Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 12:00:55 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (119) 595 Value Destroyed (5962) 5962 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (11887) 11887 TOTAL SCORE: 26364 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1716 Follower Combat Kills 6775 Entered Garrisons 800 Used RIF Installer 3000 Entered DSFs 500 Friendly Fire -1404 Cogmind --------- Core Integrity 0/1450 Matter 116/300 Energy 225/350 System Corruption 11% Temperature Cool (0) Movement Walking (95) Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (4) --- Biometal Leg Biometal Leg > --- UTILITY (15) ----- Triangulator Active Sensor Suite Advanced Melee Analysis Suite Improved Core Shielding Relay Coupler [Duelist] (6) > --- WEAPON (2) ------- Hypervelocity Mass Driver Plasma Lance > --- INVENTORY (5) ---- Relay Coupler [NC] (41) Improved Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Nanosword Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Triangulator Visual Processing Unit Active Sensor Suite Advanced Melee Analysis Suite Improved Power Shielding Improved Medium Armor Plating Improved Force Field Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Relay Coupler [NC] Fusion Bomb Launcher Improved Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Improved Plasma Cutter Nanosword Plasma Lance [Rating: 144] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Biometal Leg Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Triangulator Storage Large Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Nanosword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Slots Evolved 16 | . . 2 . 2 . 2 . . 2 . . 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . Utility 13 | . . 1 . 1 . 2 . . 2 . . 2 . 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 177 | . 3 17 6 9 5 30 1 . 2 19 9 9 22 . 10 8 12 15 Power 10 | . . 1 1 1 1 3 . . . . . . 1 . . 1 1 . Engine 7 | . . 1 1 1 1 2 . . . . . . 1 . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 . Propulsion 47 | . . 5 2 2 1 10 . . . 6 3 2 4 . 4 . 3 5 Treads 5 | . . 4 . . 1 . . . . . . . . . . . . . Leg 28 | . . . . . . 1 . . . 6 3 2 4 . 4 . 3 5 Wheel 10 | . . 1 1 2 . 6 . . . . . . . . . . . . Hover 4 | . . . 1 . . 3 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 78 | . 1 3 . 3 2 10 . . 1 13 5 6 12 . 5 6 4 7 Device 19 | . . 2 . 1 2 6 . . . 1 . . . . 2 2 . 3 Storage 2 | . 1 . . . . . . . . . . . . . . . 1 . Processor 6 | . . 1 . . . 1 . . . . . 1 . . 1 . . 2 Hackware 44 | . . . . 2 . 3 . . 1 11 5 4 11 . 2 3 2 . Protection 7 | . . . . . . . . . . 1 . 1 1 . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 42 | . 2 8 3 3 1 7 1 . 1 . 1 1 5 . 1 1 4 3 Energy Gun 13 | . . 3 . 3 1 6 . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 1 . . . 1 . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 9 | . 1 2 3 . . . . . . . . 1 1 . . 1 . . Special Weapon 9 | . . . . . . . 1 . 1 . 1 . 2 . 1 . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 3 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 . . . 2 . . 1 . . . 1 . . . 2 1 Corrupted Parts 8 | . . 3 3 . . . . . . 1 . . 1 . . . . . System Corruption 51 | . . 19 29 . . . . . . 1 . . 2 . . . . . Parts Lost 55 | . . . 7 2 6 8 . . . 7 3 . 2 . . . 1 19 Power 6 | . . . 1 1 1 2 . . . . . . . . . . . 1 Propulsion 23 | . . . 3 . 3 3 . . . 5 3 . 1 . . . . 5 Utility 19 | . . . 1 . 1 1 . . . 2 . . 1 . . . 1 12 Weapon 7 | . . . 2 1 1 2 . . . . . . . . . . . 1 Highest Loss Streak 8 | . . . 7 2 3 3 . . . 4 2 . 2 . . . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 5 12 14 12 14 14 15 14 13 14 14 13 12 12 12 12 12 11 Power . | . 1 2 2 1 . . . . . . . . . . . . . . Propulsion 1 | . 4 . . . . . . . . . . . 1 1 1 2 4 3 Utility 7 | . . 5 8 6 9 12 13 11 10 11 11 9 6 7 6 4 2 1 Weapon 2 | . . 4 4 4 4 2 2 2 2 2 2 1 1 2 2 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 7 3 1 1 4 . . 2 . 3 . 1 4 . 2 1 . 2 Power 5 | . 1 2 . . . . . . . 1 . 1 . . . . . . Propulsion 5 | . 2 1 . . . . . . . . . . 1 . 1 . . . Utility 15 | . 1 . . . 4 . . 2 . 2 . . 3 . 1 1 . 1 Weapon 5 | . 3 . 1 1 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 86 91 62 89 88 82 100 100 80 84 82 89 97 89 97 97 98 85 Engine 5 | . 14 11 11 9 8 3 7 7 6 6 6 5 5 5 5 3 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 8 7 Treads 2 | . . 28 11 . 4 2 . . . . . . . . . . . . Leg 12 | . 28 . . . . . . . . 