Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.07 @ 19:04:13 Player: H3-MLN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (100) 500 Value Destroyed (3289) 3289 Prototype IDs (77) 1540 Alien Tech Used (0) 0 Bonus (5470) 5470 TOTAL SCORE: 18299 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 792 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Win 3000 Win Speed 310 Cogmind --------- Core Integrity 1141/1600 Matter 290/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (19) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Transport Network Coupler Melee Analysis Suite Improved Melee Analysis Suite Experimental Target Analyzer Graphene Brace Hacking Suite System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Compact Particle Reactor Hypervelocity Multirail Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- 2N-1CE's Frost Array Advanced Gravity Neutralizer Advanced Gravity Neutralizer Enhanced Optical Array Experimental Signal Interpreter Transport Network Coupler Melee Analysis Suite Advanced Target Analyzer Core Analyzer Experimental Utility Shielding Graphene Brace Hacking Suite A0-MCA's Component Scanner Improved Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Perforator > --- INVENTORY -------- Experimental Energy Well Advanced Matter Compressor Improved Remote Datajack Plasma Cutter Companion Sword [Rating: 135] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion None Utility Hacking Suite Device Advanced Gravity Neutralizer Storage Compact Matter Pod Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Power Shielding Weapon Companion Sword Energy Gun Hypervelocity EM Gauss Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Perforator Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Companion Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 6 2 2 . . . 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 17 | . . 2 . . . 6 1 2 . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 94 | 2 . 3 5 4 6 16 7 3 2 1 7 . 15 12 11 Power 19 | . . . 2 . . 3 4 1 . . 3 . 2 3 1 Engine 8 | . . . 2 . . 1 3 . . . 1 . . 1 . Core 6 | . . . . . . 2 1 1 . . 1 . 1 . . Reactor 5 | . . . . . . . . . . . 1 . 1 2 1 Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 61 | . . 2 1 3 5 13 3 1 1 1 4 . 10 8 9 Device 28 | . . . . 1 3 6 2 . 1 1 3 . 3 4 4 Storage 1 | . . . . . . . . . . . . . . 1 . Processor 23 | . . 2 1 2 2 4 1 . . . 1 . 6 2 2 Hackware 6 | . . . . . . 2 . 1 . . . . . 1 2 Protection 3 | . . . . . . 1 . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 14 | 2 . 1 2 1 1 . . 1 1 . . . 3 1 1 Energy Gun 1 | . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 1 . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . 1 . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . 1 2 . . . . . . . . . . 1 . Parts Lost 37 | . . . 1 . . 11 . 6 . . . 2 6 5 6 Power 10 | . . . . . . 3 . 3 . . . . 2 2 . Propulsion . | . . . . . . . . . . . . . . . . Utility 27 | . . . 1 . . 8 . 3 . . . 2 4 3 6 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . 1 . . 3 . 6 . . . 1 3 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | . 3 4 4 5 5 4 4 4 4 5 4 4 4 4 5 Power . | . 1 . . . . . . 1 1 1 . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility . | . 1 2 2 2 2 1 . . . . . . 1 . . Weapon 1 | . 1 2 1 2 1 1 1 . . 1 . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 17 | . . 4 . . 1 4 1 . . . 1 . 5 . 1 Power 2 | . . 1 . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . . . . . 1 2 1 . . . . . 3 . . Weapon 6 | . . 3 . . . 2 . . . . . . 1 . . Tool/Special 2 | . