Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 23:35:51 Player: Olafz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (74) 370 Value Destroyed (2825) 2825 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (935) 935 TOTAL SCORE: 9390 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 291 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 158/160 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Surge Thruster Surge Thruster > --- UTILITY (8) ------ Power Amplifier Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Armor Integrity Analyzer Microactuators Improved Cloaking Device > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Actuator Array ECM Suite Chainsword Ripper Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Armor Integrity Analyzer Thermal Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Improved Melee Analysis Suite Advanced Melee Analysis Suite Kinecellerator Actuator Array ECM Suite Improved Cloaking Device Heavy Rocket Launcher Chainsword Makeshift Axe [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Surge Thruster Utility Improved Melee Analysis Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Medium Armor Plating Weapon Chainsword Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . Utility 6 | . . . 2 . 2 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 116 | 6 2 2 8 6 16 42 1 . . 4 19 2 2 2 4 Power 17 | 1 . . 1 1 2 9 . . . 2 1 . . . . Engine 4 | 1 . . 1 1 . 1 . . . . . . . . . Core 13 | . . . . . 2 8 . . . 2 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 42 | 2 . . 3 1 6 16 1 . . 2 9 1 1 . . Treads 4 | . . . 3 . . . 1 . . . . . . . . Leg 27 | 2 . . . 1 6 16 . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . 9 1 1 . . Utility 38 | 1 1 1 2 2 7 9 . . . . 8 1 1 1 4 Device 18 | . . . 1 1 2 3 . . . . 5 1 1 1 3 Storage 5 | 1 . 1 . 1 1 1 . . . . . . . . . Processor 14 | . 1 . . . 4 5 . . . . 3 . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 2 1 1 2 2 1 8 . . . . 1 . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . 1 . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 12 | . . . 2 1 1 7 . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . 1 . . . . Parts Lost 43 | . . . 1 7 2 19 . . . 2 9 1 1 . 1 Power 7 | . . . . 1 1 3 . . . 1 1 . . . . Propulsion 19 | . . . 1 2 . 9 . . . 1 3 1 1 . 1 Utility 11 | . . . . 2 1 4 . . . . 4 . . . . Weapon 6 | . . . . 2 . 3 . . . . 1 . . . . Highest Loss Streak 9 | . . . 1 7 1 6 . . . 1 9 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 100 87 75 88 86 99 100 100 99 77 80 80 92 82 Engine 3 | . 14 14 11 10 3 1 . . . . . . . . . Core 4 | . . . . . 5 5 7 7 7 6 4 6 6 6 6 Treads 2 | . . . 9 8 . . 6 7 7 7 . . . . . Leg 18 | . 28 28 11 6 16 26 23 23 23 22 . . . . . Flight 3 | . . . . . . . . . . . 17 26 26 26 20 Device 10 | . . . 7 9 10 10 7 7 7 7 14 13 13 19 22 Storage 7 | . 14 14 11 9 9 7 7 7 7 7 4 . . . . Processor 22 | . 7 14 11 11 25 24 30 30 30 30 26 26 26 26 26 Ballistic Gun 1 | . 22 14 2 . . . . . . . . . . . . Slashing Weapon 10 | . . . 17 14 17 7 15 15 15 15 6 6 6 12 6 Peak Build Rating 53 | 6 8 8 18 18 37 45 43 44 44 48 53 47 48 51 51 Average Rating 34 | 4 6 8 14 11 27 41 42 43 44 46 43 46 47 50 48 On Entrance 30 | . 6 8 8 18 9 37 40 43 44 44 47 43 47 47 51 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 59 | 11 11 46 59 59 22 27 23 23 23 25 24 11 11 15 15 Greatest Support 70 | 20 20 20 40 40 32 70 45 45 45 50 50 16 14 14 17 Greatest Overweight (x) 15 | . . 2 4 15 1 2 . . . . 1 . . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 10 | 6 8 11 20 13 10 10 10 10 10 10 9 5 5 5 5 Most Carried 11 | 1 3 4 10 11 10 10 9 10 10 10 10 5 5 5 5 Average Carried 8 | . 1 2 7 6 9 9 9 9 10 10 7 4 4 4 4 Final Capacity 20 | 8 8 20 20 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 1 2 4 10 5 10 9 9 10 10 10 5 4 5 5 5 Class Distribution -------------------- 33% | Scavenger-Gladiator 32% | Gladiator 25% | Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Ninja | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 1830 | 202 73 283 124 130 155 434 94 8 . 40 58 140 19 30 40 Remotely 204 | . . . 124 80 . . . . . . . . . . . Salvage Created 3266 | . 88 126 146 54 545 1741 72 . . 179 315 . . . . Parts 176 | . 7 8 5 . 32 85 1 . . 9 29 . . . . Haulers Intercepted 4 | . . . . . 1 3 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 1 . . 17 . . 1 . . Prevented 2 | . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 76 | . 5 6 1 18 9 25 1 . . 2 9 . . . . Melee 41 | . . . 1 . 9 25 1 . . 2 3 . . . . Guns 4 | . 1 3 . . . . . . . . . . . . . AOE 31 | . 4 3 . 18 . . . . . . 6 . . . . Classes Destroyed 16 | . 2 2 2 . 3 3 1 . . 1 2 . . . . Worker 2 | . . . . . 2 . . . . . . . . . . Builder 2 | . . . . . . . . . . . 2 . . . . Tunneler 3 | . . 2 . . . 1 . . . . . . . . . Hauler 4 | . . . . . 1 3 . . . . . . . . . Recycler 5 | . . . 1 . . 3 . . . . 1 . . . . Drone 1 | . . . . . . . . . . 1 . . . . . Watcher 3 | . . . . . 1 1 . . . . 1 . . . . Swarmer 6 | . 3 . . . . . . . . . 3 . . . . Cutter 3 | . . . . . . . . . . . 3 . . . . Grunt 27 | . 2 3 . . 8 12 . . . . 2 . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . 1 . . . . 1 . . . . Sentry 7 | . . . 1 . 1 5 . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 7 | . . . . . . 6 . . . 1 . . . . . Assembled 21 | . . 3 . 18 . . . . . . . . . . . Best Kill Streak 18 | . 5 4 1 18 5 6 1 . . 1 13 . . . . Combat Bots Only 18 | . 5 3 1 18 3 4 1 . . 1 7 . . . . Max Kills in Single Turn 9 | . 4 1 1 9 1 1 1 . . 1 4 . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 9 | . 4 1 . 9 . . . . . . 3 . . . . Melee 1 | . . . 1 . 1 1 1 . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 523 | . 14 15 14 34 43 283 5 . . 29 61 9 4 . 12 Missed 164 | . 2 5 5 9 10 85 . . . 14 21 6 3 . 4 Damage Taken 6391 | . 186 245 130 873 516 2604 110 . . 206 1292 56 18 . 155 Core 2048 | . 15 74 43 326 166 500 50 . . 21 834 . . . 19 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 51 | 100 . 64 . 7 69 . . . . 18 . . . . . Volleys Fired 50 | . 11 29 . 7 . . . . . . 3 . . . . Largest 2 | . 2 2 . 1 . . . . . . 1 . . . . Hottest 50 | . 50 50 . 30 . . . . . . 39 . . . . Shots Fired 73 | . 17 46 . 7 . . . . . . 3 . . . . Gun 44 | . 15 29 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 29 | . 2 17 . 7 . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 44 | . 15 29 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 29 | . 2 17 . 7 . . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . 2 5 . 1 . . . . . . . . . . . Robot Miss Streak 4 | . 4 3 . 1 . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 176 | . 8 11 10 3 35 87 4 . . 9 9 . . . . Core Hits 122 | . 8 14 2 28 13 32 2 . . 4 19 . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 22 | . . . 1 . 4 17 . . . . . . . . . Sever 22 | . . . 1 . 4 17 . . . . . . . . . Melee Attacks 212 | . . . 11 1 40 113 6 . . 11 14 11 4 1 . Impact . | . . . . . . . . . . . . . . . . Slashing 212 | . . . 11 1 40 113 6 . . 11 14 11 4 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 2 1 5 9 1 . . 1 . . . . . Combat Hostiles 3 | . . . . . 1 . 1 . . 1 . . . . . Follow-up Attacks 10 | . . . 2 . 3 3 . . . 