17 20 23 22 21 21 21 18 16 Wheel 4 | . . 2 2 18 13 6 30 30 26 3 . . . . . . . . Hover 2 | . . . 3 9 9 8 . . . . . . . . . . . . Device 7 | . . 11 4 7 15 11 7 7 6 1 . . . . 4 5 9 11 Storage 6 | . 15 11 11 9 9 7 7 7 6 6 6 5 5 5 5 5 4 4 Processor 4 | . . 3 11 5 . 3 7 7 6 3 . 2 5 5 6 10 9 9 Hackware 24 | . . . . 12 10 18 23 23 22 36 38 44 37 36 38 35 29 20 Protection 2 | . . . . . . . . . . 1 3 . 7 5 5 5 5 6 Energy Gun 4 | . . 13 4 16 17 10 7 7 . . . . . . . . . . Ballistic Gun 1 | . 26 5 . . . 2 4 . . . . . . . . . . . Special Weapon 2 | . . . . . . . 2 7 4 5 6 5 5 5 5 3 3 . Peak Build Rating 144 | . 7 22 22 31 31 46 40 41 53 70 58 68 75 75 98 98 116 144 Average Rating 61 | . 6 18 14 27 29 35 40 40 39 57 50 57 70 75 89 90 110 127 On Entrance 48 | 6 6 7 22 16 29 30 40 40 41 53 58 51 68 75 75 93 98 116 Avg Prop Armor Cover (%) 7 | . . 20 7 3 8 4 . . . 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 32 38 36 36 39 38 36 35 34 48 45 44 52 42 44 67 95 109 Greatest Support 112 | 20 20 60 60 30 30 48 40 40 40 60 61 71 71 71 112 112 112 112 Greatest Overweight (x) 9 | . 1 3 9 3 3 2 . . . 8 2 . . . . . 1 . Average Overweight (x) . | . . . 2 1 2 . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 5 12 14 12 14 14 15 14 14 14 14 13 14 15 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 6 15 15 13 15 15 15 15 14 15 14 15 15 15 14 14 15 5 Class Distribution -------------------- 35% | Botlord-Mutant 23% | Scavenger-Mutant 15% | Bothacker-Mutant 12% | Mutant 6% | Bothacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/DSF Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Bothacker-Assassin | -2/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Matter Collected 5174 | 200 73 413 151 150 71 353 143 15 75 513 156 299 620 . 151 233 385 1173 Remotely 776 | . . 340 . . . . . . . . . . . . . . . 436 Salvage Created 4516 | . 160 693 149 128 333 754 37 . . 91 . 235 168 . . 473 328 967 Parts 219 | . 14 47 8 7 16 35 3 . . 5 . 10 11 . . 17 18 28 Haulers Intercepted 6 | . . 3 . 1 . . . . . . . . . . . . . 2 Recyclers Shooed 3 | . . . . 1 . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Combat Hostiles Destroyed 80 | . 6 12 . 2 8 11 1 . . 2 . 5 7 . . 4 2 20 Melee 5 | . . . . . . . . . . . . . . . . 2 . 3 Guns 29 | . 5 6 . 1 7 9 1 . . . . . . . . . . . AOE 41 | . 1 6 . 1 . . . . . . . 5 7 . . 2 2 17 Classes Destroyed 14 | . 2 6 1 . 1 1 . . . . . 1 . . . . . 2 Worker 11 | . . 1 . . . 5 . . . . . . . . . . 2 3 Builder 7 | . . 1 1 . . 2 . . . . . . . . . . 1 2 Tunneler 4 | . . . 1 . . 1 . . . . . . . . . . 1 1 Hauler 6 | . . 3 . 1 . . . . . . . . . . . . . 2 Recycler 4 | . . 1 1 . . 1 . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . 1 . . . 2 . . . . . . . . . . . . Swarmer 15 | . 3 3 . . 2 1 . . . . . . 5 . . . . 1 Grunt 42 | . 3 6 . 1 2 4 . . . 1 . 5 2 . . 3 2 13 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . 3 . 1 2 1 . . . 1 . 1 . . . 1 . . Hunter 8 | . . . . . 2 3 . . . . . . 1 . . . . 2 Programmer 6 | . . . . . . 2 1 . . . . . . . . . . 3 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 7 3 2 3 6 1 . . 1 . 5 4 . . 2 2 8 Combat Bots Only 7 | . 3 6 . 1 3 2 1 . . 1 . 5 4 . . 2 2 7 Max Kills in Single Turn 6 | . 1 3 2 1 1 6 1 . . 1 . 2 3 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . 1 . . . . . . . 1 3 . . 1 1 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Hostile Shots Fired 836 | . 29 51 14 19 50 129 4 . 6 134 37 24 44 . 10 30 17 238 Missed 304 | . 9 12 2 5 12 57 1 . 4 53 8 10 11 . 5 9 9 97 Hits 532 | . 20 39 12 14 38 72 3 . 2 81 29 14 33 . 5 21 8 141 Melee 9 | . . . . . . . . . . . . . . . . . . 9 Projectile 523 | . 20 39 12 14 38 72 3 . 2 81 29 14 33 . 5 21 8 132 AOE 17 | . . . 14 . . . . . . . . . . . . 3 . . Critical Strikes 13 | . . 2 . . . . . . . 4 1 . 1 . . . . 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . . Damage Taken 9738 | . 191 603 543 225 572 1193 39 . 29 1083 372 315 910 . 113 554 231 2765 Core 1875 | . 23 66 177 28 116 415 24 . . 262 19 113 153 . . 89 40 350 Absorbed by Shields 1317 | . . . . . . . . . . 15 . . . . . . 237 1065 Redirected to Shielding 113 | . . . . . . . . . . . . . . . . . 33 80 Ignored by Resistances 5 | . . . . . . . . . . . 5 . . . . . . . Regen/Repaired (Parts) 122 | . . . . . . . . . . . . 122 . . . . . . Core Remaining (%) 61 | 100 83 . 7 . 54 . . 8 . . 60 . 64 . . 85 96 . Volleys Fired 411 | . 