Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.23 @ 12:01:18 Player: Loumardes Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (177) 885 Value Destroyed (7284) 7284 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (992) 992 TOTAL SCORE: 16921 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 397 Entered DSFs 500 Met Zhirov 300 Friendly Fire -224 Cogmind --------- Core Integrity 0/1300 Matter 244/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Advanced Shield Generator Authchip [Armor] Linear Accelerator Peak State ------------ > --- POWER ------------ Compact Particle Reactor Antimatter-Fusion Reactor > --- PROPULSION ------- Medium Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter 0b10 Decoder Chip [Looter] Recoil Nullifier Improved Kinecellerator Improved Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Quantum Rifle Linear Accelerator Linear Accelerator Ballistic Driver Construct/C > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Long-range Sensor Array Improved Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Improved Thermal Shield Authchip [Armor] Improved System Restoration Module Mass Driver Mass Driver Dirty Datajack Advanced Remote Datajack Improved Plasma Cutter [Rating: 151] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Constructs Energy Gun Advanced Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Constructs Launcher Improved Proton Missile Launcher Special Weapon Enhanced Flamer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 8 . 2 . . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . Utility 9 | . . . . . 4 . 1 . . . 2 . . . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 242 | 6 13 1 15 16 13 8 45 18 . 7 23 11 16 8 7 35 Power 28 | 1 2 . 2 2 1 . 9 1 . 1 2 . 1 1 1 4 Engine 9 | 1 2 . 2 2 . . 2 . . . . . . . . . Core 11 | . . . . . 1 . 7 1 . 1 1 . . . . . Reactor 8 | . . . . . . . . . . . 1 . 1 1 1 4 Propulsion 44 | 2 3 . 6 3 1 1 7 2 . . 3 . 5 2 . 9 Treads 13 | . . . . 2 1 . 3 2 . . 2 . 1 . . 2 Leg 6 | 2 . . 2 1 . 1 . . . . . . . . . . Wheel 15 | . . . 4 . . . 3 . . . 1 . 4 1 . 2 Hover 7 | . . . . . . . 1 . . . . . . 1 . 5 Flight 3 | . 3 . . . . . . . . . . . . . . . Utility 108 | . 4 . 2 6 6 5 22 10 . 2 17 8 8 4 4 10 Device 76 | . 3 . 1 2 4 3 13 9 . 2 13 8 5 2 3 8 Storage 4 | . . . . 1 . . 1 . . . . . 1 1 . . Processor 8 | . 1 . . . 1 1 3 . . . 1 . . . . 1 Hackware 2 | . . . . . . . . . . . 1 . . . . 1 Protection 18 | . . . 1 3 1 1 5 1 . . 2 . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 62 | 3 4 1 5 5 5 2 7 5 . 4 1 3 2 1 2 12 Energy Gun 14 | 1 2 . . 1 . . 2 . . 2 1 . 1 . 1 3 Energy Cannon 7 | . . . . 1 2 . 4 . . . . . . . . . Ballistic Gun 15 | 2 . . 2 1 . 1 . 2 . 1 . 1 . 1 1 3 Ballistic Cannon 14 | . 2 . 3 . 1 1 . 1 . . . 1 . . . 5 Launcher 3 | . . . . . 2 . 1 . . . . . . . . . Special Weapon 6 | . . 1 . 1 . . . 2 . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . . 1 1 . . . Unidentified Prototypes 15 | . 1 . . 1 . . 5 . . . 2 . . 5 . 1 Parts Lost 62 | . . . 2 4 . . 11 2 1 2 4 1 2 . 6 27 Power 9 | . . . . 1 . . 2 . . 1 1 . . . 1 3 Propulsion 18 | . . . 1 . . . 3 . . . 1 1 . . 3 9 Utility 21 | . . . . 1 . . 4 . . 1 2 . 1 . 2 10 Weapon 14 | . . . 1 2 . . 2 2 1 . . . 1 . . 5 Highest Loss Streak 19 | . . . 2 2 . . 4 1 1 2 4 1 1 . 6 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 100 84 92 84 86 79 80 86 84 76 72 71 73 67 78 Engine 3 | . 14 14 14 12 6 . 2 . . . . . . . . . Core 5 | . . . . . 5 10 5 8 11 10 9 10 5 5 2 . Reactor 1 | . . . . . . . . . . . . . . 