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 61 | . 28 35 38 42 64 59 57 60 42 45 60 68 76 66 77 Reactor 1 | . . . . . . . . . . . . 1 4 3 3 Device 15 | . . . . 4 21 16 10 9 9 13 19 23 19 13 18 Processor 28 | . . 14 26 26 22 26 34 29 26 26 29 28 36 33 32 Hackware 4 | . . . . . . 4 5 7 5 5 5 4 4 4 12 Ballistic Gun 3 | . 28 20 7 . 9 . . . . . . . . . . Impact Weapon 2 | . . . 4 11 10 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 5 1 5 . . 2 4 3 4 3 Peak Build Rating 135 | 2 2 8 12 8 20 53 49 52 41 45 75 81 135 114 122 Average Rating 53 | 1 2 4 7 5 13 36 39 44 38 44 57 73 102 96 108 On Entrance 35 | . 2 2 7 5 7 20 31 45 36 38 45 70 64 107 91 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 37 | 2 2 3 6 3 6 14 15 11 4 2 19 20 37 19 24 Greatest Support 19 | 3 3 3 3 3 9 15 12 12 3 3 12 19 19 19 19 Greatest Overweight (x) 5 | . . . 1 . 1 2 1 1 1 . 4 1 1 5 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 5 4 4 4 4 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 51% | Mutant 10% | Scavenger-Mutant 9% | Hacker-Ninja 9% | Assassin 8% | Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Matter Collected 3939 | 220 42 103 234 40 30 491 290 75 93 . 121 50 1489 402 259 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5684 | . 42 103 149 72 . 1289 360 238 . . 463 173 1393 768 634 Parts 280 | . 7 5 13 . . 61 15 22 . . 10 7 64 35 41 Haulers Intercepted 5 | . . 1 . . . 2 . 1 . . . . . . 1 Recyclers Shooed 4 | . . . . . . . 2 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . 1 . . . Broken 1 | . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 46 | . 3 1 4 . . 7 . 7 . . 1 . 9 10 4 Melee 15 | . . . . . . 7 . 3 . . 1 . 2 2 . Guns 20 | . 3 1 4 . . . . . . . . . . 8 4 Cannons 7 | . . . . . . . . . . . . . 7 . . AOE 4 | . . . . . . . . 4 . . . . . . . Classes Destroyed 15 | . 1 2 2 1 . 3 . . . . . . 4 2 . Worker 15 | . . . 1 . . 3 4 2 . . . 1 1 . 3 Builder 14 | . . . . . . 1 1 3 . . . . 1 1 7 Tunneler 2 | . . . . . . 2 . . . . . . . . . Hauler 5 | . . 1 . . . 2 . 1 . . . . . . 1 Recycler 12 | . . . . 1 . 4 2 . . . . 1 3 1 . Operator 1 | . . . . . . . . . . . . . 1 . . Watcher 5 | . . . 1 . . 1 . . . . . . 1 1 1 Swarmer 18 | . 3 . 3 . . . . 7 . . 1 . . 4 . Cutter 1 | . . . . . . . . . . . . . . 1 . Grunt 9 | . . 1 1 . . 5 . . . . . . 1 . 1 Brawler 1 | . . . . . . . . . . . . . 1 . . Sentry 5 | . . . . . . . . . . . . . . 4 1 Programmer 9 | . . . . . . 2 . . . . . . 4 1 2 Striker 2 | . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 3 1 3 1 . 3 4 9 . . 1 1 9 4 4 Combat Bots Only 7 | . 3 1 3 . . 3 . 4 . . 1 . 7 4 3 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 2 . . 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . Melee 1 | . . . . . . 1 . 1 . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Hostile Shots Fired 401 | . 13 22 27 . . 94 1 37 . . 10 16 101 34 46 Missed 156 | . 7 11 8 . . 30 1 6 . . 3 6 52 12 20 Hits 245 | . 6 11 19 . . 64 . 31 . . 7 10 49 22 26 Melee 8 | . . . 4 . . . . . . . . . 1 3 . Projectile 237 | . 6 11 15 . . 64 . 31 . . 7 10 48 19 26 AOE 1 | . . . . . . 1 . . . . . . . . . Critical Strikes 16 | . . 1 . . . 7 . . . . . . 4 3 1 Actively Blocked 8 | . . . . . . . . . . . . . 4 3 1 Damage Taken 5257 | . 43 132 274 . . 1313 . 480 . . 99 156 1269 613 878 Core 2580 | . 30 64 170 . . 841 . 230 . . 55 66 374 291 459 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 258 | . . . . . . 78 . . . . . . 165 . 15 Regen/Repaired (Parts) 78 | . . . . . . 78 . . . . . . . . . Core Remaining (%) 69 | 100 88 . . . 41 1 100 . . . 75 . 