Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 18:26:18 Player: Picayune Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1256) 1256 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6146 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 111/300 Energy 17/100 System Corruption 15% Temperature Cool (0) Movement Flying (120) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (11) ----- Large Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Advanced Surge Thruster Improved Cooling System Improved Sensor Array Improved Signal Interpreter Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Particle Charger Improved Medium Armor Plating System Shield System Shield System Shield Corruption Screen > --- WEAPON ----------- Heavy Plasma Cannon Impact Mace > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Cooling System Improved Sensor Array Improved Signal Interpreter Heavy Ion Cannon [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Compact Tesla Bomb Launcher Impact Weapon Impact Mace Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . . Utility 9 | . . 2 . 1 1 1 2 2 Weapon . | . . . . . . . . . Parts Attached 85 | 7 6 12 2 18 7 7 4 22 Power 12 | 1 2 . 1 1 1 1 2 3 Engine 8 | 1 1 . 1 . 1 . 2 2 Core 3 | . 1 . . 1 . 1 . . Reactor 1 | . . . . . . . . 1 Propulsion 20 | 2 . 4 . 6 1 . . 7 Treads 5 | 2 . 3 . . . . . . Leg 6 | . . . . 5 . . . 1 Wheel 4 | . . 1 . 1 1 . . 1 Hover . | . . . . . . . . . Flight 5 | . . . . . . . . 5 Utility 24 | 2 1 3 1 5 3 2 2 5 Device 9 | 1 . 1 1 3 2 . . 1 Storage 3 | 1 . 1 . . . . . 1 Processor 4 | . 1 . . 1 1 . 1 . Hackware 3 | . . . . . . 2 1 . Protection 5 | . . 1 . 1 . . . 3 Artifact . | . . . . . . . . . Weapon 29 | 2 3 5 . 6 2 4 . 7 Energy Gun 7 | 1 1 1 . 4 . . . . Energy Cannon 5 | . . 1 . . 1 2 . 1 Ballistic Gun 8 | 1 2 3 . 2 . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 40 | . 1 4 1 8 . . . 26 Power 6 | . 1 . 1 . . . . 4 Propulsion 13 | . . 3 . 2 . . . 8 Utility 11 | . . 1 . 1 . . . 9 Weapon 10 | . . . . 5 . . . 5 Highest Loss Streak 16 | . 1 4 1 8 . . . 16 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 98 90 93 84 86 88 76 Engine 5 | . 8 . 6 8 6 6 10 8 Core 4 | . 4 11 1 . . 6 . . Treads 10 | . 28 21 11 5 . . . . Wheel 6 | . . . 11 7 15 13 11 8 Device 15 | . 13 11 16 21 23 17 11 11 Storage 8 | . 14 11 11 9 7 6 5 5 Processor 10 | . . 11 11 12 15 13 17 13 Hackware 3 | . . . . . . 8 17 12 Protection 3 | . . 9 . 2 . . . 3 Energy Gun 6 | . 14 7 . 4 9 1 . . Energy Cannon 3 | . . 2 11 4 2 6 5 4 Ballistic Gun 6 | . 13 12 11 6 . . . . Impact Weapon 1 | . . . . . 2 4 5 3 Peak Build Rating 76 | 8 10 15 15 39 50 58 66 76 Average Rating 33 | 5 8 13 13 22 48 56 65 68 On Entrance 28 | . 8 10 14 15 39 50 58 66 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 14 14 36 37 40 48 57 56 71 Greatest Support 56 | 40 40 40 16 41 56 56 56 56 Greatest Overweight (x) 2 | . . 2 2 2 1 1 . 2 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 15 15 15 Most Carried 15 | 8 8 15 11 15 15 15 15 15 Average Carried 12 | 5 7 12 10 10 14 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 8 8 11 11 14 15 15 15 8 Class Distribution -------------------- 29% | Scavenger-Mutant 28% | Mutant 17% | Hacker-Assassin 9% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 1008 | 227 192 246 48 135 94 66 . . Remotely . | . . . . . . . . . Salvage Created 1372 | 84 229 459 40 224 123 66 . 147 Parts 98 | 13 13 34 5 16 10 2 . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 31 | . 6 12 3 5 2 1 . 2 Guns 23 | . 6 8 2 5 2 . . . Cannons 7 | . . 4 1 . . 1 . 1 Classes Destroyed 9 | 1 4 2 . 1 1 . . . Worker 1 | . . 1 . . . . . . Tunneler 4 | 4 . . . . . . . . Operator 2 | . 1 1 . . . . . . Watcher 4 | . 1 2 . . 1 . . . Swarmer 10 | . 2 5 3 . . . . . Grunt 15 | . 4 6 . 2 1 . . 2 Sentry 3 | . . 1 . 1 . 1 . . Specialist 2 | . . . . 2 . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 5 | 2 2 5 3 3 3 1 . 2 Combat Bots Only 5 | . 2 5 3 3 2 1 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 686 | . 46 96 35 47 4 33 . 425 Missed 235 | . 9 26 16 12 1 18 . 153 Damage Taken 6607 | . 451 726 152 624 48 120 . 4486 Core 1514 | . 59 162 34 91 . 10 . 1158 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 76 . 