Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 23:46:05 Player: Elxavo Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2512) 2512 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7342 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 14/350 System Corruption 7% Temperature Cool (1) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Battery Targeting Computer Targeting Computer > --- WEAPON (3) ------- Mining Laser Companion Sword > --- INVENTORY (5) ---- Spiked Treads Antigrav System Advanced Heat Sink Advanced Heat Sink A0-MCA's Component Scanner Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gyrokinetic Inverter > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit High-capacity Battery Advanced Energy Well Reaction Control System Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Force Rifle KE Penetrator > --- INVENTORY -------- Light Treads Spiked Treads Armored Wheel Antigrav System Advanced Heat Sink A0-MCA's Component Scanner Long-range Tractor Beam Trap Extractor Plasma Rifle Wave Gun Grenade Launcher Mining Laser Companion Sword [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 6 | . . 1 . . . 4 1 Weapon 1 | . . . . . . . 1 Parts Attached 89 | 7 5 19 8 . 6 15 29 Power 10 | 1 . 3 2 . . 2 2 Engine 8 | 1 . 2 2 . . 2 1 Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 26 | 2 . 6 4 . 1 5 8 Treads 11 | 2 . 6 . . . . 3 Leg 13 | . . . 4 . 1 5 3 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 27 | 2 2 5 . . 3 6 9 Device 15 | 1 1 2 . . 1 3 7 Storage 6 | 1 1 1 . . 2 1 . Processor 3 | . . 1 . . . . 2 Hackware . | . . . . . . . . Protection 3 | . . 1 . . . 2 . Artifact . | . . . . . . . . Weapon 26 | 2 3 5 2 . 2 2 10 Energy Gun 8 | . 1 3 . . 1 1 2 Energy Cannon 4 | . . . 1 . . . 3 Ballistic Gun 8 | 2 2 . 1 . . . 3 Ballistic Cannon 2 | . . 1 . . . 1 . Launcher 2 | . . 1 . . . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . 2 1 . Parts Lost 53 | . 2 4 1 . 4 9 33 Power 8 | . . 1 1 . 1 2 3 Propulsion 14 | . . 2 . . . 4 8 Utility 14 | . 1 . . . . 2 11 Weapon 17 | . 1 1 . . 3 1 11 Highest Loss Streak 13 | . 1 2 1 . 4 7 13 To Critical Strikes 1 | . . . . . . . 1 Average Backups 13 | 5 10 14 14 14 15 11 12 Power 1 | . 1 2 1 1 1 . . Propulsion 2 | 2 2 4 1 1 1 2 3 Utility 4 | 1 2 3 5 6 7 4 3 Weapon 5 | . 4 4 6 6 5 3 4 Tool/Special . | . . . . . . . . Unused Backups 21 | . 4 4 4 2 1 1 5 Power 2 | . . . 1 . . 1 . Propulsion 3 | . 1 1 . . . . 1 Utility 6 | . 1 . 1 . . . 4 Weapon 10 | . 2 3 2 2 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 99 97 99 100 99 73 73 Engine 8 | . 14 9 9 11 11 8 1 Treads 8 | . 27 30 3 . . . . Leg 18 | . . . 28 33 33 15 11 Hover 1 | . . . . . . . 6 Device 13 | . 13 8 11 11 12 15 18 Storage 13 | . 14 21 11 11 11 17 12 Processor 5 | . . 2 11 11 9 . . Energy Gun 5 | . 2 14 5 . 4 1 5 Energy Cannon 5 | . . . 7 11 11 . 4 Ballistic Gun 7 | . 24 1 8 11 6 3 1 Peak Build Rating 70 | 7 8 17 20 20 24 51 70 Average Rating 24 | 6 7 12 18 20 20 35 55 On Entrance 18 | . 7 8 17 20 20 23 49 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 76 | 14 30 37 35 35 55 76 76 Greatest Support 60 | 40 40 60 60 33 33 60 60 Greatest Overweight (x) 15 | . . . 1 1 1 10 15 Average Overweight (x) . | . . . . 1 . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 15 Average Capacity 14 | 7 12 15 15 15 15 14 14 Most Carried 25 | 8 15 15 15 15 25 24 15 Average Carried 13 | 5 10 14 14 14 15 11 12 Final Capacity 25 | 8 15 15 15 15 25 15 5 Final Carried 25 | 8 15 15 15 15 25 13 5 Scrap Suit Usage (%) 19 | . . . . . . 73 82 Parts Cannibalized 7 | . . . . . . 