Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 17:59:35 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (4490) 4490 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 8316 Bonus ------- High Alert Combat Kills 196 Cogmind --------- Core Integrity 239/850 Matter 273/300 Energy 950/950 System Corruption 9% Temperature Cool (9) Movement Core (1600) Ox31 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Hybrid Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Faulty Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Angular Momentum Engine Angular Momentum Engine Light Treads Advanced Heat Sink High-capacity Storage Unit Large Matter Pod (21) Triangulator Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating Reflective Plating Reflective Plating Improved Hardlight Generator System Shield Heavy Machine Gun Gauss Cannon Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Angular Momentum Engine Cooled Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Reflective Plating Hardlight Generator > --- WEAPON ----------- Railgun Railgun Improved Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Huge Storage Unit Large Matter Pod Improved Terrain Scanner Launcher Loader Hardened Light Armor Plating Reflective Plating System Shield Ion Cannon Plasma Cannon Gauss Cannon Gauss Cannon Missile Launcher Katana [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 2 . 1 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 85 | 2 2 7 21 10 43 Power 10 | . . . 3 2 5 Engine 6 | . . . 3 1 2 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 26 | . . 4 4 4 14 Treads 5 | . . 4 . . 1 Leg 18 | . . . 4 4 10 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 2 1 10 3 11 Device 11 | 1 1 . 5 1 3 Storage 5 | . 1 1 1 . 2 Processor 4 | . . . 1 1 2 Hackware . | . . . . . . Protection 8 | . . . 3 1 4 Artifact . | . . . . . . Weapon 21 | 1 . 2 4 1 13 Energy Gun 4 | . . . 2 1 1 Energy Cannon 4 | . . . 2 . 2 Ballistic Gun 5 | 1 . 2 . . 2 Ballistic Cannon 4 | . . . . . 4 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 38 | . . . 4 7 27 Power 3 | . . . . 1 2 Propulsion 21 | . . . 2 3 16 Utility 9 | . . . 2 2 5 Weapon 5 | . . . . 1 4 Highest Loss Streak 6 | . . . 2 4 6 To Critical Strikes . | . . . . . . Average Backups 17 | 7 9 12 18 18 18 Power 1 | 1 1 1 . . 1 Propulsion 2 | 3 1 . 4 1 2 Utility 7 | 1 4 6 4 9 9 Weapon 6 | 1 2 5 8 7 5 Tool/Special . | . . . . . . Unused Backups 53 | 7 2 3 17 3 21 Power 5 | 1 . . 2 . 2 Propulsion 11 | 4 2 . 5 . . Utility 19 | 1 . 1 1 2 14 Weapon 18 | 1 . 2 9 1 5 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 90 99 98 93 Engine 8 | . 14 11 9 13 6 Core 2 | . . . . . 5 Treads 10 | . . 26 30 . . Leg 20 | . 28 8 5 37 24 Wheel 2 | . . . . . 4 Device 10 | . 14 11 15 7 7 Storage 9 | . 14 11 9 7 9 Processor 5 | . . . . 7 8 Protection 5 | . . . 9 6 4 Energy Gun 4 | . . . 4 14 1 Energy Cannon 3 | . . . 9 . 1 Ballistic Gun 5 | . 28 22 4 . 4 Ballistic Cannon 3 | . . . . . 8 Peak Build Rating 67 | 8 8 23 43 52 67 Average Rating 44 | 7 8 17 35 49 56 On Entrance 22 | 6 8 8 23 43 47 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 150 | 14 19 32 77 78 150 Greatest Support 91 | 20 20 80 80 91 82 Greatest Overweight (x) 10 | . . . 