Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 23:36:00 Player: lvl5hm Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (150) 750 Value Destroyed (5886) 5886 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2150) 2150 TOTAL SCORE: 12846 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 74 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 635/1100 System Corruption 3% Temperature Cool (12) Movement Walking (180) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (6) ------ Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (20) --- Reinforced Deuterium Engine Zionite Light DM Reactor Titanium Leg Experimental Heat Sink Zionite Biocell (600) Experimental Reaction Control System Improved Shield Generator Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Heavy Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Zionite Light DM Reactor Titanium Leg Experimental Heat Sink Experimental Reaction Control System Improved Shield Generator GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Precision Shock Rifle Zionite Laser-M EM Pulse Cannon Cooled Particle Cannon Heavy Rocket Launcher [Rating: 115] Favorites ----------- Power Meta Core Engine Subdweller Power Source Power Core Meta Core Reactor Assembled Flux Generator Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 4 2 . . . . . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 3 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 152 | 8 3 25 40 29 9 . 11 26 1 Power 14 | 2 . 3 2 2 1 . 2 2 . Engine 10 | 2 . 3 1 1 1 . 2 . . Core 2 | . . . 1 1 . . . . . Reactor 2 | . . . . . . . . 2 . Propulsion 31 | 2 . 2 15 4 3 . 1 3 1 Treads 7 | 2 . 1 4 . . . . . . Leg 21 | . . . 11 3 3 . 1 2 1 Wheel 2 | . . 1 . 1 . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 53 | 2 1 5 12 9 4 . 4 16 . Device 23 | 1 . 4 4 5 1 . 3 5 . Storage 5 | 1 1 . 1 . . . . 2 . Processor 2 | . . . 1 1 . . . . . Hackware 2 | . . . 1 . . . 1 . . Protection 21 | . . 1 5 3 3 . . 9 . Artifact . | . . . . . . . . . . Weapon 54 | 2 2 15 11 14 1 . 4 5 . Energy Gun 17 | 2 . 6 4 2 . . 1 2 . Energy Cannon 9 | . . 1 . 7 . . . 1 . Ballistic Gun 8 | . 1 3 3 1 . . . . . Ballistic Cannon 5 | . . 2 3 . . . . . . Launcher 5 | . 1 . . 1 1 . 1 1 . Special Weapon 3 | . . 1 . 1 . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 6 | . . 2 1 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 3 . . 2 14 . Corrupted Parts 9 | . . . . . 3 . 5 1 . System Corruption 42 | . . . . . 22 . 19 1 . Parts Lost 28 | . . 2 13 1 2 . . 7 3 Power 1 | . . . 1 . . . . . . Propulsion 8 | . . 1 4 1 . . . 1 1 Utility 13 | . . 1 3 . 1 . . 6 2 Weapon 6 | . . . 5 . 1 . . . . Highest Loss Streak 7 | . . 1 7 1 1 . . 7 2 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 1 7 12 13 19 18 19 18 15 15 Power 1 | . 1 1 . 1 1 2 1 1 2 Propulsion 2 | . . . 2 4 2 2 2 1 1 Utility 5 | . 2 1 4 4 5 7 6 7 10 Weapon 6 | . 2 8 3 8 7 6 7 5 2 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 1 4 4 4 2 . 1 1 7 Power 2 | . . 1 . . 1 . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 9 | . . . 1 1 . . . 1 6 Weapon 11 | . 1 3 3 3 . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 100 92 86 81 87 87 82 80 81 Engine 7 | . 14 14 7 6 6 6 6 . . Core 2 | . . . . 5 6 6 6 3 . Reactor 1 | . . . . . . . . 5 7 Treads 5 | . 28 19 2 . . . . . . Leg 14 | . . . 21 13 20 25 25 22 22 Wheel 1 | . . 4 . 5 . . . . . Device 13 | . 14 11 7 17 17 12 11 12 18 Storage 8 | . 14 11 6 6 6 6 6 9 15 Processor 3 | . . . 6 5 6 6 6 3 . Protection 6 | . . 2 10 6 12 12 11 6 2 Energy Gun 2 | . 19 3 . 1 . . . . . Energy Cannon 7 | . . 9 1 9 8 10 . 