15 40 8 10 32 52 4 1 5 47 16 31 39 . 6 15 19 71 Largest 2 | . 2 2 2 2 2 2 2 1 1 1 1 1 1 . 1 1 1 1 Hottest 155 | . 40 124 89 121 121 155 97 69 5 5 5 39 39 . 7 52 52 56 Shots Fired 523 | . 25 74 8 17 59 86 5 1 5 47 16 31 39 . 6 15 19 70 Gun 250 | . 23 61 2 14 56 86 2 1 . . . . 5 . . . . . Cannon 6 | . . 2 . . . . . . . . . . . . . . . 4 Launcher 91 | . 2 11 6 3 3 . . . . . . 6 14 . . 4 2 40 Special 176 | . . . . . . . 3 . 5 47 16 25 20 . 6 11 17 26 Kinetic 50 | . 23 6 . . . 11 1 . . . . . 5 . . . . 4 Thermal 207 | . . 57 2 14 56 70 1 1 . . . . 6 . . . . . Explosive 72 | . 2 1 . 3 . . . . . . . 6 14 . . 4 2 40 Electromagnetic 24 | . . 10 6 . 3 5 . . . . . . . . . . . . Robot Hit Streak 17 | . 5 5 2 7 14 9 2 . 2 10 4 9 5 . 6 17 7 6 Robot Miss Streak 7 | . 4 5 3 4 2 7 1 . 1 2 2 3 3 . 1 . 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 . . 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . . . . . . Shots Hit Robots 350 | . 11 40 4 10 34 65 3 . 3 27 9 25 14 . 7 25 19 54 Core Hits 239 | . 10 25 4 14 16 44 1 . . . . 12 17 . . 11 8 77 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Critical Strikes 16 | . . 4 . . 3 3 . . . . . . . . 1 2 . 3 Burn 10 | . . 4 . . 3 3 . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . 2 Impale 4 | . . . . . . . . . . . . . . . 1 2 . 1 Melee Attacks 58 | . . . . . . . . . . . . . 3 . 2 16 14 23 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . . . 4 14 Piercing 40 | . . . . . . . . . . . . . 3 . 2 16 10 9 Sneak Attacks 9 | . . . . . . . . . . . . . . . . 3 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16761 | . 146 1168 300 461 716 1694 25 . . . 17 817 1128 . 186 1336 1019 7748 Guns 2791 | . 100 600 . 140 686 1224 25 . . . . . 16 . . . . . Cannons 71 | . . 20 . . . . . . . . . . . . . . . 51 Explosions 11989 | . 41 532 300 321 30 470 . . . . . 801 1112 . . 680 511 7191 Melee 1824 | . . . . . . . . . . . . . . . 186 656 486 496 Ramming 86 | . 5 16 . . . . . . . . 17 16 . . . . 22 10 Kinetic 383 | . 100 23 . . . 193 . . . . . . 16 . . . . 51 Thermal 3076 | . . 698 69 140 686 1458 25 . . . . . . . . . . . Explosive 10774 | . 41 117 . 321 . . . . . . . 801 1112 . . 680 511 7191 Electromagnetic 618 | . . 314 231 . 30 43 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 393 | . . . . . . . . . . . . . . . . . 261 132 Piercing 1431 | . . . . . . . . . . . . . . . 186 656 225 364 Highest Corruption 48 | . . 19 48 . . 2 . . . 6 6 . 4 . . . . 11 Average Corruption 6 | . . 18 27 . . 1 . . . 3 6 . 3 . . . . 3 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 64 | . . 22 6 . . 3 . . . 15 5 . 1 . . . . 12 Message Errors 16 | . . 3 1 . . 2 . . . 5 2 . . . . . . 3 Matter Fused 21 | . . 7 2 . . . . . . 7 2 . 1 . . . . 2 Heat Flow Errors 8 | . . 5 . . . . . . . 2 . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . 1 . . . . . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 3 | . . . 1 . . 1 . . . 1 . . . . . . . . Data Loss (major) 2 | . . 1 1 . . . . . . . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . Weapon Failures 5 | . . 3 1 . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 940 | . . 4 18 6 17 265 . . . . . 24 48 . . 1 199 358 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 760 | . . 4 18 6 17 265 . . . . . 24 48 . . 1 41 336 Melee 180 | . . . . . . . . . . . . . . . . . 158 22 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 458 | . . 61 . . 20 207 . . . . . 31 60 . . . . 79 Shots 12 | . . 4 . . 1 3 . . . . . 1 2 . . . . 1 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . Targets Rammed 17 | . 2 2 . . . 3 . . . . 5 2 . . . . 2 1 Kicked 15 | . 2 . . . . 3 . . . . 5 2 . . . . 2 1 Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 548 | . 1 548 . 18 18 126 3 6 . 255 4 . 1 . . 1 4 220 Average Temperature 56 | . 1 97 . 5 8 40 2 4 . 102 4 . 1 . . 1 3 28 Received Heat Transfer 1533 | . 33 252 . 81 108 153 . . . 249 99 81 141 . 12 66 12 246 Effects 6 | . . 6 . . . . . . . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . 1 2 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . . . . . . . Parts Melted 22 | . . 8 . 1 4 8 . . . . . 1 . . . . . . Heat Transferred 6227 | . . 1719 100 221 1447 2703 37 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 1 . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Maximum Alert Level 5 | . 1 2 . 1 2 3 . . 1 2 2 3 4 3 2 3 2 5 Low Security (%) 12 | . 48 43 100 87 9 1 . . 72 4 . 