66 79 71 Volleys Fired 108 | . 5 17 12 . . . . 5 11 . . . 20 21 17 Largest 2 | . 2 2 2 . . . . 1 1 . . . 1 1 1 Hottest 100 | . 40 40 46 . . . . 43 5 . . . 100 50 50 Shots Fired 134 | . 10 34 16 . . . . 5 11 . . . 20 21 17 Gun 98 | . 10 34 16 . . . . . . . . . . 21 17 Cannon 13 | . . . . . . . . . . . . . 13 . . Launcher 5 | . . . . . . . . 5 . . . . . . . Special 18 | . . . . . . . . . 11 . . . 7 . . Kinetic 109 | . 10 34 16 . . . . . . . . . 13 21 15 Thermal . | . . . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . 5 . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . 2 Robot Hit Streak 11 | . 2 11 5 . . . . 1 9 . . . 10 5 7 Robot Miss Streak 7 | . 1 2 1 . . . . 3 1 . . . 7 5 2 Penetration Max 2 | . . . . . . . . . . . . . 2 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 250 | . 5 27 12 1 . 45 10 8 10 . 16 3 51 31 31 Core Hits 147 | . 5 5 7 . . 19 2 15 . . 4 2 48 21 19 Critical Kills 20 | . . . . . . . . . . . . . 9 7 4 Critical Parts Destroyed 35 | . . . 1 . . . . . . . . . 11 9 14 Critical Strikes 71 | . . . 1 . . . . 2 . . . . 30 20 18 Destroy 68 | . . . . . . . . . . . . . 30 20 18 Smash 1 | . . . 1 . . . . . . . . . . . . Melee Attacks 234 | . . . 9 1 . 62 10 18 . . 17 8 48 30 31 Impact 10 | . . . 9 1 . . . . . . . . . . . Slashing 216 | . . . . . . 62 10 18 . . 17 8 47 25 29 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 57 | . . . 1 1 . 15 7 1 . . . 3 5 8 16 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . Damage Inflicted 10556 | . 32 221 211 76 . 2336 739 1096 . . 1216 232 2098 830 1469 Guns 834 | . 32 207 167 . . . . . . . . . . 230 198 Cannons 214 | . . . . . . . . . . . . . 214 . . Explosions 780 | . . . . . . . . 780 . . . . . . . Melee 8702 | . . . 44 76 . 2336 739 316 . . 1216 232 1872 600 1271 Ramming 26 | . . 14 . . . . . . . . . . 12 . . Kinetic 1044 | . 32 207 167 . . . . . . . . . 214 230 194 Thermal . | . . . . . . . . . . . . . . . . Explosive 780 | . . . . . . . . 780 . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . 4 Impact 120 | . . . 44 76 . . . . . . . . . . . Slashing 8582 | . . . . . . 2336 739 316 . . 1216 232 1872 600 1271 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 6 6 . . . . Average Corruption 6 | . . . . . . . . . 6 6 6 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . 2 2 . Effects 11 | . . . . . . . . . 3 . 8 . . . . Message Errors 1 | . . . . . . . . . 1 . . . . . . Matter Fused 6 | . . . . . . . . . 2 . 4 . . . . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1536 | . . . 44 51 . 277 280 82 . . 137 16 283 85 281 Projectiles . | . . . . . . . . . . . . . . . . Explosions 65 | . . . . . . . . 65 . . . . . . . Melee 1471 | . . . 44 51 . 277 280 17 . . 137 16 283 85 281 Knockbacks 8 | . . . . 1 . . . . . . . . 7 . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . 7 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . 7 . . . . . 19 . . . . 6 . . Shots 2 | . . . . . . . . 2 . . . . . . . Rammed 5 | . . 3 . . . . . . . . . . 2 . . Targets Rammed 5 | . . 3 . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 114 | . . . . . . 11 . . . . 114 . . . . Average Temperature 23 | . . . . . . 11 . . . . 24 . . . . Received Heat Transfer 636 | . . 51 63 . . 327 . . . . . 30 111 . 54 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . 2 . . . . . . . 1 1 Combat Hostiles 4 | . . . . . . 2 . . . . . . . 1 1 Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 2 . . . . . . . . . . . Impact Corruptions 4 | . . . 2 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Maximum Alert Level 2 | . . . . . . . . 