Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 13:32:34 Player: MO-55 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (142) 710 Value Destroyed (4677) 4677 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (1300) 1300 TOTAL SCORE: 13547 Bonus ------- Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 39/100 System Corruption 32% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- Powered Hammer > --- INVENTORY (5) ---- Vortex Chain Reactor Antigrav System Improved Linear Gravjet Powered Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Katana Katana Axe Chainsword Phasing Sabre > --- INVENTORY -------- Neutrino Core Vortex Chain Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg Advanced Sensor Array Advanced Terrain Scanner Microactuators Improved Medium Armor Plating Improved Thermal Shield Plasma Lance [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . Utility 7 | . . 1 2 1 . . . . 1 2 . . . . . Weapon 3 | . . . . . . . . . 1 . . . . . 2 Parts Attached 263 | 7 8 30 30 35 16 10 . 14 32 8 . 6 18 10 39 Power 22 | 1 1 6 2 2 1 1 . . 2 . . 1 1 1 3 Engine 4 | 1 1 1 1 . . . . . . . . . . . . Core 15 | . . 5 1 2 1 1 . . 2 . . 1 1 . 1 Reactor 3 | . . . . . . . . . . . . . . 1 2 Propulsion 49 | 2 4 9 7 6 1 1 . 2 1 . . . 6 1 9 Treads 15 | 2 2 9 2 . . . . . . . . . . . . Leg 30 | . . . 5 6 1 1 . 2 1 . . . 4 1 9 Wheel 2 | . 2 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . . Utility 156 | 1 3 7 18 23 12 6 . 10 27 8 . 5 6 8 22 Device 83 | . . . 12 11 7 4 . 4 15 4 . 2 3 4 17 Storage 5 | 1 2 1 1 . . . . . . . . . . . . Processor 8 | . 1 . 1 2 . . . . 2 . . 1 1 . . Hackware 4 | . . 1 . . . . . . 1 1 . . . . 1 Protection 56 | . . 5 4 10 5 2 . 6 9 3 . 2 2 4 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 3 . 8 3 4 2 2 . 2 2 . . . 5 . 5 Energy Gun 7 | 2 . 3 . . . . . . . . . . 2 . . Energy Cannon 3 | . . 2 . . . . . . . . . . 1 . . Ballistic Gun 7 | 1 . 2 3 1 . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . Launcher 3 | . . . . . 1 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 2 Slashing Weapon 10 | . . . . 3 1 1 . 1 1 . . . 1 . 2 Piercing Weapon 3 | . . . . . . . . . 1 . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 4 . . . . . 1 . . . . 6 . 2 Parts Lost 47 | . . 6 4 4 2 2 . 3 2 1 . . . 2 21 Power 6 | . . 2 . . 1 1 . . . . . . . . 2 Propulsion 14 | . . 2 . 2 . 1 . 2 1 . . . . . 6 Utility 17 | . . 1 3 2 . . . . . 1 . . . 2 8 Weapon 10 | . . 1 1 . 1 . . 1 1 . . . . . 5 Highest Loss Streak 21 | . . 3 2 3 2 2 . 3 1 1 . . . 2 21 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 87 98 98 95 91 92 100 99 96 98 100 100 99 99 77 Engine 2 | . 14 1 5 . . . . . . . . . . . . Core 4 | . . 9 3 7 6 6 7 7 6 5 5 5 5 . . Treads 6 | . 14 32 5 . . . . . . . . . . . . Leg 18 | . . . 21 29 30 29 30 29 24 23 23 23 22 23 16 Wheel 1 | . 13 . . . . . . . . . . . . . . Device 9 | . . . 10 7 7 14 15 13 14 16 17 16 14 11 10 Storage 7 | . 14 10 9 7 7 7 7 7 6 5 5 5 5 5 4 Processor 15 | . 1 11 17 22 23 23 23 23 16 11 11 16 17 17 10 Hackware 2 | . . . . . . . . . 5 9 11 11 11 5 7 Protection 4 | . . 10 6 6 7 . . . 3 6 5 1 1 10 2 Energy Gun 2 | . 14 7 . . . . . . . . . . . . . Ballistic Gun 6 | . 14 7 17 5 . . . . . . . . . . . Slashing Weapon 6 | . . . . 5 7 7 15 14 12 11 11 11 11 17 19 Piercing Weapon 1 | . . . . . . . . . 