1 1 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 10 15 20 20 25 Average Capacity 18 | 8 9 12 18 20 20 Most Carried 25 | 8 10 15 20 20 25 Average Carried 18 | 7 9 12 18 18 19 Final Capacity 25 | 8 10 15 20 20 25 Final Carried 21 | 8 10 15 20 18 21 Class Distribution -------------------- 43% | Mutant 23% | Scavenger-Mutant 13% | Gunner 10% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2814 | 315 . 166 770 122 1441 Remotely 115 | 115 . . . . . Salvage Created 4812 | 178 . 146 1726 732 2030 Parts 247 | 22 . 12 90 25 98 Haulers Intercepted 4 | . . . 3 . 1 Recyclers Shooed 5 | . . 1 . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 86 | . . 5 29 15 37 Melee 1 | . . . . . 1 Guns 50 | . . 5 17 15 13 Cannons 29 | . . . 12 . 17 AOE 6 | . . . . . 6 Classes Destroyed 14 | 3 . 3 6 1 1 Worker 8 | 2 . 1 . . 5 Builder 5 | . . . 1 . 4 Tunneler 5 | 5 . . . . . Hauler 4 | . . . 3 . 1 Recycler 6 | 1 . . 2 1 2 Watcher 4 | . . 2 1 . 1 Swarmer 15 | . . 4 3 4 4 Grunt 41 | . . 1 13 8 19 Brawler 2 | . . . . . 2 Duelist 1 | . . . 1 . . Sentry 11 | . . . 7 . 4 Specialist 3 | . . . 3 . . Hunter 2 | . . . 2 . . Programmer 11 | . . . . 3 8 Best Kill Streak 6 | 4 . 3 4 5 6 Combat Bots Only 5 | . . 2 3 4 5 Max Kills in Single Turn 4 | 1 . 2 2 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1015 | . . 64 210 123 618 Missed 347 | . . 18 60 42 227 Hits 668 | . . 46 150 81 391 Melee 22 | . . . . . 22 Projectile 646 | . . 46 150 81 369 Critical Strikes 18 | . . . 3 2 13 Damage Taken 8733 | . . 371 2048 1157 5157 Core 957 | . . 19 195 132 611 Absorbed by Shields 728 | . . . 300 28 400 Redirected to Shielding 2 | . . . 2 . . Ignored by Resistances 293 | . . . . 60 233 Regen/Repaired (Parts) 49 | . . . . 49 . Core Remaining (%) 88 | 100 100 95 64 81 . Volleys Fired 274 | 15 . 31 96 44 88 Largest 3 | 2 . 2 2 2 3 Hottest 207 | 40 . 50 150 138 207 Shots Fired 577 | 30 . 62 192 88 205 Gun 396 | 30 . 62 130 88 86 Cannon 174 | . . . 62 . 112 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 313 | 30 . 62 64 . 157 Thermal 257 | . . . 128 88 41 Explosive 5 | . . . . . 5 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 19 | 9 . 7 19 10 9 Robot Miss Streak 4 | 3 . 4 3 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . . 2 3 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 379 | 22 . 36 132 60 129 Core Hits 186 | 10 . 11 59 28 78 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 15 | . . 1 3 3 8 Burn 6 | . . . 3 3 . Destroy 1 | . . 1 . . . Blast 8 | . . . . . 8 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10343 | 226 . 491 2833 1207 5586 Guns 5037 | 226 . 491 1651 1207 1462 Cannons 3445 | . . . 1175 . 2270 Explosions 1735 | . . . . . 1735 Melee 89 | . . . . . 89 Ramming 37 | . . . 7 . 30 Kinetic 4616 | 226 . 491 744 . 3155 Thermal 4452 | . . . 2082 1207 1163 Explosive 847 | . . . . . 847 Electromagnetic 302 | . . . . . 302 Impact . | . . . . . . Slashing 89 | . . . . . 89 Piercing . | . . . . . . Highest Corruption 9 | . . . 1 5 9 Average Corruption 3 | . . . 1 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 81 | . . . 3 12 66 Message Errors 17 | . . . 2 2 13 Matter Fused 20 | . . . 1 5 14 Heat Flow Errors 7 | . . . . 3 4 Energy Discharges 6 | . . . . . 6 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 15 | . . . . 1 14 Data Loss (major) 4 | . . . . . 4 Misfires 4 | . . . . . 4 Alerts 3 | . . . . . 3 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 158 | . . . 5 . 153 Projectiles 46 | . . . 5 . 41 Explosions 112 | . . . . . 112 Melee . | . . . . . . Knockbacks 21 | . . . 1 . 20 Impact 2 | . . . 1 . 