Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 00:48:23 Player: MAXX-P31 Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (306) 1530 Value Destroyed (12833) 12833 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4030) 4030 TOTAL SCORE: 26433 Bonus ------- High Alert Combat Kills 1703 Follower Combat Kills 237 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1214 Friendly Fire -124 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 39/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Energy Well (500) Advanced Force Booster Enhanced Nova Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Particle Charger Graphene Brace > --- WEAPON ----------- Heavy Laser Phase Gun Nova Cannon Vortex Driver KE Penetrator Helical Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Energy Well Advanced Sensor Array Seismic Detector Advanced Transmission Jammer Advanced Thermal Shield Mapping Drone Bay Vortex Lance Vortex Lance [Rating: 177] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Hardcell Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . 2 2 2 . . . 2 2 2 . Power 2 | . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . 1 1 . . 1 . . . . 1 . 1 . Utility 7 | . . 1 . 1 . 1 1 1 . . . 1 1 . . Weapon 4 | . . 1 1 . . . . 1 . . . . 1 . . Parts Attached 276 | 7 11 19 16 8 23 34 7 57 4 10 5 10 27 10 28 Power 35 | 1 3 1 1 1 2 5 1 7 . . 1 2 3 2 5 Engine 10 | 1 1 1 1 1 . 2 . 2 . . . . . . 1 Core 11 | . 2 . . . 1 3 1 4 . . . . . . . Reactor 14 | . . . . . 1 . . 1 . . 1 2 3 2 4 Propulsion 66 | 2 . 6 4 2 4 7 2 13 . . . 2 9 4 11 Treads 29 | 2 . 6 4 2 4 2 . 6 . . . 2 1 . . Leg 28 | . . . . . . 4 2 7 . . . . 8 4 3 Wheel 2 | . . . . . . . . . . . . . . . 2 Hover 1 | . . . . . . 1 . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 6 Utility 75 | 2 3 4 3 3 2 9 2 21 4 1 4 3 5 2 7 Device 45 | 1 2 . 1 . 1 6 2 13 3 . 2 2 5 2 5 Storage 8 | 1 1 . . . . . . 4 . . . . . . 2 Processor 6 | . . . . 2 . . . 1 1 . 2 . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 15 | . . 4 2 1 1 3 . 3 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 100 | 2 5 8 8 2 15 13 2 16 . 9 . 3 10 2 5 Energy Gun 29 | 2 3 1 1 1 6 2 . 5 . 1 . . 5 2 . Energy Cannon 21 | . 2 . 4 . 2 4 . 2 . 2 . 2 2 . 1 Ballistic Gun 28 | . . 3 2 1 3 4 1 5 . 4 . . 3 . 2 Ballistic Cannon 8 | . . 3 . . 1 2 . 2 . . . . . . . Launcher 8 | . . 1 1 . 2 1 1 1 . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . 1 . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . 1 1 . . 6 3 2 3 . 5 . . 2 . . Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . . . Parts Lost 101 | . . . 3 . 3 4 . 31 . . . 7 11 25 17 Power 16 | . . . 1 . . 1 . 6 . . . 1 . 5 2 Propulsion 32 | . . . 1 . 2 1 . 9 . . . 1 2 8 8 Utility 26 | . . . 1 . 1 1 . 8 . . . 1 2 6 6 Weapon 27 | . . . . . . 1 . 8 . . . 4 7 6 1 Highest Loss Streak 25 | . . . 2 . 2 2 . 17 . . . 4 5 25 12 To Critical Strikes 3 | . . . . . . . . 2 . . . . . . 1 Average Backups 13 | . 6 14 14 14 14 14 14 10 14 13 14 14 12 11 4 Power 1 | . 1 1 1 1 1 1 1 . 1 1 1 1 2 2 . Propulsion 1 | . . 2 2 2 . . 1 2 3 2 2 1 . 1 . Utility 5 | . 2 5 5 6 6 6 6 4 6 6 7 6 6 5 3 Weapon 4 | . 2 6 4 5 6 6 5 2 3 3 4 5 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 38 | . 4 8 . 3 6 7 1 4 . 1 2 1 . 1 . Power 4 | . . 1 . . 1 1 . . . . . . . 1 . Propulsion 7 | . . . . 3 . 1 . 2 . . . 1 . . . Utility 16 | . 2 3 . . 2 4 1 2 . . 2 . . . . Weapon 11 | . 2 4 . . 3 1 . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 99 98 97 98 85 89 87 88 82 84 81 39 Engine 2 | . 3 8 9 7 . 1 2 1 . . . . . . . Core 5 | . 10 2 . . 1 9 7 7 10 10 8 3 . . . Reactor 1 | . . . . . 5 . . . . . 1 5 8 10 3 Treads 17 | . 28 21 27 30 29 16 . 13 15 15 15 13 7 . . Leg 3 | . . . . . . 5 28 8 . . . . 9 23 4 Device 16 | . 14 11 9 7 12 15 17 20 29 26 18 18 23 21 10 Storage 6 | . 14 11 9 7 7 6 5 3 5 5 5 4 4 3 4 Processor 4 | . . . . 7 8 6 5 3 1 5 12 9 8 6 . Protection 3 | . . 10 8 6 . 4 4 2 . . . . . . . Energy Gun 6 | . 16 6 8 . 16 4 5 6 5 4 . . 8 3 . Energy Cannon 5 | . 11 . 7 15 7 11 . 3 2 . 