2 . . . . . Damage Inflicted 10956 | . 305 464 361 1110 1563 4715 146 . . 450 1842 . . . . Guns 156 | . 59 97 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 3169 | . 238 367 . 1050 . . . . . . 1514 . . . . Melee 7623 | . . . 361 60 1563 4715 146 . . 450 328 . . . . Ramming 8 | . 8 . . . . . . . . . . . . . . Kinetic 156 | . 59 97 . . . . . . . . . . . . . Thermal 506 | . . . . . . . . . . . 506 . . . . Explosive 2663 | . 238 367 . 1050 . . . . . . 1008 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 7623 | . . . 361 60 1563 4715 146 . . 450 328 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 9 9 9 9 12 . . . . . Average Corruption 8 | . . . . . . 8 9 9 9 9 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 85 | . . . . . . 54 9 8 1 13 . . . . . Message Errors 18 | . . . . . . 9 1 2 . 6 . . . . . Matter Fused 21 | . . . . . . 18 2 1 . . . . . . . Heat Flow Errors 9 | . . . . . . 5 1 2 . 1 . . . . . Energy Discharges 7 | . . . . . . 3 1 1 . 2 . . . . . Parts Rejected 2 | . . . . . . 1 . . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 15 | . . . . . . 11 3 . . 1 . . . . . Data Loss (major) 9 | . . . . . . 4 1 1 1 2 . . . . . Alerts 3 | . . . . . . 2 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 954 | . . 29 38 74 70 455 . . . . 288 . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 338 | . . 29 . 44 . . . . . . 265 . . . . Melee 616 | . . . 38 30 70 455 . . . . 23 . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 387 | . . 123 . 51 . . . . . . 213 . . . . Shots 10 | . . 4 . 2 . . . . . . 4 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 266 | . 27 2 . . 5 266 246 237 . 166 21 156 . . 18 Average Temperature 96 | . 10 2 . . 5 130 135 108 . 84 12 106 . . 12 Received Heat Transfer 1653 | . 126 54 54 . 297 789 9 . . 18 222 27 . . 57 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 350 | . . . . . . . . . . . 350 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 897 | . 147 219 140 98 204 288 . . . . 897 . . . . Initial 217 | . . 57 85 54 22 92 . . . . 217 . . . . Average 110 | . 45 116 105 27 91 129 . . . . 363 . . . . Maximum Alert Level 3 | . . 1 . . 1 1 . . . . 3 . . . . Low Security (%) 84 | 100 100 88 100 100 92 79 . . . . . . . . . Level 1 14 | . . 11 . . 7 20 . . . . 77 . . . . Level 2 . | . . . . . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . 20 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 . 2 14 . . . . 4 . . . . Investigation 3 | . . . . . 1 2 . . . . . . . . . Extermination 6 | . . . . . . 6 . . . . . . . . . Reinforcement 10 | . 1 . 2 . 1 3 . . . . 3 . . . . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 5 | . 1 1 . . 2 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 170 | . 6 7 4 23 24 56 3 . . 6 20 7 4 . 10 Peak Tracking Total 17 | . 5 2 2 17 4 4 3 . . 3 12 8 3 . 6 Tactical Retreats 20 | . . . . . 6 9 1 . . 1 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 7 | . . . . . 1 5 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 21 | . . 1 . 1 . . . . . . 19 . . . . Max in Single Turn 6 | . . 1 . 1 . . . . . . 6 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 9 | . 1 . . . 1 2 . . 4 . . . . 1 . Terminals 2 | . 1 . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 35 | . 2 . . . 1 4 . . 25 . . . . 3 . Successful 30 | . . . . . . 2 . . 25 . . . . 3 . Failed 5 | . 2 . . . 1 2 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . 2 . . . 1 . . . . . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . 4 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 28 | . . . . . . . . . 25 . . . . 