1 Kinetic 18 | . . . . . 18 Secondary 1 | . . . . . 1 Self-Inflicted Damage 464 | . . . . . 464 Shots 8 | . . . . . 8 Rammed . | . . . . . . Targets Rammed 2 | . . . 1 . 1 Kicked 2 | . . . 1 . 1 Crushed . | . . . . . . Highest Temperature 374 | . . 14 193 179 374 Average Temperature 58 | . . 4 29 43 87 Received Heat Transfer 2485 | . . 12 810 355 1308 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 20 | . . . 11 9 . Heat Transferred 7538 | . . . 3737 2442 1359 Parts Sabotaged 1 | . . . . . 1 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 3 | . . . 1 . 3 Low Security (%) 72 | 100 100 100 77 100 53 Level 1 14 | . . . 22 . 17 Level 2 1 | . . . . . 2 Level 3 12 | . . . . . 26 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 921 | 15 . 102 329 148 921 Initial 147 | . . . 34 147 60 Average 197 | 3 . 33 125 60 329 Influence Increases 3143 | 40 . 200 892 360 1651 Destroy 0b10 Robot/C 1720 | . . 100 580 300 740 Destroy 0b10 Robot/NC 160 | 40 . 15 35 5 65 Destroy Leader 406 | . . 24 168 50 164 Successful Hack 48 | . . . 37 4 7 Disable Machine 555 | . . 30 45 . 480 Destroy Structure 149 | . . 1 12 1 135 Lose Combat Pursuer 105 | . . 30 15 . 60 Influence Decreases 2301 | 40 . 118 650 560 933 Entered New Map 289 | . . . 48 177 64 Time Decay 1632 | 40 . 118 562 313 599 Lost Part 380 | . . . 40 70 270 Squads Dispatched 22 | . . 1 6 2 13 Investigation 1 | . . . 1 . . Extermination 8 | . . . . 2 6 Reinforcement 11 | . . 1 5 . 5 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . . 2 5 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 2 12 46 17 60 Peak Tracking Total 10 | . 2 5 5 5 10 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . . 2 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 37 | . . 2 3 . 32 Max in Single Turn 19 | . . 1 1 . 19 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 17 | . . 1 6 4 6 Terminals 9 | . . 1 5 1 2 Fabricators 3 | . . . . . 3 Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 26 | . . 1 10 7 8 Successful 15 | . . . 4 5 6 Failed 11 | . . 1 6 2 2 Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 3 | . . . 1 . 2 Terminals 15 | . . 1 9 1 4 Fabricators 3 | . . . . . 3 Repair Stations 4 | . . . . 3 1 Recycling Units 2 | . . . . 2 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . . . 4 . 2 Open DSF 1 | . . . . . 1 Locate Traps 3 | . . . 2 . 1 Zone Layout 2 | . . . 2 . . Fabricator Hacks 3 | . . . . . 3 Build 3 | . . . . . 3 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Track 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . . 1 6 2 3 Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 5 | . . . . . 5 Authchips . | . . . . . . Time 322 | . . . . . 322 Total Part Build Rating 30 | . . . . . 30 Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1184 | . 190 335 443 . 216 Terrain 659 | . . . 443 . 216 Seismic 643 | . 190 335 118 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5927 | 129 190 335 1661 900 2712 Spaces Moved 2781 | 25 145 160 770 549 1132 Core . | . . . . . . Treads 715 | . . 86 629 . . Legs 1718 | 25 145 74 141 549 784 Wheels 348 | . . . . . 348 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 122 120 Average Speed 156 | 120 120 146 161 125 176 Slowest Speed 400 | 120 120 170 190 197 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 32 20 67 14 34 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 154 | . . . 9 . 145 Melee 3 | . . . . . 