2 . . 2 1 2 1 1 Low Security (%) 82 | 100 100 100 100 100 . 100 100 51 100 100 66 33 73 56 88 Level 1 14 | . . . . . . . . 3 . . 17 66 26 43 11 Level 2 3 | . . . . . . . . 44 . . 16 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . Peak Influence 502 | . 70 58 123 74 . 186 84 502 170 70 477 288 405 366 234 Initial 267 | . . 20 13 39 . . 84 . 170 70 23 267 89 114 209 Average 115 | . 40 29 46 44 . 68 46 233 136 55 208 225 170 201 74 Influence Increases 4043 | . 70 92 246 72 . 570 146 629 . 4 474 72 790 520 358 Destroy 0b10 Robot/C 1360 | . 60 20 80 . . 140 60 140 . . 300 . 280 200 80 Destroy 0b10 Robot/NC 320 | . . 5 10 5 . 65 35 30 . . 20 10 60 20 60 Destroy Leader 258 | . 10 2 22 . . 44 10 12 . . 30 . 32 72 24 Allied During Kill 133 | . . . . . . 2 8 . . . 79 1 37 4 2 Trap Triggered on 0b10 40 | . . . 30 . . 10 . . . . . . . . . Successful Hack 264 | . . 20 12 7 . 45 33 36 . 4 . 21 24 35 27 Select Force Hacks 60 | . . . . 60 . . . . . . . . . . . Disable Machine 420 | . . . 15 . . 15 . 285 . . . . 75 . 30 Destroy Structure 273 | . . . 2 . . 9 . 96 . . . 10 42 69 45 Partial Spotted 105 | . . 30 15 . . . . . . . . 15 15 15 15 Lose Combat Pursuer 810 | . . 15 60 . . 240 . 30 . . 45 15 225 105 75 Influence Decreases 3994 | . 20 110 175 134 41 398 318 142 387 70 31 390 744 375 659 Entered New Map 1112 | . . 30 19 64 41 . 88 . 317 30 11 210 70 91 141 Time Decay 1852 | . 20 70 146 70 . 298 160 72 50 40 . 120 294 214 298 Lost Part 330 | . . . 10 . . 80 . 60 . . . 20 60 50 50 Lost Ally 250 | . . 10 . . . 20 70 10 20 . 20 40 20 20 20 Purge Threat 450 | . . . . . . . . . . . . . 300 . 150 Squads Dispatched 31 | . 1 . 1 . . 5 1 1 . . 1 2 9 3 7 Investigation 6 | . . . . . . 2 . 1 . . . . 2 . 1 Extermination 10 | . . . . . . 2 1 . . . . 1 3 1 2 Reinforcement 15 | . 1 . 1 . . 1 . . . . 1 1 4 2 4 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Distress Signals 6 | . 2 . 1 . . . . . . . . . . . 3 Communications Jammed 19 | . . . . . . . . . . . 3 . 16 . . Distress Signals 16 | . . . . . . . . . . . . . 16 . . Times Spotted 195 | . 11 14 11 . . 40 4 8 5 . 14 8 39 21 20 Peak Tracking Total 12 | . 7 8 5 . . 9 3 3 5 . 6 5 12 7 9 Tactical Retreats 29 | . . 1 2 . . 8 . 1 . . 3 1 7 3 3 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Traps Triggered 6 | . . . . . . . . 1 . . 1 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 10 | . . 6 4 . . . . . . . . . . . . Reused 4 | . . . 3 . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . Triggered 4 | . . . 3 . . 1 . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Machines Disabled 28 | . . . 1 . . 1 . 19 . . . . 5 . 2 Max in Single Turn 8 | . . . 1 . . 1 . 8 . . . . 1 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Machines Accessed 61 | . 1 6 5 3 3 13 3 4 . 1 . 1 8 6 7 Terminals 30 | . 1 4 5 1 . 5 1 2 . 1 . . 5 2 3 Fabricators 7 | . . . . . . 3 2 . . . . . 1 . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 9 | . . 1 . 2 . 3 . 1 . . . . . 1 1 Scanalyzers 6 | . . 1 . . . . . 1 . . . 1 2 1 . Garrison Access 5 | . . . . . . 1 . . . . . . . 2 2 Total Hacks 140 | . 5 18 11 5 6 34 6 10 . 3 . 2 19 9 12 Successful 69 | . 1 10 7 5 6 14 2 6 . 1 . 1 9 2 5 Failed 71 | . 4 8 4 . . 20 4 4 . 2 . 1 10 7 7 Catastrophic 15 | . 1 . 1 . . 4 . 1 . . . 1 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 60 | . 5 7 5 3 . 16 3 4 . . . . 15 1 1 Terminals 77 | . 5 11 11 1 . 13 2 6 . 3 . . 14 3 8 Fabricators 18 | . . . . . . 11 4 . . . . . 2 . 1 Repair Stations 2 | . . . . . . 2 . . . . . . . . . Recycling Units 16 | . . 3 . 4 . 5 . 2 . . . . . 