11 14 Ballistic Gun 1 | . 8 1 7 . . . . . . Ballistic Cannon 1 | . . 1 5 . . . . . . Slashing Weapon 3 | . . 11 1 1 2 . 5 1 . Peak Build Rating 115 | 7 7 17 41 63 71 72 77 115 115 Average Rating 54 | 5 6 13 32 57 64 70 70 91 111 On Entrance 45 | . 7 7 17 41 61 69 72 77 106 Avg Prop Armor Cover (%) 7 | . . 2 22 6 3 . . 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 132 | 15 31 38 76 105 114 97 98 132 132 Greatest Support 85 | 40 40 40 69 51 67 67 70 85 84 Greatest Overweight (x) 14 | . . 1 6 8 2 1 1 14 2 Average Overweight (x) 1 | . . . . 6 1 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 6 12 13 15 20 20 20 20 20 20 Most Carried 20 | 3 9 15 20 20 20 20 20 20 20 Average Carried 16 | 1 7 12 13 19 19 20 19 17 20 Final Capacity 20 | 8 15 5 20 20 20 20 20 20 20 Final Carried 20 | 3 9 5 20 19 20 20 20 20 20 Class Distribution -------------------- 61% | Mutant 15% | Golem 11% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Matter Collected 5016 | 280 76 611 1322 794 625 95 172 958 83 Remotely . | . . . . . . . . . . Salvage Created 6865 | 168 214 648 1734 1523 583 72 . 1237 686 Parts 332 | 11 17 55 91 58 44 1 . 18 37 Haulers Intercepted 4 | . 1 . 3 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 72 | . . 12 . . 19 3 3 . 35 Prevented 26 | . . . . . 24 2 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 169 | . 5 14 35 25 18 3 . 58 11 Melee 5 | . . . 5 . . . . . . Guns 34 | . 5 7 22 . . . . . . Cannons 56 | . . 3 8 20 3 2 . 9 11 AOE 60 | . . 3 . 4 11 1 . 41 . Classes Destroyed 21 | 2 5 2 4 3 1 . . 4 . Worker 5 | . 1 . 3 1 . . . . . Builder 1 | . . . 1 . . . . . . Tunneler 5 | 4 . . . 1 . . . . . Hauler 4 | . 1 . 3 . . . . . . Recycler 9 | 1 . . 4 4 . . . . . Operator 1 | . . . 1 . . . . . . Turret 2 | . . 2 . . . . . . . Watcher 2 | . 1 . . 1 . . . . . Swarmer 31 | . 3 4 8 5 11 . . . . Grunt 39 | . 2 1 19 10 1 3 . . 3 Duelist 2 | . . . . 1 . . . . 1 Sentry 10 | . . . 7 2 . . . . 1 Specialist 4 | . . . 1 . 3 . . . . Hunter 7 | . . . . 1 1 . . . 5 Programmer 7 | . . . . 6 1 . . . . Behemoth 2 | . . . . . 1 . . . 1 Subdweller 9 | . . 9 . . . . . . . Z-Light 6 | . . . . . . . . 6 . Assembler 2 | . . . . . . . . 2 . Assembled 44 | . . . . . . . . 44 . Golem 8 | . . . . . . . . 8 . Best Kill Streak 44 | 5 3 4 5 7 4 3 . 44 3 Combat Bots Only 42 | . 3 4 4 4 4 3 . 42 3 Max Kills in Single Turn 19 | 1 1 3 2 4 4 1 . 19 2 Gunslinging . | . . . . . . . . . . Exploded 19 | . . 3 . 2 4 1 . 19 . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Hostile Shots Fired 987 | . 31 76 246 263 91 7 . 150 123 Missed 286 | . 9 24 62 84 27 2 . 44 34 Hits 701 | . 22 52 184 179 64 5 . 106 89 Melee 15 | . . . . 3 . . . 10 2 Projectile 686 | . 22 52 184 176 64 5 . 96 87 AOE 1 | . . . 1 . . . . . . Critical Strikes 17 | . 1 1 8 4 1 . . 2 . Actively Blocked 1 | . . . . . . . . 1 . Part Disruptions 7 | . . . . 1 3 . . 3 . Actively Blocked 1 | . . . . . . . . 1 . Damage Taken 10120 | . 208 754 2655 1771 685 63 . 2341 1643 Core 1431 | . 31 208 480 139 67 15 . 344 147 Absorbed by Shields 1137 | . . . 148 697 197 23 . 72 . Redirected to Shielding 260 | . . . 40 . . 9 . 211 . Ignored by Resistances 254 | . . . 36 . 218 . . . . Regen/Repaired (Parts) 356 | . . . . 356 . . . . . Core Remaining (%) 38 | 100 . 4 12 . . . . . . Volleys Fired 453 | 9 29 60 106 85 45 6 . 68 45 Largest 3 | 2 2 2 2 2 2 2 . 3 2 Hottest 201 | 100 100 140 100 132 132 129 . 201 50 Shots Fired 835 | 18 55 87 207 159 72 8 2 136 91 Gun 268 | 18 52 48 131 12 . . . 7 . Cannon 509 | . . 25 75 145 62 4 1 106 91 Launcher 51 | . 3 7 1 2 10 4 1 23 . Special 7 | . . 