Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.08 @ 14:21:35 Player: Beijing Cogman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1956) 1956 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4166 Bonus ------- None Cogmind --------- Core Integrity 178/550 Matter 203/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (15) --- Light Ion Engine Flight Unit Small Storage Unit Large Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Recoil Stabilizer Phase Shifter > --- WEAPON ----------- Medium Laser Plasma Cannon Shotgun > --- INVENTORY -------- Light Deuterium Engine Flexi-carbon Leg Flight Unit Flight Unit Cooling System Small Storage Unit Large Storage Unit High-capacity Matter Pod Mini Grenade Launcher Improved Datajack Improved Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Flight Unit Utility Large Storage Unit Device Phase Shifter Storage Large Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 33 | 7 5 8 3 10 Power 6 | 1 . 2 1 2 Engine 4 | 1 . 1 1 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 9 | 2 2 2 1 2 Treads 5 | 2 . 2 . 1 Leg 2 | . . . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 7 | 1 2 1 . 3 Device 3 | . . . . 3 Storage 3 | 1 1 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 3 1 3 1 3 Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 2 4 18 Power 5 | . . 1 1 3 Propulsion 8 | . . 1 1 6 Utility 3 | . . . . 3 Weapon 8 | . . . 2 6 Highest Loss Streak 17 | . . 2 4 17 To Critical Strikes . | . . . . . Average Backups 7 | 1 5 9 11 9 Power . | . 1 . . . Propulsion 1 | . 1 2 2 2 Utility 2 | . 2 2 4 3 Weapon 1 | . . 2 2 . Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 95 88 86 72 Engine 8 | . 14 4 5 5 Core 2 | . . 6 2 . Treads 23 | . 27 22 24 11 Device 1 | . . . . 11 Storage 17 | . 14 22 22 18 Processor 9 | . 10 11 11 . Energy Gun 7 | . 14 3 . 4 Ballistic Gun 14 | . 13 16 20 8 Launcher 1 | . . 2 . 3 Peak Build Rating 26 | 6 8 16 21 26 Average Rating 10 | 4 7 12 14 18 On Entrance 9 | . 6 8 16 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 43 | 13 30 35 35 43 Greatest Support 63 | 40 40 63 63 63 Greatest Overweight (x) 11 | 1 3 . . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 14 | 5 8 12 14 13 Average Carried 7 | 1 5 9 11 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 1 7 11 14 5 Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1327 | 157 519 387 203 61 Remotely . | . . . . . Salvage Created 1931 | . 610 760 25 536 Parts 111 | . 37 44 . 30 Haulers Intercepted 3 | . 1 1 . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 63 | . 15 22 7 19 Guns 39 | . 9 17 5 8 Cannons 3 | . . . . 3 AOE 21 | . 6 5 2 8 Classes Destroyed 12 | . 7 2 1 2 Worker 4 | . 2 . . 2 Builder 2 | . . 2 . . Tunneler 2 | . 1 . . 1 Hauler 3 | . 1 1 . 1 Recycler 2 | . 1 . . 1 Operator 1 | . . . . 1 Watcher 4 | . 3 1 . . Swarmer 18 | . 6 4 . 8 Grunt 31 | . 9 13 . 9 Duelist 1 | . . . . 1 Sentry 6 | . . 5 . 1 Assembled 7 | . . . 7 . Best Kill Streak 19 | . 6 11 5 19 Combat Bots Only 13 | . 4 7 5 13 Max Kills in Single Turn 3 | . 2 3 1 3 Gunslinging 1 | . 1 . . . Exploded 3 | . 2 3 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 466 | . 51 116 67 232 Missed 153 | . 21 45 17 70 Hits 313 | . 30 71 50 162 Melee 1 | . . . 1 . Projectile 312 | . 30 71 49 162 Critical Strikes 6 | . . 2 . 4 Damage Taken 3017 | . 239 681 601 1496 Core 770 | . 62 160 176 372 Absorbed by Shields . | . . . . . Ignored by Resistances 906 | . 79 200 173 454 Regen/Repaired (Parts) 44 | . 44 . . . Core Remaining (%) 63 | 100 75 . 16 . Volleys Fired 147 | . 36 62 14 35 Largest 3 | . 2 2 2 3 Hottest 153 | . 80 80 53 153 Shots Fired 275 | . 71 99 28 77 Gun 217 | . 66 88 25 38 Cannon 22 | . . . . 22 Launcher 36 | . 5 11 3 17 Special . | . . . . . Kinetic 138 | . 30 58 25 25 Thermal 101 | . 36 30 . 35 Explosive 36 | . 5 11 3 17 Electromagnetic . | . . . . . Robot Hit Streak 36 | . 21 36 6 14 Robot Miss Streak 3 | . 2 2 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . 4 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 199 | . 49 77 14 59 Core Hits 145 | . 37 50 16 42 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 8 | . 7 . . 1 Burn 6 | . 6 . . . Destroy 2 | . 1 . . 1 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5355 | . 971 1782 312 2290 Guns 2101 | . 485 978 205 433 Cannons 398 | . . . . 398 Explosions 2856 | . 486 804 107 1459 Melee . | . . . . . Ramming . | . . . . . Kinetic 1293 | . 144 649 205 295 Thermal 1452 | . 341 575 . 536 Explosive 2583 | . 459 558 107 1459 Electromagnetic 27 | . 27 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 108 | . . 52 . 56 Projectiles . | . . . . . Explosions 108 | . . 52 . 56 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 100 | . 35 . . 65 Shots 5 | . 2 . . 3 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 331 | . 120 59 . 331 Average Temperature 82 | . 42 18 . 170 Received Heat Transfer 1239 | . 42 423 . 774 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 3812 | . 1443 1162 . 1207 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 72 | 100 100 20 100 52 Level 1 27 | . . 79 . 47 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 368 | . 147 368 114 359 Initial 114 | . . 27 114 . Average 99 | . 38 217 29 166 Influence Increases 1768 | . 483 698 12 575 Destroy 0b10 Robot/C 1120 | . 300 440 . 380 Destroy 0b10 Robot/NC 90 | . 40 20 . 30 Destroy Leader 224 | . 58 114 . 