4 10 9 3 2 Ballistic Gun 7 | . . 6 18 14 4 5 11 7 10 7 10 2 1 6 1 Ballistic Cannon 4 | . . 19 . . . 2 . 2 2 3 4 3 . . . Piercing Weapon 1 | . . . . . . . . . 5 6 2 . . 2 . Peak Build Rating 177 | 7 16 20 25 33 43 66 78 122 124 130 131 144 156 177 104 Average Rating 72 | 5 8 18 23 28 39 60 75 91 119 120 125 135 139 144 50 On Entrance 66 | . 7 16 19 24 33 40 66 78 122 121 130 125 125 145 10 Avg Prop Armor Cover (%) 3 | . . . . . . 1 . 2 . . 5 . 9 6 6 Naked Turns 86 | . . . . . . . . 46 . . . . . 15 25 Heaviest Build 116 | 13 33 47 53 54 57 72 69 104 86 96 102 111 103 116 88 Greatest Support 220 | 40 40 40 60 80 80 90 87 172 172 172 172 220 220 194 70 Greatest Overweight (x) 3 | . . 2 . . 1 3 . 1 . . . . 2 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 9 15 15 15 15 15 15 11 15 15 15 15 15 14 5 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | . 6 14 14 14 14 14 14 10 14 14 15 14 12 11 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 14 14 3 5 Class Distribution -------------------- 26% | Scavenger-Tank 14% | Tank 14% | Scavenger-Gunner 12% | Scavenger-Skirmisher 10% | Skirmisher 8% | Mutant 4% | Commander-Tank 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Commander-Tank | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Matter Collected 8195 | 270 72 898 629 145 831 1052 . 2097 198 269 663 212 302 199 358 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13002 | 92 686 1839 1144 145 1843 1159 63 2626 154 474 965 327 828 217 440 Parts 595 | 4 33 115 55 9 73 53 1 116 5 17 32 16 28 14 24 Haulers Intercepted 16 | . 2 5 . 1 5 . . 2 . . . 1 . . . Recyclers Shooed 7 | . . 3 . . . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 5 . 23 . . . . Prevented 9 | . . . . . . . . . . . 9 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 229 | . 10 37 23 2 39 25 1 36 4 8 18 4 11 3 8 Melee 14 | . . . . . . 2 . 1 . . 2 . 1 . 8 Guns 95 | . 8 13 16 . 21 3 1 14 1 7 7 . 2 2 . Cannons 85 | . 2 20 3 2 10 11 . 14 3 1 8 3 7 1 . AOE 25 | . . 3 3 . 8 8 . 2 . . 1 . . . . Classes Destroyed 23 | 2 5 5 2 1 1 2 . 1 . 2 2 . . . . Worker 21 | . . 3 3 . . 2 . 10 . . . . . . 3 Builder 18 | . . 5 2 . 3 . . 7 . . . . . 1 . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . Hauler 16 | . 2 5 . 1 5 . . 2 . . . 1 . . . Recycler 15 | 1 3 4 2 . 1 . . 4 . . . . . . . Mechanic 2 | . . 1 . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . Watcher 4 | . 1 2 . . 1 . . . . . . . . . . Swarmer 31 | . 3 3 4 . 5 2 . 4 2 2 1 . . . 5 Saboteur 2 | . . . . . . . . 2 . . . . . . . Grunt 113 | . 7 22 14 . 19 16 . 13 . 3 11 . 4 2 2 Brawler 6 | . . 2 . . 2 . . 2 . . . . . . . Duelist 5 | . . . . . 2 . . 2 . . . . . . 1 Protector 3 | . . . . . . 1 . . . . 1 . 1 . . Sentry 29 | . . 10 3 1 8 1 1 2 1 . 1 1 . . . Hunter 10 | . . . 1 . . 1 . 4 . . . . 3 1 . Programmer 18 | . . . . 1 3 3 . 6 1 . . 3 1 . . Heavy 1 | . . . 1 . . . . . . . . . . . . Behemoth 2 | . . . . . . 1 . 1 . . . . . . . Striker 2 | . . . . . . . . . . 2 . . . . . Executioner 3 | . . . . . . . . . . 1 . . 2 . . Assembled 3 | . . . . . . . . . . . 3 . . . . Best Kill Streak 13 | 2 3 8 10 1 9 4 1 13 2 4 6 4 4 2 5 Combat Bots Only 8 | . 3 5 7 1 8 4 1 7 2 4 6 4 4 1 3 Max Kills in Single Turn 4 | 1 2 4 2 1 2 2 1 3 1 1 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . 3 1 . 2 2 . 1 . . 1 . . . . Melee 1 | . . . . . . 1 . 1 . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Hostile Shots Fired 1851 | . 31 97 65 10 188 158 22 456 19 4 113 88 177 288 135 Missed 579 | . 7 30 24 4 72 48 3 130 6 1 29 23 61 85 56 Hits 1272 | . 24 67 41 6 116 110 19 326 13 3 84 65 116 203 79 Melee 20 | . . . . . 4 1 . 6 . . 2 . . . 7 Projectile 1252 | . 24 67 41 6 112 109 19 320 13 3 82 65 116 203 72 AOE 2 | . . . . . . . . 2 . . . . . . . Critical Strikes 59 | . . 4 5 . . 7 . 22 . . 2 1 8 4 6 Actively Blocked 22 | . . . . . . . . 9 . . 2 1 8 2 . Part Disruptions 3 | . . . . . . 1 . 1 . . . . . . 1 Damage Taken 23642 | . 243 874 1001 56 1338 1799 433 6641 263 83 1284 1409 2674 3650 1894 Core 3441 | . 18 38 95 . 124 135 . 