41 . . . . . . Level 1 24 | . 51 36 . 12 27 54 . . 27 26 42 30 . . . . . 19 Level 2 34 | . . 19 . . 63 16 . . . 68 57 18 10 . 100 47 100 4 Level 3 12 | . . . . . . 27 . . . . . 9 7 100 . 52 . 24 Level 4 11 | . . . . . . . . . . . . . 82 . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . . . . . . . . . . . 34 Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 3043 | . 302 480 187 241 628 825 . . 211 635 602 759 1494 784 643 757 654 3043 Initial 784 | . . 118 187 41 150 326 . . 183 126 333 280 525 784 551 482 425 358 Average 631 | . 170 251 137 84 444 468 . . 186 425 468 294 1203 784 589 666 591 1401 Influence Increases 10594 | . 352 660 81 320 553 1135 52 . 68 629 409 839 1089 4 112 425 517 3349 Destroy 0b10 Robot/C 4680 | . 200 360 40 160 220 540 20 . 40 340 200 360 520 . 60 160 180 1280 Destroy 0b10 Robot/NC 320 | . 5 45 15 20 . 65 . . 5 5 5 5 . . 5 15 50 80 Destroy Leader 848 | . 42 120 10 62 30 172 10 . 10 . 60 62 30 . . 10 34 196 Allied During Kill 1786 | . 59 121 15 56 61 161 7 . 13 155 111 193 209 . 32 71 139 383 Successful Hack 132 | . . 4 . 11 12 20 . . . 14 . . 30 4 . 12 . 25 Select Force Hacks 60 | . 30 . . . . . . . . . 30 . . . . . . . Disable Machine 435 | . . . . . 15 165 . . . . . 90 45 . . . 30 90 Anti-Garrison Action 450 | . . . . . 200 . . . . 100 . . 50 . . 100 . . Destroy Structure 1503 | . 16 10 1 11 15 12 . . . . 3 114 205 . . 57 84 975 Partial Spotted 15 | . . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 165 | . . . . . . . 15 . . . . 15 . . 15 . . 120 Active Sensor Use 200 | . . . . . . . . . . . . . . . . . . 200 Influence Decreases 7751 | . 70 462 453 197 161 985 427 106 179 175 472 660 346 710 257 311 636 1144 Entered New Map 3969 | . . 164 293 67 81 297 287 76 109 55 302 292 226 710 237 161 332 280 Time Decay 2122 | . 70 278 50 110 . 518 140 30 70 . 110 198 . . . . 254 294 Lost Part 1030 | . . 20 110 20 80 170 . . . 80 40 30 20 . 20 10 30 400 Lost Ally 630 | . . . . . . . . . . 40 20 140 100 . . 140 20 170 Squads Dispatched 50 | . 2 3 . 2 . 11 . . . . 8 5 . . 1 . . 18 Investigation 13 | . 2 . . 1 . 3 . . . . 3 1 . . . . . 3 Extermination 7 | . . . . . . 3 . . . . 1 1 . . . . . 2 Reinforcement 11 | . . 3 . . . 2 . . . . 1 2 . . 1 . . 2 Assault 9 | . . . . . . . . . . . . . . . . . . 9 Garrison 10 | . . . . 1 . 3 . . . . 3 1 . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . 2 Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Alert ID Control Effect 30 | . . . . . . . . . . 10 1 5 3 . . 4 5 2 Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Distress Signals 11 | . 1 4 . . . . . . . . 1 . . . . . 1 4 Communications Jammed 79 | . . . . . . . . . . . . 7 . . . 1 33 38 Distress Signals 79 | . . . . . . . . . . . . 7 . . . 1 33 38 Times Spotted 345 | . 12 23 2 9 12 27 2 . 2 34 19 36 22 . 10 19 22 94 Peak Tracking Total 19 | . 5 5 2 5 4 3 1 . 2 8 4 9 7 . 6 7 5 19 Tactical Retreats 6 | . . . . . . . 1 . . . . 1 . . 1 . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Traps Triggered 20 | . 1 . . . 1 1 . . . 5 . . 1 . 1 3 5 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . 4 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Machines Disabled 38 | . . . . . 4 11 . 1 . 2 . 6 5 . . 1 2 6 Max in Single Turn 11 | . . . . . 1 11 . 1 . . . 1 1 . . 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 Garrison Relay 7 | . . . . . 3 . . . . 2 . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Machines Accessed 31 | . 1 1 . 3 2 7 . . 2 1 3 2 1 1 . 1 2 4 Terminals 15 | . . 1 . 2 2 2 . . 1 1 1 . 1 1 . 1 1 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . 1 1 . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . 1 . 1 . . 1 . 1 1 . . . . . 1 Total Hacks 84 | . 2 4 . 14 6 21 . . 7 2 9 2 3 2 . 3 3 6 Successful 38 | . 2 2 . 5 2 9 . . 5 1 3 2 2 1 . 1 . 3 Failed 46 | . . 2 . 9 4 12 . . 2 1 6 . 1 1 . 2 3 3 Catastrophic 7 | . . . . . 1 3 . . . . . . 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 33 | . 1 3 . 3 1 4 . 1 4 1 8 1 2 . . 1 1 2 Terminals 46 | . . 4 . 13 6 3 . . 5 2 3 . 3 2 . 3 1 1 Fabricators 7 | . . . . . . 7 . . . . . . . . . . . . Repair Stations 13 | . . . . . . 6 . . . . 4 1 . . . . . 2 Recycling Units 4 | . 2 . . . . . . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 Garrison Access 12 | . . . . 1 . 5 . . 2 . 2 1 . . . . . 1 Terminal Hacks 17 | . . 2 . 4 2 . . . 2 1 1 . 2 1 . 1 . 1 Robot Analysis 2 | . . . . 1 . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . 1 . . . . 1 . . 1 . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . 1 . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 9 | . . . . 1 . 3 . . 2 . 1 1 . . . . . 1 Unlock Access 4 | . . . . 1 . 1 . . 1 . . 1 . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . 1 Coupler Status 3 | . . . . . . 1 . . 1 . 1 . . . . . . . Unauthorized Hacks 5 | . 1 . . . . 1 . . 1 . 1 1 . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . Restock 1 | . . . . . . 1 . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . 1 . Used 1 | . . . . 1 . . . . . . . . . . . . . . Hacking Detections 23 | . . 1 . 2 2 7 . . 1 1 2 . 1 1 . 1 2 2 Full Trace Events 8 | . . . . 1 1 2 . . . . 2 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Used RIF Installer 6 | . . . . . 2 . . . . 2 . . 1 . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . 1 . . . . . . . . . . . . . Robots Hacked 70 | . . . . . . . 1 . 1 11 7 13 4 . 4 8 8 13 Non-combat 14 | . . . . . . . 1 . . . 1 1 . . . 1 6 4 Combat 56 | . . . . . . . . . 1 11 6 12 4 . 4 7 2 9 Robot Hacks Applied 87 | . . . . . . . 1 . 2 14 8 17 5 . 5 8 11 16 parse_system 4 | . . . . . . . 1 . . . 1 1 1 . . . . . generate_echo 1 | . . . . . . . . . . . . 1 . . . . . . map_walls 1 | . . . . . . . . . . . 1 . . . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . . 1 . map_earth 1 | . . . . . . . . . . . . . . . . . 1 . drop_inventory 4 | . . . . . . . . . . . . 1 . . . . 2 1 locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . . . . . . . . . . 1 . map_route 3 | . . . . . . . . . . . . . . . . . 1 2 find_shortcuts 3 | . . . . . . . . . . 2 . . . . . . . 1 link_fov 3 | . . . . . . . . . . 1 . 1 . . . . . 1 spike_heat 2 | . . . . . . . . . 2 . . . . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . amplify_resonance 16 | . . . . . . . . . . 3 2 3 . . 1 2 2 3 wipe_record 1 | . . . . . . . . . . . . 1 . . . . . . reboot_system 6 | . . . . . . . . . . 2 . 2 2 . . . . . overwrite_iff 6 | . . . . . . . . . . 1 . 1 . . . 1 1 2 formatsys_high 31 | . . . . . . . . . . 4 4 6 2 . 4 5 1 5 Relay Couplers Released 34 | . . . . . 11 3 . . . 8 4 . 4 . . 4 . . Ejected 4 | . . . . . . . . . . . 4 . . . . . . . Machine Destruction 27 | . . . . . 11 . . . . 8 . . 4 . . 4 . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . Attached 40 | . . . . . . 2 . . 1 11 4 4 11 . 2 3 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Total Allies 45 | . 1 . . . . . . . . 7 5 7 5 . 4 6 2 8 Largest Group 7 | . 1 1 1 1 1 1 1 1 1 6 6 6 5 1 5 7 5 4 Highest-Rated Group 482 | . 55 61 65 71 77 91 91 91 93 235 256 346 286 139 370 482 391 323 Highest-Rated Ally 200 | . 55 61 65 71 77 91 91 91 93 103 108 142 139 139 154 161 186 200 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 626 | . 17 32 7 25 19 55 . . 3 77 31 85 55 . 11 31 56 122 Total Damage 26078 | . 223 573 141 534 447 1966 . . 158 2500 950 1940 2497 . 949 1564 2587 9049 Kills 209 | . 5 8 2 9 3 18 . . 3 25 13 20 22 . 3 8 17 53 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Active Infowar (turns) 3782 | . . . . . . 367 . . . . . 249 937 15 213 462 549 990 Optics 3401 | . . . . . . . . . . . . 249 937 15 213 462 549 976 Sensors 279 | . . . . . . . . . . . . . . . . . . 279 A.S.S. 637 | . . . . . . . . . . . . . . . . . . 637 Terrain 21 | . . . . . . 21 . . . . . . . . . . . . Structural 346 | . . . . . . 346 . . . . . . . . . . . . T.N.C. 1209 | . . . . . . . . . . . . . . . 59 462 549 139 Triangulation 2206 | . . . . . . . . . . . . . . . 205 462 549 990 Robot Analysis Total 2 | . . . . 1 . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Turns Passed 8514 | . 156 611 104 223 574 1424 299 67 143 1106 236 405 937 15 213 462 549 990 Spaces Moved 5513 | 1 79 276 39 153 348 922 349 74 124 674 137 230 599 13 150 299 380 666 Core 19 | . . . 6 . . . . . . 13 . . . . . . . . Treads 425 | . . 183 7 . 31 204 . . . . . . . . . . . . Legs 3134 | 1 79 2 . . . 48 . . . 530 137 230 599 13 150 299 380 666 Wheels 1640 | . . 91 25 153 317 376 349 74 124 131 . . . . . . . . Hover 295 | . . . 1 . . 294 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 53 | 120 120 110 110 95 95 53 80 80 80 80 120 120 120 120 110 110 110 95 Average Speed 116 | 120 127 145 181 107 124 126 80 80 80 123 127 120 120 120 114 110 110 103 Slowest Speed 500 | 120 190 190 500 125 240 260 80 80 80 450 260 120 120 120 120 110 180 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 2 16 33 18 24 62 28 65 19 5 72 5 8 76 1 93 37 16 22 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 . . 