Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 09:54:09 Player: FenRhew Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (3582) 3582 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 9041 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 100 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Gravmag System Improved Airjet > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced ECM Suite System Shield Drone Bay > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Fission Core Improved Hacking Suite Heavy Laser Makeshift Sword [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility System Shield Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . 1 . . 1 Utility 6 | . . 2 . . 2 . . 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 129 | 6 6 18 2 7 37 1 5 31 4 7 5 Power 15 | 1 1 2 . 2 4 . 2 1 1 1 . Engine 12 | 1 . 2 . 2 3 . 2 . 1 1 . Core 3 | . 1 . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 39 | 2 . 5 . 3 11 . 1 13 1 2 1 Treads 9 | 2 . 3 . . . . 1 3 . . . Leg 20 | . . 2 . 3 7 . . 7 . . 1 Wheel 2 | . . . . . . . . . 1 1 . Hover 3 | . . . . . . . . 3 . . . Flight 5 | . . . . . 4 . . . . 1 . Utility 41 | 1 4 5 1 2 11 . . 11 2 2 2 Device 16 | . 1 2 1 1 3 . . 4 1 1 2 Storage 3 | 1 1 . . . . . . 1 . . . Processor 8 | . . 1 . 1 2 . . 4 . . . Hackware 5 | . . . . . 3 . . 2 . . . Protection 9 | . 2 2 . . 3 . . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 1 6 1 . 11 1 2 6 . 2 2 Energy Gun 5 | . . 1 . . 1 . . 1 . 1 1 Energy Cannon 3 | . . . . . 2 . 1 . . . . Ballistic Gun 11 | 2 1 3 1 . 1 . 1 1 . . 1 Ballistic Cannon 5 | . . . . . 2 . . 3 . . . Launcher 4 | . . 1 . . 2 . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . 1 . Slashing Weapon 4 | . . . . . 3 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . 2 Parts Lost 77 | . 2 10 . 1 20 1 1 17 1 13 11 Power 8 | . . 2 . 1 2 . . 1 . 1 1 Propulsion 26 | . . 2 . . 10 . 1 5 1 5 2 Utility 26 | . 2 3 . . 5 1 . 6 . 4 5 Weapon 17 | . . 3 . . 3 . . 5 . 3 3 Highest Loss Streak 13 | . 1 6 . 1 5 1 1 7 1 13 7 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 9 | 2 10 11 12 13 11 4 5 4 9 5 2 Power 1 | . 1 3 3 2 1 2 1 1 1 . . Propulsion 1 | 2 2 2 1 . . . . . 1 . . Utility 4 | . 3 4 4 6 6 1 2 1 5 4 1 Weapon 1 | . 2 1 4 4 2 . 1 . 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 4 5 . 6 8 . 1 1 1 . 1 Power 3 | . . 1 . 1 1 . . . . . . Propulsion 8 | . 2 2 . . 3 . . . . . 1 Utility 12 | . 1 1 . 3 4 . 1 1 1 . . Weapon 4 | . 1 1 . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 95 100 94 91 50 79 69 100 76 55 Engine 4 | . 10 4 11 9 5 . 5 . . 5 3 Core 2 | . 3 4 . . 1 . . 3 5 . . Treads 5 | . 28 17 . . . . 5 1 . . . Leg 13 | . . 4 22 31 21 . . 9 28 10 2 Flight 2 | . . . . . 4 7 7 . . 2 4 Device 7 | . 2 9 11 9 10 11 14 5 2 5 7 Storage 6 | . 14 11 11 9 5 . . . 6 6 4 Processor 13 | . . 10 11 9 15 15 15 20 13 13 11 Hackware 7 | . . . . . 7 15 15 13 20 11 4 Protection 4 | . 9 10 11 8 2 . . . 3 3 1 Energy Cannon 1 | . . . . . 6 . 5 . . . . Ballistic Gun 7 | . 28 11 21 18 2 . 5 1 6 2 . Ballistic Cannon 2 | . . . . . 2 . . 4 6 2 . Peak Build Rating 59 | 6 10 16 17 27 48 29 37 59 54 49 44 Average Rating 29 | 4 8 12 16 23 34 23 35 39 51 35 29 On Entrance 24 | . 