3 Projectile 54 | . . . 9 . 45 AOE 97 | . . . . . 97 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3836 | 97 165 212 1024 676 1662 Wait 502 | 50 8 . 71 50 323 Move 2777 | 24 144 159 770 548 1132 Hop . | . . . . . . Pick Up 98 | 4 6 8 34 11 35 Fast Attach 21 | 1 . 4 4 2 10 Attach 36 | . . . 7 8 21 Detach 4 | . . . 1 . 3 Swap 38 | 1 2 3 10 2 20 Drop 72 | 2 5 7 31 6 21 Fire 274 | 15 . 31 96 44 88 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 130 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x2 626 | -9/Materials | Discovered new exit (range 8) 655 | -9/Materials | Entered another Materials area 655 | -8/Materials | Evolved 2 slots: Utility x2 2295 | -8/Materials | Discovered new exit (range 15) 2316 | -8/Materials | Entered Factory 2316 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2375 | -7/Factory | Build established: Scavenger-Mutant 2690 | -7/Factory | Repaired Hvy. Laser 3052 | -7/Factory | Lost 4 parts (1p2n1w) 3210 | -7/Factory | Discovered new exit (range 5) 3216 | -7/Factory | Entered another Factory area 3216 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3519 | -6/Factory | Fabricated Launcher Loader (x2) 3587 | -6/Factory | Build established: Gunner 4193 | -6/Factory | Fabricated Cld. Fission Core (x1) 4493 | -6/Factory | Fabricated Railgun (x2) 4574 | -6/Factory | Build established: Scavenger-Mutant 4597 | -6/Factory | Lost 3 parts (1p1u1w) 5223 | -6/Factory | Lost 3 parts (3n) 5315 | -6/Factory | Found Hvy. Reactive Plating 5330 | -6/Factory | Found Prototype Processor 5658 | -6/Factory | Build established: Mutant 5666 | -6/Factory | First assault squad dispatched 5719 | -6/Factory | Core integrity fell below 50% 5923 | -6/Factory | Discovered new exit (range 16) 5927 | -6/Factory | Identified Exp. Targeting Computer 5928 | -6/Factory | Self-destructed Last Messages --------------- 05850_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1X. 05854_ K-01 Serf collects debris. 05857_ K-01 Serf cleans the Terminal. 05864_ K-01 Serf collects debris. 05878_ Arm. Wheel severed. 05883_ MBPVDK7JSUJRE66Q/4RFRHV96UISCIW6I=SX 05888_ Carbon-fiber Leg destroyed. 05888_ Hvy. Reactive Plating destroyed. 05896_ Arm. Wheel destroyed. 05914_ System corrupted: FCS attempts to trigger Phase Cannon. 05914_ System corrupted: Phase Cannon misfires. 05918_ R-10 Processor collects Arm. Wheel. 05923_ EXIT=FOUND 05924_ Phase Cannon severed. 05925_ Hrd. Heavy Armor Plating destroyed. 05926_ ALERT: Security rotation in progress. 05927_ Identified Exp. Targeting Computer. 05927_ Faulty integration damages Huge Storage Unit (-187). 05928_ Carbon-fiber Leg destroyed. 05928_ Arm. Wheel destroyed. 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""????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 1090 Matter Stores 478 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 40 Resistance: TH 10 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Launcher Loader | x2 | -6/Factory | Preloaded Cld. Fission Core | x1 | -6/Factory | Preloaded Railgun | x2 | -6/Factory | Preloaded Repaired ---------- Hvy. Laser | 42% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixAntigravModule Manual? 0 Play Time 01:22:49 Cumulative 196.0 hours Start 2026.02.17 @ 17:38:41 End 2026.02.19 @ 17:59:35 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 317 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f68960ca-f8de-4e1b-b4c9-6036039b9d7e