7 . . . . . . . Kinetic 230 | . 12 19 194 5 . . . . . Thermal 379 | 18 40 57 3 96 16 3 1 54 91 Explosive 51 | . 3 7 1 2 10 4 1 23 . Electromagnetic 175 | . . 4 9 56 46 1 . 59 . Robot Hit Streak 24 | 4 8 21 10 11 15 6 . 24 18 Robot Miss Streak 5 | 3 2 3 5 2 4 1 . 3 2 Penetration Max 1 | . . . 1 . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 542 | 10 36 59 150 101 43 4 . 84 55 Core Hits 347 | 6 11 31 70 44 27 7 . 132 19 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . Critical Strikes 15 | 1 3 2 4 3 1 . . 1 . Burn 5 | 1 3 1 . . . . . . . Meltdown 1 | . . 1 . . . . . . . Destroy 2 | . . . 1 1 . . . . . Blast 3 | . . . 3 . . . . . . Corrupt 4 | . . . . 2 1 . . 1 . Melee Attacks 93 | . . 33 35 13 7 . . 5 . Impact . | . . . . . . . . . . Slashing 93 | . . 33 35 13 7 . . 5 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20700 | 125 463 1872 3878 3560 1981 517 . 5644 2660 Guns 3564 | 125 460 626 2123 150 . . . 80 . Cannons 10016 | . . 327 1239 2807 920 115 . 1948 2660 Explosions 5993 | . 3 279 29 603 1061 402 . 3616 . Melee 1122 | . . 640 482 . . . . . . Ramming 5 | . . . 5 . . . . . . Kinetic 3597 | . 91 207 3211 88 . . . . . Thermal 7259 | 125 369 716 30 2026 234 115 . 984 2660 Explosive 5643 | . 3 279 29 316 1061 402 . 3553 . Electromagnetic 3074 | . . 30 121 1130 686 . . 1107 . Impact . | . . . . . . . . . . Slashing 1122 | . . 640 482 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 30 | . 1 1 3 5 30 30 30 3 3 Average Corruption 5 | . 1 1 2 3 14 30 3 2 3 Corruption Purged 1 | . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 248 | . . 10 10 28 71 25 26 45 33 Message Errors 54 | . . 2 . 8 13 5 7 12 7 Matter Fused 73 | . . 5 3 8 28 8 9 5 7 Heat Flow Errors 20 | . . . 2 1 4 2 3 4 4 Energy Discharges 34 | . . 1 2 5 6 3 3 11 3 Parts Rejected 7 | . . . 2 . 2 1 . 1 1 Parts Fused 3 | . . . . . . 1 . 2 . Data Loss (minor) 30 | . . 1 1 3 9 2 2 6 6 Data Loss (major) 8 | . . . . . 3 1 . 2 2 Misfires 8 | . . 1 . 2 . 1 2 1 1 Alerts 5 | . . . . 1 2 . . . 2 Weapon Failures 6 | . . . . . 4 1 . 1 . Overload Shots 11 | . . . . 2 6 3 . . . Overflow Damage 609 | . . 26 56 191 82 . . 127 127 Projectiles 291 | . . . 23 96 13 . . 32 127 Explosions 259 | . . . . 95 69 . . 95 . Melee 59 | . . 26 33 . . . . . . Knockbacks 6 | . . . 6 . . . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 172 | . . 30 2 . . . . 140 . Shots 4 | . . 1 . . . . . 3 . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 378 | 156 234 78 263 242 257 281 227 378 197 Average Temperature 73 | 73 64 38 58 67 79 118 66 73 46 Received Heat Transfer 2130 | . 54 225 819 316 60 30 . 413 213 Effects 4 | . . . 2 . 1 1 . . . Energy Bleed 2 | . . . . . 1 1 . . . Interference 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 14 | . . . 1 1 4 . . 8 . Combat Hostiles 13 | . . . . 1 4 . . 8 . Parts Fried 21 | . . . 2 10 9 . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted 2 | . 1 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 18 | 2 2 5 . 6 1 . . . 2 Heat Transferred 7965 | 444 1295 1140 37 2309 259 100 . 982 1399 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Maximum Alert Level 2 | . . . 1 2 . . . . . Low Security (%) 64 | 100 100 . 38 70 . . . . . Level 1 24 | . . . 61 7 . . . . . Level 2 10 | . . . . 21 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 619 | 10 70 . 393 619 . . . . . Initial 174 | . . . 118 174 . . . . . Average 156 | 1 8 . 200 172 . . . . . Influence Increases 3517 | 25 188 300 1307 942 415 70 . . 270 Destroy 0b10 Robot/C 2080 | . 100 140 700 500 360 60 . . 220 Destroy 0b10 Robot/NC 135 | 25 15 . 