Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.22 @ 06:19:05 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1204) 1204 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 3652 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 280/280 System Corruption 0% Temperature Cool (64) Movement Treading (210) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Pulse Rifle Ion Cannon > --- INVENTORY (12) --- Armored Treads Aluminum Leg Improved Aluminum Leg Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod (0) Improved Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Shield Generator > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Improved Aluminum Leg Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod Improved Light Armor Plating Hacking Suite [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 43 | 5 8 5 10 3 6 6 Power 6 | 1 . . 3 . 1 1 Engine 6 | 1 . . 3 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . 2 . 2 . 2 Treads 6 | . . 2 . 2 . 2 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 4 2 4 . 4 1 Device 7 | . . 2 2 . 2 1 Storage 3 | . 2 . 1 . . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 3 | . 2 . . . 1 . Artifact . | . . . . . . . Weapon 14 | 2 4 1 3 1 1 2 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 1 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 8 | . 2 1 3 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 20 | . 3 . 1 6 2 8 Power 2 | . . . . . . 2 Propulsion 6 | . 1 . . 2 1 2 Utility 6 | . 1 . . 1 1 3 Weapon 6 | . 1 . 1 3 . 1 Highest Loss Streak 5 | . 2 . 1 4 2 5 Average Slot Usage (%) 91 | . 90 96 99 97 87 62 Engine 13 | . 14 14 11 11 18 14 Treads 15 | . . 25 22 22 17 4 Leg 5 | . 21 1 . . . . Device 9 | . . 12 13 10 11 16 Storage 15 | . 10 14 19 22 17 9 Processor 6 | . . . 10 11 9 9 Protection 4 | . 14 . . . 5 . Ballistic Gun 8 | . 21 14 2 . . . Launcher 12 | . 5 12 19 20 8 7 Naked Turns . | . . . . . . . Heaviest Build 71 | 7 71 42 51 51 56 53 Greatest Support 40 | 20 20 40 40 40 40 23 Greatest Overweight (x) 17 | . 7 3 1 2 2 17 Average Overweight (x) 1 | . 2 1 1 1 1 3 Largest Inventory Capacity 20 | 4 20 12 12 12 12 12 Average Capacity 11 | 4 10 12 12 12 12 12 Most Carried 12 | 4 12 12 12 11 10 11 Average Carried 9 | 2 7 11 10 9 8 9 Final Capacity 12 | 4 12 12 12 12 12 12 Final Carried 12 | 3 12 12 10 11 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 1207 | 265 279 176 91 388 8 . Remotely . | . . . . . . . Salvage Created 1299 | 53 233 65 378 415 133 22 Parts 78 | 6 19 2 19 20 11 1 Haulers Intercepted 5 | . 1 . 3 . 1 . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 31 | 1 6 3 6 11 3 1 Melee 1 | . . . 1 . . . Guns 5 | 1 3 1 . . . . AOE 23 | . 3 2 5 9 3 1 Classes Destroyed 13 | 2 3 . 4 2 1 1 Worker 2 | . . . 2 . . . Builder 3 | . . . . . 2 1 Tunneler 1 | 1 . . . . . . Hauler 5 | . 1 . 3 . 1 . Recycler 2 | . . . 1 1 . . Operator 3 | . 1 . 2 . . . Watcher 2 | . . . 1 . 1 . Swarmer 9 | . 3 . . 6 . . Grunt 16 | 1 3 3 4 3 2 . Duelist 1 | . . . . 1 . . Sentry 3 | . . . 2 . 1 . Hunter 1 | . . . . . . 1 Assembled 1 | . . . . 1 . . Best Kill Streak 10 | 2 3 2 6 10 6 2 Combat Bots Only 9 | 1 3 2 2 9 2 1 Max Kills in Single Turn 3 | 1 2 1 3 3 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 1 2 1 1 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 3310 | 20 435 183 424 584 192 1472 Core 827 | . 59 32 108 75 11 542 Absorbed by Shields 107 | . . . . . 72 35 Core Remaining (%) 72 | 100 . 63 . 54 . . Volleys Fired 94 | 5 24 10 22 12 15 6 Largest 2 | 2 2 2 2 2 1 2 Hottest 123 | 60 66 53 66 66 30 123 Shots Fired 155 | 10 47 20 37 19 15 7 Gun 68 | 10 39 10 8 . . 