5 5 7 Treads 9 | . . . . 19 12 5 2 14 17 17 12 9 5 5 2 1 Leg 3 | . 1 . 19 7 5 9 5 . . . . . . . . . Wheel 2 | . . . 6 . . . 6 . . . 1 . 2 10 7 2 Device 17 | . 11 14 . 5 22 20 23 20 23 20 18 20 21 19 21 23 Storage 3 | . . . . 4 . . 2 5 5 5 5 5 7 5 5 3 Processor 3 | . 10 14 . . 5 5 . 5 5 5 5 5 5 5 5 8 Protection 5 | . . . 13 12 . 5 4 1 . . 5 5 6 10 6 1 Energy Gun 5 | . 13 2 . 10 3 3 5 5 3 3 4 4 2 . 2 5 Energy Cannon 3 | . . . . 2 6 10 5 5 5 5 4 . . 5 5 . Ballistic Gun 3 | . 2 . 3 10 2 . . 1 . 1 . 3 5 . 2 3 Ballistic Cannon 6 | . 11 14 24 3 4 8 6 2 5 5 6 6 4 . . 5 Peak Build Rating 151 | 5 11 11 21 36 73 74 100 96 91 96 121 119 113 110 100 151 Average Rating 76 | 3 10 10 19 21 65 67 81 87 89 87 102 115 104 96 94 124 On Entrance 64 | . 5 11 11 21 36 73 66 85 91 85 83 111 113 110 97 92 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 98 | 6 11 9 40 40 48 63 83 73 64 63 94 88 73 69 59 98 Greatest Support 116 | 20 20 10 40 42 42 34 93 116 116 116 116 55 32 24 24 36 Greatest Overweight (x) 8 | . 1 . 2 2 2 3 8 . . . 8 2 5 4 4 6 Average Overweight (x) 1 | . . . . . . 1 3 . . . 1 1 1 2 3 2 Largest Inventory Capacity 15 | 5 5 5 5 8 5 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 5 5 5 5 5 5 5 9 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 5 5 5 8 5 5 15 15 15 15 15 15 15 15 15 15 Average Carried 10 | 1 4 5 4 5 4 4 7 14 15 14 13 14 14 14 13 13 Final Capacity 15 | 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 5 5 4 5 5 5 15 15 15 15 14 15 13 15 13 5 Scrap Engine Consumption 96 | . . . . 15 8 16 27 3 . 2 9 2 4 1 . 9 Constructs Created 12 | . . . . 1 1 2 3 1 . . 2 . . . . 2 Constructs Modified 22 | . . . . 1 1 6 7 2 . . 2 . 2 . . 1 Class Distribution -------------------- 21% | Tank 17% | Scavenger-Skirmisher 11% | Commander-Mutant 10% | Scavenger-Mutant 7% | Skirmisher 6% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Mutant 3% | Gunner 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 6307 | 268 202 . 668 470 . 489 1006 335 6 228 448 349 375 140 132 1191 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6680 | 37 316 . 507 478 . 452 1467 565 . 268 485 206 290 150 140 1319 Parts 284 | 3 24 . 36 15 . 12 50 13 . 20 29 6 17 2 9 48 Haulers Intercepted 4 | . 2 . . . . . 1 . . . 1 . . . . . Recyclers Shooed 8 | . . . . 2 . . 4 . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . 22 . . . . 18 . 18 . 3 15 . 9 . Prevented 1 | . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 146 | 1 6 . 20 7 . 12 30 11 . 13 10 2 6 . 3 25 Guns 57 | 1 5 . 5 . . 2 11 5 . 3 1 2 6 . 3 13 Cannons 82 | . 1 . 15 7 . 10 13 6 . 9 9 . . . . 12 Classes Destroyed 19 | 1 3 . 1 5 . 2 2 1 . 1 . 1 2 . . . Worker 5 | . . . . . . . 2 . . . . . . . . 3 Builder 10 | . . . . . . 1 2 . . . 1 . . . . 6 Tunneler 1 | . . . . 1 . . . . . . . . . . . . Hauler 4 | . 2 . . . . . 1 . . . 1 . . . . . Recycler 5 | . . . . 1 . . 4 . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . Watcher 5 | . 3 . . . . . 2 . . . . . . . . . Swarmer 46 | . 3 . 7 . . 6 3 3 . 10 4 . 4 . 2 4 Grunt 42 | 1 3 . 3 2 . 5 9 6 . . 3 1 . . . 9 Brawler 3 | . . . . 1 . . 1 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . Sentry 9 | . . . . 3 . . 3 . . . 1 . 1 . . 1 Hunter 4 | . . . . . . . 2 . . . . . . . . 2 Programmer 26 | . . . . 1 . . 12 . . 1 2 . . . 1 9 Heavy 1 | . . . . . . 1 . . . . . . . . . . Subdweller 10 | . . . 10 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . 1 . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 3 . 5 3 . 3 7 3 . 5 6 1 4 . 