1 6 Class Distribution -------------------- 70% | Mutant 12% | Scavenger-Tank 10% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Matter Collected 2109 | 370 234 409 161 . 70 295 570 Remotely 65 | . . . . . . . 65 Salvage Created 2853 | 263 262 877 44 . . 210 1197 Parts 147 | 21 20 47 2 . . 5 52 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 55 | . 9 24 . . . 6 16 Melee 2 | . . . . . . . 2 Guns 33 | . 9 14 . . . 1 9 Cannons 15 | . . 7 . . . 5 3 AOE 2 | . . 2 . . . . . Classes Destroyed 12 | 3 3 3 . . . 1 2 Worker 4 | 1 . 2 . . . . 1 Builder 1 | . . 1 . . . . . Tunneler 8 | 8 . . . . . . . Recycler 2 | 1 . . . . . . 1 Watcher 8 | . 3 2 2 . . . 1 Swarmer 12 | . 6 6 . . . . . Grunt 22 | . 3 10 . . . 5 4 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . . . 1 . Sentry 10 | . . 7 . . . . 3 Hunter 5 | . . . . . . . 5 Programmer 4 | . . . . . . . 4 Best Kill Streak 9 | 3 3 9 1 . . 2 4 Combat Bots Only 9 | . 3 9 . . . 2 4 Max Kills in Single Turn 2 | 1 2 2 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 616 | . 57 134 34 . . 80 311 Missed 158 | . 14 39 11 . . 17 77 Hits 458 | . 43 95 23 . . 63 234 Melee 8 | . . . . . . 8 . Projectile 450 | . 43 95 23 . . 55 234 AOE 1 | . . . . . . . 1 Critical Strikes 18 | . . 3 1 . . 7 7 Damage Taken 7891 | . 449 1176 478 21 . 1337 4430 Core 1562 | . 39 200 95 20 . 195 1013 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 173 | . 103 7 . . . 3 60 Core Remaining (%) 70 | 100 84 . . . 21 77 . Volleys Fired 286 | 25 44 82 18 . . 45 72 Largest 3 | 2 2 2 2 . . 2 3 Hottest 208 | 40 60 112 112 . . 148 208 Shots Fired 531 | 50 88 136 33 . . 64 160 Gun 384 | 50 88 102 21 . . 14 109 Cannon 139 | . . 31 12 . . 50 46 Launcher 8 | . . 3 . . . . 5 Special . | . . . . . . . . Kinetic 290 | 50 86 31 12 . . 57 54 Thermal 231 | . . 102 21 . . 7 101 Explosive 8 | . . 3 . . . . 5 Electromagnetic 2 | . 2 . . . . . . Robot Hit Streak 23 | 7 7 23 7 . . 9 10 Robot Miss Streak 7 | 5 3 7 3 . . 3 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 3 1 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 323 | 27 46 89 21 . . 45 95 Core Hits 140 | 13 19 42 4 . . 18 44 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 19 | . 2 11 1 . . 2 3 Burn 14 | . . 11 1 . . . 2 Destroy 3 | . 2 . . . . . 1 Blast 2 | . . . . . . 2 . Melee Attacks 9 | . . . . . . . 9 Impact . | . . . . . . . . Slashing 9 | . . . . . . . 9 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6709 | 307 524 1841 357 . . 844 2836 Guns 4129 | 307 524 1128 214 . . 176 1780 Cannons 1904 | . . 490 143 . . 668 603 Explosions 366 | . . 223 . . . . 143 Melee 310 | . . . . . . . 310 Ramming . | . . . . . . . . Kinetic 3107 | 307 512 490 120 . . 804 874 Thermal 2914 | . . 1128 237 . . 40 1509 Explosive 366 | . . 223 . . . . 143 Electromagnetic 12 | . 12 . . . . . . Impact . | . . . . . . . . Slashing 310 | . . . . . . . 310 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . . 16 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Alerts 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 105 | . . 4 . . . . 101 Projectiles 5 | . . 4 . . . . 1 Explosions . | . . . . . . . . Melee 100 | . . . . . . . 100 Knockbacks 12 | . . 3 . . . 8 1 Impact . | . . . . . . . . Kinetic 11 | . . 3 . . . 7 1 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 19 | . . . . . . . 19 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 703 | . 12 260 25 . . 89 703 Average Temperature 107 | . 7 68 14 . . 28 202 Received Heat Transfer 1635 | . 114 483 156 12 . 585 285 Effects 29 | . . . . . . . 29 Shutdowns 6 | . . . . . . . 6 Energy Bleed 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Damage (minor) 4 | . . . . . . . 