60 35 . . . . . Destroy Leader 432 | . 34 10 156 132 40 10 . . 50 Successful Hack 56 | . 5 . 31 20 . . . . . Disable Machine 180 | . . . 60 120 . . . . . Destroy Structure 109 | . 19 . 45 45 . . . . . Partial Spotted 30 | . . . 15 15 . . . . . Lose Combat Pursuer 495 | . 15 150 240 75 15 . . . . Influence Decreases 3490 | 25 188 71 1152 714 845 220 32 . 243 Entered New Map 616 | . . . 111 210 227 36 32 . . Time Decay 2421 | 25 188 61 648 494 598 184 . . 223 Lost Part 190 | . . 10 130 10 20 . . . 20 Purge Threat 263 | . . . 263 . . . . . . Squads Dispatched 23 | . 2 . 7 13 . . . . 1 Investigation 5 | . 2 . . 3 . . . . . Extermination 5 | . . . . 5 . . . . . Reinforcement 9 | . . . 7 2 . . . . . Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Distress Signals 13 | . . . 11 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 237 | . 11 18 78 33 16 3 1 59 18 Peak Tracking Total 40 | . 4 4 11 6 4 3 1 40 9 Tactical Retreats 21 | . 1 4 8 4 1 . . 3 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Traps Triggered 10 | . 3 1 3 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Machines Disabled 21 | . . 3 4 8 1 . 3 2 . Max in Single Turn 4 | . . 1 1 4 1 . 1 1 . Garrison Access 3 | . . . 1 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Machines Accessed 25 | . 2 2 7 12 1 . 1 . . Terminals 13 | . 2 . 5 5 1 . . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations 2 | . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 4 | . . . 1 3 . . . . . Total Hacks 60 | . 9 5 20 22 1 . 3 . . Successful 32 | . 3 5 9 11 1 . 3 . . Failed 28 | . 6 . 11 11 . . . . . Catastrophic 7 | . 1 . 1 5 . . . . . Database Lockouts . | . . . . . . . . . . Manual 20 | . 7 . 7 5 . . 1 . . Terminals 31 | . 9 . 14 7 1 . . . . Fabricators 5 | . . . . 5 . . . . . Repair Stations 5 | . . . 2 3 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 9 | . . . 4 5 . . . . . Terminal Hacks 19 | . 2 5 6 2 1 . 3 . . Record 5 | . . 4 . . 1 . . . . Part Schematic 4 | . . . . 1 . . 3 . . Robot Analysis 2 | . 1 . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Unreport Threat 3 | . . . 3 . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . Load Schematic 2 | . . . . 2 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 3 | . . . 1 2 . . . . . Scan Component 2 | . . . 1 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Retrieve Study 2 | . . . . 2 . . . . . Garrison Access Hacks 3 | . . . 1 2 . . . . . Seal Access 3 | . . . 1 2 . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . Terminals 2 | . 1 . 1 . . . . . . Botnet 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . 7 5 1 . . . . Full Trace Events 3 | . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . . 3 . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 62 | . . . . 62 . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 22 | . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Programmers 3 | . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Total Allies 2 | . . . . . . . 2 . . Largest Group 2 | . . . . . . . 2 2 . Highest-Rated Group 192 | . . . . . . . 192 192 . Highest-Rated Ally 96 | . . . . . . . 96 96 . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . . . . . . 29 . Total Damage 1127 | . . . . . . . . 1127 . Kills 8 | . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Active Infowar (turns) 12332 | 38 971 3112 1408 2578 1835 413 1950 27 . Optics 1408 | . . . 1408 . . . . . . Sensors 6803 | . . . . 2578 1835 413 1950 27 . Terrain 693 | . . 693 . . . . . . . Seismic 3428 | 38 971 2419 . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 10 | . . 