3 . Record 11 | . . . . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . 8 . . . . 3 . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 8 . . . . 16 . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 6 | . . . . 5 . . . . . 1 . . . . . Largest Group 5 | . . . . 5 5 . . . . 1 . . . . . Highest-Rated Group 96 | . . . . 90 90 . . . . 96 . . . . . Highest-Rated Ally 96 | . . . . 31 31 . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . 14 46 . . . . 14 . . . . . Total Damage 1327 | . . . . 129 621 . . . . 577 . . . . . Kills 10 | . . . . 2 5 . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 7213 | 48 176 248 314 939 781 2647 317 275 94 361 229 156 94 462 72 Spaces Moved 5753 | 36 118 114 107 458 456 1551 236 229 79 272 373 492 314 701 217 Core 17 | 6 . . . 2 . . . . . . 9 . . . . Treads 188 | . . . 50 138 . . . . . . . . . . . Legs 3466 | 30 118 114 57 318 456 1551 236 229 79 272 6 . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2082 | . . . . . . . . . . . 358 492 314 701 217 Fastest Speed 14 | 50 120 120 240 120 120 120 120 120 120 120 26 14 26 26 23 Average Speed 101 | 108 120 150 259 195 130 122 120 120 120 120 33 25 26 64 28 Slowest Speed 800 | 120 120 260 400 800 190 260 120 120 120 120 120 26 26 76 29 Overloaded Moves 42 | . . . . . . . . . . . 16 19 . . 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 24 31 16 78 46 44 44 50 68 55 17 64 44 84 44 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . 1 1 . . . 1 . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 2 . . 2 3 . 1 . 1 2 4 5 Spaces Dug 35 | . . . . 7 . 10 1 . . . 2 11 4 . . Terrain Destroyed 309 | . 35 121 . 44 . 10 1 . . . 83 11 4 . . Melee 28 | . . . . . . 10 1 . . . 2 11 4 . . Projectile . | . . . . . . . . . . . . . . . . AOE 281 | . 35 121 . 44 . . . . . . 81 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 6693 | 42 135 144 129 495 592 2085 260 229 78 291 451 509 321 705 227 Wait 463 | . . . . 16 63 344 18 . . 6 12 4 . . . Move 5736 | 35 117 113 106 457 455 1550 235 228 78 271 372 489 313 700 217 Hop 1 | . . . . . . . . . . . . 1 . . . Pick Up 41 | 1 2 . 2 3 11 16 . 1 . . 2 1 1 1 . Fast Attach 67 | 6 1 . 6 2 9 21 1 . . 3 10 1 1 2 4 Attach 29 | . . . 1 3 2 12 . . . . 9 1 1 . . Detach 19 | . . . 4 . 1 5 . . . . 5 . 1 . 3 Swap 20 | . 1 2 1 1 5 9 . . . 1 . . . . . Drop 48 | . 1 . . 5 12 18 . . . 1 6 1 . 1 3 Fire 50 | . 11 29 . 7 . . . . . . 3 . . . . Melee 199 | . . . 9 1 34 110 6 . . 9 14 11 4 1 . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 7) 224 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Entered Mines 244 | -10/Mines | Excavation squad dispatched 244 | -10/Mines | A large section of the Mines collapsed 310 | -10/Mines | Build established: Mutant 371 | -10/Mines | Found DCF Scrap (12 items) 437 | -10/Mines | Discovered new exit (range 10) 470 | -10/Mines | Identified exit to Materials 473 | -10/Mines | Entered Materials 473 | -9/Materials | Evolved 2 slots: Utility x2 775 | -9/Materials | Discovered new exit (range 5) 785 | -9/Materials | Identified exit to Mines 787 | -9/Materials | Entered Mines 1099 | -9/Mines | Assembled infested the area 1135 | -9/Mines | Core integrity fell below 50% 1145 | -9/Mines | Destroyed 18 combat bots 1145 | -9/Mines | Core integrity fell below 20% 1169 | -9/Mines | Lost 7 parts (1p2n2u2w) 1417 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1719 | -9/Mines | Discovered new exit (range 5) 1724 | -9/Mines | Identified exit to Materials 1726 | -9/Mines | Entered Materials 1726 | -8/Materials | Accompanied by 5 allies 1726 | -8/Materials | Evolved 2 slots: Utility x2 1731 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2027 | -8/Materials | Lost 3 allies 2044 | -8/Materials | Build established: Gladiator 2480 | -8/Materials | Discovered new exit (range 16) 2505 | -8/Materials | Identified exit to Factory 2507 | -8/Materials | Entered Factory 2507 | -7/Factory | Evolved 2 slots: Propulsion x2 2850 | -7/Factory | Discovered new exit (range 6) 2856 | -7/Factory | Identified exit to Storage 3048 | -7/Factory | Fabricated Imp. Cloaking Device? 