4 Damage (major) 11 | . . . . . . . 11 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 1 . . . . 2 Combat Hostiles 3 | . . 1 . . . . 2 Parts Melted 19 | . . 10 . . . . 9 Heat Transferred 6455 | . . 3367 555 . . 74 2459 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 92 | 100 100 64 100 100 . 100 100 Level 1 7 | . . 35 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 251 | 10 112 251 96 18 . 30 58 Initial 96 | . . . 96 . . . . Average 43 | 1 22 156 14 . . 5 10 Influence Increases 1713 | 50 278 732 26 24 . 134 469 Destroy 0b10 Robot/C 1100 | . 180 480 . . . 120 320 Destroy 0b10 Robot/NC 115 | 50 15 25 10 . . . 15 Destroy Leader 296 | . 46 144 4 . . 10 92 Successful Hack 103 | . 22 46 11 24 . . . Disable Machine 15 | . . 15 . . . . . Destroy Structure 69 | . . 22 1 . . 4 42 Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 1677 | 50 278 503 255 24 . 134 433 Entered New Map 133 | . . . 133 . . . . Time Decay 1252 | 50 268 463 112 24 . 74 261 Lost Part 292 | . 10 40 10 . . 60 172 Squads Dispatched 12 | . 1 2 3 . . 1 5 Investigation 1 | . . 1 . . . . . Extermination 4 | . . . . . . 1 3 Reinforcement 5 | . 1 1 1 . . . 2 Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Distress Signals 12 | . . 2 6 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 20 42 24 . . 10 24 Peak Tracking Total 9 | . 4 9 4 . . 4 5 Tactical Retreats 8 | . 1 5 . . . 2 . ECM-based Alert Blocks 14 | . . 10 . . . 4 . Traps | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Traps Triggered 4 | . 1 . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Accessed 40 | . 7 12 5 8 6 . 2 Terminals 24 | . 5 9 4 6 . . . Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . 1 2 1 . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 150 | . 31 31 14 42 28 . 4 Successful 103 | . 18 18 5 34 28 . . Failed 47 | . 13 13 9 8 . . 4 Catastrophic 3 | . . 2 . 1 . . . Database Lockouts . | . . . . . . . . Manual 59 | . 24 18 7 10 . . . Terminals 79 | . 25 25 12 17 . . . Fabricators 2 | . . . . . . . 2 Repair Stations 11 | . 4 5 2 . . . . Recycling Units 3 | . 2 1 . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 68 | . 3 6 2 29 28 . . Record 46 | . . . . 24 22 . . Robot Analysis 6 | . . 1 . 1 4 . . Open Door 2 | . . . 1 . 1 . . Branch Access Points 1 | . . 1 . . . . . Locate Traps 3 | . 2 1 . . . . . Recall Assault 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 6 | . . 3 1 2 . . . Proto ID Catalog 1 | . . . . . 1 . . Release Object 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 4 3 . . . . . Scan Component 4 | . 2 2 . . . . . Repair 3 | . 2 1 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 27 | . 11 8 3 5 . . . Terminals 27 | . 11 8 3 5 . . . Assimilate 4 | . 2 1 1 . . . . Botnet 9 | . 4 2 1 2 . . . Skim 14 | . 5 5 1 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 7 9 4 6 . . 2 Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . 2 1 . . . . . Time 78 | . 52 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 99 | . . 99 . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial UFD Resources 26 | . . . . . . 23 26 Total Orders 2 | . . . . . . . 2 EXPLORE 1 | . . . . . . . 1 RETURN 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 3291 | 296 1199 1114 . . 409 273 . Seismic 1942 | 296 1199 38 . . 409 . . ECM 1349 | . . 1076 . . . 273 . Robot Analysis Total 6 | . . 1 . 1 4 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Turns Passed 10696 | 399 1210 1579 686 620 3604 385 2213 Spaces Moved 4627 | 197 523 673 393 320 1868 105 548 Core 89 | 4 . . . . . 16 69 Treads 1445 | 193 523 673 44 . . . 12 Legs 3093 | . . . 