3 8 Combat Bots Only 6 | 1 3 . 5 2 . 3 5 3 . 5 6 1 4 . 3 4 Max Kills in Single Turn 3 | 1 1 . 1 1 . 1 2 1 . 3 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1569 | 2 32 . 108 49 9 76 162 104 10 42 256 114 50 . 111 444 Missed 473 | 1 17 . 31 11 3 18 45 15 3 6 70 31 6 . 35 181 Damage Taken 13963 | 9 201 . 641 608 24 605 1893 1117 187 368 1852 954 384 . 1019 4101 Core 1954 | . 34 . 55 32 . 50 152 95 . 40 84 . 26 . 74 1312 Absorbed by Shields 842 | . . . . 62 8 190 35 . 68 42 437 . . . . . Reduced by Siege Mode 207 | . . . . . . . 44 93 . 28 17 10 4 . 11 . Redirected to Shielding 167 | . . . . . . . 13 . . . . . 7 . 107 40 Ignored by Resistances 6145 | 3 58 . 197 123 10 396 656 401 70 124 1129 603 293 . 689 1393 Regen/Repaired (Parts) 1178 | . 13 . . 40 . 44 477 . . . 335 150 75 . . 44 Core Remaining (%) 78 | 100 . . . 51 . 94 . . . 71 . . . . 77 . Volleys Fired 503 | 2 30 6 53 37 . 33 88 44 . 19 39 32 35 2 12 71 Largest 4 | 2 2 1 2 2 . 4 4 4 . 4 4 2 1 1 2 4 Hottest 308 | 40 75 100 92 120 . 269 264 241 . 308 277 123 130 35 123 277 Shots Fired 1121 | 4 59 6 101 44 . 103 271 94 2 55 77 38 36 2 20 209 Gun 442 | 4 40 . 20 10 . 15 90 52 . 12 17 38 29 2 20 93 Cannon 662 | . 19 . 81 34 . 86 181 42 2 35 60 . 7 . . 115 Launcher 2 | . . . . . . 2 . . . . . . . . . . Special 15 | . . 6 . . . . . . . 8 . . . . . 1 Kinetic 637 | 4 30 . 101 37 . 66 117 33 . 20 42 12 30 2 8 135 Thermal 449 | . 24 6 . . . 35 151 61 2 35 27 26 6 . 12 64 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 34 | . 5 . . 7 . 2 3 . . . 8 . . . . 9 Robot Hit Streak 48 | 4 9 . 13 14 . 48 25 17 . 12 28 20 26 1 9 24 Robot Miss Streak 4 | . 4 . 3 2 . 4 4 3 . 2 1 2 1 1 1 4 Penetration Max 1 | . . . . 1 . 1 1 . . . 1 . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 757 | 4 40 . 68 39 . 73 178 64 . 22 61 17 29 1 14 147 Core Hits 379 | 2 19 . 27 12 . 35 145 24 . 14 22 6 9 2 5 57 Critical Kills 17 | . . . 9 5 . . 1 . . 1 . . . . 1 . Critical Parts Destroyed 12 | . . . 2 10 . . . . . . . . . . . . Critical Strikes 68 | . . . 15 17 . 3 7 1 . 3 1 . . . 2 19 Burn 14 | . . . . . . . 1 1 . 2 1 . . . 1 8 Meltdown 2 | . . . . . . . 1 . . 1 . . . . . . Destroy 33 | . . . 15 17 . . . . . . . . . . 1 . Blast 19 | . . . . . . 3 5 . . . . . . . . 11 Melee Attacks 5 | . . . . 3 . . . . . . . 1 1 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 1 1 . . . Sneak Attacks 3 | . . . . 1 . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21475 | 36 556 . 1304 952 . 2036 4803 1543 . 644 2162 443 911 59 434 5592 Guns 7321 | 36 358 . 326 187 . 221 1507 551 . 148 264 437 555 59 434 2238 Cannons 13914 | . 198 . 978 765 . 1626 3296 992 . 471 1898 . 350 . . 3340 Explosions 189 | . . . . . . 189 . . . . . . . . . . Melee 12 | . . . . . . . . . . . . 6 6 . . . Ramming 15 | . . . . . . . . . . 1 . . . . . 14 Kinetic 12876 | 36 313 . 1304 806 . 1127 1987 276 . 213 1436 268 905 59 227 3919 Thermal 7953 | . 202 . . . . 720 2816 1267 . 430 630 169 . . 207 1512 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 619 | . 41 . . 146 . 189 . . . . 96 . . . . 147 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . 6 6 . . . Highest Corruption 14 | . . . . 3 . . 7 7 7 1 6 6 6 6 9 14 Average Corruption 4 | . . . . 2 . . 4 7 6 1 2 6 6 6 7 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 271 | . . . . 34 . . 18 43 3 13 8 46 34 8 32 32 Message Errors 54 | . . . . 2 . . 2 10 1 3 2 9 13 2 6 4 Matter Fused 74 | . . . . 12 . . 4 10 . 3 3 13 12 2 11 4 Heat Flow Errors 38 | . . . . 6 . . 3 6 . 1 . 