Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.17 @ 00:46:16 Player: furiousskeleton Result: Destroyed by S9-WNV(h) with Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1814) 1814 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 4370 Bonus ------- Follower Combat Kills 66 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 100/100 System Corruption 5% Temperature Warning (310) Movement Core (350) Ox6 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Armored Treads Armored Treads Cooling System Large Battery (200) Structural Scanner Improved Targeting Computer Light Armor Plating Medium Armor Plating Authchip [Armor] Drone Bay (2/2) Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Lightning Gun Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Armored Treads Armored Treads Cooling System Large Battery Structural Scanner Improved Targeting Computer ECM Suite Light Armor Plating Light Armor Plating Drone Bay Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 34 | 6 8 13 6 . 1 Power 6 | 1 1 3 . . 1 Engine 6 | 1 1 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 2 . . . Treads 2 | . . 2 . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 3 2 . . Device 2 | . . 1 1 . . Storage 2 | 1 1 . . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 15 | 2 4 5 4 . . Energy Gun 10 | . 2 5 3 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 2 1 . . Parts Lost 7 | . . . . . 7 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes 1 | . . . . . 1 Average Backups 13 | . 7 13 14 15 14 Power 1 | . 1 2 2 2 1 Propulsion 2 | . . 2 2 2 2 Utility 6 | . 2 5 7 8 8 Weapon 3 | . 2 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 20 | . 3 5 2 1 9 Power 1 | . 1 . . . . Propulsion 5 | . . 3 . . 2 Utility 11 | . . 1 2 1 7 Weapon 3 | . 2 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 95 99 100 100 98 Engine 11 | . 14 11 11 11 11 Treads 13 | . . 9 22 22 21 Wheel 9 | . 28 11 . . . Device 9 | . . 11 10 11 10 Storage 11 | . 14 11 11 11 11 Processor 20 | . 9 21 22 22 22 Energy Gun 21 | . 19 21 21 22 21 Peak Build Rating 26 | 6 11 24 26 26 26 Average Rating 19 | 4 9 17 25 26 25 On Entrance 15 | . 6 11 23 26 26 Naked Turns . | . . . . . . Heaviest Build 35 | 13 33 34 35 35 35 Greatest Support 40 | 26 32 40 40 40 40 Greatest Overweight (x) 8 | . 1 2 . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 Most Carried 15 | 1 12 15 15 15 15 Average Carried 13 | . 7 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 12 15 15 15 14 Class Distribution -------------------- 63% | Mutant 23% | Commander-Skirmisher 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Storage Commander-Skirmisher | -9/Recycling Commander-Skirmisher | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1074 | 222 89 470 213 71 9 Remotely . | . . . . . . Salvage Created 2374 | . 111 1239 969 55 . Parts 158 | . 18 77 61 2 . Haulers Intercepted 8 | . . 2 6 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 58 | . 7 30 20 1 . Guns 39 | . 1 25 12 1 . AOE 19 | . 6 5 8 . . Classes Destroyed 11 | . 3 7 1 . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 8 | . . 2 6 . . Recycler 3 | . . 2 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . 1 . . . Watcher 4 | . 3 1 . . . Swarmer 23 | . 6 7 10 . . Grunt 20 | . 1 15 4 . . Sentry 15 | . . 8 6 1 . Best Kill Streak 6 | . 3 4 6 1 . Combat Bots Only 4 | . 3 4 4 1 . Max Kills in Single Turn 4 | . 2 4 3 1 . Gunslinging 1 | . . . 1 . . Exploded 3 | . 2 3 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 263 | . 18 76 57 . 112 Missed 77 | . 7 22 19 . 29 Hits 186 | . 11 54 38 . 83 Melee 1 | . . . . . 1 Projectile 185 | . 11 54 38 . 82 Critical Strikes 7 | . . 2 1 . 4 Damage Taken 1768 | . 66 523 337 . 842 Core 419 | . 12 102 52 . 253 Absorbed by Shields . | . . . . . . Ignored by Resistances 521 | . 23 152 103 . 243 Regen/Repaired (Parts) 51 | . . 51 . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 138 | . 18 69 50 1 . Largest 2 | . 2 2 2 2 . Hottest 130 | . 130 130 122 121 . Shots Fired 246 | . 24 134 85 2 1 Gun 223 | . 15 127 78 2 1 Cannon . | . . . . . . Launcher 23 | . 9 7 7 . . Special . | . . . . . . Kinetic 2 | . 2 . . . . Thermal 199 | . 13 127 57 1 1 Explosive 23 | . 9 7 7 . . Electromagnetic 22 | . . . 21 1 . Robot Hit Streak 19 | . 12 19 15 1 . Robot Miss Streak 5 | . 