840 40 13 120 175 222 864 757 Absorbed by Shields 123 | . . . . . . . . . . 57 66 . . . . Reduced by Siege Mode 124 | . . . . . . . . 14 . . 71 39 . . . Ignored by Resistances 807 | . . . . . . 24 . 501 . . 254 . . 28 . Regen/Repaired (Parts) 545 | . . . . . . 77 21 . . 199 . . . 248 . Core Remaining (%) 81 | 100 92 90 82 . 82 84 100 . . . 11 86 84 . . Volleys Fired 497 | 4 31 84 47 6 68 48 1 103 9 14 34 11 24 6 7 Largest 6 | 2 2 3 4 4 4 4 3 5 4 3 5 5 6 6 1 Hottest 540 | 90 120 168 180 166 300 244 93 364 261 204 255 400 540 441 120 Shots Fired 1664 | 8 62 248 181 24 245 169 4 355 34 42 114 43 96 32 7 Gun 951 | 8 44 114 141 12 175 59 4 214 25 28 56 7 41 22 1 Cannon 668 | . 18 133 36 12 58 103 . 125 9 14 53 36 55 10 6 Launcher 45 | . . 1 4 . 12 7 . 16 . . 5 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 702 | . . 163 97 12 35 45 3 190 20 22 84 18 . 12 1 Thermal 791 | 4 52 84 80 12 186 94 . 124 14 14 . 22 83 16 6 Explosive 40 | . . 1 4 . 12 7 . 16 . . . . . . . Electromagnetic 117 | 4 10 . . . 12 23 1 25 . 6 28 3 5 . . Entropic 14 | . . . . . . . . . . . 2 . 8 4 . Robot Hit Streak 23 | 3 6 23 15 7 18 17 4 16 10 7 16 13 14 18 4 Robot Miss Streak 6 | 1 2 3 3 2 4 4 . 6 4 1 4 1 2 3 1 Penetration Max 2 | . . . . . . . . 1 . 1 1 2 1 1 . Secondary Targets 5 | . 2 . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . Shots Hit Robots 1077 | 6 44 155 109 11 157 99 10 225 20 23 72 29 62 36 19 Core Hits 577 | 3 25 64 51 5 139 56 2 126 5 13 35 10 25 9 9 Critical Kills 10 | . . . 2 . . . . 4 . 2 1 1 . . . Critical Parts Destroyed 9 | . . . 1 . . 2 1 5 . . . . . . . Critical Strikes 70 | . 4 10 3 . . 3 1 28 2 3 1 1 7 4 3 Burn 19 | . 4 4 . . . . . 7 1 1 . . 2 . . Meltdown 3 | . . . 1 . . . . 1 . . . 1 . . . Destroy 11 | . . . 2 . . . . 6 . 2 1 . . . . Blast 16 | . . 6 . . . . . 9 1 . . . . . . Corrupt 2 | . . . . . . 1 . 1 . . . . . . . Smash 5 | . . . . . . 2 1 2 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . 2 . . . . . . . Sunder 11 | . . . . . . . . . . . . . 5 4 2 Melee Attacks 106 | . . . . . 3 7 12 13 . . 3 . 3 18 47 Impact 29 | . . . . . 3 7 12 7 . . . . . . . Slashing 39 | . . . . . . . . . . . . . . . 39 Piercing 6 | . . . . . . . . 6 . . . . . . . Entropic 32 | . . . . . . . . . . . 3 . 3 18 8 Sneak Attacks 7 | . . . . . . . . 3 . . 1 . . . 3 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . Damage Inflicted 37012 | 78 647 3439 2297 253 5167 4309 293 8894 605 840 2736 1208 2674 2001 1571 Guns 13635 | 76 390 1294 1332 72 3239 692 53 3126 326 524 1196 238 722 355 . Cannons 12705 | . 245 1712 580 168 561 1747 . 2703 279 316 1129 960 1687 573 45 Explosions 6393 | . . 417 364 . 1279 1571 . 2580 . . 182 . . . . Melee 4135 | . . . . . 53 299 240 472 . . 229 . 243 1073 1526 Ramming 144 | 2 12 16 21 13 35 . . 13 . . . 10 22 . . Kinetic 10327 | . . 2079 789 72 368 481 39 3174 375 417 1825 491 . 217 . Thermal 14639 | 36 529 1210 1123 168 3347 2410 . 2515 230 257 . 677 1780 312 45 Explosive 4561 | . . 134 364 . 1206 773 . 2084 . . . . . . . Electromagnetic 2301 | 40 106 . . . 158 346 14 636 . 166 682 30 123 . . Impact 913 | . . . . . 53 299 240 321 . . . . . . . Slashing 634 | . . . . . . . . . . . . . . . 634 Piercing 151 | . . . . . . . . 151 . . . . . . . Entropic 3342 | . . . . . . . . . . . 229 . 749 1472 892 Highest Corruption 20 | . . . . . 4 4 4 19 20 20 . 4 . . 2 Average Corruption 9 | . . . . . 3 2 3 15 19 20 . 3 . . 1 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 154 | . . . . . 20 24 5 61 33 3 . 8 . . . Message Errors 40 | . . . . . 6 3 . 15 11 2 . 3 . . . Matter Fused 29 | . . . . . 2 5 2 13 4 . . 3 . . . Heat Flow Errors 20 | . . . . . 3 5 . 8 3 1 . . . . . Energy Discharges 18 | . . . . . 3 2 1 7 5 . . . . . . Parts Rejected 2 | . . . . . 2 . . . . . . . . . . Data Loss (minor) 13 | . . . . . 1 5 . 3 4 . . . . . . Data Loss (major) 12 | . . . . . . 3 1 4 3 . . 1 . . . Misfires 3 | . . . . . . . 1 1 . . . 1 . . . Alerts 3 | . . . . . . 1 . 1 1 . . . . . . Misdirections 2 | . . . . . . . . 