1 Cannon 1 | . . . . . . 1 Launcher 86 | . 8 10 29 19 15 5 Special . | . . . . . . . Kinetic 62 | 5 39 10 8 . . . Thermal 2 | . . . . . . 2 Explosive 52 | . . 10 21 1 15 5 Electromagnetic 39 | 5 8 . 8 18 . . Robot Hit Streak 10 | 3 7 5 10 4 8 5 Robot Miss Streak 5 | 2 5 2 3 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 87 | 5 21 12 21 11 12 5 Core Hits 90 | 3 14 6 26 22 15 4 Critical Hits 2 | . 2 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3936 | 50 508 511 1014 863 548 442 Guns 480 | 50 239 105 70 . . 16 Cannons 24 | . . . . . . 24 Explosions 3362 | . 264 406 902 840 548 402 Melee . | . . . . . . . Ramming 70 | . 5 . 42 23 . . Kinetic 437 | 23 239 105 70 . . . Thermal 214 | . 145 . 29 . . 40 Explosive 2077 | . . 406 686 35 548 402 Electromagnetic 1138 | 27 119 . 187 805 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Effects 1 | . . . . 1 . . Targeting Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 117 | . 70 5 12 5 9 16 Projectiles . | . . . . . . . Explosions 117 | . 70 5 12 5 9 16 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 716 | . 142 51 215 85 223 . Shots 27 | . 2 3 10 6 6 . Rammed 9 | . 1 . 4 4 . . Targets Rammed 10 | . 1 . 5 4 . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 93 | 6 28 . 36 12 . 93 Average Temperature 15 | 6 10 . 20 9 . 52 Received Heat Transfer 1026 | 12 144 75 105 48 12 630 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 5 | . . . 1 4 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 224 | . 100 . 50 . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 341 | 25 198 111 265 341 325 205 Initial 137 | . 16 11 42 64 117 137 Average 124 | 2 109 75 129 175 199 156 Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 83 | 100 100 100 79 52 46 97 Level 1 16 | . . . 20 47 53 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 1 1 . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 4 | . . . 2 . 2 . Communications Jammed 37 | . . . . . . 37 Distress Signals 37 | . . . . . . 37 Times Spotted 73 | 1 13 4 11 32 4 8 Peak Tracking Total 18 | 1 3 2 5 18 1 7 Tactical Retreats 3 | . 1 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . . . 4 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 12 | . 2 1 5 2 1 1 Max in Single Turn 2 | . 2 1 2 2 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 2 | . . 1 . . . 1 Terminals 2 | . . 1 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . 1 . . . 3 Successful 3 | . . 1 . . . 2 Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . 1 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 1 . . . 2 Part Schematic 1 | . . . . . . 1 Reprogram Traps 1 | . . . . . . 1 Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . 1 . . Total Damage 22 | . . . . 22 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 2141 | 117 466 355 522 287 200 194 Spaces Moved 972 | 93 187 173 238 135 88 58 Core 40 | 31 . . . . . 9 Treads 671 | . . 161 238 135 88 49 Legs 261 | 62 187 12 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 180 180 180 180 180 Average Speed 180 | 96 185 182 180 180 182 289 Slowest Speed 900 | 120 330 210 180 200 200 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 33 27 34 37 16 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 452 | . 42 76 216 6 96 16 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 452 | . 42 76 216 6 96 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 1201 | 110 260 193 292 157 112 77 Wait 14 | . 12 . . . . 2 Move 966 | 92 186 172 237 134 87 58 Hop . | . . . . . . . Pick Up 53 | 8 19 4 9 4 4 5 Fast Attach 2 | . 1 1 . . . . Attach 25 | 5 2 2 3 3 4 6 Detach 1 | . 