5 4 2 1 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 181 | . 14 104 62 1 . Core Hits 186 | . 29 123 33 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . 7 6 . . Burn 13 | . . 7 6 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4230 | . 449 1929 1830 22 . Guns 3163 | . 177 1672 1294 20 . Cannons . | . . . . . . Explosions 993 | . 272 222 499 . . Melee . | . . . . . . Ramming 74 | . . 35 37 2 . Kinetic 6 | . 6 . . . . Thermal 2763 | . 171 1672 900 20 . Explosive 993 | . 272 222 499 . . Electromagnetic 394 | . . . 394 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 5 5 Average Corruption 5 | . . 5 5 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 96 | . . 39 28 20 9 Message Errors 18 | . . 8 6 3 1 Matter Fused 26 | . . 7 8 7 4 Heat Flow Errors 11 | . . 6 3 1 1 Energy Discharges 10 | . . 3 2 5 . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 19 | . . 10 5 3 1 Data Loss (major) 4 | . . 1 1 1 1 Misfires 3 | . . 2 . . 1 Alerts 1 | . . . 1 . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . . 46 . . Projectiles . | . . . . . . Explosions 46 | . . . 46 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . 13 7 . . Shots 1 | . . . 1 . . Rammed 18 | . . 7 10 1 . Targets Rammed 19 | . . 8 10 1 . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 510 | . 150 409 510 202 289 Average Temperature 106 | . 58 110 110 82 108 Received Heat Transfer 972 | . 12 309 150 . 501 Effects 9 | . . 5 4 . . Shutdowns 1 | . . 1 . . . Energy Bleed 3 | . . 1 2 . . Interference 5 | . . 3 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 3 8 . . Heat Transferred 5453 | . 215 3092 2109 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 98 | 100 100 98 97 100 . Level 1 1 | . . 1 2 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 238 | . 151 211 238 25 . Initial 45 | . . . 45 . . Average 36 | . 27 47 46 1 . Influence Increases 2137 | . 289 1031 727 90 . Destroy 0b10 Robot/C 1200 | . 140 600 400 60 . Destroy 0b10 Robot/NC 100 | . 15 45 40 . . Destroy Leader 314 | . 26 166 122 . . Allied During Kill 15 | . . . . 15 . Successful Hack 102 | . 21 40 26 15 . Disable Machine 45 | . 9 9 27 . . Destroy Structure 136 | . 33 51 52 . . Lose Combat Pursuer 225 | . 45 120 60 . . Influence Decreases 2137 | . 289 903 855 90 . Entered New Map 83 | . . . 83 . . Time Decay 1562 | . 191 809 472 90 . Purge Threat 492 | . 98 94 300 . . Squads Dispatched 8 | . . 4 4 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 9 | . 1 6 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 15 48 30 4 15 Peak Tracking Total 20 | . 4 6 4 1 20 Tactical Retreats 11 | . 3 6 2 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 7 | . 7 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 6 | . 1 2 3 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 41 | . 6 11 11 13 . Terminals 30 | . 5 9 10 6 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 8 | . 1 1 1 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 136 | . 18 33 33 52 . Successful 90 | . 11 19 18 42 . Failed 46 | . 7 14 15 10 . Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual 5 | . . . 2 3 . Terminals 94 | . 16 26 32 20 . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 12 | . 2 2 1 7 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 78 | . 10 16 17 35 . Record 25 | . . . . 25 . Prototype ID Bank 8 | . . 5 1 2 . Open Door 3 | . . . 3 . . Branch Access Points 3 | . 1 1 1 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . . 1 1 . . Repair Station Index 1 | . . . . 1 . Recycling Unit Index 2 | . 1 . 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 2 | . . . 1 1 . Unreport Threat 4 | . 1 1 2 . . Locate Traps 9 | . 3 4 2 . . Disarm Traps 2 | . 2 . . . . Dispatch Records 2 | . . 1 . 1 . Security Status 1 | . . . 1 . . Patrol Status 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Recall Investigation 1 | . . . 1 . . Hauler Manifests 4 | . 1 1 1 1 . Registered Components 3 | . . 1 1 1 . Registered Prototypes 1 | . . 1 . . . Release Object 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 10 | . 1 1 1 7 . Report Inventory 8 | . 1 1 1 5 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 32 | . 6 9 10 7 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 10 5 Highest-Rated Group 88 | . . . 88 88 40 Highest-Rated Ally 16 | . . . 16 16 8 Total Orders . | . . . . . . Ally Attacks 33 | . . . . 