4 5 5 5 4 . . Naked Turns 47 | . . . . . . . . . . . . . . . 47 Heaviest Build 89 | 12 89 37 44 54 54 44 33 58 70 60 47 53 57 62 62 Greatest Support 80 | 40 40 60 60 72 72 69 66 69 69 69 69 69 78 80 80 Greatest Overweight (x) 4 | 2 4 . . . . . . . 1 . . . 3 . 2 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 19 14 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 15 15 15 15 15 13 13 13 15 11 10 12 15 15 15 Average Carried 12 | 3 10 13 14 14 13 12 13 10 12 10 10 11 13 12 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 14 15 15 15 13 13 13 11 12 10 10 12 15 13 5 Class Distribution -------------------- 26% | Mutant 21% | Scavenger-Assassin 18% | Scavenger-Mutant 8% | Hacker-Gladiator 7% | Assassin 6% | Scavenger-Gladiator 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Matter Collected 3924 | 265 251 615 806 510 176 55 . 241 215 55 135 60 180 90 270 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6498 | 87 681 1040 1102 1024 479 93 . 329 288 108 256 127 . 183 701 Parts 336 | 6 40 61 73 55 16 4 . 8 16 6 . 6 . 11 34 Haulers Intercepted 9 | . 1 6 2 . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 12 2 . 6 . . . 6 . 8 . Prevented 1 | . . . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 106 | . 15 13 20 14 8 5 . 4 7 2 . 5 . 3 10 Melee 45 | . . . . 12 4 . . 2 7 2 . 5 . 3 10 Guns 42 | . 15 5 20 2 . . . . . . . . . . . Cannons 7 | . . 7 . . . . . . . . . . . . . AOE 11 | . . . . . 4 5 . 2 . . . . . . . Classes Destroyed 14 | 2 7 1 2 1 . . . . . . . . . . 1 Worker 4 | . 1 1 1 1 . . . . . . . . . . . Tunneler 4 | 1 . . 2 1 . . . . . . . . . . . Hauler 9 | . 1 6 2 . . . . . . . . . . . . Recycler 7 | 1 1 1 . 4 . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 6 | . 2 1 3 . . . . . . . . . . . . Watcher 5 | . 1 2 2 . . . . . . . . . . . . Swarmer 35 | . 6 . 6 5 6 . . 4 3 . . 5 . . . Grunt 37 | . 9 8 7 4 . 4 . . 1 . . . . . 4 Brawler 1 | . . . . . . . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 15 | . . 5 5 3 1 . . . 1 . . . . . . Hunter 4 | . . . 1 . 1 . . . . . . . . . 2 Programmer 12 | . . . . 2 . 1 . . 2 2 . . . 2 3 Packrat 1 | . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 1 3 4 3 7 4 5 . 4 3 2 . 5 . 2 2 Combat Bots Only 5 | . 3 3 3 3 4 5 . 4 3 2 . 5 . 2 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 . 2 1 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . 2 . . . . . . . Melee 2 | . . . . 1 1 . . 1 1 1 . 1 . 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 959 | . 57 84 83 186 91 15 . 25 73 43 . 12 2 33 255 Missed 282 | . 10 19 22 63 32 1 . 5 25 14 . 1 . 10 80 Damage Taken 9863 | . 468 864 931 1143 538 255 . 306 562 394 . 156 250 411 3585 Core 1905 | . 85 102 91 102 49 32 . 55 130 . . 14 56 21 1168 Absorbed by Shields 383 | . . . 39 225 . . . . 52 67 . . . . . Redirected to Shielding 46 | . . . . . . . . . . . . . . 46 . Ignored by Resistances 677 | . . . . 64 206 . . 39 65 132 . . . 80 91 Regen/Repaired (Parts) 462 | . . 331 . . . . . . . . . . 131 . . Core Remaining (%) 80 | 100 66 74 83 . . . . 66 84 . . . . 90 . Volleys Fired 263 | 6 60 85 89 14 2 6 . 1 . . . . . . . Largest 2 | 2 2 2 2 2 1 1 . 1 . . . . . . . Hottest 124 | 70 70 124 53 53 36 36 . 36 . . . . . . . Shots Fired 482 | 12 120 151 162 28 2 6 . 