8 2 2 5 5 Energy Discharges 31 | . . . . 5 . . 1 2 . 3 2 3 3 1 3 8 Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 . Parts Fused 2 | . . . . . . . . 1 . . . 1 . . . . Data Loss (minor) 23 | . . . . 5 . . 4 4 . 1 . 4 . 1 1 3 Data Loss (major) 15 | . . . . 2 . . 1 1 . . . 2 2 . 4 3 Misfires 14 | . . . . 2 . . 1 4 2 1 1 1 1 . . 1 Alerts 12 | . . . . . . . 1 2 . 1 . 4 1 . 1 2 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 1 3 . . . . . . . 1 Overload Shots 8 | . . . . . . . 8 . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . . Overflow Damage 596 | . 3 . . 5 . . 17 44 . 19 87 . 89 . . 332 Projectiles 596 | . 3 . . 5 . . 17 44 . 19 87 . 89 . . 332 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 103 | . 2 . 8 . . 7 21 . . . 15 . . . . 50 Impact . | . . . . . . . . . . . . . . . . . Kinetic 88 | . 2 . 8 . . 7 21 . . . 12 . . . . 38 Secondary 15 | . . . . . . . . . . . 3 . . . . 12 Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 477 | 6 67 . 3 272 . 411 393 360 9 477 270 268 310 270 47 51 Average Temperature 108 | 6 21 . 2 80 . 211 119 93 6 140 103 86 87 135 40 51 Received Heat Transfer 2545 | 6 57 . 117 259 8 199 374 414 . . 194 78 147 . 9 683 Effects 17 | . . . . . . 7 . 3 . 1 2 2 1 1 . . Shutdowns 3 | . . . . . . 2 . . . 1 . . . . . . Energy Bleed 4 | . . . . . . 2 . . . . . . 1 1 . . Interference 10 | . . . . . . 3 . 3 . . 2 2 . . . . Siege Activations 19 | . . . . . . . 5 3 . 3 3 2 2 . 1 . Total Turns 284 | . . . . . . . 56 93 . 25 56 17 27 . 10 . Longest Duration 59 | . . . . . . . 17 59 . 11 35 11 22 . 10 . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . 5 Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 Robots Melted 8 | . . . . . . 1 6 . . 1 . . . . . . Combat Hostiles 7 | . . . . . . . 6 . . 1 . . . . . . Parts Melted 48 | . . . 1 . . 2 18 5 . 5 1 . . . 2 14 Heat Transferred 14942 | . 450 . . . . 1305 5544 2142 . 893 1050 300 . . 450 2808 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 413 | 20 237 2 . 167 65 265 360 . . . 394 . . . . 413 Initial 161 | . 11 . . 18 50 39 120 . . . 161 . . . . . Average 117 | 6 110 1 . 37 50 100 183 . . . 230 . . . . 144 Maximum Alert Level 2 | . 1 . . . . 1 1 . . . 1 . . . . 2 Low Security (%) 79 | 100 96 100 . 100 100 93 49 . . . 56 . . . . 79 Level 1 20 | . 3 . . . . 6 50 . . . 43 . . . . 19 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Squads Dispatched 17 | . . . . . . 1 6 . . . 5 . . . . 5 Investigation 2 | . . . . . . . . . . . . . . . . 2 Extermination 7 | . . . . . . . 4 . . . 1 . . . . 2 Reinforcement 8 | . . . . . . 1 2 . . . 4 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 6 | . . . . 2 . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 268 | 1 10 . 30 15 1 16 39 18 2 13 29 13 6 . 8 67 Peak Tracking Total 22 | 1 3 . 6 4 1 5 5 10 2 5 15 7 4 . 6 22 Tactical Retreats 32 | . . . 4 2 . 1 4 4 . . 4 1 . . 3 9 Traps | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . . . . . . 4 4 . 1 . . . . . . 2 Indirectly 3 | . . . . . . 3 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . Triggered 3 | . . . . . . . . 2 . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 9 | . . . 2 1 . . 4 1 . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 46 | . 8 . 1 11 2 . 8 1 . . 1 . . 9 . 5 Terminals 21 | . 7 . . 6 1 . 3 . . . 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . Recycling Units 8 | . . . . 3 1 . 3 . . . . . . . . 1 Scanalyzers 2 | . . . . . . . 1 . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 163 | . 27 . 4 51 4 . 