51 83 100 98 100 . Volleys Fired 139 | 6 32 40 11 28 5 6 . 11 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 156 | 60 80 91 91 138 134 130 . 156 Shots Fired 264 | 12 64 80 22 45 10 10 . 21 Gun 186 | 12 64 60 11 34 5 . . . Cannon 75 | . . 20 11 11 5 10 . 18 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 109 | 6 31 43 11 15 . . . 3 Thermal 144 | 6 32 33 11 27 10 10 . 15 Explosive 1 | . . . . . . . . 1 Electromagnetic 10 | . 1 4 . 3 . . . 2 Robot Hit Streak 12 | 5 10 9 4 12 4 10 . 8 Robot Miss Streak 5 | 2 2 5 2 3 1 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 168 | 7 45 49 11 29 7 7 . 13 Core Hits 67 | 4 14 20 3 11 5 2 . 8 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 3 | . . . . 1 . . . 2 Destroy 3 | . . . . 1 . . . 2 Melee Attacks 30 | . . . . . 10 6 . 14 Impact 25 | . . . . . 10 6 . 9 Slashing . | . . . . . . . . . Piercing 5 | . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3121 | 88 581 790 182 464 173 248 . 595 Guns 1665 | 88 543 508 98 315 113 . . . Cannons 1161 | . . 246 84 143 60 248 . 380 Explosions 275 | . 34 36 . . . . . 205 Melee . | . . . . . . . . . Ramming 20 | . 4 . . 6 . . . 10 Kinetic 949 | 35 243 335 98 192 . . . 46 Thermal 1843 | 53 316 380 84 255 173 248 . 334 Explosive 96 | . . . . . . . . 96 Electromagnetic 213 | . 18 75 . 11 . . . 109 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . . . 15 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked 2 | . . . . . . . . 2 Effects 3 | . . . . . . . . 3 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 14 | . . 2 1 . . 11 . . Projectiles 14 | . . 2 1 . . 11 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . 2 . . . . . . 1 Impact 2 | . 2 . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 69 | . 18 30 . . . . . 21 Shots 3 | . 1 1 . . . . . 1 Rammed 7 | . 4 . . . . . . 3 Targets Rammed 8 | . 4 . . 1 . . . 3 Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 326 | . 107 326 74 . 1 13 . 242 Average Temperature 60 | . 44 80 29 . 1 6 . 56 Received Heat Transfer 985 | . 222 168 . 189 9 42 . 355 Effects 2 | . . 2 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 4 | . 1 2 . . . . . 1 Heat Transferred 3253 | 125 700 769 148 508 259 296 . 448 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 231 | 20 195 231 150 183 99 78 16 126 Initial 90 | . 13 32 90 58 78 30 16 7 Average 61 | 8 91 56 135 133 66 40 16 29 Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 98 | 100 100 95 100 100 100 100 100 100 Level 1 1 | . . 4 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 3 . 2 1 1 . 2 Investigation 2 | . . 1 . . 1 . . . Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . 1 2 . 2 . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 4 | . . 2 . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 17 24 3 10 5 3 . 24 Peak Tracking Total 14 | . 3 9 3 5 3 1 . 14 Tactical Retreats 13 | . 1 4 . 1 . . . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 6 | . 2 1 . 2 . . . 1 Max in Single Turn 2 | . 2 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 11 | . 1 3 . . 2 3 1 1 Terminals 9 | . 1 2 . . 1 3 1 1 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 2 7 . . 4 5 1 1 Successful 5 | . 1 3 . . 1 . . . Failed 15 | . 1 4 . . 3 5 1 1 Catastrophic 8 | . . 3 . . 1 2 1 1 Database Lockouts . | . . . . . . . . . Manual 17 | . 2 5 . . 3 5 1 1 Terminals 16 | . 2 4 . . 3 5 1 1 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Detonate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . 2 . . 1 3 1 . Full Trace Events 2 | . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 4699 | 171 636 1337 103 348 672 668 68 696 Spaces Moved 2638 | 92 295 487 50 167 510 487 62 488 Core 13 | 13 . . . . . . . . Treads 810 | 79 295 435 . 1 . . . . Legs 28 | . . . . 28 . . . . Wheels 1684 | . . 52 50 138 510 487 62 385 Hover . | . . . . . . . . . Flight 103 | . . . . . . . . 103 Fastest Speed 37 | 50 160 130 115 115 100 100 100 37 Average Speed 120 | 144 160 156 129 124 100 101 100 98 Slowest Speed 240 | 160 160 160 130 240 115 115 100 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 17 | 4 40 31 9 18 17 15 2 19 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 32 | . . . . . 10 8 . 14 Terrain Destroyed 55 | . 2 4 . . 12 8 . 29 Melee 30 | . . . . . 