2 . . 2 1 3 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Turns Passed 20370 | 116 971 4439 2366 3352 1918 416 1968 3058 1766 Spaces Moved 8697 | 48 504 1710 975 1481 706 210 988 1251 824 Core 148 | 1 . . 144 . . . . 3 . Treads 2265 | 47 504 1603 111 . . . . . . Legs 4870 | . . . 708 186 706 210 988 1248 824 Wheels 1414 | . . 107 12 1295 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 50 165 190 190 187 120 180 Average Speed 189 | 157 160 197 179 193 210 190 187 182 190 Slowest Speed 750 | 160 160 240 350 270 270 190 190 750 235 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 4 68 87 75 35 69 38 80 84 94 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . . . 1 . . 1 Known Exits Taken 5 | . . 1 . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . . 1 . Scrap Searched 19 | . . 12 . . 4 . 2 . 1 Spaces Dug 73 | . . 5 12 16 24 . . . 16 Terrain Destroyed 423 | . 24 33 40 53 131 33 14 64 31 Melee 34 | . . 5 10 13 6 . . . . Projectile 102 | . . 9 28 9 7 . 1 17 31 AOE 287 | . 24 19 2 31 118 33 13 47 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Total 11575 | 66 614 2629 1340 1779 1045 218 1053 1897 934 Wait 1757 | . 67 749 117 94 239 . 3 429 59 Move 8688 | 47 503 1709 974 1480 705 209 987 1250 824 Hop . | . . . . . . . . . . Pick Up 102 | 2 8 12 29 15 8 . 6 22 . Fast Attach 82 | 7 . 6 26 11 5 1 8 17 1 Attach 39 | . 1 3 8 9 5 . 2 11 . Detach 41 | . . 4 2 8 3 . 2 18 4 Swap 144 | 1 3 34 17 37 19 2 6 24 1 Drop 133 | . 3 19 25 23 9 . 12 42 . Fire 453 | 9 29 60 106 85 45 6 . 68 45 Melee 93 | . . 33 35 13 7 . . 5 . Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 11 | . . . . . . . . 11 . Trap . | . . . . . . . . . . Miscellaneous 31 | . . . . 4 . . 27 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 14) 846 | -10/Materials | Discovered new exit (range 10) 1072 | -10/Materials | Discovered new exit (range 8) 1088 | -10/Materials | Entered Subcaves 1089 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1258 | -10/Subcaves | Disturbed a concealed Subdweller 1874 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1881 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2285 | -10/Subcaves | Discovered new exit (range 12) 2568 | -10/Subcaves | Learned location of Zion (-7) 2568 | -10/Subcaves | Met a Zionite searching for "candidates" 2585 | -10/Subcaves | Learned Materials stockpile data 2734 | -10/Subcaves | Core integrity fell below 50% 3766 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3786 | -10/Subcaves | Ambushed by Subdweller buried in earth 4339 | -10/Subcaves | Core integrity fell below 20% 4340 | -10/Subcaves | Discovered new exit (range 15) 4498 | -10/Subcaves | Visited Clippyterm 4505 | -10/Subcaves | Identified exit to Materials 4505 | -10/Subcaves | Learned Factory fabricator intel 4933 | -10/Subcaves | Build established: Subdweller-Mutant 5134 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5301 | -10/Subcaves | Visited 4L-MR0's lab 5319 | -10/Subcaves | Learned location of Storage (-9) 5341 | -10/Subcaves | Found Meta Core 5527 | -10/Subcaves | Entered Materials 5527 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5915 | -8/Materials | Lost 7 parts (1p1n1u4w) 5993 | -8/Materials | Core integrity fell below 50% 6069 | -8/Materials | Build established: Mutant 6399 | -8/Materials | Discovered new exit (range 17) 7232 | -8/Materials | Core integrity fell below 20% 7893 | -8/Materials | Entered Factory 7893 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7894 | -7/Factory | Loaded intel: 6 fabricator locations 8246 | -7/Factory | Discovered new exit (range 8) 8266 | -7/Factory | Identified exit to Factory 8303 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 9057 | -7/Factory | Identified exit to Lower Caves 10018 | -7/Factory | Repaired Hrd. Heavy Armor Plating 10512 | -7/Factory | Garrison activated, responded to threat 10986 | -7/Factory | Fabricated Plasma Cutter (x2) 11245 | -7/Factory | Entered Lower Caves 11278 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11666 | -7/Lower Caves | Identified exit to Lower Caves 11923 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 12301 | -7/Lower Caves | Learned 8 Factory zone layouts 12464 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 12476 | -7/Lower Caves | System corruption reached 10% 12490 | -7/Lower Caves | System corruption reached 30% 12877 | -7/Lower Caves | Spotted B-75 Beast 12969 | -7/Lower Caves | Destroyed B-75 Beast 13163 | -7/Lower Caves | Entered another Lower Caves area 13554 | -7/Lower Caves | Learned location of Extension (-4) 13556 | -7/Lower Caves | Discovered new exit (range 12) 13577 | -7/Lower Caves | Identified exit to Zion 13579 | -7/Lower Caves | Entered Zion 13690 | -7/Zion | System corruption cleaned by Quarantine Array 13729 | -7/Zion | System corruption cleaned by Quarantine Array 13755 | -7/Zion | System corruption cleaned by Quarantine Array 13779 | -7/Zion | System corruption cleaned by Quarantine Array 14008 | -7/Zion | Build established: Scavenger-Mutant 14126 | -7/Zion | Found Prototype Device 14126 | -7/Zion | Identified Bomb Factory No. 2 14398 | -7/Zion | Learned Factory stockpile data 14905 | -7/Zion | Given A8's code to call for help 15002 | -7/Zion | Given the Hacking Drone Bay 15007 | -7/Zion | Found Prototype Device 15208 | -7/Zion | Discovered new exit (range 3) 15208 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15514 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15517 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15546 | -7/Zion | Identified exit to Deep Caves 15547 | -7/Zion | Entered Deep Caves 15547 | -7/Deep Caves | Accompanied by 2 allies 15772 | -7/Deep Caves | Z-Facility disabled 15782 | -7/Deep Caves | Attacked by Z-Imprinter 15797 | -7/Deep Caves | Allies destroyed Z-Imprinter 16042 | -7/Deep Caves | Build established: Scavenger-Tank 16114 | -7/Deep Caves | Found Prototype Protection 16114 | -7/Deep Caves | Identified Zio. Heavy Carapace 16119 | -7/Deep Caves | Found Zio. Heavy Carapace 16174 | -7/Deep Caves | Found Prototype Protection 16174 | -7/Deep Caves | Identified Zio. Weapon Casing 16195 | -7/Deep Caves | Found Zio. Heavy Carapace 16537 | -7/Deep Caves | Spotted AG-39479 16568 | -7/Deep Caves | Destroyed AG-39479 16738 | -7/Deep Caves | Spotted AG-80168 16744 | -7/Deep Caves | Core integrity fell below 50% 16819 | -7/Deep Caves | Exposed GOLEM chamber 16820 | -7/Deep Caves | Triggered Deep Caves wall 16822 | -7/Deep Caves | Destroyed AG-80168 16839 | -7/Deep Caves | Destroyed AS-38360 16848 | -7/Deep Caves | Spotted AS-91644 16854 | -7/Deep Caves | Destroyed AS-91644 16900 | -7/Deep Caves | Lost 7 parts (1n6u) 16929 | -7/Deep Caves | Destroyed 42 combat bots 16944 | -7/Deep Caves | Found GOLEM Unit 16966 | -7/Deep Caves | Found Prototype Slashing Weapon 16966 | -7/Deep Caves | Identified Longsword +1 17137 | -7/Deep Caves | Found GOLEM Unit 17178 | -7/Deep Caves | Found GOLEM Unit 17182 | -7/Deep Caves | Found GOLEM Unit 17186 | -7/Deep Caves | Found GOLEM Unit 17338 | -7/Deep Caves | Found GOLEM Unit 17485 | -7/Deep Caves | Build established: Golem 17756 | -7/Deep Caves | Discovered new exit (range 6) 17855 | -7/Deep Caves | Core integrity fell below 20% 18262 | -7/Deep Caves | Identified Hacking Drone Bay 18500 | -7/Deep Caves | Found GOLEM Unit 18605 | -7/Deep Caves | Entered Proximity Caves 18681 | -6/Proximity Caves | Learned Factory emergency access door positions 18704 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19061 | -6/Proximity Caves | Spotted B-75 Beast 19139 | -6/Proximity Caves | Destroyed B-75 Beast 20302 | -6/Proximity Caves | Discovered exit to Factory (range 14) 20348 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 20371 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 20348_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 20350_ Penetrated by Slug. 20352_ Y-64 Sentinel: "REQUESTING BACKUP." 20352_ C-45 Heavy ARC bursts open, deploying its payload. 20352_ G-67 Veteran unfolds itself. 20352_ L-41 Fighter unfolds itself. 20352_ B-48 Gladiator unfolds itself. 20352_ I-36 Angel unfolds itself. 20353_ Slug penetrates Wall. 20356_ Flexi-carbon Leg destroyed. 20360_ Destroyed Microactuators. 20363_ L-41 Fighter destroyed. 20367_ Axe fries itself beyond repair. 20369_ Asb. Nanovents destroyed. 20369_ Destroyed Adv. Heat Sink. 20370_ GOLEM Unit beginning Asb. Nanovents integration. 20371_ Asb. Nanovents integration complete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?#???????????????????????????????????????????? | | #"???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #????????????####??????????????????????????? | | #??????????### ??????????????????????????? | | #?????????? ??????????????????????????? | | ##??###??? ??????????????????????????? | | ##?# ?? ??????????????????????????? | | #?# ### ### #??????????????????????????? | | #?# # "# ###????????????????????????? | | #?# # ?# ?????????????????????????? | | #?# ???# ## #;####?????????????????? | | ### ?????# ## g @ #?????????????????? | | ## #??????# ######g#?????????????????? | | ## #??????# #?###=#?????????????????? | | ### ######## #?# ##????????????????? | | ### ##???????????????? | | ######### % #???????????????? | | ####???????### ####""<" "#??????????????? | | ## ##???####????####??## " #??????????????? | | ?# #??? #???????????# "#?????????????? | | ?## #### #??????????? ###?????????????? | | ### ## #?????????? ####???????????????? | | ## ##????????#####??????????????????? | | ##??????????????????????????????? | | #??????????????????????????????? | | #### #??????????????????????????????? | | #??## ##??????????????????????????????? | | ????## ###????? #????????????????????????? | | ??#### ##?????? #????????????????????????? | | ??# #????? #???????????????????????? | | ??# #???? ????????????????????????? | | ?## #??? #?????????????????????????? | | ## ##?? #??????????????????????????? | | # ### #???????????????????????????? | | " #???????????????????????????? | | ### ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 30 Power Shielding 66 Weapon Shielding 100 Evasion (%) 69 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -7/Factory | Hacked Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -7/Factory Repaired ---------- Hrd. Heavy Armor Plating | 40% | -7/Factory Studied --------- Imp. EM Pulse Cannon | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridCommBlade Manual? 0 Play Time 02:06:47 Cumulative 292.0 hours Start 2025.12.14 @ 21:14:01 End 2025.12.14 @ 23:36:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 13 Types 7/1/2/1/0/0/0/1/0/1 Lore% 72 Gallery% 76 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2203ee17-2196-407e-bc9b-ccc123a8c546