6 10 16 17 26 25 29 25 54 49 31 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 12 31 35 35 35 47 8 24 32 36 36 40 Greatest Support 80 | 40 40 40 20 42 48 6 20 80 80 60 20 Greatest Overweight (x) 8 | . . 8 1 1 2 1 1 4 . 2 5 Average Overweight (x) . | . . . 1 . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 10 10 10 10 Average Capacity 11 | 7 12 15 15 15 13 5 5 5 10 10 9 Most Carried 15 | 6 14 15 13 15 15 5 5 10 10 10 3 Average Carried 9 | 3 10 11 12 13 11 4 4 4 9 5 2 Final Capacity 15 | 8 15 15 15 15 5 5 5 10 10 10 5 Final Carried 15 | 6 14 12 13 15 5 5 5 10 10 3 2 Class Distribution -------------------- 43% | Mutant 14% | Skirmisher 13% | Scavenger-Mutant 13% | Hacker-Mutant 8% | Hacker-Scout 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Matter Collected 3327 | 228 257 344 62 202 812 111 142 772 244 123 30 Remotely . | . . . . . . . . . . . . Salvage Created 3958 | . 402 893 59 479 881 24 83 822 83 17 215 Parts 187 | . 21 37 4 31 45 4 . 36 5 . 4 Haulers Intercepted 5 | . . 2 . 1 2 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 1 . . 4 10 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 82 | . 8 15 5 6 21 3 . 16 3 1 4 Melee 9 | . . 3 . . 2 . . 1 . 1 2 Guns 25 | . 8 7 . 6 1 . . 2 1 . . Cannons 21 | . . . . . 11 . . 8 2 . . AOE 21 | . . 2 5 . 7 3 . 4 . . . Classes Destroyed 15 | . 2 5 . 1 4 . . 3 . . . Worker 1 | . . 1 . . . . . . . . . Builder 2 | . . . . . . . . 2 . . . Tunneler 2 | . . . . 2 . . . . . . . Hauler 5 | . . 2 . 1 2 . . . . . . Recycler 6 | . . 4 . . 1 . . 1 . . . Operator 2 | . . . . . 2 . . . . . . Watcher 3 | . 1 1 . 1 . . . . . . . Swarmer 19 | . . 6 3 . . 3 . 4 2 1 . Cutter 3 | . . . . . 3 . . . . . . Grunt 38 | . 8 5 2 2 14 . . 7 . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 10 | . . 4 . 4 . . . . 1 . 1 Specialist 2 | . . . . . . . . 2 . . . Hunter 3 | . . . . . . . . 1 . . 2 Programmer 6 | . . . . . 3 . . 2 . . 1 Best Kill Streak 5 | . 2 5 5 3 5 3 . 4 2 1 2 Combat Bots Only 5 | . 2 3 5 2 5 3 . 4 2 1 2 Max Kills in Single Turn 5 | . 1 5 3 2 2 1 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 3 . 2 1 . 2 . . . Melee 1 | . . 1 . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 943 | . 56 148 5 31 162 33 23 194 60 79 152 Missed 285 | . 16 32 1 9 54 19 7 56 26 19 46 Hits 658 | . 40 116 4 22 108 14 16 138 34 60 106 Melee 13 | . . . . . 11 1 . . . 1 . Projectile 645 | . 40 116 4 22 97 13 16 138 34 59 106 AOE 1 | . . . . . 1 . . . . . . Critical Strikes 25 | . 1 4 . 4 11 1 . 2 . . 2 Actively Blocked 7 | . . 2 . 2 3 . . . . . . Part Disruptions 3 | . . . . . 1 . . 1 1 . . Damage Taken 11069 | . 545 1417 46 403 2145 256 259 2574 408 941 2075 Core 2876 | . 85 324 20 15 373 168 100 575 16 191 1009 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 178 | . . 32 . 42 79 25 . . . . . Regen/Repaired (Parts) 126 | . 38 . . 77 11 . . . . . . Core Remaining (%) 48 | 100 66 . 14 97 . . 8 . . 8 . Volleys Fired 253 | . 45 50 2 28 46 3 3 64 8 . 4 Largest 2 | . 2 2 2 2 2 1 1 2 2 . 1 Hottest 138 | . 40 75 53 46 138 39 63 113 72 . 23 Shots Fired 437 | . 91 76 4 56 84 3 3 100 16 . 4 Gun 276 | . 91 75 2 56 13 . . 27 8 . 4 Cannon 146 | . . . . . 64 . 3 71 8 . . Launcher 15 | . . 1 2 . 7 3 . 