1 1 Scanalyzers 13 | . . 4 . . . . . 2 . . . 2 3 2 . Garrison Access 8 | . . . . . . 3 . . . . . . . 3 2 Terminal Hacks 36 | . 1 3 6 1 6 3 1 3 . 1 . . 6 1 4 Record 4 | . . . . . 4 . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Open Door 3 | . . . 1 . 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . 1 Branch Access Points 4 | . . 1 1 . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . 2 . 1 Locate Traps 4 | . . . 1 . . 1 . 1 . . . . 1 . . Reprogram Traps 2 | . . 1 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . 1 2 . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . 1 . 2 . 1 . 1 . . . . . . . Report Inventory 4 | . . . . 2 . 1 . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . 3 . . . . . . . . . 1 . 1 . Insert Component 1 | . . 1 . . . . . . . . . . . . . Retrieve Study 4 | . . 2 . . . . . . . . . 1 . 1 . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 17 | . . 3 1 2 . 5 1 2 . . . . 3 . . Terminals 7 | . . 3 1 . . . . 1 . . . . 2 . . Track 2 | . . 1 . . . . . . . . . . 1 . . Assimilate 2 | . . 1 . . . . . 1 . . . . . . . Botnet 2 | . . . 1 . . . . . . . . . 1 . . Disrupt 1 | . . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . . 3 1 . . . . . . . . Liberate 2 | . . . . . . 1 1 . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 2 . 2 . 1 . . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . . Fedlink 3 | . . . . . . 2 . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 5 3 . . 10 3 4 . 1 . 1 8 6 6 Full Trace Events 2 | . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . . . . . . . 1 . 1 . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 80 | . . . . . . 80 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . 1 . 5 . . . 5 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Manual 10 | . . . . . . . . . 5 . . . 5 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 1 1 1 . . . . Autooverrided 1 | . . . . . . . 1 . . . . . . . . Robots Rewired 8 | . . . . . . 1 . . 4 . . . 1 1 1 Allies Hacked 2 | . . . . . . . 1 . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Total Allies 14 | . . 1 . . . 1 4 1 4 . . . 1 1 1 Largest Group 3 | . . 1 . . . 1 3 1 3 3 3 2 1 . 1 Highest-Rated Group 423 | . . 10 . . . 41 87 26 423 423 423 282 152 . 64 Highest-Rated Ally 152 | . . 10 . . . 41 29 26 141 141 141 141 152 . 64 Initial UFD Resources 63 | . . . . . . 22 40 44 54 54 54 58 58 60 63 Total Orders 5 | . . . . . . . . . . . 5 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . FOLLOW 3 | . . . . . . . . . . . 3 . . . . Ally Attacks 92 | . . . . . . 3 36 . 8 . 24 . 15 1 5 Total Damage 3361 | . . . . . . 72 574 . 532 . 882 . 1089 47 165 Kills 25 | . . . . . . . 3 . 1 . 14 . 6 1 . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Active Infowar (turns) 5386 | . . 123 303 153 907 839 342 201 103 84 312 241 644 445 689 Optics 4904 | . . 123 303 153 665 599 342 201 103 84 312 241 644 445 689 Sensors 1742 | . . . . 72 695 364 . . . . . . . . 611 Structural 342 | . . . . . . 39 . . . . . . . 71 232 Seismic 50 | . . . . . . 50 . . . . . . . . . T.N.C. 3731 | . . . . . . 670 342 201 103 84 312 241 644 445 689 Triangulation 682 | . . . . . . . . . . . . . . 15 667 Cloaking 1 | . . . . . . . . . . . . . . . 1 Jamming 744 | . . . . . . 51 169 174 . . 63 8 225 54 . ECM 1 | . . . . . . . 