Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 08:58:46 Player: MPD78 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (593) 593 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 2463 Bonus ------- Friendly Fire -35 Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 91/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Hover Unit Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Aerolev Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Shield Generator > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Hover Unit Structural Scanner Seismic Detector Medium Laser Small Laser Beam Rifle Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 36 | 6 3 12 1 14 Power 9 | 1 1 5 . 2 Engine 8 | 1 1 5 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 3 | 2 . . . 1 Leg 2 | . . . . 2 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 10 | 1 2 4 1 2 Device 6 | . 1 2 1 2 Storage 3 | 1 1 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 3 . 6 Energy Gun 7 | 1 . 2 . 4 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 15 | . . . . 15 Power 4 | . . . . 4 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 6 | . . . . 6 Highest Loss Streak 15 | . . . . 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 94 89 100 81 Engine 18 | . 14 17 22 19 Treads 21 | . 28 22 22 15 Hover 1 | . . . . 5 Device 9 | . 9 11 11 7 Storage 10 | . 14 11 11 8 Processor 6 | . . 6 11 9 Energy Gun 11 | . 14 13 11 9 Ballistic Gun 9 | . 14 7 11 6 Peak Build Rating 22 | 6 7 13 13 22 Average Rating 11 | 4 6 10 12 16 On Entrance 7 | . 6 7 13 12 Naked Turns . | . . . . . Heaviest Build 90 | 12 90 23 23 30 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . 2 . . 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 25 8 8 8 Average Capacity 8 | 6 11 7 8 7 Most Carried 8 | 4 6 8 7 8 Average Carried 5 | 3 4 5 7 6 Final Capacity 25 | 8 25 8 8 5 Final Carried 7 | 4 6 7 7 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 661 | 233 99 112 38 179 Remotely . | . . . . . Salvage Created 727 | . 153 224 . 350 Parts 45 | . 4 21 . 20 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 4 4 . 6 Guns 14 | . 4 4 . 6 Classes Destroyed 7 | . 1 2 . 4 Worker 1 | . . 1 . . Builder 1 | . . 1 . . Grunt 11 | . 4 4 . 3 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Zionite 1 | . . . . 1 Best Kill Streak 3 | . 2 3 . 2 Combat Bots Only 3 | . 2 3 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 208 | . 26 16 . 166 Missed 52 | . 8 7 . 37 Damage Taken 2217 | . 226 73 . 1918 Core 622 | . 55 14 . 553 Absorbed by Shields 228 | . . 29 . 199 Regen/Repaired (Parts) 12 | . . 12 . . Core Remaining (%) 91 | 100 78 . 96 . Volleys Fired 70 | . 14 17 . 39 Largest 2 | . 2 2 . 2 Hottest 101 | . 70 101 . 96 Shots Fired 114 | . 28 24 . 62 Gun 114 | . 28 24 . 62 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 31 | . 14 4 . 13 Thermal 50 | . 14 3 . 33 Explosive . | . . . . . Electromagnetic 33 | . . 17 . 16 Robot Hit Streak 8 | . 7 4 . 8 Robot Miss Streak 4 | . 2 4 . 3 Penetration Max . | . . . . . Secondary Targets 6 | . 1 1 . 4 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 68 | . 19 10 . 39 Core Hits 34 | . 9 8 . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 3 . . 1 Burn 4 | . 3 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 994 | . 260 170 . 564 Guns 992 | . 260 168 . 564 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 229 | . 112 13 . 104 Thermal 489 | . 148 28 . 313 Explosive . | . . . . . Electromagnetic 274 | . . 127 . 147 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 2 2 3 Average Corruption 2 | . . 2 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 2 4 1 Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 2 1 Energy Discharges 2 | . . 1 1 . Parts Rejected 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 467 | . 133 173 . 467 Average Temperature 152 | . 57 91 . 210 Received Heat Transfer 1269 | . 126 40 . 1103 Effects 7 | . . . . 7 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . . 1 Heat Transferred 1642 | . 666 74 . 902 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 175 | . 105 175 67 174 Initial 67 | . . 44 67 26 Average 70 | . 55 85 67 80 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 6 4 . 11 Peak Tracking Total 7 | . 2 4 . 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 2 . 1 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 1 10 . 2 Successful 6 | . 1 5 . . Failed 7 | . . 5 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 1 4 . . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Record 1 | . . 1 . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 48 | . . . 48 48 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 190 | . . . . 190 Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1481 | 79 265 398 298 441 Spaces Moved 733 | 50 120 206 186 171 Core 41 | 14 . . . 27 Treads 612 | 36 120 206 186 64 Legs 4 | . . . . 4 Wheels . | . . . . . Hover 76 | . . . . 76 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 167 | 129 182 160 160 186 Slowest Speed 320 | 160 320 160 160 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 24 26 66 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 877 | 65 139 253 187 233 Wait . | . . . . . Move 729 | 49 119 205 185 171 Hop . | . . . . . Pick Up 31 | 10 3 11 . 7 Fast Attach 1 | . . . . 1 Attach 32 | 6 1 11 1 13 Detach 5 | . . 3 1 1 Swap 3 | . 2 1 . . Drop 5 | . . 4 . 1 Fire 70 | . 14 17 . 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 447 | -9/Materials | Repaired Ion Engine 473 | -9/Materials | Repaired Lgt. Ion Engine? 696 | -9/Materials | Discovered new exit (range 18) 743 | -9/Materials | Entered Mines 1022 | -9/Mines | Discovered new exit (range 13) 1041 | -9/Mines | Entered Materials 1041 | -8/Materials | Accompanied by 2 allies 1041 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1046 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1448 | -8/Materials | Core integrity fell below 50% 1461 | -8/Materials | Core integrity fell below 20% 1482 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01461_ Acquired 40 matter. 01462_ Acquired Lgt. Nuclear Core. 01465_ K-01 Serf collects debris. 01466_ R-06 Scavenger collects Aluminum Leg. 01467_ Acquired 10 matter. 01468_ K-01 Serf collects debris. 01469_ Acquired Hvy. Assault Rifle. 01472_ K-01 Serf collects debris. 01473_ R-06 Scavenger collects Imp. Heat Sink. 01476_ R-06 Scavenger collects Corrupted Aluminum Leg. 01477_ Acquired Corrupted Imp. Aluminum Leg. 01478_ Lgt. Nuclear Core destroyed. 01478_ Integrated Corrupted Imp. Aluminum Leg (+3). 01478_ Corrupted Imp. Aluminum Leg temporarily disabled. 01479_ System corrupted: Matter fused (-8). 01479_ Acquired 43 matter. 01480_ R-06 Scavenger collects Aluminum Leg. 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