2 . . . Special . | . . . . . . . . . . . . Kinetic 366 | . 91 51 2 56 53 . . 93 16 . 4 Thermal 12 | . . . . . 7 . . 5 . . . Explosive 15 | . . 1 2 . 7 3 . 2 . . . Electromagnetic 44 | . . 24 . . 17 . 3 . . . . Robot Hit Streak 14 | . 14 11 3 10 14 1 1 9 3 . 6 Robot Miss Streak 4 | . 3 4 . 2 3 1 1 3 3 . . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 352 | . 64 72 2 45 72 1 1 67 7 2 19 Core Hits 150 | . 22 22 5 18 37 5 2 30 4 1 4 Critical Kills 2 | . . . . 1 . . . . . 1 . Critical Parts Destroyed 12 | . 1 5 . . 1 . . 2 . . 3 Critical Strikes 28 | . 1 8 . 1 7 . . 7 . 1 3 Destroy 5 | . 1 . . 1 1 . . 2 . . . Blast 3 | . . . . . 1 . . 2 . . . Corrupt 1 | . . 1 . . . . . . . . . Smash 11 | . . 7 . . . . . . . 1 3 Sever 8 | . . . . . 5 . . 3 . . . Melee Attacks 122 | . . 34 . . 24 . . 31 . 7 26 Impact 67 | . . 34 . . . . . . . 7 26 Slashing 55 | . . . . . 24 . . 31 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . 3 . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10245 | . 658 1940 322 693 2846 212 107 2350 204 115 798 Guns 2721 | . 658 659 18 693 145 . . 427 59 . 62 Cannons 2436 | . . . . . 1036 . 43 1212 145 . . Explosions 2008 | . . 297 304 . 777 212 64 354 . . . Melee 3076 | . . 984 . . 888 . . 357 . 115 732 Ramming 4 | . . . . . . . . . . . 4 Kinetic 4487 | . 658 403 18 693 888 . . 1561 204 . 62 Thermal 608 | . . 72 56 . 338 . 64 78 . . . Explosive 1543 | . . 225 248 . 504 212 . 354 . . . Electromagnetic 527 | . . 256 . . 228 . 43 . . . . Impact 1831 | . . 984 . . . . . . . 115 732 Slashing 1245 | . . . . . 888 . . 357 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 3 3 3 . 2 2 2 12 13 13 4 Average Corruption 5 | . 2 2 3 . 1 2 2 10 12 13 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 132 | . 8 12 5 . 19 3 3 39 23 18 2 Message Errors 29 | . . 5 3 . 6 . . 6 5 3 1 Matter Fused 39 | . 4 3 1 . 3 1 1 13 8 5 . Heat Flow Errors 16 | . 1 . . . 3 1 2 6 3 . . Energy Discharges 14 | . . . . . 2 . . 5 5 2 . Parts Rejected 2 | . . . . . 1 . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 1 . Data Loss (minor) 14 | . 1 3 . . 2 1 . 3 1 3 . Data Loss (major) 5 | . . . . . 1 . . 2 . 2 . Misfires 3 | . 1 . . . 1 . . 1 . . . Alerts 3 | . 1 1 1 . . . . . . . . Misdirections 3 | . . . . . . . . 1 . 2 . Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 922 | . . 310 22 . 315 . . 79 . 30 166 Projectiles 88 | . . . . . 44 . . 29 . . 15 Explosions 312 | . . 21 22 . 247 . . 22 . . . Melee 522 | . . 289 . . 24 . . 28 . 30 151 Knockbacks 35 | . . 2 . . 13 . . 16 . . 4 Impact 5 | . . 2 . . . . . . . . 3 Kinetic 26 | . . . . . 11 . . 15 . . . Secondary 4 | . . . . . 2 . . 1 . . 1 Self-Inflicted Damage 406 | . . 4 14 . 257 14 19 96 . . 2 Shots 10 | . . 1 1 . 4 1 1 2 . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 307 | . 125 106 . 17 307 229 232 171 255 . . Average Temperature 66 | . 13 33 . 10 103 140 79 46 87 . . Received Heat Transfer 2148 | . 324 351 . 180 648 99 45 324 60 9 108 Effects 2 | . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . 4 . . . . . . . . 1 Combat Hostiles 4 | . . 3 . . . . . . . . 1 Parts Fried 12 | . . 9 . . . . . . . . 3 Impact Corruptions 18 | . . 12 . . . . . . . 1 5 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 648 | . . 