2 . . . . . . . Weapon Failures 12 | . . . . . 3 . . 7 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1014 | . . 69 . . 29 154 28 253 42 . 99 50 5 42 243 Projectiles 198 | . . 3 . . 3 11 . 22 42 . 25 50 . 42 . Explosions 279 | . . 66 . . 26 52 . 110 . . 25 . . . . Melee 537 | . . . . . . 91 28 121 . . 49 . 5 . 243 Knockbacks 54 | . . 20 . . . 7 . 19 1 1 5 1 . . . Impact 2 | . . . . . . 2 . . . . . . . . . Kinetic 47 | . . 18 . . . 5 . 16 1 1 5 1 . . . Secondary 5 | . . 2 . . . . . 3 . . . . . . . Self-Inflicted Damage 389 | . . . . . . 152 . 203 . . 34 . . . . Shots 9 | . . . . . . 3 . 4 . . 2 . . . . Rammed 21 | 1 4 4 3 1 3 . . . . . . 2 3 . . Targets Rammed 27 | 1 5 5 4 1 4 . . 2 . . . 2 3 . . Kicked . | . . . . . . . . . . . . . . . . Crushed 6 | . 1 1 1 . 1 . . 2 . . . . . . . Highest Temperature 522 | 120 246 326 273 30 270 405 . 504 271 392 376 349 522 105 125 Average Temperature 108 | 61 70 84 75 17 54 114 . 132 111 158 166 162 175 56 50 Received Heat Transfer 3288 | . 87 462 198 . 393 559 81 965 9 8 193 27 135 81 90 Effects 30 | . . . . . . 3 . 12 . 1 3 1 10 . . Shutdowns 11 | . . . . . . 2 . 3 . . 2 1 3 . . Energy Bleed 5 | . . . . . . 1 . 2 . . 1 . 1 . . Interference 10 | . . . . . . . . 3 . 1 . . 6 . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . Siege Activations 3 | . . . . . . . . 1 . . 1 1 . . . Total Turns 59 | . . . . . . . . 17 . . 21 21 . . . Longest Duration 21 | . . . . . . . . 17 . . 21 21 . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Robots Corrupted 7 | . . . . . . 1 . 6 . . . . . . . Combat Hostiles 4 | . . . . . . 1 . 3 . . . . . . . Parts Fried 10 | . . . . . 1 1 . 7 . . 1 . . . . Impact Corruptions 9 | . . . . . . 2 1 6 . . . . . . . Robots Melted 6 | . . 1 1 . . . . 2 . . . 1 1 . . Combat Hostiles 6 | . . 1 1 . . . . 2 . . . 1 1 . . Parts Melted 66 | . 6 4 6 1 25 1 . 10 . 2 1 1 9 . . Heat Transferred 23781 | 111 1665 2544 2109 259 6913 2461 . 4025 398 525 . 592 1792 350 37 Parts Sabotaged 4 | . . . . . . 4 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Maximum Alert Level 3 | . . 2 2 1 3 3 1 3 . . . . 1 . . Low Security (%) 36 | 100 100 17 5 78 18 . . 15 . . . 100 87 100 100 Level 1 17 | . . 42 27 21 24 . 100 5 . . . . 12 . . Level 2 32 | . . 40 66 . 27 72 . 43 . . . . . . . Level 3 13 | . . . . . 30 27 . 36 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1007 | 10 113 657 651 273 1007 761 352 925 . . . 118 231 97 180 Initial 454 | . . 4 219 273 33 454 352 104 . . . 76 24 97 9 Average 355 | 1 55 354 428 142 493 587 284 558 . . . 37 98 45 53 Influence Increases 8659 | 10 307 1225 779 126 1506 1061 32 1685 90 391 280 201 471 98 397 Destroy 0b10 Robot/C 4560 | . 200 740 460 40 780 480 20 720 80 280 260 80 200 60 160 Destroy 0b10 Robot/NC 415 | 10 35 100 35 5 50 15 . 125 . . 10 5 5 5 15 Destroy Leader 1000 | . 46 224 110 22 212 120 10 144 10 . 10 22 50 . 20 Allied During Kill 111 | . . . . . . . . . . 111 . . . . . Successful Hack 116 | . 10 6 24 27 14 28 2 . . . . 5 . . . Disable Machine 810 | . . 105 45 30 135 225 . 180 . . . 45 15 15 15 Anti-Garrison Action 300 | . . . . . . . . 150 . . . . 150 . . Destroy Structure 657 | . 1 35 30 2 120 133 . 246 . . . 14 51 3 22 Partial Spotted 30 | . . . . . . . . . . . . 15 . . 15 Lose Combat Pursuer 660 | . 15 15 75 . 195 60 . 120 . . . 15 . 15 150 Influence Decreases 8594 | 10 295 717 699 653 580 1339 539 1027 665 409 445 272 351 246 347 Entered New Map 2728 | . . 8 301 327 40 545 369 110 323 297 279 38 19 66 6 Time Decay 4666 | 10 295 559 368 326 510 604 170 577 342 32 166 164 242 130 171 Lost Part 780 | . . . 30 . 30 40 . 310 . . . 70 90 40 170 Lost Ally 120 | . . . . . . . . 30 . 80 . . . 10 . Purge Threat 300 | . . 150 . . . 150 . . . . . . . . . Squads Dispatched 54 | . 1 6 7 2 9 11 . 13 . . . 3 . 1 1 Investigation 10 | . 1 3 1 . 2 3 . . . . . . . . . Extermination 11 | . . . . 1 2 2 . 3 . . . 1 . 1 1 Reinforcement 15 | . . 3 4 1 2 1 . 3 . . . 1 . . . Assault 10 | . . . 2 . . 2 . 6 . . . . . . . Garrison 8 | . . . . . 3 3 . 