349 320 1868 89 467 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 120 190 120 120 120 Average Speed 184 | 157 160 160 148 190 189 207 247 Slowest Speed 800 | 160 160 160 240 190 190 550 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 5 84 78 77 87 94 1 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 7 | . . . . . 7 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 47 | . . 17 . . . . 30 Melee . | . . . . . . . . Projectile 11 | . . 1 . . . . 10 AOE 35 | . . 16 . . . . 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total 6291 | 237 820 1044 469 334 1928 207 1252 Wait 1094 | 1 226 239 24 9 6 21 568 Move 4620 | 196 522 672 392 319 1867 104 548 Hop . | . . . . . . . . Pick Up 120 | 8 16 15 12 3 33 16 17 Fast Attach 30 | 7 . 4 3 . 3 3 10 Attach 47 | . 4 5 4 . 1 14 19 Detach 2 | . . . . . . . 2 Swap 25 | . 2 10 4 . 3 1 5 Drop 52 | . 6 17 12 3 9 3 2 Fire 286 | 25 44 82 18 . . 45 72 Melee 9 | . . . . . . . 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . 6 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 400 | -11/Scrapyard | Entered Materials 401 | -10/Materials | Build established: Mutant 840 | -10/Materials | Discovered new exit (range 14) 842 | -10/Materials | Discovered new exit (range 9) 905 | -10/Materials | Repaired Lgt. Assault Rifle 933 | -10/Materials | Repaired Lgt. Treads 1075 | -10/Materials | Discovered new exit (range 16) 1280 | -10/Materials | Discovered new exit (range 8) 1472 | -10/Materials | Discovered new exit (range 16) 1564 | -10/Materials | Identified exit to Subcaves 1564 | -10/Materials | Identified exit to Materials 1610 | -10/Materials | Entered another Materials area 1610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1963 | -9/Materials | Destroyed 9 combat bots 2194 | -9/Materials | Discovered new exit (range 10) 2751 | -9/Materials | Repaired ECM Suite 2827 | -9/Materials | Discovered new exit (range 5) 2904 | -9/Materials | Identified exit to Materials 3004 | -9/Materials | Build established: Scavenger-Mutant 3084 | -9/Materials | Loaded intel: 2 recycling unit locations 3091 | -9/Materials | Identified exit to Mines 3091 | -9/Materials | Identified exit to Storage 3177 | -9/Materials | Discovered exit to Materials (range 16) 3189 | -9/Materials | Entered Storage 3216 | -9/Storage | Met 01-MTF 3255 | -9/Storage | Core integrity fell below 50% 3324 | -9/Storage | Learned location of Armory (-3) 3571 | -9/Storage | Build established: Mutant 3743 | -9/Storage | Garrison activated, responded to threat 3829 | -9/Storage | Discovered new exit (range 10) 3873 | -9/Storage | Identified exit to Recycling 3875 | -9/Storage | Entered Recycling 3875 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4335 | -9/Recycling | Discovered new exit (range 16) 4392 | -9/Recycling | Scanned before Scraplab entrance 4446 | -9/Recycling | Entered Scraplab 4491 | -9/Recycling | Discovered new exit (range 3) 4493 | -9/Recycling | Identified exit to Scraptown 4495 | -9/Recycling | Entered Scraptown 4965 | -9/Scraptown | Visited Symbiants 5069 | -9/Scraptown | Visited Red Mages 5624 | -9/Scraptown | Discovered new exit (range 7) 5637 | -9/Scraptown | Identified exit to Factory 5789 | -9/Scraptown | Visited Cave Peace 5852 | -9/Scraptown | Visited Bundlers 5937 | -9/Scraptown | Visited Shadow of the Wyrm 6017 | -9/Scraptown | Visited Fellowship of the Rings 6080 | -9/Scraptown | Visited Comm Corps 6479 | -9/Scraptown | Visited UFD Registry 6479 | -9/Scraptown | Registered with UFD as "Slugtail" 6524 | -9/Scraptown | Visited Sword Containment 6544 | -9/Scraptown | Found Prototype Slashing Weapon 6545 | -9/Scraptown | Identified Companion Sword 6626 | -9/Scraptown | Visited Curators Association 6677 | -9/Scraptown | Visited Science Guys 6751 | -9/Scraptown | Visited Scrapoid Pod Storage 6941 | -9/Scraptown | Discovered exit to Factory (range 5) 7044 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7055 | -9/Scraptown | Found DCF Scrap (31 items) 7104 | -9/Scraptown | Visited Analyses Database 7483 | -9/Scraptown | Visited A0-MCA Data Center 7494 | -9/Scraptown | Given a C rating by A0-MCA 7501 | -9/Scraptown | Found A0-MCA's Component Scanner 7780 | -9/Scraptown | Visited Scrapoid Research Area 7939 | -9/Scraptown | Lost 4 parts (1p3w) 8064 | -9/Scraptown | Found Scrap Suit 8099 | -9/Scraptown | Entered Factory 8099 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 8135 | -6/Factory | Discovered new exit (range 9) 8242 | -6/Factory | Lost 7 parts (1p4n1u1w) 8484 | -6/Factory | Entered another Factory area 8484 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8769 | -5/Factory | Build established: Scavenger-Tank 9012 | -5/Factory | Lost 6 parts (1p1n2u2w) 9364 | -5/Factory | Lost 3 parts (1p1n1u) 10092 | -5/Factory | Build established: Tank 10360 | -5/Factory | Lost 6 parts (3u3w) 10614 | -5/Factory | Core integrity fell below 50% 10646 | -5/Factory | Core integrity fell below 20% 10688 | -5/Factory | Lost 13 parts (1p4n4u4w) 10697 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10653_ Imp. Target Analyzer melted. 10653_ Mic. Fission Core melted. 10653_ P-70 Sage destroyed. 10657_ Penetrated by Slug. 10657_ Lrg. Storage Unit destroyed. 10663_ Penetrated by Slug. 10666_ R-10 Processor collects Arm. Wheel. 10668_ H-66 Slayer destroyed. 10669_ R-10 Processor collects Lgt. Fission Core. 10671_ Acquired 59 matter. 10672_ R-10 Processor collects Targeting Computer. 10672_ Acquired 26 matter. 10674_ Sneak attack on R-10 Processor. 10674_ Destroyed Com. Wheel. 10684_ Acquired Targeting Computer. 10687_ Acquired Mining Laser. 10690_ Acquired Adv. Heat Sink. 10692_ System corrupted: Component data lost. 10694_ Acquired Imp. Treads. 10694_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #????????????????????????????? | | # #????????????????????????????? | | # # ###### #????????????????????????????? | | ## # # #####????????????????????????????? | | ############????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????##############???????????????????????? | | #??????# #???????????????????????? | | #??????# #???????????????????????? | | #?###??# #???????????????????????? | | ######## = #???????????????????????? | | = % # #???????????????????????? | | ######%# #???????????????????????? | | #??### # #???????????????????????? | | #????# # #???????????????????????? | | ########### # #???????????????????????? | | =# ##=# #???????????????????????? | | =# """ ## # #???????????????????????? | | =+ """ ## # #???????????????????????? | | %# """ ## #######+######???????????????????????? | | !# ##%##### ########+######+##### ?????? | | # """ # !%% @!% % ????? | | # """%+ *= = % ????? | | # """ # ! % ????? | | ## ######## ###+###########+##### ?????? | | ?# #??????#######??????????????????????????? | | ?# #???????????????????????????????????????? | | ?#########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 1230 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 55% | -10/Materials Lgt. Treads | 52% | -10/Materials ECM Suite | 65% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmNovaChargecaster Manual? 0 Play Time 02:13:39 Cumulative 85.4 hours Start 2026.04.24 @ 21:23:28 End 2026.04.24 @ 23:46:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: f80243cd-5173-4e56-bde4-aa4237d7bddd