100 50 . 300 . 50 148 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Maximum Alert Level 2 | . . . . . 2 . . 1 . . . Low Security (%) 87 | 100 100 100 100 100 67 . . 89 . . 100 Level 1 12 | . . . . . 31 . . 10 . . . Level 2 . | . . . . . 1 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 429 | . 89 124 190 75 429 . . 217 . . 95 Initial 129 | . . 21 36 7 30 . . 129 . . 47 Average 90 | . 31 52 106 18 129 . . 136 . . 17 Influence Increases 3495 | . 254 441 154 199 951 295 . 727 60 219 195 Destroy 0b10 Robot/C 1740 | . 160 300 100 120 420 60 . 320 60 120 80 Destroy 0b10 Robot/NC 105 | . 5 40 . 20 25 . . 15 . . . Destroy Leader 406 | . 52 76 20 44 94 10 . 70 . 10 30 Allied During Kill 14 | . . . . . . . . . . 14 . Successful Hack 72 | . 7 17 . . 36 . . 12 . . . Select Force Hacks 30 | . . . . . 30 . . . . . . Disable Machine 150 | . . . 15 15 60 . . 60 . . . Destroy Structure 153 | . . 8 19 . 61 . . 55 . . 10 Partial Spotted 30 | . . . . . 15 . . 15 . . . Lose Combat Pursuer 795 | . 30 . . . 210 225 . 180 . 75 75 Influence Decreases 3410 | . 203 397 229 152 619 278 210 745 248 143 186 Entered New Map 544 | . . 30 59 13 37 148 80 77 71 . 29 Time Decay 2313 | . 183 276 170 139 412 120 120 498 177 118 100 Lost Part 543 | . 20 91 . . 160 10 10 170 . 25 57 Lost Ally 10 | . . . . . 10 . . . . . . Squads Dispatched 21 | . 2 . . . 11 . 1 7 . . . Investigation 3 | . . . . . 3 . . . . . . Extermination 7 | . . . . . 5 . . 2 . . . Reinforcement 9 | . 2 . . . 2 . . 5 . . . Assault 1 | . . . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Distress Signals 5 | . 1 2 . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . 17 20 5 9 40 17 12 35 3 11 16 Peak Tracking Total 12 | . 3 4 5 3 7 5 12 5 3 7 9 Tactical Retreats 27 | . 2 . . . 11 4 . 7 . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 13 | . 3 2 . 1 3 . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 10 | . . . 1 1 4 . . 4 . . . Max in Single Turn 2 | . . . 1 1 2 . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 32 | . 6 4 . 2 12 2 . 6 . . . Terminals 16 | . 4 4 . 1 5 . . 2 . . . Fabricators 2 | . . . . . 1 . . 1 . . . Repair Stations 3 | . 1 . . 1 1 . . . . . . Recycling Units 5 | . 1 . . . 2 . . 2 . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Total Hacks 102 | . 16 17 . 8 38 2 . 21 . . . Successful 54 | . 10 8 . 4 18 2 . 12 . . . Failed 48 | . 6 9 . 4 20 . . 9 . . . Catastrophic 6 | . . . . . 3 . . 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 2 8 . . 16 . . 4 . . . Terminals 61 | . 10 17 . 3 22 . . 9 . . . Fabricators 4 | . . . . . 1 . . 3 . . . Repair Stations 10 | . 3 . . 5 2 . . . . . . Recycling Units 16 | . 3 . . . 5 . . 8 . . . Scanalyzers 5 | . . . . . 5 . . . . . . Garrison Access 4 | . . . . . 3 . . 1 . . . Terminal Hacks 22 | . 6 6 . . 7 2 . 1 . . . Record 1 | . . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . Open Door 2 | . . . . . . 2 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 1 . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 4 | . . 1 . . 2 . . 1 . . . Fabricator Hacks 3 | . . . . . 1 . . 2 . . . Network Status 2 | . . . . . 1 . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks 8 | . 2 . . 