1 . . . . . 1 . Scrap Searched 5 | . . . . . . . 5 . . . . . . . . . . . Spaces Dug 33 | . . . . . . . . . . . . . 29 . . 1 2 1 Terrain Destroyed 601 | . 15 8 1 10 . 12 . . . . . 35 77 . . 16 35 392 Melee 4 | . . . . . . . . . . . . . . . . 1 2 1 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 597 | . 15 8 1 10 . 12 . . . . . 35 77 . . 15 33 391 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Total 7031 | . 114 410 61 194 431 1082 364 81 163 884 187 338 757 12 190 398 479 886 Wait 496 | . 12 23 6 10 12 39 11 4 20 88 12 59 44 . 9 49 34 64 Move 5496 | . 78 275 38 152 347 921 348 73 123 673 136 230 598 12 149 298 379 666 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 75 | . . 17 . 4 12 3 . 1 3 9 2 3 9 . 4 3 3 2 Fast Attach 88 | . 2 10 3 4 1 19 . . 1 12 6 3 4 . 3 2 9 9 Attach 70 | . 1 5 2 6 5 5 . . 5 9 1 5 3 . 2 2 4 15 Detach 52 | . 2 6 2 2 1 4 . . 2 9 2 2 3 . . 3 3 11 Swap 117 | . 1 15 2 3 6 18 1 . . 6 2 1 24 . 5 6 9 18 Drop 95 | . 1 17 . 3 7 18 . 2 4 9 2 1 13 . 8 2 4 4 Fire 411 | . 15 40 8 10 32 52 4 1 5 47 16 31 39 . 6 15 19 71 Melee 56 | . . . . . . . . . . . . . 3 . 2 16 13 22 Ram . | . . . . . . . . . . . . . . . . . . . Kick 15 | . 2 . . . . 3 . . . . 5 2 . . . . 2 1 Crush 2 | . . 2 . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . 8 . . . . 20 . . . . 1 . . . Rewire 13 | . . . . . . . . . . 2 3 1 1 . 1 2 . 3 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . 16 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -4/Garrison -3/Research -2/Research (discovered 1 exit: [Tes]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 363 | -9/Materials | System corruption reached 10% 477 | -9/Materials | Discovered new exit (range 15) 708 | -9/Materials | Discovered new exit (range 11) 768 | -9/Materials | Entered Mines 769 | -9/Mines | Assembled infested the area 774 | -9/Mines | Assisted by a Guerilla fighting off Assembled 787 | -9/Mines | Core integrity fell below 50% 804 | -9/Mines | Core integrity fell below 20% 834 | -9/Mines | Lost 7 parts (1p3n1u2w) 843 | -9/Mines | System corruption reached 30% 864 | -9/Mines | Discovered new exit (range 8) 872 | -9/Mines | Entered Materials 872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -8/Materials | Garrison activated, responded to threat 1077 | -8/Materials | Identified exit to Garrison 1095 | -8/Materials | Entered Garrison 1133 | -8/Garrison | Triggered checkpoint 1152 | -8/Garrison | Garrison Relay disabled 1177 | -8/Garrison | Build established: Scavenger-Mutant 1177 | -8/Garrison | Garrison Relay disabled 1189 | -8/Garrison | Discovered new exit (range 50) 1189 | -8/Garrison | Discovered new exit (range 72) 1189 | -8/Garrison | Discovered new exit (range 73) 1253 | -8/Garrison | Triggered checkpoint 1291 | -8/Garrison | Triggered checkpoint 1406 | -8/Garrison | Lost 3 parts (1p1u1w) 1413 | -8/Garrison | Triggered checkpoint 1426 | -8/Garrison | Garrison Relay disabled 1446 | -8/Garrison | Installed Relay Interface Framework 1513 | -8/Garrison | Triggered checkpoint 1631 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 1669 | -8/Garrison | Entered Factory 1669 | -7/Factory | Evolved 2 slots: Utility x2 1761 | -7/Factory | Discovered new exit (range 5) 2306 | -7/Factory | Discovered new exit (range 8) 2481 | -7/Factory | Identified exit to Garrison 2482 | -7/Factory | Core integrity fell below 50% 2500 | -7/Factory | Lost 3 parts (1p1n1w) 2579 | -7/Factory | Core integrity fell below 20% 2609 | -7/Factory | Lost 3 parts (1n1u1w) 3093 | -7/Factory | Entered Lower Caves 3094 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3166 | -7/Lower Caves | Spotted B-75 Beast 3184 | -7/Lower Caves | Encountered a Warlord checkpoint 3195 | -7/Lower Caves | Learned Factory garrison access intel 3382 | -7/Lower Caves | Discovered new exit (range 9) 3392 | -7/Lower Caves | Entered another Lower Caves area 3393 | -7/Lower Caves | Encountered a Warlord checkpoint 3394 | -7/Lower Caves | Learned Factory garrison access intel 3415 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3420 | -7/Lower Caves | Found Prototype Special Weapon 3449 | -7/Lower Caves | Discovered new exit (range 7) 3459 | -7/Lower Caves | Entered Factory 3459 | -6/Factory | Evolved 2 slots: Utility x2 