1 . . . . . . . Gun 399 | 12 120 77 162 28 . . . . . . . . . . . Cannon 74 | . . 74 . . . . . . . . . . . . . Launcher 9 | . . . . . 2 6 . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 321 | 6 60 65 162 28 . . . . . . . . . . . Thermal 152 | 6 60 86 . . . . . . . . . . . . . Explosive 9 | . . . . . 2 6 . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 5 15 12 26 7 3 9 . . . . . . . . . Robot Miss Streak 5 | 2 3 3 5 4 . . . . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 495 | 8 74 104 116 50 16 6 . 7 21 12 6 7 . 13 55 Core Hits 226 | 2 37 32 56 22 12 9 . 7 9 4 3 5 . 6 22 Critical Kills 2 | . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . Critical Strikes 41 | . 6 5 1 9 2 . . . 4 3 . . . 2 9 Burn 9 | . 4 5 . . . . . . . . . . . . . Destroy 4 | . 2 . 1 1 . . . . . . . . . . . Sever 26 | . . . . 8 2 . . . 4 3 . . . 2 7 Impale 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 270 | . . . . 65 16 2 . 9 54 24 9 8 . 15 68 Impact 1 | . . . . . . . . . . . . . . . 1 Slashing 243 | . . . . 65 16 2 . 9 51 23 9 6 . 15 47 Piercing 26 | . . . . . . . . . 3 1 . 2 . . 20 Sneak Attacks 8 | . . . . 7 . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 34 | . . . . . . . . . 4 3 . 2 . 6 19 Damage Inflicted 13652 | 101 966 1751 1857 2279 1090 766 . 662 727 409 425 249 . 408 1962 Guns 4046 | 101 966 803 1857 319 . . . . . . . . . . . Cannons 948 | . . 948 . . . . . . . . . . . . . Explosions 1356 | . . . . . 343 766 . 247 . . . . . . . Melee 7277 | . . . . 1960 747 . . 415 727 409 425 249 . 408 1937 Ramming 25 | . . . . . . . . . . . . . . . 25 Kinetic 3334 | 52 444 662 1857 319 . . . . . . . . . . . Thermal 1660 | 49 522 1089 . . . . . . . . . . . . . Explosive 1356 | . . . . . 343 766 . 247 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 34 | . . . . . . . . . . . . . . . 34 Slashing 6547 | . . . . 1960 747 . . 415 675 383 425 222 . 408 1312 Piercing 696 | . . . . . . . . . 52 26 . 27 . . 591 Highest Corruption 32 | . . . . 4 4 . . . 2 1 1 1 1 4 32 Average Corruption 3 | . . . . 2 2 . . . 1 1 1 1 1 3 12 Corruption Purged 4 | . . . . . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 45 | . . . . 15 1 . . . 4 . 2 2 . 1 20 Message Errors 10 | . . . . 4 . . . . 2 . . 1 . . 3 Matter Fused 8 | . . . . 5 . . . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . . . 1 . . . . . 1 Energy Discharges 5 | . . . . . 1 . . . . . . . . . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . 3 Parts Fused 3 | . . . . . . . . . . . 1 . . . 2 Data Loss (minor) 7 | . . . . 4 . . . . 1 . 1 . . . 1 Data Loss (major) 4 | . . . . 2 . . . . . . . 1 . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 594 | . . . . 159 61 55 . 72 1 4 138 10 . 21 73 Projectiles . | . . . . . . . . . . . . . . . . Explosions 55 | . . . . . . 55 . . . . . . . . . Melee 539 | . . . . 159 61 . . 72 1 4 138 10 . 21 73 Knockbacks 12 | . . 11 . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 7 | . . 7 . . . . . . . . . . . . . Secondary 4 | . . 4 . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . 44 . . . . . . . . 11 Shots 1 | . . . . . . 1 . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 437 | 27 96 437 26 16 . 59 . . 232 . . . . . 74 Average Temperature 74 | 12 25 133 6 6 . 33 . . 107 . . . . . 54 Received Heat Transfer 1450 | . 195 387 291 226 42 108 . 