Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 15:56:05 Player: Milkman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1637) 1637 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 3504 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 270/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon Great Maul > --- INVENTORY (15) --- Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Improved Sensor Array Melee Analysis Suite Backup Plating I Shield Generator Shock Rifle Beam Rifle Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Wheel Heat Sink Weight Redist. System Improved Sensor Array Improved Sensor Array Shield Generator Beam Rifle Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher Datajack Great Maul [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 41 | 7 6 7 21 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 1 1 6 Treads . | . . . . Leg 9 | 2 1 . 6 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 16 | 2 2 4 8 Device 8 | 1 1 1 5 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 10 | 2 2 1 5 Energy Gun 5 | 2 2 . 1 Energy Cannon 3 | . . . 3 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 2 17 Power 2 | . . 1 1 Propulsion 8 | . . . 8 Utility 8 | . . 1 7 Weapon 1 | . . . 1 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Backups 11 | 2 6 12 12 Power . | . 1 . . Propulsion 2 | 1 1 3 1 Utility 3 | . 1 3 4 Weapon 3 | . 2 3 4 Tool/Special . | . . . . Unused Backups 10 | . 1 1 8 Power . | . . . . Propulsion 1 | . . 1 . Utility 5 | . . . 5 Weapon 3 | . 1 . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 99 98 92 Engine 9 | . 14 11 6 Leg 21 | . 28 11 32 Wheel 5 | . . 10 . Device 17 | . 14 20 15 Storage 10 | . 14 11 9 Protection 7 | . . 10 7 Energy Gun 17 | . 27 21 5 Energy Cannon 3 | . . . 9 Peak Build Rating 33 | 7 10 16 33 Average Rating 17 | 4 9 14 26 On Entrance 8 | . 7 10 16 Avg Prop Armor Cover (%) 7 | . . 7 9 Naked Turns . | . . . . Heaviest Build 57 | 11 20 38 57 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 5 | 1 . 3 5 Average Overweight (x) 1 | . . 2 . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 6 8 14 15 Most Carried 15 | 5 10 13 15 Average Carried 11 | 2 6 12 12 Final Capacity 15 | 8 10 15 15 Final Carried 13 | 2 9 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 773 | 270 50 98 355 Remotely . | . . . . Salvage Created 1705 | 106 174 370 1055 Parts 94 | 9 11 21 53 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 5 10 25 Melee 3 | . . . 3 Guns 13 | . 4 6 3 Cannons 10 | . . . 10 AOE 9 | . . 3 6 Classes Destroyed 8 | 2 4 1 1 Worker 2 | . 1 . 1 Builder 2 | . . . 2 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 4 | . 1 2 1 Swarmer 10 | . 3 3 4 Grunt 22 | . 2 4 16 Sentry 8 | . . 3 5 Best Kill Streak 5 | 3 5 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | . 23 51 196 Missed 84 | . 8 20 56 Hits 186 | . 15 31 140 Projectile 186 | . 15 31 140 AOE 1 | . . 1 . Critical Strikes 6 | . . 1 5 Damage Taken 2786 | . 140 367 2279 Core 414 | . 22 112 280 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 91 72 . Volleys Fired 125 | 7 15 31 72 Largest 2 | 2 2 2 2 Hottest 150 | 80 112 112 150 Shots Fired 239 | 14 30 62 133 Gun 153 | 14 30 60 49 Cannon 75 | . . . 75 Launcher 11 | . . 2 9 Special . | . . . . Kinetic . | . . . . Thermal 201 | 14 30 60 97 Explosive 11 | . . 2 9 Electromagnetic 27 | . . . 27 Robot Hit Streak 11 | 11 6 5 8 Robot Miss Streak 5 | 1 4 2 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 154 | 12 15 35 92 Core Hits 78 | 4 8 19 47 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 12 | . 3 4 5 Burn 9 | . 3 4 2 Smash 3 | . . . 3 Melee Attacks 13 | . . . 13 Impact 13 | . . . 13 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3868 | 129 236 605 2898 Guns 1355 | 129 236 524 466 Cannons 1250 | . . . 1250 Explosions 786 | . . 81 705 Melee 477 | . . . 477 Ramming . | . . . . Kinetic . | . . . . Thermal 2342 | 129 236 524 1453 Explosive 706 | . . 81 625 Electromagnetic 343 | . . . 343 Impact 477 | . . . 477 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 208 | . . . 208 Projectiles 25 | . . . 25 Explosions 4 | . . . 4 Melee 179 | . . . 179 Knockbacks 4 | . . . 4 Impact 4 | . . . 4 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . . 38 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 471 | 90 321 264 471 Average Temperature 91 | 39 115 65 101 Received Heat Transfer 1032 | . 33 153 846 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 3 | . . . 3 Parts Fried 6 | . . . 6 Impact Corruptions 8 | . . . 8 Robots Melted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 9 | . 