1 . . . . . Swap 16 | . 5 2 7 . 2 . Drop 20 | . 9 2 9 . . . Fire 94 | 5 24 10 22 12 15 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 9 | . . . 5 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 11) 584 | -10/Materials | Entered Mines 591 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 602 | -10/Mines | Met a Derelict bent on vengeance 652 | -10/Mines | Learned 4 Materials zone layouts 814 | -10/Mines | Discovered new exit (range 9) 939 | -10/Mines | Entered Materials 939 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Identified exit to Materials 1396 | -9/Materials | Discovered new exit (range 7) 1405 | -9/Materials | Identified exit to Mines 1461 | -9/Materials | Entered Mines 1462 | -9/Mines | Met a Derelict testing a Signal Generator 1655 | -9/Mines | Destroyed 9 combat bots 1705 | -9/Mines | Assembled infested the area 1710 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1721 | -9/Mines | Discovered exit to Materials (range 11) 1748 | -9/Mines | Entered Materials 1748 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1757 | -8/Materials | Lost 4 parts (1u3w) 1922 | -8/Materials | Discovered new exit (range 10) 1946 | -8/Materials | Identified exit to Storage 1948 | -8/Materials | Entered Storage 2078 | -8/Storage | Lost 3 parts (1n2u) 2111 | -8/Storage | Core integrity fell below 50% 2129 | -8/Storage | Core integrity fell below 20% 2142 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02117_ U-05 Engineer builds a Wall. 02117_ W-25 Informer distress signal jammed. 02121_ U-05 Engineer builds a Wall. 02121_ W-25 Informer distress signal jammed. 02123_ K-01 Serf collects debris. 02123_ W-25 Informer distress signal jammed. 02124_ Imp. Treads destroyed. 02124_ Acquired Pulse Rifle. 02125_ U-05 Engineer builds a Door. 02125_ W-25 Informer distress signal jammed. 02127_ K-01 Serf collects debris. 02128_ W-25 Informer distress signal jammed. 02129_ Transmission Jammer destroyed. 02130_ U-05 Engineer lays Concrete. 02132_ Acquired Arm. Treads. 02134_ U-05 Engineer lays Concrete. 02136_ U-05 Engineer builds a Door. 02138_ K-01 Serf collects debris. 02140_ U-05 Engineer builds a Wall. 02141_ Acquired Arm. Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######################### | | ?????????????????????????? ^ ^ | | ???????????????????????????# | | ???????????????????????????# ^ | | ???????????????????????????# """ ^""" """ # | | ???????????????????????????# """ " """ # | | ???????????????????????????# " " """ # | | ???????????????????????????# " | | ??????????????????????###### T | | ??????????????????????# !@ # """ /// " | | ??????????????????????# == g ! """ /// # | | ??????????????????????# == g """ // # | | ??????????????????????# gg # | | ??????????????????????# g u % # | | ??????????????????????# k/###+## ####### # | | ??????????????????????# #?????###+### | | ??????????????????????# # #???????/???? | | ??????????????????????# Y # a"[=*" #???????????? | | ??????????????????????# #### """"" #???????????? | | ??????????????????????##???# ""??? #???????????? | | ???????????????????????????# "???? #???????????? | | ???????????????????????????# "???? #???????????? | | ???????????????????????????/ ???? #???????????? | | ???????????????????????????###???#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed DispersionBladeCasing Manual? 0 Play Time 00:25:45 Cumulative 28.0 hours Start 2022.02.22 @ 05:55:29 End 2022.02.22 @ 06:19:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 6 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 522838e4-0439-402a-af0a-8e85e1fa1d8a