1 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 2 . 1 . . 2 . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Distress Signals 39 | . 1 6 6 . 2 1 . 5 . 5 . 2 8 2 1 Communications Jammed 108 | . . . . . . . . . . 103 1 3 . 1 . Distress Signals 106 | . . . . . . . . . . 103 . 2 . 1 . Times Spotted 497 | . 18 44 31 4 52 40 1 72 4 35 18 16 25 13 124 Peak Tracking Total 167 | . 4 6 6 3 6 5 1 10 1 8 6 12 9 7 167 Tactical Retreats 27 | . 1 1 3 . 8 2 . 6 . . . 1 . 1 4 ECM-based Alert Blocks 2 | . . . . . . . . 2 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Traps Triggered 14 | . 1 3 . . 6 1 . 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Machines Disabled 57 | . . 7 3 2 9 15 . 13 . . . 3 2 1 2 Max in Single Turn 7 | . . 2 1 1 1 7 . 2 . . . 1 1 1 1 Garrison Access 5 | . . . . . 1 1 . 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Machines Accessed 50 | . 6 5 4 4 6 12 2 1 . 2 1 3 . 3 1 Terminals 32 | . 5 4 3 4 5 5 1 . . . 1 2 . 1 1 Fabricators 7 | . . . . . . 5 . . . . . . . 2 . Repair Stations 2 | . . . . . . 1 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . . . . Total Hacks 100 | . 14 14 11 6 12 21 3 1 . 5 1 5 . 5 2 Successful 43 | . 7 6 4 3 4 8 2 . . 5 1 2 . 1 . Failed 57 | . 7 8 7 3 8 13 1 1 . . . 3 . 4 2 Catastrophic 18 | . 1 1 . 1 3 5 1 1 . . . 2 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 17 | . 2 2 . 1 1 9 . . . . . . . 2 . Terminals 65 | . 13 12 7 6 11 7 1 . . . 1 3 . 2 2 Fabricators 14 | . . . . . . 11 . . . . . . . 3 . Repair Stations 4 | . . . . . . 2 2 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 8 | . . 2 4 . . . . . . . . 2 . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . . . . Terminal Hacks 31 | . 5 5 3 3 3 3 . . . 5 1 2 . 1 . Record 5 | . . . . . . . . . . 4 1 . . . . Robot Analysis 3 | . . 2 . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . Open Door 3 | . . . . . 2 . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . Alert Level 9 | . 2 2 . 1 1 1 . . . . . 1 . 1 . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . . . . . . Scan Component 2 | . . . . . . 1 1 . . . . . . . . Repair 2 | . . . . . . 1 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . 1 1 . . . . . . . . . . . . Retrieve Study 2 | . . 1 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 4 2 4 4 8 1 1 . . 1 3 . 3 1 Full Trace Events 7 | . . 2 1 . 2 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 1 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . . . . . Time 114 | . . . . . . 70 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 4 . . 2 . . . . 5 . . Machine Destruction 7 | . . . . . . . . 2 . . . . 5 . . Programmers 4 | . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 1 1 . . . . . Autooverrided 1 | . . . . . . . . . . 1 . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Total Allies 6 | . . . . . . . . . . 6 . . . . . Largest Group 5 | . . . . . . . . . . 5 1 . . . . Highest-Rated Group 286 | . . . . . . . . . . 286 64 . . . . Highest-Rated Ally 68 | . . . . . . . . . . 68 64 . . . . Total Orders 5 | . . . . . . . . 3 . . . 1 . 1 . EXPLORE 5 | . . . . . . . . 3 . . . 1 . 1 . Ally Attacks 27 | . . . . . . . . . . 27 . . . . . Total Damage 1776 | . . . . . . . . . . 1776 . . . . . Kills 7 | . . . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Active Infowar (turns) 7878 | 26 240 . . . . 1534 352 477 769 1462 1327 579 718 352 42 Optics 4610 | . . . . . . . . . 172 1462 1327 579 718 352 . Sensors 6654 | . . . . . . 1534 352 464 769 1462 1142 403 434 93 1 Seismic 2630 | 26 240 . . . . . . . 741 1341 240 . . . 42 Jamming 3175 | . . . . . . . . . 767 1462 510 298 . 138 . ECM 106 | . . . . . . . . 106 . . . . . . . Robot Analysis Total 3 | . . 2 . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . Drone Launches 5 | . . . . . . . . 3 . . . 1 . 1 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Turns Passed 15543 | 101 780 1962 858 731 1391 1958 352 1763 769 1462 1327 579 718 379 413 Spaces Moved 7447 | 49 361 707 371 411 607 972 197 829 394 780 604 260 343 202 360 Core 190 | 4 . . . . . . . 