4 2 . . . . . . Scan Component 4 | . 1 . . 2 1 . . . . . . Repair 4 | . 1 . . 2 1 . . . . . . Recycling Unit Hacks 9 | . 2 . . . 1 . . 6 . . . Recycle Component 2 | . . . . . . . . 2 . . . Process 1 | . . . . . . . . 1 . . . Report Inventory 4 | . 1 . . . 1 . . 2 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 9 | . . 2 . . 5 . . 2 . . . Terminals 8 | . . 2 . . 4 . . 2 . . . Assimilate 2 | . . . . . 2 . . . . . . Botnet 6 | . . 2 . . 2 . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 6 3 . 1 10 . . 4 . . . Full Trace Events 2 | . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 1 . . 2 1 . . . . . . Time 122 | . 32 . . 52 38 . . . . . . Parts Recycled 2 | . . . . . . . . 2 . . . Recycled Matter 105 | . . . . . . . . 105 . . . Retrieved Matter 105 | . . . . . . . . 105 . . . Retrieved Components 2 | . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total Allies 2 | . . . . . 1 . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 146 | . . . . . . . . . . 146 . Highest-Rated Ally 146 | . . . . . . . . . . 146 . Total Orders 6 | . . . . . . . . 6 . . . EXPLORE 3 | . . . . . . . . 3 . . . RETURN 3 | . . . . . . . . 3 . . . Ally Attacks 5 | . . . . . . . . . . 5 . Total Damage 291 | . . . . . . . . . . 291 . Kills 5 | . . . . . . . . . . 5 . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Active Infowar (turns) 5478 | . 146 766 346 507 2016 251 248 1197 . . 1 Sensors 3642 | . . 491 319 18 1959 251 248 356 . . . Terrain 1246 | . . 275 27 489 455 . . . . . . Traps 12 | . . . . . . . . 12 . . . Seismic 146 | . 146 . . . . . . . . . . Machine Analysis 2611 | . . . . . 915 251 248 1197 . . . ECM 18 | . . . . . 3 1 . 13 . . 1 Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches 5 | . . . . . . . . 5 . . . Drone Recoveries 5 | . . . . . . . . 5 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Turns Passed 7735 | 79 724 879 346 507 2016 251 248 1322 633 409 321 Spaces Moved 5388 | 43 319 355 172 240 1565 493 137 1098 499 302 165 Core 281 | 3 . 1 . . . . . 214 . . 63 Treads 806 | 40 319 288 . . . . 94 65 . . . Legs 2267 | . . 66 172 240 856 . . 244 499 126 64 Wheels 214 | . . . . . . . . . . 176 38 Hover 498 | . . . . . . . . 498 . . . Flight 1322 | . . . . . 709 493 43 77 . . . Fastest Speed 31 | 50 160 160 190 112 31 40 40 40 120 100 50 Average Speed 108 | 152 160 166 190 137 96 40 167 79 120 126 123 Slowest Speed 450 | 160 160 450 190 190 265 120 240 250 120 260 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . 2 3 1 . . . . Potential Cave-ins 7 | . . . . . 7 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 6 69 25 45 29 35 69 16 22 59 27 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 8 | . . . 1 . . 2 1 . 3 1 . Spaces Dug 75 | . . . 7 . 31 16 . 16 . . 5 Terrain Destroyed 243 | . . 9 21 . 104 35 7 58 4 . 5 Melee 15 | . . . . . . . . 10 . . 5 Projectile 34 | . . . . . 6 . . 24 4 . . AOE 194 | . . 9 21 . 98 35 7 24 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total 6697 | 54 454 515 187 368 1942 537 153 1412 517 317 241 Wait 584 | . 64 27 9 66 201 39 2 138 1 1 36 Move 5365 | 42 318 354 171 239 1560 486 134 1097 498 301 165 Hop 6 | . . . . . 2 3 1 . . . . Pick Up 93 | 6 15 17 1 14 17 1 1 16 3 . 2 Fast Attach 65 | 6 1 3 . 