12 48 . . . . . 141 Effects 14 | . . 14 . . . . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . Matter Decay 2 | . . 2 . . . . . . . . . . . . . Damage (minor) 3 | . . 3 . . . . . . . . . . . . . Damage (major) 6 | . . 6 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 16 | . 6 8 . . . . . . 2 . . . . . . Heat Transferred 4884 | 148 1850 2886 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Peak Influence 296 | 10 211 241 197 296 . . . . 81 59 . . . . 150 Initial 66 | . 6 1 66 65 . . . . . 9 . . . . 31 Average 77 | 4 97 105 111 70 . . . . 27 14 . . . . 43 Maximum Alert Level 1 | . 1 1 . 1 . . . . . . . . . . . Low Security (%) 95 | 100 96 82 100 95 . . . . 100 100 . . . . 100 Level 1 4 | . 3 17 . 4 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 2 2 4 . . . . 5 2 . . . . 3 Investigation 5 | . 1 1 1 1 . . . . 1 . . . . . . Extermination 11 | . . . . 2 . . . . 4 2 . . . . 3 Reinforcement 5 | . 2 1 1 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Distress Signals 8 | . 1 3 . 1 . . . . . . . . 1 . 2 Communications Jammed 115 | . . . . . . . . . . . . . 115 . . Distress Signals 115 | . . . . . . . . . . . . . 115 . . Times Spotted 216 | . 26 28 36 25 11 5 . 5 9 5 . 5 29 3 29 Peak Tracking Total 12 | . 3 6 4 5 4 4 . 4 3 4 . 4 6 2 12 Tactical Retreats 20 | . 3 1 2 6 1 . . 1 . 1 . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Traps Triggered 6 | . 1 2 . . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . 13 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Machines Disabled 5 | . . 2 1 1 . . . 1 . . . . . . . Max in Single Turn 1 | . . 1 1 1 . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Machines Accessed 54 | . 8 6 7 7 . . 4 1 13 1 1 . 3 . 3 Terminals 31 | . 7 5 5 4 . . . . 6 . 1 . . . 3 Fabricators 5 | . . . . . . . . . 4 1 . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 2 . . . . 1 . . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . . . . . . Total Hacks 145 | . 21 18 17 11 . . 30 1 30 2 1 . 7 . 7 Successful 85 | . 8 10 7 4 . . 30 1 14 . 1 . 7 . 3 Failed 60 | . 13 8 10 7 . . . . 16 2 . . . . 4 Catastrophic 9 | . . . 1 3 . . . . 3 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 49 | . 18 9 7 5 . . . . 8 . . . 1 . 1 Terminals 75 | . 20 16 10 6 . . . . 15 . 1 . . . 7 Fabricators 9 | . . . . . . . . . 7 2 . . . . . Repair Stations 3 | . 1 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 7 3 . . . . 4 . . . . . . Garrison Access 6 | . . . . 2 . . . . 4 . . . . . . Terminal Hacks 58 | . 5 5 2 1 . . 30 1 4 . 1 . 7 . 2 Record 15 | . . . . . . . 11 1 . . 1 . 2 . . Part Schematic 14 | . 2 . . 1 . . 10 . . . . . . . 1 Robot Schematic 6 | . . . . . . . 6 . . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . . Prototype ID Bank 8 | . . 1 . . . . 3 . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . 1 1 1 . . . . . 1 . . . . . . Locate Traps 4 | . 1 1 1 . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . . Load Schematic 3 | . . . . . . . . . 3 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 2 . . . . 4 . . . . . . Insert Component 5 | . . . 2 1 . . . . 2 . . . . . . Analyze 6 | . . . 3 1 . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 3 3 . 1 . . . . 1 . . . . . 1 Terminals 8 | . 2 3 . 1 . . . . 1 . . . . . 1 Assimilate 1 | . . . . 