89 . . . . . 30 67 Treads 5886 | 45 361 707 371 411 607 724 . 503 394 780 604 260 119 . . Legs 1129 | . . . . . . 248 197 237 . . . . 224 172 51 Wheels 87 | . . . . . . . . . . . . . . . 87 Hover . | . . . . . . . . . . . . . . . . Flight 155 | . . . . . . . . . . . . . . . 155 Fastest Speed 25 | 50 160 160 160 162 160 120 120 50 170 170 170 166 114 50 25 Average Speed 159 | 151 160 222 161 162 161 160 120 142 170 170 170 167 158 106 65 Slowest Speed 330 | 160 160 320 163 162 245 330 120 186 170 170 170 173 260 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 45 78 37 13 88 26 7 29 53 87 64 10 13 6 13 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 . . . 1 . Scrap Searched 4 | . . . . . . . . . 3 . 1 . . . . Spaces Dug 9 | . . . . . . . . 1 . . 3 . . . 5 Terrain Destroyed 569 | . . 28 25 . 126 157 . 128 12 12 47 7 18 1 8 Melee 4 | . . . . . . . . 1 . . . . . . 3 Projectile 184 | . . 6 1 . 11 23 . 41 12 12 47 7 18 1 5 AOE 381 | . . 22 24 . 115 134 . 86 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Upp War Pro Res Res Acc Com Total 9798 | 64 505 921 517 466 825 1252 289 1150 470 891 825 374 449 328 472 Wait 916 | 3 61 63 60 23 64 111 54 66 58 13 165 72 30 64 9 Move 7430 | 49 360 706 370 410 606 971 196 828 393 779 603 260 342 201 356 Hop 2 | . . . . . . . . . . . . . . . 2 Pick Up 135 | 1 19 12 6 7 11 24 5 28 1 5 2 4 3 5 2 Fast Attach 179 | 7 5 10 6 1 21 19 5 33 2 12 2 6 16 6 28 Attach 74 | . . 2 5 2 1 9 3 21 . 1 . 5 6 14 5 Detach 27 | . 3 . . . 2 1 2 4 1 1 . 3 1 2 7 Swap 144 | . 6 12 10 7 19 24 2 22 3 4 11 6 10 8 . Drop 222 | . 15 27 9 9 26 38 9 30 3 20 6 6 11 4 9 Fire 497 | 4 31 84 47 6 68 48 1 103 9 14 34 11 24 6 7 Melee 105 | . . . . . 3 7 12 13 . . 2 . 3 18 47 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 25 | . 5 5 4 1 4 . . 2 . . . 1 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 42 | . . . . . . . . . . 42 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 12) 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1140 | -9/Materials | Build established: Tank 1494 | -9/Materials | Discovered new exit (range 14) 1548 | -9/Materials | Discovered new exit (range 15) 2396 | -9/Materials | Discovered new exit (range 13) 2844 | -9/Materials | Entered another Materials area 2844 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3145 | -8/Materials | Build established: Scavenger-Tank 3154 | -8/Materials | Destroyed 7 combat bots 3268 | -8/Materials | Discovered new exit (range 13) 3644 | -8/Materials | First assault squad dispatched 3702 | -8/Materials | Entered Factory 3702 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4013 | -7/Factory | Build established: Scavenger-Gunner 4332 | -7/Factory | Discovered new exit (range 15) 4402 | -7/Factory | Identified exit to Storage 4433 | -7/Factory | Entered Storage 4725 | -7/Storage | Destroyed 8 combat bots 5245 | -7/Storage | Garrison activated, responded to threat 5359 | -7/Storage | Discovered new exit (range 5) 5596 | -7/Storage | Found Prototype Launcher 5596 | -7/Storage | Identified Rocket Array 5822 | -7/Storage | Identified exit to Factory 5824 | -7/Storage | Entered Factory 5824 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6041 | -6/Factory | Spotted B-75 Beast 6092 | -6/Factory | Destroyed B-75 Beast 6517 | -6/Factory | Build established: Skirmisher 6524 | -6/Factory | First assault squad dispatched 6700 | -6/Factory | Garrison activated, responded to threat 7635 | -6/Factory | Repaired Enh. Nuclear Core 7688 | -6/Factory | Build established: Tank 7759 | -6/Factory | Discovered new exit (range 15) 7781 | -6/Factory | Identified exit to Factory 7782 | -6/Factory | Entered another Factory area 7782 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7996 | -5/Factory | Build established: Skirmisher 8052 | -5/Factory | Repaired Imp. Carbon-fiber Leg 8114 | -5/Factory | Discovered new exit (range 6) 8119 | -5/Factory | Identified exit to Factory 8134 | -5/Factory | Entered another Factory area 8134 