52 Successful Hack 32 | . 14 12 . 6 Disable Machine 99 | . 36 27 . 36 Destroy Structure 203 | . 35 85 12 71 Influence Decreases 1489 | . 407 426 360 296 Entered New Map 283 | . . 49 234 . Time Decay 966 | . 407 357 86 116 Lost Part 240 | . . 20 40 180 Squads Dispatched 9 | . 2 4 . 3 Investigation 6 | . 2 3 . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 17 28 15 28 Peak Tracking Total 12 | . 4 6 12 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 11 | . 4 3 . 4 Max in Single Turn 4 | . 4 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 14 | . 9 3 1 1 Terminals 10 | . 7 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 42 | . 28 10 1 3 Successful 27 | . 19 6 1 1 Failed 15 | . 9 4 . 2 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 32 | . 22 7 . 3 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 20 | . 15 3 1 1 Record 9 | . 8 1 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Patrol Status 1 | . . 1 . . Recall Investigation 2 | . . 1 . 1 Recall Assault 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 7 3 . 1 Full Trace Events 8 | . 4 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter 286 | . 286 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 1 | . . . . 1 Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2000 | . 917 727 341 15 Optics 2000 | . 917 727 341 15 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2640 | 89 1188 727 341 295 Spaces Moved 1308 | 57 652 334 179 86 Core 21 | 16 . . . 5 Treads 1265 | 41 650 334 179 61 Legs 18 | . . . . 18 Wheels . | . . . . . Hover . | . . . . . Flight 4 | . 2 . . 2 Fastest Speed 50 | 50 160 160 160 120 Average Speed 162 | 131 162 160 160 193 Slowest Speed 600 | 160 277 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 94 28 43 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 252 | . 36 99 22 95 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 249 | . 36 99 22 92 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1559 | 71 709 424 205 150 Wait . | . . . . . Move 1304 | 56 651 333 178 86 Hop . | . . . . . Pick Up 36 | 7 8 10 6 5 Fast Attach 1 | 1 . . . . Attach 31 | 6 2 4 4 15 Detach 3 | . . . 1 2 Swap 29 | . 11 13 2 3 Drop 3 | 1 . 2 . . Fire 147 | . 36 62 14 35 Melee 4 | . . . . 4 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 90 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 10) 708 | -10/Materials | Discovered new exit (range 11) 806 | -10/Materials | Discovered new exit (range 8) 908 | -10/Materials | Discovered new exit (range 6) 1138 | -10/Materials | Discovered new exit (range 10) 1216 | -10/Materials | Repaired Lgt. Treads 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1888 | -9/Materials | Build established: Scavenger-Mutant 1939 | -9/Materials | Discovered new exit (range 8) 1995 | -9/Materials | Destroyed 7 combat bots 2005 | -9/Materials | Entered Mines 2016 | -9/Mines | Assembled infested the area 2021 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2052 | -9/Mines | Core integrity fell below 50% 2054 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2080 | -9/Mines | Core integrity fell below 20% 2113 | -9/Mines | Lost 4 parts (1p1n2w) 2253 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2338 | -9/Mines | Discovered new exit (range 5) 2346 | -9/Mines | Entered Materials 2346 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2576 | -8/Materials | Destroyed 13 combat bots 2612 | -8/Materials | Core integrity fell below 50% 2641 | -8/Materials | Self-destructed Last Messages --------------- Flexi-carbon Leg destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Aluminum Leg. Imp. Datajack destroyed. U-05 Engineer builds a Wall. Click on any data entry to learn more about it. Keyboard players can use Up/Down arrows and Enter. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. Jacked S-10 Pest... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... U-05 Engineer lays Concrete. Jacked S-10 Pest... Command string: shutdown No effect. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????########????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????#""" #????????????????????? | | ???????#""" #??##########????????? | | ???????#""" #??# #????????? | | ???????# @sg#??# """"" ###??????? | | ???????######g#### """"" + ???????? | | ?????????# #! """ #????????? | | ?????????# % #????????? | | ?????????# # """ #????????? | | ?????????### # " #????????? | | ???????????### """" #????????? | | ????????????## %[ #????????? | | ???????????### =%! ######????????? | | ????????#### # = =####?????????????? | | ??####### # # %# # #???????????? | | ??# ]]] # #??????????? | | ??# T ]] /% % ### ???????? | | ??# ]] [ ????? | | ??# " ??????? | | ??# % ! ????? | | ??# # #### ?????? | | ??# # ##### ## #?#+##?????? | | ??# % # # # # ?????????? | | ??### ### %= # # # ?????????? | | ????##?## # # ! # ###???????????? | | ????????## # # #?????????????? | | ?????????# # #? #?????????????? | | ?????????##?# "#??#?????????????? | | ????????????? ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 68% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Junior Dev Spot Them First Challenges ------------ None Game ------ Seed DroneMiniDisplacer Manual? 0 Play Time 00:34:10 Cumulative 2.8 hours Start 2026.09.03 @ 13:55:00 End 2026.09.08 @ 14:21:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e7f831c-94c5-4bd2-b0cb-241b4e0f1a7e