3 21 1 4 22 1 1 2 Attach 76 | . 3 13 1 2 22 2 1 19 2 7 4 Detach 28 | . . 1 1 . 9 1 2 12 1 . 1 Swap 31 | . 2 5 2 4 11 1 . 5 1 . . Drop 72 | . 6 11 . 12 29 . 5 7 2 . . Fire 253 | . 45 50 2 28 46 3 3 64 8 . 4 Melee 122 | . . 34 . . 24 . . 31 . 7 26 Ram 2 | . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 15) 751 | -10/Materials | Repaired Hvy. EM Pulse Gun 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Utility x2 1124 | -9/Materials | Identified exit to Mines 1249 | -9/Materials | Lost 3 parts (1p1u1w) 1308 | -9/Materials | Core integrity fell below 50% 1344 | -9/Materials | Lost 6 parts (1p2n2u1w) 1589 | -9/Materials | Core integrity fell below 20% 1683 | -9/Materials | Entered Mines 1685 | -9/Mines | Discovered new exit (range 11) 1744 | -9/Mines | Identified exit to Materials 1950 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1954 | -9/Mines | Found Prototype Device 1964 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1966 | -9/Mines | Discovered new exit (range 5) 1972 | -9/Mines | Identified exit to Exiles 2017 | -9/Mines | Discovered exit to Materials (range 7) 2029 | -9/Mines | Entered Materials 2029 | -8/Materials | Evolved 2 slots: Propulsion x2 2124 | -8/Materials | Repaired Weapon Shielding 2134 | -8/Materials | Discovered new exit (range 13) 2152 | -8/Materials | Repaired Aluminum Leg 2215 | -8/Materials | Identified exit to Storage 2487 | -8/Materials | Discovered new exit (range 14) 2500 | -8/Materials | Identified exit to Factory 2536 | -8/Materials | Entered Factory 2536 | -7/Factory | Evolved 2 slots: Utility x2 2827 | -7/Factory | Build established: Skirmisher 3042 | -7/Factory | Lost 4 parts (1p1n2u) 3402 | -7/Factory | Build established: Mutant 3411 | -7/Factory | Lost 5 parts (1p2n1u1w) 3739 | -7/Factory | Garrison activated, responded to threat 3765 | -7/Factory | Lost 3 parts (2n1w) 3940 | -7/Factory | Discovered new exit (range 14) 3941 | -7/Factory | Build established: Skirmisher 3959 | -7/Factory | Identified exit to Factory 4277 | -7/Factory | Cargo convoy interrupted 4317 | -7/Factory | Repaired Imp. Sensor Array 4445 | -7/Factory | Discovered exit to Factory (range 13) 4515 | -7/Factory | Core integrity fell below 50% 4519 | -7/Factory | Discovered exit to Factory (range 2) 4537 | -7/Factory | Discovered new exit (range 12) 4542 | -7/Factory | Identified exit to Lower Caves 4547 | -7/Factory | Lost 5 parts (3n2u) 4552 | -7/Factory | Entered Lower Caves 4558 | -7/Lower Caves | Encountered a Warlord checkpoint 4611 | -7/Lower Caves | Build established: Hacker-Scout 4784 | -7/Lower Caves | Discovered new exit (range 16) 4790 | -7/Lower Caves | Identified exit to Lower Caves 4803 | -7/Lower Caves | Entered another Lower Caves area 4810 | -7/Lower Caves | Discovered exit to Factory (range 8) 5032 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5033 | -7/Lower Caves | Core integrity fell below 20% 5051 | -7/Lower Caves | Entered Factory 5051 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5157 | -6/Factory | Lost 4 parts (1n2u1w) 5503 | -6/Factory | System corruption reached 10% 5673 | -6/Factory | Lost 7 parts (1p3n2u1w) 5889 | -6/Factory | Lost 4 parts (1n3w) 5894 | -6/Factory | Discovered new exit (range 20) 5995 | -6/Factory | Core integrity fell below 50% 6127 | -6/Factory | Build established: Hacker-Mutant 6291 | -6/Factory | Identified exit to Lower Caves 6373 | -6/Factory | Entered Lower Caves 6716 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6874 | -6/Lower Caves | Identified exit to Lower Caves 6922 | -6/Lower Caves | Build established: Scavenger-Mutant 7006 | -6/Lower Caves | Entered another Lower Caves area 7017 | -6/Lower Caves | Discovered new exit (range 15) 7033 | -6/Lower Caves | Identified exit to Factory 7174 | -6/Lower Caves | Core integrity fell below 20% 7189 | -6/Lower Caves | NK-0LA showed up to help 7198 | -6/Lower Caves | NK-0LA revealed a hidden path 7221 | -6/Lower Caves | Lost 13 parts (1p5n4u3w) 7329 | -6/Lower Caves | Learned Factory stockpile data 7364 | -6/Lower Caves | Ambushed by wild Derelicts 7415 | -6/Lower Caves | Entered Factory 7415 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7532 | -5/Factory | Lost 4 parts (3u1w) 7680 | -5/Factory | Core integrity fell below 50% 7705 | -5/Factory | Core integrity fell below 20% 7736 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07697_ Penetrated by Slug. 07702_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 07704_ Hvy. Assault Rifle destroyed. 07704_ Slammed into Y-64 Sentinel. 07706_ Slug penetrates Door. 07711_ Y-64 Sentinel heat spikes uncontrollably. 07712_ Penetrated by Slug. 07727_ K-01 Serf cleans the Assembly Bed. 07728_ System Shield destroyed. 07730_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07732_ Triggered Blade Trap. 07732_ Massive razor-sharp blades shoot up from within the floor. 07732_ Microactuators severed. 07732_ Targeting Computer severed. 07732_ U-05 Engineer lays Concrete. 07734_ UMX%9HI9G XYJ%M|,Y AQ7EQMMF 07734_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ### | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????+ + | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????+ ### | | ??????????????????????????########????######+##### | | ??????????????????????????# #????# | | ??????????????????????????# """ =#????# """""" | | ??????????????????????????# """ #????# """""" | | ??????????????????????????# """ #????# """""" | | ??????????????????????????# !#????#| """""" | | ???????????????????????????? ?????# | | ?????????? k ##+###########+######## """""" | | ???????????? " u A ss p + """""" | | ??????????????????### @ u =! s # """""" | | ????????????????????# k !%* # """""" | | ????????????????????# | ss | | ????????????????????# ################# | | ????????????????????#?????????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????!?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?!???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????*?????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 24% | -10/Materials Weapon Shielding | 36% | -8/Materials Aluminum Leg | 50% | -8/Materials Imp. Sensor Array | 50% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorCoilLauncher Manual? 0 Play Time 01:40:35 Cumulative 63.1 hours Start 2025.07.23 @ 13:40:09 End 2025.07.24 @ 09:54:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e006f9e1-dde9-4e85-95d0-49c29ff6de94