15 1 . . 2 . . 48 . 11 Successful 127 | . 16 . 4 41 3 . 7 1 . . 1 . . 48 . 6 Failed 36 | . 11 . . 10 1 . 8 . . . 1 . . . . 5 Catastrophic 8 | . . . . 4 . . 4 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . 2 . . . . . 3 . . . . . . . . . Terminals 56 | . 25 . . 17 2 . 6 . . . 2 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . . 2 . . . . . . . . . Recycling Units 18 | . . . . 8 2 . 5 . . . . . . . . 3 Scanalyzers 6 | . . . . . . . 2 . . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 106 | . 14 . 4 35 1 . 1 1 . . 1 . . 48 . 1 Record 72 | . 4 . 4 27 . . . . . . 1 . . 36 . . Part Schematic 6 | . . . . 1 . . . . . . . . . 4 . 1 Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . 1 . . 1 . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 4 | . 1 . . 2 . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . . Recycling Unit Hacks 12 | . . . . 6 2 . 3 . . . . . . . . 1 Report Inventory 6 | . . . . 3 1 . 2 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 Retrieve Components 5 | . . . . 3 1 . 1 . . . . . . . . . Scanalyzer 5 | . . . . . . . 1 . . . . . . . . 4 Insert Component 3 | . . . . . . . 1 . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . 9 1 . 6 . . . 1 . . . . 4 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . . . . . . . . 4 . 3 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . Time 107 | . 51 . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . 11 1 . 3 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . 17 . . 1 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 22 | . . 1 . 17 . . 1 3 . . . . . . . . Largest Group 15 | . . 1 1 15 9 9 1 3 2 . . . . . . . Highest-Rated Group 225 | . . 31 31 225 160 160 30 93 62 . . . . . . . Highest-Rated Ally 31 | . . 31 31 27 27 27 30 31 31 . . . . . . . Total Orders 34 | . . . . 27 . 6 1 . . . . . . . . . STAY 6 | . . . . 3 . 3 . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . FOLLOW 10 | . . . . 7 . 3 . . . . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . . . AID 2 | . . . . 2 . . . . . . . . . . . . TUNNEL 8 | . . . . 8 . . . . . . . . . . . . DROP 2 | . . . . 2 . . . . . . . . . . . . PICKUP 4 | . . . . 4 . . . . . . . . . . . . Ally Attacks 111 | . . . 8 57 . 9 1 24 12 . . . . . . . Total Damage 1868 | . . . 143 851 . 224 36 411 203 . . . . . . . Kills 17 | . . . 2 12 . . 1 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . . 3 . . . . 3 . 3 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 69 | . . . . . . . . . . . . . . . . 69 Items 69 | . . . . . . . . . . . . . . . . 69 Exploration | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 16691 | 66 421 57 1367 2517 247 446 1949 1342 238 1584 683 1890 1530 263 846 1245 Spaces Moved 9052 | 56 712 57 726 1401 124 152 988 691 146 910 289 719 721 198 524 638 Core 165 | 30 . . . . . . . . . . . . . . . 135 Treads 4283 | . . . . 1017 76 . 112 691 146 910 218 719 394 . . . Legs 1093 | 26 8 . 431 384 48 152 44 . . . . . . . . . Wheels 2453 | . . . 279 . . . 832 . . . 71 . 327 198 524 222 Hover 281 | . . . . . . . . . . . . . . . . 281 Flight 777 | . 704 57 16 . . . . . . . . . . . . . Fastest Speed 37 | 50 37 37 37 105 80 170 95 160 164 164 164 247 115 120 105 50 Average Speed 153 | 82 39 37 161 146 166 194 141 162 164 164 178 247 197 120 136 143 Slowest Speed 434 | 120 120 37 260 260 237 290 240 165 164 164 434 344 344 150 150 420 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 8 94 7 47 99 3 76 26 90 21 95 7 76 79 62 66 19 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . . . . 1 . . . 3 . . Known Exits Taken 11 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . 3 . 3 . 3 1 . . . Spaces Dug 53 | . . 1 . . . . 4 3 . 10 4 17 6 . 2 6 Terrain Destroyed 189 | . . 2 13 11 . . 27 9 1 24 16 25 20 . 4 37 Melee . | . . . . . . . . . . . . . . . . . Projectile 188 | . . 2 13 11 . . 26 9 1 24 16 25 20 . 4 37 AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Upp War Pro Fac Upp Upp Zhi Pro Res Total 10954 | 71 793 74 820 1827 163 231 1364 840 145 956 393 797 803 222 633 822 Wait 688 | . 20 10 2 220 19 11 168 35 . 14 20 20 20 1 90 38 Move 9032 | 55 707 56 725 1400 123 151 987 690 145 909 288 718 720 197 523 638 Hop 2 | . 2 . . . . . . . . . . . . . . . Pick Up 123 | 8 11 . 6 15 2 7 26 8 . 1 8 8 2 2 1 18 Fast Attach 79 | . 3 1 1 4 10 4 23 3 . 5 3 1 4 7 1 9 Attach 66 | 5 2 . 2 2 2 2 7 7 . . 7 3 5 2 3 17 Detach 26 | . 1 . 1 . . . 3 2 . . 4 . 4 3 . 8 Swap 99 | 1 8 . 12 10 1 2 15 8 . 2 13 7 7 1 3 9 Drop 143 | . 9 1 10 16 6 12 34 8 . 5 11 6 5 7 . 13 Fire 503 | 2 30 6 53 37 . 33 88 44 . 19 39 32 35 2 12 71 Melee 5 | . . . . 3 . . . . . . . 1 1 . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . Escape Stasis 17 | . . . . . . 9 8 . . . . . . . . . Rewire 160 | . . . . 120 . . 5 35 . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . Miscellaneous 8 | . . . 8 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 8) 67 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 8) 217 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 337 | -10/Materials | Repaired Imp. Flight Unit? 365 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Discovered new exit (range 8) 488 | -10/Materials | Entered Mines 491 | -10/Mines | Received a Mining Laser from a helpful Derelict 516 | -10/Mines | Discovered new exit (range 3) 529 | -10/Mines | Assembled infested the area 545 | -10/Mines | Entered Subcaves 545 | -10/Subcaves | Accompanied by 1 ally 546 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 674 | -10/Subcaves | Ambushed by swarm of Subdwellers 742 | -10/Subcaves | Lost 4 allies 751 | -10/Subcaves | Discovered new exit (range 14) 929 | -10/Subcaves | Visited Clippyterm 935 | -10/Subcaves | Learned Factory stockpile data 1100 | -10/Subcaves | Learned Materials emergency access door positions 1137 | -10/Subcaves | Build established: Scavenger-Mutant 1370 | -10/Subcaves | Learned Materials interactive machine intel 1488 | -10/Subcaves | Learned location of Zion (-7) 1488 | -10/Subcaves | Met a Zionite searching for "candidates" 1521 | -10/Subcaves | Identified exit to Recycling 1912 | -10/Subcaves | Entered Recycling 1913 | -8/Recycling | Met a Zionite searching for Scraptown 2317 | -8/Recycling | Crushed by falling debris 2412 | -8/Recycling | Build established: Commander-Mutant 2748 | -8/Recycling | Discovered new exit (range 3) 3821 | -8/Recycling | Scanned before Scraplab entrance 3943 | -8/Recycling | Entered Scraplab 3957 | -8/Recycling | Discovered new exit (range 3) 3977 | -8/Recycling | Angered Scraplab inhabitants 3981 | -8/Recycling | Found Prototype Device 3993 | -8/Recycling | Identified Scrap Engine 4018 | -8/Recycling | Lost 6 allies 4371 | -8/Recycling | Build established: Commander-Construct 4429 | -8/Recycling | Entered Factory 4429 | -6/Factory | Accompanied by 9 allies 4429 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 4450 | -6/Factory | Discovered new exit (range 6) 4674 | -6/Factory | Identified exit to DSF 4676 | -6/Factory | Entered DSF 4676 | -6/DSF | Accompanied by 9 