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8365 | -4/Factory | Garrison activated, responded to threat 8436 | -4/Factory | Destroyed 7 combat bots 8442 | -4/Factory | Lost 6 parts (1p1n2u2w) 8495 | -4/Factory | Lost 4 parts (2n1u1w) 8634 | -4/Factory | First assault squad dispatched 8634 | -4/Factory | Released all parts (6) 8665 | -4/Factory | Lost 17 parts (3p6n3u5w) 8676 | -4/Factory | Allied Derelicts emerged from ambush trap array 8755 | -4/Factory | Core integrity fell below 50% 8809 | -4/Factory | System corruption reached 10% 9105 | -4/Factory | Spotted B-86 Titan 9189 | -4/Factory | Destroyed B-86 Titan 9210 | -4/Factory | Found Hvy. Reflective Plating 9605 | -4/Factory | Build established: Scavenger-Tank 9709 | -4/Factory | Discovered new exit (range 29) 9897 | -4/Factory | Entered Upper Caves 10132 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10193 | -4/Upper Caves | Learned location of Testing (-3) 10402 | -4/Upper Caves | Learned Research stockpile data 10662 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10666 | -4/Upper Caves | Entered Warlord 10725 | -4/Warlord | System corruption cleaned by Quarantine Array 11544 | -4/Warlord | Visited the Vortex Lab 11555 | -4/Warlord | Warlord's base attacked by MAIN.C 11579 | -4/Warlord | Build established: Commander-Tank 11594 | -4/Warlord | Met Warlord 11702 | -4/Warlord | Found Prototype Energy Gun 11702 | -4/Warlord | Identified Vortex Rail 11707 | -4/Warlord | Found Prototype Energy Cannon 11707 | -4/Warlord | Identified Vortex Driver 11711 | -4/Warlord | Found Prototype Piercing Weapon 11711 | -4/Warlord | Identified Vortex Lance 11715 | -4/Warlord | Found Vortex Lance 11729 | -4/Warlord | Found Vortex Driver 11905 | -4/Warlord | Warlord forces counterattacked 11954 | -4/Warlord | Lost 3 allies 11971 | -4/Warlord | Spotted Striker 11978 | -4/Warlord | Spotted Striker 11980 | -4/Warlord | Destroyed Striker 11988 | -4/Warlord | Allies destroyed 41-OCF(g) 11992 | -4/Warlord | Destroyed Striker 12037 | -4/Warlord | Spotted Executioner 12041 | -4/Warlord | Destroyed Executioner 12059 | -4/Warlord | Spotted Executioner 12065 | -4/Warlord | Allies destroyed Executioner 12074 | -4/Warlord | Lost 6 allies 12103 | -4/Warlord | Discovered new exit (range 14) 12128 | -4/Warlord | Entered Proximity Caves 12128 | -3/Proximity Caves | Accompanied by 1 ally 12153 | -3/Proximity Caves | Lost 5 allies 12343 | -3/Proximity Caves | Build established: Scavenger-Tank 12546 | -3/Proximity Caves | Encountered an infested base 12630 | -3/Proximity Caves | Core integrity fell below 20% 12927 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 13159 | -3/Proximity Caves | Discovered new exit (range 20) 13162 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13453 | -3/Proximity Caves | Identified exit to Research 13455 | -3/Proximity Caves | Entered Research 13455 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13530 | -3/Research | Identified exit to Testing 13908 | -3/Research | Lost 3 parts (1n2w) 13928 | -3/Research | Discovered new exit (range 4) 13933 | -3/Research | Identified exit to Research 13996 | -3/Research | Garrison activated, responded to threat 14034 | -3/Research | Entered another Research area 14034 | -2/Research | Warlord forces began assault on 0b10 14034 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14057 | -2/Research | Lost 4 parts (1p1u2w) 14144 | -2/Research | Research machine network offline 14152 | -2/Research | Build established: Scavenger-Tank 14295 | -2/Research | Lost 5 parts (1n1u3w) 14568 | -2/Research | Spotted Executioner 14595 | -2/Research | Spotted Executioner 14595 | -2/Research | Destroyed Executioner 14604 | -2/Research | Destroyed Executioner 14626 | -2/Research | Found Prototype Device 14626 | -2/Research | Identified Adv. Kinecellerator 14691 | -2/Research | Build established: Scavenger-Executioner 14709 | -2/Research | Borebot progress halted 14718 | -2/Research | Discovered new exit (range 22) 14751 | -2/Research | Identified exit to