Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 14:28:48 Player: CanadianCogs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (250) 250 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3020 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Terrain Scanner ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Improved Sensor Array Terrain Scanner ECM Suite [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon 2 | . . . . 2 . . Parts Attached 26 | 7 1 . 7 6 5 . Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 2 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 4 | . . . 2 2 . . Flight . | . . . . . . . Utility 10 | 2 1 . 4 1 2 . Device 5 | 1 . . 3 . 1 . Storage 2 | 1 1 . . . . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 9 | 2 . . 1 3 3 . Energy Gun 2 | 1 . . . 1 . . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . . 5 8 . 1 Power 1 | . . . 1 . . . Propulsion 4 | . . . 1 3 . . Utility 2 | . . . 1 1 . . Weapon 7 | . . . 2 4 . 1 Highest Loss Streak 5 | . . . 2 5 . 1 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 60 | . 100 100 64 78 53 4 Engine 2 | . 14 14 1 . . . Wheel 6 | . 28 28 8 . . . Hover 6 | . . . 7 14 7 . Device 9 | . 14 14 12 9 7 . Storage 8 | . 14 14 11 9 7 . Processor 5 | . . . 3 9 14 1 Protection 1 | . . . . 6 . . Energy Gun 5 | . 14 14 8 4 . . Energy Cannon 2 | . . . . . 13 1 Ballistic Gun 6 | . 14 14 11 . 1 . Launcher 1 | . . . . 8 . . Impact Weapon 1 | . . . . 7 . . Slashing Weapon 1 | . . . . 8 . . Peak Build Rating 18 | 7 7 7 13 16 18 18 Average Rating 8 | 4 7 7 7 13 16 1 On Entrance 8 | . 7 7 7 12 7 18 Naked Turns 125 | . . . . . . 125 Heaviest Build 26 | 12 17 17 17 26 25 25 Greatest Support 20 | 20 20 20 20 14 7 7 Greatest Overweight (x) 3 | . . . 1 3 3 3 Average Overweight (x) . | . . . . 1 2 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 8 | 6 9 10 10 10 10 5 Most Carried 9 | 2 1 1 9 7 7 3 Average Carried 3 | . . 1 5 4 3 3 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 7 | . 1 1 7 7 3 3 Class Distribution -------------------- 95% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 381 | 231 . 15 58 77 . . Remotely . | . . . . . . . Salvage Created 333 | 19 . 42 151 77 . 44 Parts 25 | 2 . 6 11 3 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 11 | . . 3 6 1 . 1 Melee 1 | . . . . 1 . . Guns 9 | . . 3 6 . . . Cannons 1 | . . . . . . 1 Classes Destroyed 6 | 1 . 1 2 1 . 1 Worker 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Watcher 1 | . . . . 1 . . Swarmer 8 | . . 3 5 . . . Grunt 1 | . . . . . . 1 Sentry 2 | . . . 1 1 . . Best Kill Streak 5 | 1 . 3 5 1 . 1 Combat Bots Only 4 | . . 3 4 1 . 1 Max Kills in Single Turn 1 | 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 236 | . 8 8 65 42 . 113 Missed 94 | . . 2 25 14 . 53 Damage Taken 2120 | . 78 44 355 816 . 827 Core 1153 | . 33 . 109 307 . 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 86 72 44 . . Volleys Fired 42 | 1 . 5 27 . 6 3 Largest 2 | 2 . 2 2 . 2 2 Hottest 126 | 70 . 70 70 . 126 126 Shots Fired 76 | 2 . 10 53 . 7 4 Gun 72 | 2 . 10 53 . 5 2 Cannon 4 | . . . . . 2 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 40 | 1 . 5 27 . 5 2 Thermal 32 | 1 . 5 26 . . . Explosive . | . . . . . . . Electromagnetic 4 | . . . . . 2 2 Robot Hit Streak 5 | 1 . 3 4 . 5 1 Robot Miss Streak 3 | . . 2 3 . 1 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 41 | 1 . 5 22 7 5 1 Core Hits 20 | 1 . 3 12 2 . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 11 | . . . . 11 . . Impact 2 | . . . . 2 . . Slashing 9 | . . . . 9 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . 2 . . Damage Inflicted 657 | 12 . 54 264 183 90 54 Guns 378 | 12 . 54 264 . 48 . Cannons 96 | . . . . . 42 54 Explosions . | . . . . . . . Melee 183 | . . . . 183 . . Ramming . | . . . . . . . Kinetic 154 | . . 18 88 . 48 . Thermal 224 | 12 . 36 176 . . . Explosive . | . . . . . . . Electromagnetic 96 | . . . . . 42 54 Impact 40 | . . . . 40 . . Slashing 143 | . . . . 143 . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 90 | 30 . 