25 8 Total Damage 312 | . . . . 256 56 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 4973 | . . 2494 1218 892 369 Optics 4973 | . . 2494 1218 892 369 Sensors 2181 | . . . 927 892 362 Structural 2778 | . . 2494 284 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 5902 | 41 823 2559 1218 892 369 Spaces Moved 2903 | 38 578 988 565 520 214 Core 9 | 7 . . . . 2 Treads 1771 | . . 474 565 520 212 Legs . | . . . . . . Wheels 1123 | 31 578 514 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 170 170 170 Average Speed 145 | 82 100 141 170 170 172 Slowest Speed 450 | 90 115 250 170 170 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 72 84 90 99 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 161 | . 42 66 53 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 161 | . 42 66 53 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 4328 | 44 797 2016 729 527 215 Wait 1144 | . 164 898 80 2 . Move 2898 | 37 577 987 564 519 214 Hop . | . . . . . . Pick Up 44 | 1 18 17 6 2 . Fast Attach 12 | 6 1 3 2 . . Attach 8 | . 2 4 1 . 1 Detach 1 | . . 1 . . . Swap 30 | . 8 13 9 . . Drop 34 | . 9 16 7 2 . Fire 138 | . 18 69 50 1 . Melee . | . . . . . . Ram 6 | . . 6 . . . Kick . | . . . . . . Crush 13 | . . 2 10 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Discovered new exit (range 8) 284 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered exit to Materials (range 15) 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Utility x2 1059 | -9/Materials | Discovered new exit (range 17) 1077 | -9/Materials | Identified exit to Storage 2010 | -9/Materials | Identified exit to Mines 2067 | -9/Materials | Discovered new exit (range 17) 2131 | -9/Materials | Repaired Spread Laser 2168 | -9/Materials | Identified exit to Materials 3385 | -9/Materials | Discovered exit to Materials (range 18) 3424 | -9/Materials | Entered Storage 3569 | -9/Storage | Garrison activated, responded to threat 4017 | -9/Storage | Build established: Skirmisher 4033 | -9/Storage | Met 01-MTF 4150 | -9/Storage | Discovered exit to Materials (range 18) 4416 | -9/Storage | Discovered new exit (range 5) 4421 | -9/Storage | Identified exit to Recycling 4508 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4642 | -9/Storage | Entered Recycling 4642 | -9/Recycling | Accompanied by 11 allies (01-MTF) 4643 | -9/Recycling | Met a Zionite searching for Scraptown 4799 | -9/Recycling | Build established: Commander-Skirmisher 4951 | -9/Recycling | Discovered new exit (range 11) 4974 | -9/Recycling | Identified exit to Factory 5456 | -9/Recycling | Scanned before Scraplab entrance 5508 | -9/Recycling | Lost 6 allies 5509 | -9/Recycling | Discovered new exit (range 2) 5509 | -9/Recycling | Identified exit to Scraptown 5534 | -9/Recycling | Entered Scraptown 5534 | -9/Scraptown | Accompanied by 5 allies 5744 | -9/Scraptown | Visited UFD Registry 5744 | -9/Scraptown | Registered with UFD as "Chainbomber" 5767 | -9/Scraptown | Visited Awakened 5835 | -9/Scraptown | Visited TADAMA 5878 | -9/Scraptown | Attacked by Scraptown defenders 5899 | -9/Scraptown | Core integrity fell below 50% 5902 | -9/Scraptown | Core integrity fell below 20% 5903 | -9/Scraptown | Destroyed by S9-WNV(h) with Assault Rifle Last Messages --------------- 05896_ Imp. Lightning Gun destroyed. 05896_ Penetrated by Bolt. 05896_ Critical hit (Burn: +50). 05897_ System corrupted: Heat flow error (+240). 05897_ JT-XCJ(E) heat spikes uncontrollably. 05897_ Penetrated by Slug. 05897_ Arm. Treads destroyed. 05898_ JT-XCJ(E) cannibalizes Ion Engine to repair Imp. Deuterium Engine. 05899_ Penetrated by Bolt. 05900_ Penetrated by Slug. 05900_ Critical hit (Destroy). 05900_ Imp. Ion Engine destroyed. 05901_ JT-XCJ(E) heat spikes uncontrollably. 05901_ CL-A1W(x) suffers critical hit (Burn). 05902_ Penetrated by Bolt. 05903_ LW-7IV(j) cannibalizes Aluminum Leg to repair Ovr. Titanium Leg. 05903_ Critical hit (Burn: +50). 05903_ Slug penetrates LQ-BBY(j). 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"??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 36% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed BlastScrapoidFlail Manual? 0 Play Time 00:52:30 Cumulative 26.5 hours Start 2025.05.16 @ 23:55:10 End 2025.05.17 @ 00:46:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4143498-990d-42b4-9f8d-ee151a58d96f