Access 14752 | -2/Research | Entered Access 14752 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 14780 | -1/Access | Lost 5 parts (1n1u3w) 14972 | -1/Access | Spotted B-99 Colossus 15104 | -1/Access | Released all parts (9) 15114 | -1/Access | Spotted B-99 Colossus 15126 | -1/Access | Core integrity fell below 50% 15127 | -1/Access | Discovered new exit (range 4) 15131 | -1/Access | Entered Command 15149 | -1/Command | Lost 25 parts (5p8n6u6w) 15153 | -1/Command | Found Adv. Force Booster 15208 | -1/Command | Found Fusion Bomb Launcher 15430 | -1/Command | Lost 3 parts (2n1u) 15539 | -1/Command | Core integrity fell below 20% 15544 | -1/Command | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 15529_ Xenon Bombardment Thruster destroyed. 15535_ L-61 Swordsman springs to life. 15535_ B-74 Champion springs to life. 15535_ L-61 Swordsman springs to life. 15535_ B-74 Champion springs to life. 15537_ P-80 Master springs to life. 15538_ Slug penetrates Wall. 15538_ G-73 Enforcer springs to life. 15538_ H-88 Terminator springs to life. 15538_ Slug penetrates Wall. 15539_ Xenon Bombardment Thruster destroyed. 15540_ S-43 Plague springs to life. 15541_ Xenon Bombardment Thruster destroyed. 15541_ S-43 Plague springs to life. 15541_ Dropped Power Sword. 15541_ P-80 Master resets P-80 Master, system corruption cleaned. 15541_ Adv. Heat Sink destroyed. 15543_ Adv. Heat Sink severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #?????? | | ???????????????????????????????# "" #?????? | | ???????????????????????????????# "" #?????? | | ???????????????????????????????# "Y ??????? | | ???????????????????????????????# "" ######### | | ???????????????????????????????# "" # ! # | | ???????????????????????????????# + + | | ???????#####???????????????????# # # | | ??????? #???????????????????# # ! # | | ??????# ???????????????????## + # | | ??????? ?? ? ???????###" # ! # | | ??????? ? ? ???????# " ### ########## | | ??????? ? ? ???????##### ####+######???# | | ??????? ? ? ???????????# # #???# | | ???????# #?# #?# #???????????# + ! #???# | | ???????# #?# #?# #???????????# # #???# | | ???????# #?# #?# #???????????# # #???# | | ???????# #?# #?# #?????#####?# ###########???# | | ???????# #?# #?# #?????# #?# ############### | | ???????# #?# #?# #?????# #?# | | ???????# #?# #?#s #?????# #?# | | ?#######""###;;###ss######## #### ############### | | ?# s ss # + ############### | | ## g s ; + # | | " spp c ; ; # | | ## e/cc!cc@; + # | | ?#######"####"+###c/######## #### # | | ???????# ??# #?# #?????# #?# #=* | | ???????# ??# #?# #?????# #?# %+%* | | ???????# #?# #?# #?????# #?# *#% | | ???????# #?# #?# #?????####### ##############+ | | ???????# #?# #?# #??????????#= | | ???????# #?# #?# #??????????#==* | | ???????# #?# #?# #??????????#[! | | ???????? ?? ? ???????????# | | ???????? ?? ? ???????????# | | ???????? ?? ? ???????????# "" "" | | ???????? ?? ? ???????????# """" """" | | ???????? ?? ? ???????????# """" """" | | ???????? ?? ? ??????????## "" "" | | ????????###??###?###??????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ##### | | ??????????????????????????????# #####+###???? | | ??????????????????????????????# #?? !????? | | ??????????????????????????????######## ??? | | ?????????????????????????????????????# "" #?? | | ?????????????????????????????????????# """" #?? | | ?????????????????????????????????????# """" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 59 Energy Capacity 675 Matter Stores 390 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 1200 Resistance: TH 30 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Particle Charging 20 Force Boost 40 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Nuclear Core | 35% | -6/Factory Imp. Carbon-fiber Leg | 83% | -5/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledPointyChip Manual? 0 Play Time 02:34:54 Cumulative 312.2 hours Start 2026.08.07 @ 22:14:02 End 2026.08.08 @ 00:48:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f7cb0e1-844f-4d19-99e8-247351addb79