????????????? | | ?????## ###??????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????? #????????????????????????????????????? | | ???????? #???????????????????????????????????? | | ????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 42 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositePhasingMeganuke Manual? 0 Play Time 00:41:31 Cumulative 41.5 hours Start 2021.04.19 @ 04:42:02 End 2021.04.19 @ 05:20:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 74 Adventurer 4 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 61 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af097612-17cd-4cd4-b2c2-e8acb628dc67