1 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Turns Passed 5648 | 24 77 175 303 153 907 948 342 201 103 84 312 241 644 445 689 Spaces Moved 6516 | 41 120 223 263 286 986 1046 484 239 92 84 167 254 814 553 864 Core 6516 | 41 120 223 263 286 986 1046 484 239 92 84 167 254 814 553 864 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 56 | 50 50 50 50 50 85 53 50 55 51 50 58 51 50 50 50 Slowest Speed 300 | 50 50 50 100 50 100 150 100 100 100 50 250 100 100 300 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 26 31 76 51 81 32 15 11 73 4 82 8 86 25 29 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 . 1 . . . . . . . . . Known Exits Taken 9 | . . 1 1 . 1 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . 3 . . . . . . . . . . Spaces Dug 55 | . . . 1 . . 9 . 15 . . . 5 5 9 11 Terrain Destroyed 119 | . . . 1 . . 9 . 57 . . . 5 20 12 15 Melee 41 | . . . 1 . . 9 . 1 . . . 5 5 9 11 Projectile . | . . . . . . . . . . . . . . . . AOE 56 | . . . . . . . . 56 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac DSF Res Tes Res Acc Total 8004 | 43 128 262 402 292 1053 1342 566 277 142 124 358 351 951 658 1055 Wait 874 | . . 6 104 . 51 188 57 11 35 40 144 83 15 23 117 Move 6500 | 40 119 222 262 285 985 1045 483 239 91 83 166 253 813 551 863 Hop . | . . . . . . . . . . . . . . . . Pick Up 32 | 1 4 5 1 . 2 4 3 . . . 2 1 8 1 . Fast Attach 95 | 2 . 2 3 4 4 19 7 2 1 1 7 2 17 15 9 Attach 28 | . . . 4 . 1 5 1 1 1 . 2 2 7 3 1 Detach 24 | . . . 4 . . 5 . 1 2 . 2 1 6 2 1 Swap 20 | . . 1 . . 3 . . . . . . . 1 5 10 Drop 63 | . . 6 3 2 7 9 5 . 1 . 3 1 13 7 6 Fire 108 | . 5 17 12 . . . . 5 11 . . . 20 21 17 Melee 233 | . . . 9 1 . 62 10 18 . . 17 8 48 29 31 Ram 5 | . . 3 . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 15 . . 1 . Rewire 5 | . . . . . . 4 . . . . . . 1 . . Trap 1 | . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory -4/DSF -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 14) 102 | -10/Materials | Entered another Materials area 102 | -9/Materials | Evolved 2 slots: Utility x2 190 | -9/Materials | Identified exit to Mines 190 | -9/Materials | Identified exit to Storage 277 | -9/Materials | Entered Storage 338 | -9/Storage | Build established: Mutant 511 | -9/Storage | Core integrity fell below 50% 543 | -9/Storage | Identified exit to Recycling 578 | -9/Storage | Used back door to open Recycling access 580 | -9/Storage | Entered Recycling 637 | -9/Recycling | Discovered new exit (range 18) 721 | -9/Recycling | Scanned before Scraplab entrance 728 | -9/Recycling | Entered Scraplab 732 | -9/Recycling | Discovered new exit (range 2) 733 | -9/Recycling | Entered Scraptown 833 | -9/Scraptown | Visited UFD Registry 833 | -9/Scraptown | Registered with UFD as "Macestep" 850 | -9/Scraptown | Visited Awakened 868 | -9/Scraptown | Visited Comm Corps 885 | -9/Scraptown | Visited CR-KLE's Repair Center 904 | -9/Scraptown | Visited Spacefarers 923 | -9/Scraptown | Visited Symbiants 932 | -9/Scraptown | Visited Fellowship of the Rings 940 | -9/Scraptown | Visited Junk Repository 1097 | -9/Scraptown | Discovered new exit (range 13) 1237 | -9/Scraptown | Visited Abandonware Association 1250 | -9/Scraptown | Build established: Assassin 1250 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 1250 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 1272 | -9/Scraptown | Visited Science Guys 1312 | -9/Scraptown | Visited Research Penetration Think Tank 1335 | -9/Scraptown | Visited Sword Containment 1352 | -9/Scraptown | Visited Scrap Suit Storage 1374 | -9/Scraptown | Visited Chapter 10 1390 | -9/Scraptown | Visited A0-MCA Data Center 1396 | -9/Scraptown | Given a B+ rating by A0-MCA 1399 | -9/Scraptown | Found A0-MCA's Component Scanner 1412 | -9/Scraptown | Visited Science Testing Area 1566 | -9/Scraptown | Found Companion Sword 1614 | -9/Scraptown | Met Optimus 1614 | -9/Scraptown | Accepted into 0bPrime 1638 | -9/Scraptown | Discovered new exit (range 5) 1640 | -9/Scraptown | Identified exit to Factory 1640 | -9/Scraptown | Entered Factory 1640 | -6/Factory | Evolved 6 slots: Utility x6 1985 | -6/Factory | Lost 3 parts (3u) 2167 | -6/Factory | Build established: Scout 2302 | -6/Factory | Lost 3 parts (1p2u) 2325 | -6/Factory | Loaded intel: 8 recycling unit locations 2344 | -6/Factory | Identified exit to Lower Caves 2344 | -6/Factory | Identified exit to Factory 2373 | -6/Factory | Core integrity fell below 50% 2465 | -6/Factory | Learned location of Protoforge (-2) 2483 | -6/Factory | Repaired Exp. Weapon Shielding? 2505 | -6/Factory | Core integrity fell below 20% 2588 | -6/Factory | Entered another Factory area 2588 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2924 | -5/Factory | Discovered new exit (range 10) 2930 | -5/Factory | Identified exit to Factory 2930 | -5/Factory | Entered another Factory area 2930 | -4/Factory | Evolved 2 slots: Utility x2 2988 | -4/Factory | Loaded intel: 8 recycling unit locations 3009 | -4/Factory | Identified exit to Upper Caves 3009 | -4/Factory | Identified exit to Armory 3125 | -4/Factory | Lost 6 parts (3p3u) 3131 | -4/Factory | Sucked down chute 3131 | -4/Factory | Entered Waste 3144 | -4/Waste | Spotted C-40 Crusher 3146 | -4/Waste | EMP discharged 3162 | -4/Waste | Spotted C-40 Crusher 3163 | -4/Waste | Spotted C-40 Crusher 3163 | -4/Waste | Spotted C-40 Crusher 3163 | -4/Waste | Spotted C-40 Crusher 3166 | -4/Waste | Rewired C-40 Crusher 3169 | -4/Waste | Rewired C-40 Crusher 3178 | -4/Waste | Rewired C-40 Crusher 3181 | -4/Waste | Allies destroyed C-40 Crusher 3182 | -4/Waste | Rewired C-40 Crusher 3191 | -4/Waste | Discovered new exit (range 10) 3195 | -4/Waste | Identified exit to Factory 3234 | -4/Waste | Entered Factory 3234 | -4/Factory | Accompanied by 3 allies 3268 | -4/Factory | Identified exit to DSF 3318 | -4/Factory | Entered DSF 3318 | -4/DSF | Accompanied by 3 allies 3335 | -4/DSF | Additional patrols routed to DSF 3377 | -4/DSF | Build established: Mutant 3532 | -4/DSF | Sterilization system engaged 3552 | -4/DSF | Ambient heat levels rising (+10) 3563 | -4/DSF | Discovered new exit (range 15) 3567 | -4/DSF | Ambient heat levels rising (+10) 3582 | -4/DSF | Ambient heat levels rising (+10) 3597 | -4/DSF | Ambient heat levels rising (+10) 3610 | -4/DSF | Identified exit to Research 3612 | -4/DSF | Ambient heat levels rising (+10) 3627 | -4/DSF | Ambient heat levels rising (+10) 3630 | -4/DSF | Entered Research 3630 | -3/Research | Accompanied by 2 allies 3630 | -3/Research | Evolved 2 slots: Utility x2 3718 | -3/Research | Spotted B-86 Titan 3843 | -3/Research | Discovered new exit (range 16) 3870 | -3/Research | Identified exit to Testing 3871 | -3/Research | Entered Testing 3997 | -3/Testing | Found Perforator 4044 | -3/Testing | Found 2N-1CE's Frost Array 4087 | -3/Testing | Rewired PH-DWAUYFVZRJ 4137 | -3/Testing | Lost 3 parts (1p2u) 4178 | -3/Testing | Found Exp. Signal Interpreter 4231 | -3/Testing | Spotted Striker 4236 | -3/Testing | Spotted Striker 4238 | -3/Testing | Spotted Alpha 7 4242 | -3/Testing | Destroyed Striker 4248 | -3/Testing | Destroyed Striker 4299 | -3/Testing | Found Hyp. EM Gauss Rifle 4310 | -3/Testing | Destroyed 7 combat bots 4327 | -3/Testing | Destroyed Alpha 7 4331 | -3/Testing | Found Exp. ECM Suite 4456 | -3/Testing | Build established: Scavenger-Mutant 4478 | -3/Testing | Found Hyp. Multirail 4512 | -3/Testing | Discovered new exit (range 8) 4515 | -3/Testing | Identified exit to Research 4515 | -3/Testing | Entered Research 4515 | -2/Research | Evolved 2 slots: Utility x2 4771 | -2/Research | Lost 5 parts (2p3u) 4817 | -2/Research | Found Exp. Target Analyzer 4903 | -2/Research | Spotted B-90 Cyclops 4925 | -2/Research | Discovered new exit (range 8) 4936 | -2/Research | Identified exit to Access 4960 | -2/Research | Entered Access 4960 | -1/Access | Evolved 2 slots: Utility x2 5305 | -1/Access | Build established: Hacker-Ninja 5480 | -1/Access | Identified exit to Surface 5649 | *** | Escaped! Last Messages --------------- 05623_ Dropped Imp. Power Shielding. 05623_ Dropped Adv. Datajack. 05624_ Imp. Melee Analysis Suite destroyed. 05624_ Penetrated by Slug. 05624_ Slug penetrates Wall. 05624_ Acquired 5 matter. 05627_ Triangulator destroyed. 05628_ U-05 Engineer builds a Wall. 05630_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. 05631_ U-05 Engineer builds a Wall. 05632_ Adv. Sensor Array destroyed. 05632_ Slug penetrates Wall. 05634_ Imp. Hacking Suite destroyed. 05635_ Penetrated by Slug. 05644_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05645_ The Access Shell folds into the floor. [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ????????????????????????????????????###+##?????"# | | ???????????????????##############+### ####### | | ???????????????# ! | | ?????????????? [*/ | | ?????????????? ################# ######" | | ????????????????????????????#####???## ##?##??### | | ????????????????????????????# [??# #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# / #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# !! # #????????? | | ????????????????????????????# !! ? ?# #????????? | | ????????????????????????????# ?? ?# #????????? | | ????????????????????????????#??? ??# #????????? | | ??????????????????????????????? ??# #????????? | | ???????????????????????????????###???#A #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????A??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 32 Energy Capacity 310 Matter Stores 366 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Corruption Containment 12 Corruption Block 31 Power Shielding 66 Utility Shielding 90 Weapon Shielding 90 Evasion (%) 64 Targeting Accuracy 10 Melee Accuracy 17 Target Analysis 10 Core Analysis 6 Offensive Hacking 22 Defensive Hacking 22 Trap Extractor Capacity 6 Item Schematics ----------------- Weight Redist. System | -9/Recycling | Hacked Exp. Shield Generator | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Shock Maul | -3/Testing | Archive Coolant Network | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Exp. Heat Sink | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Hds. Centrium Wheel | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Testing | Archive E-15 Imp | -3/Testing | Archive M-30 Cleanser | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Exp. Weapon Shielding | 48% | -6/Factory Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Hammer | -9/Materials | Hacked Mic. Fission Core | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- The Little Core That Could Challenges ------------ None Game ------ Seed PlexusWarpAutopenetrator Manual? 0 Play Time 01:46:21 Cumulative 1487.4 hours Start 2026.05.07 @ 17:12:28 End 2026.05.07 @ 19:04:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 475 Adventurer 4 Explorer 3 Win Type 0 Total 50 Types 24/6/2/4/1/3/4/1/3/2 Lore% 97 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3275e04a-b27e-474b-9eef-bb31662443a4