3460 | -6/Factory | Loaded intel: 4 garrison access locations 3461 | -6/Factory | Identified Molecular Deconstructor 3581 | -6/Factory | Build established: Bothacker-Mutant 3595 | -6/Factory | Identified exit to Garrison 3602 | -6/Factory | Entered Garrison 3622 | -6/Garrison | Triggered checkpoint 3675 | -6/Garrison | Expanded RIF knowledge: Command Fork 3688 | -6/Garrison | Garrison Relay disabled 3752 | -6/Garrison | Triggered checkpoint 3776 | -6/Garrison | Triggered checkpoint 3786 | -6/Garrison | Lost 4 parts (3n1u) 3790 | -6/Garrison | Triggered checkpoint 3810 | -6/Garrison | Rescued a captive Derelict 3902 | -6/Garrison | Triggered checkpoint 3946 | -6/Garrison | Garrison Relay disabled 4362 | -6/Garrison | Triggered checkpoint 4396 | -6/Garrison | Discovered new exit (range 14) 4456 | -6/Garrison | Triggered checkpoint 4505 | -6/Garrison | Found Hvy. Insulated Plating 4602 | -6/Garrison | Triggered checkpoint 4611 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 4669 | -6/Garrison | Discovered new exit (range 11) 4708 | -6/Garrison | Entered Factory 4708 | -6/Factory | Accompanied by 2 allies 4709 | -6/Factory | Loaded intel: 4 garrison access locations 4886 | -6/Factory | Build established: Botlord-Mutant 4887 | -6/Factory | Discovered new exit (range 15) 4944 | -6/Factory | Entered another Factory area 4944 | -5/Factory | Accompanied by 5 allies 4944 | -5/Factory | Evolved 2 slots: Utility x2 5104 | -5/Factory | Lost 3 allies 5284 | -5/Factory | Garrison activated, responded to threat 5295 | -5/Factory | Found Prototype Device 5323 | -5/Factory | Lost 3 allies 5333 | -5/Factory | Identified exit to Garrison 5349 | -5/Factory | Entered Garrison 5349 | -5/Garrison | Accompanied by 1 ally 5384 | -5/Garrison | Rescued a captive Derelict 5386 | -5/Garrison | Rescued a captive Derelict 5421 | -5/Garrison | Triggered checkpoint 5432 | -5/Garrison | Discovered new exit (range 33) 5432 | -5/Garrison | Discovered new exit (range 43) 5432 | -5/Garrison | Discovered new exit (range 61) 5444 | -5/Garrison | Triggered checkpoint 5446 | -5/Garrison | Spotted B-75 Beast 5471 | -5/Garrison | Triggered checkpoint 5472 | -5/Garrison | Triggered checkpoint 5475 | -5/Garrison | Allies destroyed B-75 Beast 5502 | -5/Garrison | Lost 3 allies 5521 | -5/Garrison | Triggered checkpoint 5638 | -5/Garrison | Found Fusion Bomb Launcher 5726 | -5/Garrison | Spotted Executioner 5745 | -5/Garrison | Rewired Striker 5863 | -5/Garrison | Triggered checkpoint 5894 | -5/Garrison | Garrison Relay disabled 6029 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 6286 | -5/Garrison | Entered Factory 6286 | -4/Factory | Evolved 2 slots: Utility x2 6301 | -4/Factory | Identified exit to DSF 6301 | -4/Factory | Entered DSF 6325 | -4/DSF | Additional patrols routed to DSF 6327 | -4/DSF | Discovered new exit (range 12) 6472 | -4/DSF | Found Prototype Device 6514 | -4/DSF | Entered Garrison 6514 | -4/Garrison | Accompanied by 4 allies 6550 | -4/Garrison | Triggered checkpoint 6587 | -4/Garrison | Garrison Relay disabled 6620 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 6663 | -4/Garrison | Spotted B-86 Titan 6692 | -4/Garrison | Triggered checkpoint 6699 | -4/Garrison | Triggered checkpoint 6712 | -4/Garrison | Allies destroyed B-86 Titan 6741 | -4/Garrison | Lost 7 allies 6957 | -4/Garrison | Discovered new exit (range 9) 6976 | -4/Garrison | Entered Research 6976 | -3/Research | Accompanied by 3 allies 6976 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7420 | -3/Research | Discovered new exit (range 28) 7472 | -3/Research | Cargo convoy interrupted 7525 | -3/Research | Entered another Research area 7525 | -2/Research | Accompanied by 1 ally 7525 | -2/Research | Evolved 2 slots: Utility x2 7554 | -2/Research | Identified exit to DSF 7775 | -2/Research | First assault squad dispatched 7802 | -2/Research | Crushed by falling debris 7878 | -2/Research | Identified Active Sensor Suite 8165 | -2/Research | Spotted B-90 Cyclops 8174 | -2/Research | High security lockdown imminent 8242 | -2/Research | Build established: Bothacker-Assassin 8254 | -2/Research | High security lockdown engaged 8332 | -2/Research | Garrison activated, responded to threat 8357 | -2/Research | Destroyed 7 combat bots 8375 | -2/Research | Lost 6 parts (1p3n2u) 8390 | -2/Research | Discovered new exit (range 65) 8504 | -2/Research | Core integrity fell below 50% 8511 | -2/Research | System corruption reached 10% 8513 | -2/Research | Core integrity fell below 20% 8515 | -2/Research | Core destroyed Last Messages --------------- 08500_ HV Slug penetrates B-74 Champion. 