90 53 1 27 36 Average Temperature 27 | 18 . 52 21 1 18 21 Received Heat Transfer 426 | . 21 . 60 135 . 210 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 666 | 37 . 111 518 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 244 | 5 18 91 244 130 36 . Initial 96 | . 3 6 35 96 36 . Average 105 | 2 9 53 186 109 36 . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 73 | 100 100 100 29 100 100 . Level 1 26 | . . . 70 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . 1 . . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 6 4 12 4 1 25 Peak Tracking Total 17 | . 6 3 6 3 1 17 Tactical Retreats 7 | . . 1 1 . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 4 | . . . 1 1 1 1 Terminals 3 | . . . 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . . . 3 3 2 1 Successful 5 | . . . 1 2 1 1 Failed 4 | . . . 2 1 1 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 6 | . . . 1 3 2 . Terminals 8 | . . . 3 3 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 1 . 1 Robot Analysis 1 | . . . . 1 . . Open Door 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 1 1 1 . Terminals 3 | . . . 1 1 1 . Botnet 3 | . . . 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 1 1 . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 850 | 52 72 45 267 169 110 135 Spaces Moved 747 | 47 87 32 198 94 37 252 Core 258 | 7 . . . . . 251 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 232 | 40 87 32 73 . . . Hover 257 | . . . 125 94 37 1 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 56 116 120 50 Average Speed 81 | 75 80 80 74 124 223 50 Slowest Speed 240 | 80 80 80 120 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 4 27 12 24 14 2 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 902 | 61 89 42 271 126 58 255 Wait 56 | . . 6 26 13 11 . Move 741 | 46 86 31 197 93 36 252 Hop . | . . . . . . . Pick Up 25 | 7 1 . 12 5 . . Fast Attach . | . . . . . . . Attach 23 | 7 . . 7 5 4 . Detach 1 | . . . 1 . . . Swap 3 | . 1 . . 1 1 . Drop 2 | . 1 . 1 . . . Fire 42 | 1 . 5 27 . 6 3 Melee 9 | . . . . 9 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 12) 125 | -10/Materials | Entered Mines 153 | -10/Mines | Discovered new exit (range 5) 170 | -10/Mines | Entered Materials 170 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 392 | -9/Materials | Discovered new exit (range 16) 437 | -9/Materials | Entered another Materials area 437 | -8/Materials | Evolved 2 slots: Weapon x2 560 | -8/Materials | Lost 3 parts (2n1w) 571 | -8/Materials | Discovered new exit (range 16) 603 | -8/Materials | Core integrity fell below 50% 606 | -8/Materials | Entered Factory 606 | -7/Factory | Evolved 2 slots: Propulsion x2 630 | -7/Factory | Lost 5 parts (1n1u3w) 648 | -7/Factory | Discovered new exit (range 11) 712 | -7/Factory | Identified exit to Lower Caves 716 | -7/Factory | Entered Lower Caves 726 | -7/Lower Caves | Released all parts (7) 740 | -7/Lower Caves | Learned location of Extension (-6) 781 | -7/Lower Caves | Attracted the attention of an 0b10 base 785 | -7/Lower Caves | Learned Factory security intel 805 | -7/Lower Caves | Encountered a Warlord checkpoint 822 | -7/Lower Caves | Core integrity fell below 50% 840 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 848 | -7/Lower Caves | Core integrity fell below 20% 851 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- World map updated: -6/Extension. 00771_ Searching scrap... 00771_ Found Great Maul. 00771_ Found Carbon-fiber Leg. 00771_ Found Hammer. 00771_ Found 33 Matter. 00773_ Slug penetrates Wall. 00773_ S-27 Virus springs to life. 00781_ Penetrated by Slug. 00785_ Acquired derelict log, extracted data. Data stored: Factory security intel. 00789_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 00790_ Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." 00805_ LI-AFJ(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 00820_ Penetrated by Slug. 00840_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 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