10 6 . 14 Projectile 7 | . . . . . 2 2 . 3 AOE 18 | . 2 4 . . . . . 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total 3837 | 115 393 981 66 262 650 642 73 655 Wait 815 | 3 48 422 2 21 96 128 . 95 Move 2624 | 91 294 486 49 166 509 486 61 482 Hop 3 | . . . . . . . . 3 Pick Up 75 | 8 4 13 2 14 12 5 4 13 Fast Attach 21 | 7 2 . . 6 . . . 6 Attach 30 | . . 5 2 6 2 2 2 11 Detach 3 | . . . . 1 1 . . 1 Swap 34 | . 4 7 . 6 5 5 2 5 Drop 55 | . 5 8 . 13 10 4 4 11 Fire 139 | 6 32 40 11 28 5 6 . 11 Melee 30 | . . . . . 10 6 . 14 Ram 3 | . . . . . . . . 3 Kick 1 | . . . . 1 . . . . Crush 4 | . 4 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 13) 794 | -10/Materials | Identified exit to Materials 808 | -10/Materials | Entered another Materials area 808 | -9/Materials | Evolved 2 slots: Utility x2 1467 | -9/Materials | Build established: Scavenger-Mutant 1895 | -9/Materials | Discovered new exit (range 6) 2062 | -9/Materials | Lost 4 parts (3n1u) 2101 | -9/Materials | Identified exit to Mines 2145 | -9/Materials | Entered Mines 2217 | -9/Mines | Discovered new exit (range 8) 2236 | -9/Mines | Identified exit to Materials 2248 | -9/Mines | Entered Materials 2248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2493 | -8/Materials | Lost 8 parts (2n1u5w) 2580 | -8/Materials | Discovered new exit (range 10) 2589 | -8/Materials | Identified exit to Factory 2596 | -8/Materials | Entered Factory 2596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3214 | -7/Factory | Discovered new exit (range 8) 3214 | -7/Factory | Discovered new exit (range 12) 3227 | -7/Factory | Identified exit to Lower Caves 3267 | -7/Factory | Identified exit to Factory 3268 | -7/Factory | Entered another Factory area 3268 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3904 | -6/Factory | Discovered new exit (range 20) 3935 | -6/Factory | Identified exit to Factory 3936 | -6/Factory | Entered another Factory area 3936 | -5/Factory | Evolved 2 slots: Utility x2 3973 | -5/Factory | Build established: Hacker-Assassin 3985 | -5/Factory | Discovered new exit (range 20) 4003 | -5/Factory | Identified exit to Factory 4004 | -5/Factory | Entered another Factory area 4004 | -4/Factory | Evolved 2 slots: Utility x2 4501 | -4/Factory | Found Prototype Launcher 4518 | -4/Factory | Lost 3 parts (3u) 4584 | -4/Factory | Identified Com. Tesla Bomb Launcher 4659 | -4/Factory | Lost 16 parts (4p3n5u4w) 4663 | -4/Factory | Core integrity fell below 50% 4667 | -4/Factory | Crushed by falling debris 4676 | -4/Factory | System corruption reached 10% 4692 | -4/Factory | Core integrity fell below 20% 4700 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Slammed into P-70 Sage. E:K/B%V
Slug penetrates Power Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????H???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????####??????? | | ???????????????????????????????????#### # ####???? | | ???????????????????????????????????# #???? | | ??????????????????????????????????## ##??? | | ???????????????????????????######## #??? | | " ?????????#########???????# ##??? | | " ???????? ????# #??? | | " #??????# #### ##??? | | " #??????# @ # #??? | | " #??????# g # ##??? | | " !#??????# """"""""" p# #???? | | " ??####### p/p "" ##???? | | ????# """"""""" gg #????? | | ????# k # # ###########????? | | ##### "" """ # #????????? | | ""F""" # """""" #????????? | | ##### """"" # """""" ?????????? | | #???# # """""" #????????? | | #???# + """"""??????????? | | #???# #####+######## # #????????? | | #####+##### # ##"####### #????????? | | #! # """ " ####?????# #????????? | | # # ""F"" # "##??????###########????????? | | # """" # "" "" # ##??????????????????????????? | | # """" + # #???????????????????????????? | | + """" ! # """"" # #???????????????????????????? | | #?"""" # """"" # #???????????????????????????? | | # #! """ # #???????????????????????????? | | # # ! # #???????????????????????????? | | #################### #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed WavePortableTriangulator Manual? 0 Play Time 01:02:12 Cumulative 36.2 hours Start 2025.02.19 @ 17:22:06 End 2025.02.19 @ 18:26:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 198f1125-972a-4345-b9bb-75d014147600