allies 4728 | -6/DSF | Additional patrols routed to DSF 4758 | -6/DSF | Build established: Commander-Tank 4813 | -6/DSF | Lost 3 allies 4924 | -6/DSF | Discovered new exit (range 15) 5039 | -6/DSF | Sterilization system engaged 5059 | -6/DSF | Ambient heat levels rising (+10) 5074 | -6/DSF | Ambient heat levels rising (+10) 5089 | -6/DSF | Ambient heat levels rising (+10) 5104 | -6/DSF | Ambient heat levels rising (+10) 5119 | -6/DSF | Ambient heat levels rising (+10) 5121 | -6/DSF | Build established: Tank 5122 | -6/DSF | Entered Factory 5122 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5611 | -5/Factory | Build established: Scavenger-Gunner 5860 | -5/Factory | Lost 4 parts (1n2u1w) 6701 | -5/Factory | Discovered new exit (range 3) 6713 | -5/Factory | Repaired Hvy. Treads? 6740 | -5/Factory | Build established: Tank 6949 | -5/Factory | Lost 3 parts (2n1w) 7071 | -5/Factory | Identified exit to Upper Caves 7071 | -5/Factory | Entered Upper Caves 7152 | -5/Upper Caves | Learned 4 Factory zone layouts 7207 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7289 | -5/Upper Caves | Identified exit to Upper Caves 7527 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7889 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7896 | -5/Upper Caves | Identified exit to Warlord 8052 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8413 | -5/Upper Caves | Entered Warlord 8413 | -5/Warlord | Accompanied by 2 allies 8473 | -5/Warlord | Discovered new exit (range 9) 8484 | -5/Warlord | Identified exit to Proximity Caves 8546 | -5/Warlord | System corruption cleaned by Quarantine Array 8552 | -5/Warlord | Attacked by Warlord forces 8573 | -5/Warlord | Spotted DU-2U2(B) 8573 | -5/Warlord | Spotted 78-3T8(B) 8651 | -5/Warlord | Entered Proximity Caves 8656 | -4/Proximity Caves | Spotter reported a threat 9106 | -4/Proximity Caves | Learned 4 Research zone layouts 9164 | -4/Proximity Caves | Learned 4 Research zone layouts 9995 | -4/Proximity Caves | Discovered new exit (range 4) 9998 | -4/Proximity Caves | Identified exit to Factory 10235 | -4/Proximity Caves | Entered Factory 10235 | -4/Factory | Evolved 2 slots: Utility x2 10236 | -4/Factory | Identified exit to Research 10236 | -4/Factory | Identified exit to Extension 10505 | -4/Factory | Discovered new exit (range 14) 10755 | -4/Factory | Found Prototype Processor 10755 | -4/Factory | Identified Exp. Signal Interpreter 10810 | -4/Factory | Build established: Scavenger-Tank 10915 | -4/Factory | Identified exit to Upper Caves 10918 | -4/Factory | Entered Upper Caves 10940 | -4/Upper Caves | Lost 4 parts (1p1n2u) 11145 | -4/Upper Caves | Build established: Tank 11833 | -4/Upper Caves | Encountered a Warlord checkpoint 12286 | -4/Upper Caves | Discovered new exit (range 4) 12291 | -4/Upper Caves | Identified exit to Upper Caves 12808 | -4/Upper Caves | Entered another Upper Caves area 13130 | -4/Upper Caves | Build established: Skirmisher 13159 | -4/Upper Caves | Discovered exit to Research (range 12) 13875 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14125 | -4/Upper Caves | Discovered new exit (range 13) 14138 | -4/Upper Caves | Identified exit to Zhirov 14178 | -4/Upper Caves | Build established: Scavenger-Tank 14338 | -4/Upper Caves | Entered Zhirov 14338 | -4/Zhirov | Discovered new exit (range 3) 14348 | -4/Zhirov | Identified exit to Proximity Caves 14367 | -4/Zhirov | Met Zhirov 14390 | -4/Zhirov | Learned location of Quarantine (-3) 14390 | -4/Zhirov | Learned location