08500_ Slug penetrates Wall. 08501_ The unstable cave ceiling collapses. 08501_ Visual Processing Unit destroyed. 08501_ System corrupted by crushing effect (+2). 08502_ HV Slug penetrates B-74 Champion. 08502_ B-74 Champion suffers critical hit (Destroy). 08502_ Destroyed Med. Treads. 08504_ B-74 Champion suffers critical hit (Destroy). 08507_ I-47 Archangel distress signal jammed. 08510_ Relay Coupler [NC] destroyed. 08510_ Lrg. Storage Unit destroyed. 08510_ System corrupted by crushing effect (+2). 08510_ Knocked back. 08512_ Slug penetrates Player 2. 08512_ Relay Coupler [Swarmer] destroyed. 08512_ System corrupted by crushing effect (+1). 08515_ System corrupted: Energy discharge (-115). 08515_ B-74 Champion suffers critical hit (Impale). 08515_ Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | ???" ?????# # ??# #???????? | | ???" ??### # ?## #?????=?? | | ??G"" ## ########+# ## #???????? | | ?? # # # """ + #???????? | | ???? # # """" ## #???????? | | ???????### # """" ## #???????? | | ??????## # + """ ## #???????? | | ??????# # " # w ## #???????? | | ??????# ## ##%##### ## #???????? | | ?????## # " *=% ## #???????? | | ###### ## # "%" *% + #???????? | | # """"" # "" %=# ## ######### | | # "" F # =[* ############ # | | # "" " # % ##??????????# # | | # Y [ #######????# # """ " | | # # """ #????# # """ " | | # = """ #????# # """ " | | # %YgYgY % """ #????# # | | ?? Y g! g # #??### C | | ????### Y #??# # """ " | | ??????# # i g #??# ## """ " | | ??????# ] %*%! #??# ## """ " | | ######" #@% # m!! #??# ## | | # """"" % !% !#??# ## | | # ""R" ##b#########% ########## | | # " " mb@==![%%[%*% #????????? | | # % /%=! [%%=% #????????? | | # ^^%%%[!*! #????????? | | # ^% = %%! #????????? | | # # ######## ########## #????????? | | # # ## #???######+######????? | | ######### ## #???# #????? | | # ## #???# w= #????? | | = # ! ## #???# #????? | | [ * !! ## #???# #????? | | * [ [ # !! ## #???# #????? | | """! ! ## #???# [ #????? | | "" ===% ## #???# #????? | | "" = # ####### #???#############????? | | ! [ ????????????????????? | | *= ????????s??????????? | | ????????????????????? | | " """ ????????????????????? | | " """ #####+##????????????????????? | | """ """ #? ?????????????????????? | | #? ?????????????????????? | | # ?????????????????????? | | # ""?????????????????????? | | [ + """"""?????????????????? | | # """""""????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 600 Resistance: EM 30 Core Shielding 30 Power Shielding 66 Evasion (%) 56 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 7 Relay Coupler Value 250 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Biometal Leg | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackerman Watcher Gambling Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Fac Gar Fac Fac Gar Fac DSF Gar Res Res Slots Evolved 16 | . 2 . 2 . 2 . . 2 . . 2 . 2 . . 2 2 . Power 2 | . 1 . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . 1 . . 1 . . . . . . . Utility 10 | . 1 . . . 2 . . 1 . . 1 . 2 . . 1 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 138 | . 5 8 4 2 11 18 1 4 2 10 4 17 9 . 8 11 8 16 Parts Lost 48 | . . 2 4 . 2 9 . . . 1 1 3 . . 2 1 2 21 Damage Taken 8064 | . 36 228 273 96 216 1056 . . . 466 82 386 171 . 674 361 134 3885 Core 1768 | . 18 71 55 34 70 201 . . . 59 . 51 35 . 18 55 . 1101 Player 2/Cogmind (%) 48 | . 43 51 23 54 37 32 . . . 18 . 31 18 . 100 38 . 75 Absorbed by Shields 70 | . . . . . . . . . . . . . . . . . . 70 Damage Inflicted 19211 | . 223 573 141 534 447 1966 . . 158 1485 209 843 923 . 805 796 1442 8666 Player 2/Cogmind (%) 53 | . 60 32 31 53 38 53 . . 100 100 92 50 45 . 81 37 58 52 Combat Hostiles Destroyed 143 | . 4 6 2 6 3 16 . . 2 13 6 12 16 . 2 4 7 44 Player 2/Cogmind (%) 64 | . 40 33 100 75 27 59 . . 100 86 100 70 69 . 100 50 77 68 Game ------ Seed ChargePartitionKatana Manual? 0 Play Time 01:32:13 Cumulative 1229.5 hours Start 2025.11.22 @ 22:03:24 End 2025.11.23 @ 12:00:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 1513 Rogue 1229 Adventurer 124 Explorer 160 Win Type - Total 58 Types 44/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83f6cd49-66ce-46c5-be60-2e438b4e9d24