1 . . . . . . . . . . . Botnet 5 | . 1 2 . . . . . . 1 . . . . . 1 Operators 2 | . 1 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 3 7 6 . . . . 13 1 . . . . 3 Full Trace Events 6 | . . 1 3 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 2 . 2 2 . . 10 . 2 . . . . . 1 Parts Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 1 . . . . 2 . . . . . . Part Schematics Acquired 5 | . . . 2 1 . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Total Allies 1 | . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 3 2 . 1 . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Turns Passed 13377 | 127 1481 1630 2262 1464 632 495 132 559 1471 542 276 423 786 223 874 Spaces Moved 8153 | 59 815 718 1346 901 429 284 87 428 994 265 201 332 558 143 593 Core 204 | 6 . . . . . . . . . . . . . . 198 Treads 1138 | 53 207 718 160 . . . . . . . . . . . . Legs 6202 | . . . 1186 901 429 284 87 428 994 265 201 332 557 143 395 Wheels 608 | . 608 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 120 120 120 120 120 120 120 120 120 120 120 120 50 Average Speed 125 | 156 143 160 124 120 120 120 120 120 121 120 120 120 120 120 96 Slowest Speed 320 | 160 320 160 160 120 120 120 120 120 190 120 120 120 230 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 95 66 63 28 54 43 70 50 28 7 31 58 82 30 19 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . 1 . . . . 1 . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . . 1 . 1 . . . 2 . 2 . Spaces Dug 45 | . . . . 12 . 2 . 1 20 6 3 . . . 1 Terrain Destroyed 105 | . . . . 12 15 28 . 20 20 6 3 . . . 1 Melee 45 | . . . . 12 . 2 . 1 20 6 3 . . . 1 Projectile . | . . . . . . . . . . . . . . . . AOE 60 | . . . . . 15 26 . 19 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Total 10422 | 79 1006 1062 1778 1131 511 425 114 454 1179 457 222 345 675 175 809 Wait 1286 | . 109 156 280 85 45 122 28 . 92 162 13 2 75 9 108 Move 8138 | 58 814 717 1345 900 428 283 86 427 993 264 200 331 557 142 593 Hop . | . . . . . . . . . . . . . . . . Pick Up 111 | 7 9 40 14 14 1 1 . 1 10 2 . 1 5 2 4 Fast Attach 63 | 7 3 12 5 4 1 2 . 1 . 1 . . 14 1 12 Attach 56 | . . 7 6 7 4 2 . 4 6 3 . . . 4 13 Detach 10 | . 1 . . 1 1 1 . 1 1 . . . 1 . 3 Swap 145 | . 5 11 19 24 11 6 . 10 26 4 . 6 4 5 14 Drop 121 | 1 5 34 20 17 2 . . . 8 2 . . 19 3 10 Fire 263 | 6 60 85 89 14 2 6 . 1 . . . . . . . Melee 223 | . . . . 65 16 2 . 9 43 19 9 5 . 9 46 Ram 6 | . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / [*Ext]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / [*Arm]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 5) 1338 | -10/Materials | Discovered new exit (range 13) 1403 | -10/Materials | Discovered new exit (range 5) 1491 | -10/Materials | Discovered new exit (range 8) 1609 | -10/Materials | Entered another Materials area 1609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2178 | -9/Materials | Lost 3 parts (2n1u) 2329 | -9/Materials | Discovered new exit (range 16) 2457 | -9/Materials | Build established: Scavenger-Mutant 2717 | -9/Materials | Repaired Lrg. Storage Unit 2799 | -9/Materials | Discovered new exit (range 8) 2951 | -9/Materials | Discovered new exit (range 16) 3239 | -9/Materials | Entered another Materials area 3239 | -8/Materials | Evolved 2 slots: Utility x2 3961 | -8/Materials | Build