of Testing (-2) 14390 | -4/Zhirov | Learned location of Command (-1) 14415 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14437 | -4/Zhirov | Found Alien Artifact 14437 | -4/Zhirov | Identified Integrated Dissipator 14437 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14457 | -4/Zhirov | Found Alien Artifact 14458 | -4/Zhirov | Identified Transdimensional Reconstructor 14458 | -4/Zhirov | Warped through subspace 14601 | -4/Zhirov | Entered Proximity Caves 14667 | -3/Proximity Caves | Build established: Scavenger-Mutant 14773 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15018 | -3/Proximity Caves | Lost 6 parts (1p3n2u) 15259 | -3/Proximity Caves | Build established: Tank 15357 | -3/Proximity Caves | Discovered exit to Research (range 12) 15447 | -3/Proximity Caves | Entered Research 15447 | -3/Research | Evolved 2 slots: Utility x2 15448 | -3/Research | Identified exit to Quarantine 15449 | -3/Research | Identified exit to Research 16085 | -3/Research | System corruption reached 10% 16100 | -3/Research | Lost 3 parts (2n1w) 16621 | -3/Research | Core integrity fell below 50% 16630 | -3/Research | Spotted B-86 Titan 16674 | -3/Research | Core integrity fell below 20% 16675 | -3/Research | Spotted Executioner 16676 | -3/Research | Cargo convoy interrupted 16687 | -3/Research | Lost 19 parts (3p4n8u4w) 16692 | -3/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- System corrupted: Energy discharge (-29). C-30 ARC bursts open, deploying its payload. H-77 Assassin unfolds itself. X-82 Rainmaker unfolds itself. P-80 Master unfolds itself. Executioner unfolds itself. I-47 Archangel unfolds itself. ALERT: Cargo convoy interrupted, initiating access lockdown. Slug penetrates Wall. Slug penetrates Executioner. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Knocked back. Slug penetrates Wall. System corrupted: IFF burst signal emitted. Penetrated by Slug. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????? ????##########?????????????????? | | ???????????????? ???+ # ##????????????????? | | ?????#+#????????? ??# #@ ;#????????????????? | | ?????# ##########+#"### # ##????????????????? | | #+#### x #?????????????????? | | ###"# #E #?????????????????? | | % #??#" # #?????????????????? | | #####+########?????????????????? | | """"" """"" # #?????????????????? | | ""Y"" """"" # #?????????????????? | | """"" # " #?????????????????? | | """"" # "%" #?????????????????? | | # " #?????????????????? | | # #?????????????????? | | " #?????????????????? | | ###### #?????????????????? | | ##############????# ! #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????#########+####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 51 Energy Capacity 438 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 45 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- System Shield | -8/Recycling | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Heavy Siege Treads | -3/Research | Hacked Lyr. Heavy Armor Plating | -3/Research | Scanalyzed Imp. Kinecellerator | -3/Research | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Achiever Adventurer Alien Tech Armchair Analyst Decoder Ring Explorer Just Browsing Knowing Is Half The Battle Novice Programmer Origins Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed PitchforkForceClaw Manual? 0 Play Time 12:16:54 Cumulative 152.2 hours Start 2024.08.18 @ 22:49:30 End 2024.08.23 @ 12:01:18 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbf46460-ceaa-4ee7-a762-38fcfb505c99