1 4 4 Heat Transferred 5258 | 300 814 1628 2516 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 84 | 100 100 92 64 Level 1 14 | . . 7 30 Level 2 1 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 426 | 5 77 221 426 Initial 83 | . . 4 83 Average 90 | . 18 44 189 Influence Increases 1397 | 15 147 398 837 Destroy 0b10 Robot/C 800 | . 100 200 500 Destroy 0b10 Robot/NC 55 | 15 10 10 20 Destroy Leader 198 | . 22 54 122 Disable Machine 150 | . 15 30 105 Destroy Structure 74 | . . 14 60 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 105 | . . 75 30 Influence Decreases 1033 | 15 136 212 670 Entered New Map 121 | . . 7 114 Time Decay 692 | 15 106 185 386 Lost Part 190 | . . 20 170 Purge Threat 30 | . 30 . . Squads Dispatched 10 | . 1 3 6 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 9 | . 1 2 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . . 3 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 7 16 41 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 1 2 7 Max in Single Turn 3 | . 1 2 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 4 1 Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 7 10 1 Successful 13 | . 5 7 1 Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 1 1 Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Alert Level 2 | . 1 1 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 1 1 Report Inventory 2 | . . 1 1 Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . 4 . Retrieve Study 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2000 | 10 191 1051 748 Sensors 1799 | . . 1051 748 Seismic 201 | 10 191 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2589 | 86 433 1151 919 Spaces Moved 1249 | 54 304 468 423 Core 29 | 29 . . . Treads . | . . . . Legs 724 | 25 304 2 393 Wheels 496 | . . 466 30 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 110 116 Average Speed 123 | 92 120 123 130 Slowest Speed 455 | 120 120 190 455 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 48 44 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . . 13 69 Melee . | . . . . Projectile 18 | . . . 18 AOE 64 | . . 13 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2030 | 76 344 980 630 Wait 525 | . . 460 65 Move 1246 | 53 303 467 423 Hop . | . . . . Pick Up 52 | 9 13 11 19 Fast Attach . | . . . . Attach 30 | 7 3 4 16 Detach 1 | . . . 1 Swap 21 | . 3 4 14 Drop 17 | . 7 3 7 Fire 125 | 7 15 31 72 Melee 13 | . . . 13 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Utility x2 1618 | -9/Materials | Discovered new exit (range 3) 1671 | -9/Materials | Entered another Materials area 1671 | -8/Materials | Evolved 2 slots: Propulsion x2 2341 | -8/Materials | Lost 6 parts (1p1n3u1w) 2549 | -8/Materials | Core integrity fell below 50% 2590 | -8/Materials | Self-destructed Last Messages --------------- Nuclear Core. 02562_ U-05 Engineer lays Concrete. 02563_ U-05 Engineer builds a Wall. 02564_ K-01 Serf collects debris. 02565_ K-01 Serf destroyed. 02567_ Penetrated by Slug. 02568_ U-05 Engineer lays Concrete. 02570_ Heat Sink destroyed. 02570_ Carbon-fiber Leg destroyed. 02570_ U-05 Engineer lays Concrete. 02572_ R-06 Scavenger collects Lgt. Ion Engine+. 02573_ Penetrated by Slug. 02575_ R-06 Scavenger collects Sml. Matter Pod. 02580_ X-62 Marksman IFF system glitched. 02584_ Knocked back. 02589_ Slug penetrates Wall. 02589_ Hvy. Armor Plating destroyed. 02589_ Knocked back. 02589_ Penetrated by Slug. 02589_ Aluminum Leg+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????######### #?????????????????? | | ??????????????????# ## #?????????????????? | | ??????????????? ??# ## #?????????????????? | | ???????????? # ##%% %#?????????????????? | | ????????????""" # ## #+########??????????? | | ????????????"""" / # # [ #??????????? | | ????????????"""" 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[%=? ??????# # | | ???????????????????????????# ???????# # | | ???????????????????????????? ######????????#+# | | ????????????????????????????# #??????????????# | | ????????????????????????????# #??????????????# | | ????????????????????????????# #??????????????# ^ | | ????????????????????????????# #??????????????# | | ????????????????????????????# ################ | | ????????????????????????????# " | | ????????????????????????????+ ^ ! + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Construction Begets Destruction Everything Is Under Control Challenges ------------ None Game ------ Seed ControlGhostJetlance Manual? 0 Play Time 00:29:01 Cumulative 5.0 hours Start 2026.04.06 @ 15:06:30 End 2026.04.06 @ 15:56:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 02d4133c-f2ae-4b31-a415-26d290ae7ba6