established: Skirmisher 4042 | -8/Materials | Discovered new exit (range 16) 4372 | -8/Materials | Build established: Mutant 5260 | -8/Materials | Build established: Scavenger-Mutant 5501 | -8/Materials | Entered Factory 5501 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6154 | -7/Factory | Discovered new exit (range 6) 6158 | -7/Factory | Identified exit to Factory 6275 | -7/Factory | Build established: Scavenger-Assassin 6709 | -7/Factory | Lost 3 parts (1n2u) 6830 | -7/Factory | Discovered new exit (range 11) 6842 | -7/Factory | Identified exit to Storage 6948 | -7/Factory | Discovered new exit (range 13) 6964 | -7/Factory | Identified exit to Lower Caves 6965 | -7/Factory | Entered Lower Caves 7372 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7488 | -7/Lower Caves | Learned 8 Factory zone layouts 7491 | -7/Lower Caves | Learned location of Zion (-6) 7573 | -7/Lower Caves | Discovered new exit (range 8) 7575 | -7/Lower Caves | Learned Factory non-interactive machine intel 7591 | -7/Lower Caves | Identified exit to Lower Caves 7597 | -7/Lower Caves | Entered another Lower Caves area 7668 | -7/Lower Caves | Learned 12 Factory zone layouts 8036 | -7/Lower Caves | Discovered new exit (range 11) 8052 | -7/Lower Caves | Encountered a Warlord checkpoint 8056 | -7/Lower Caves | Identified exit to Data Miner 8092 | -7/Lower Caves | Entered Data Miner 8092 | -7/Data Miner | Discovered new exit (range 6) 8115 | -7/Data Miner | Met Data Miner 8149 | -7/Data Miner | Learned location of Section 7 (-2) 8149 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8191 | -7/Data Miner | Received God Mode back door access code from Data Miner 8222 | -7/Data Miner | Identified exit to Proximity Caves 8224 | -7/Data Miner | Entered Proximity Caves 8259 | -6/Proximity Caves | Lost 3 parts (2n1w) 8288 | -6/Proximity Caves | Found Alien Artifact 8288 | -6/Proximity Caves | Identified Dimensional Node Initializer 8288 | -6/Proximity Caves | Initialized slip node 8545 | -6/Proximity Caves | Spotted B-75 Beast 8761 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8783 | -6/Proximity Caves | Entered Factory 8783 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8784 | -6/Factory | Identified exit to Lower Caves 8786 | -6/Factory | Loaded intel: 241 non-interactive machine locations 8979 | -6/Factory | Discovered exit to Lower Caves (range 15) 9136 | -6/Factory | Fabricated Katana? 9627 | -6/Factory | Discovered new exit (range 16) 10014 | -6/Factory | Build established: Assassin 10090 | -6/Factory | Discovered new exit (range 16) 10110 | -6/Factory | Identified exit to Factory 10254 | -6/Factory | Entered another Factory area 10254 | -5/Factory | Evolved 2 slots: Utility x2 10647 | -5/Factory | Discovered new exit (range 5) 10650 | -5/Factory | Identified exit to Upper Caves 10796 | -5/Factory | Entered Upper Caves 10859 | -5/Upper Caves | Learned 4 Factory zone layouts 10907 | -5/Upper Caves | Build established: Hacker-Assassin 10935 | -5/Upper Caves | Learned Factory terminal intel 11050 | -5/Upper Caves | Discovered new exit (range 15) 11071 | -5/Upper Caves | Identified exit to Upper Caves 11072 | -5/Upper Caves | Entered another Upper Caves area 11162 | -5/Upper Caves | Learned location of 1 exit from Factory 11379 | -5/Upper Caves | Learned location of Armory (-4) 11433 | -5/Upper Caves | Build established: Hacker-Gladiator 11489 | -5/Upper Caves | Discovered new exit (range 6) 11494 | -5/Upper Caves | Identified exit to Warlord 11495 | -5/Upper Caves | Entered Warlord 11535 | -5/Warlord | System corruption cleaned by Quarantine Array 11745 | -5/Warlord | Met Warlord 11762 | -5/Warlord | Opened Warlord's prototype stash 11766 | -5/Warlord | Warlord's base attacked by MAIN.C 11777 | -5/Warlord | Found Prototype Processor 11777 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 11806 | -5/Warlord | Found Prototype Reactor 11915 | -5/Warlord | Found Prototype Energy Gun 11915 | -5/Warlord | Identified Vortex Rifle 11920 | -5/Warlord | Found Prototype Energy Cannon 11920 | -5/Warlord | Identified Vortex Driver 11925 | -5/Warlord | Found Prototype Energy Gun 11925 | -5/Warlord | Identified Vortex Shotgun 12116 | -5/Warlord | Warlord forces counterattacked 12161 | -5/Warlord | Spotted Striker 12162 | -5/Warlord | Lost 7 allies 12213 | -5/Warlord | Spotted Striker 12214 | -5/Warlord | Lost 4 allies 12269 | -5/Warlord | Discovered new exit (range 12) 12280 | -5/Warlord | Identified exit to Proximity Caves 12281 | -5/Warlord | Entered Proximity Caves 12292 | -4/Proximity Caves | Learned 8 Research zone layouts 12309 | -4/Proximity Caves | Lost 14 allies 12459 | -4/Proximity Caves | Discovered new exit (range 13) 12461 | -4/Proximity Caves | Learned location of 1 exit from Research 12502 | -4/Proximity Caves | Identified exit to Factory 12504 | -4/Proximity Caves | Entered Factory 12504 | -4/Factory | Evolved 2 slots: Weapon x2 12505 | -4/Factory | Identified exit to Research 12506 | -4/Factory | Identified exit to Upper Caves 12507 | -4/Factory | Loaded intel: 26 terminal locations 12598 | -4/Factory | Build established: Scavenger-Gladiator 13122 | -4/Factory | System corruption reached 10% 13255 | -4/Factory | Released all parts (7) 13256 | -4/Factory | Core integrity fell below 50% 13279 | -4/Factory | Lost 21 parts (2p6n8u5w) 13368 | -4/Factory | System corruption reached 30% 13371 | -4/Factory | Core integrity fell below 20% 13372 | -4/Factory | Discovered new exit (range 12) 13378 | -4/Factory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- rejected. 13311_ Acquired Adv. Terrain Scanner. 13314_ Connecting with Terminal... 13330_ System corrupted: Energy discharge (-20). 13352_ Acquired Powered Hammer. 13358_ K-01 Serf destroyed. 13361_ System corrupted: Heat flow error (+114). 13361_ P-70 Sage knocked back. 13366_ Dropped Adv. Terrain Scanner. 13367_ R-10 Processor collects Adv. Terrain Scanner. 13370_ R-10 Processor collects Med. Matter Pod. 13372_ EXIT=FOUND 13373_ Penetrated by Slug. 13376_ Slug penetrates Machine. 13376_ Machine disabled. 13376_ Penetrated by Slug. 13376_ Machine disabled. 13376_ Penetrated by Slug. 13378_ XO4KETB9F=Z7T|LNMFDWG1 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?? ??????#?????????????????????""T""???????????? | | ?" ????????????????????????????"""""???????????? | | ?" ?? ?????????????????????????????????????????? | | ? ???? ???????#??????#????????????????????????? | | "" "?????????????????"""???????????????????????? | | "" "????????????????? 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