3422 | -7/Factory | Lost 4 parts (1p1n2u) 3798 | -7/Factory | Build established: Scavenger-Gladiator 3899 | -7/Factory | Discovered new exit (range 4) 3903 | -7/Factory | Identified exit to Factory 4130 | -7/Factory | Lost 3 parts (2n1w) 4328 | -7/Factory | Build established: Gladiator 4574 | -7/Factory | Garrison activated, responded to threat 4749 | -7/Factory | Core integrity fell below 50% 4792 | -7/Factory | Lost 6 parts (1p3n1u1w) 5126 | -7/Factory | Discovered new exit (range 11) 5153 | -7/Factory | Identified exit to Lower Caves 5154 | -7/Factory | Entered Lower Caves 5449 | -7/Lower Caves | Build established: Scavenger-Gladiator 5460 | -7/Lower Caves | Discovered new exit (range 10) 5470 | -7/Lower Caves | Identified exit to Lower Caves 5471 | -7/Lower Caves | Entered another Lower Caves area 5492 | -7/Lower Caves | Encountered a Warlord checkpoint 5698 | -7/Lower Caves | Discovered new exit (range 13) 5745 | -7/Lower Caves | Identified exit to Data Miner 5746 | -7/Lower Caves | Entered Data Miner 5746 | -7/Data Miner | Discovered new exit (range 6) 5769 | -7/Data Miner | Met Data Miner 5793 | -7/Data Miner | Learned location of Section 7 (-2) 5793 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5812 | -7/Data Miner | Received God Mode back door access code from Data Miner 5839 | -7/Data Miner | Identified exit to Proximity Caves 5840 | -7/Data Miner | Entered Proximity Caves 5843 | -6/Proximity Caves | Spotter reported a threat 5864 | -6/Proximity Caves | Escorted by Enhanced Grunt 5968 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6050 | -6/Proximity Caves | Spotted B-75 Beast 6088 | -6/Proximity Caves | Core integrity fell below 20% 6088 | -6/Proximity Caves | System corruption reached 10% 6107 | -6/Proximity Caves | Learned location of Zion (-6) 6195 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6201 | -6/Proximity Caves | Entered Factory 6201 | -6/Factory | Evolved 2 slots: Utility x2 6381 | -6/Factory | Garrison activated, responded to threat 6383 | -6/Factory | Core integrity fell below 50% 6394 | -6/Factory | Core integrity fell below 20% 6402 | -6/Factory | Incoming assault squad redirected 6402 | -6/Factory | Destroyed 7 combat bots 6422 | -6/Factory | Lost 9 parts (1p3n4u1w) 6425 | -6/Factory | Discovered new exit (range 5) 6429 | -6/Factory | Identified exit to Lower Caves 6430 | -6/Factory | Entered Lower Caves 6579 | -6/Lower Caves | Spotted B-75 Beast 6584 | -6/Lower Caves | Discovered new exit (range 5) 6585 | -6/Lower Caves | Identified exit to Lower Caves 6586 | -6/Lower Caves | Entered another Lower Caves area 6598 | -6/Lower Caves | Learned 4 Factory zone layouts 6614 | -6/Lower Caves | Spotted B-75 Beast 6674 | -6/Lower Caves | Build established: Scavenger-Sprinter 6678 | -6/Lower Caves | Discovered new exit (range 10) 6680 | -6/Lower Caves | Identified exit to Zion 6680 | -6/Lower Caves | Entered Zion 6772 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6867 | -6/Zion | Met Imprinter 6907 | -6/Zion | Learned location of Warlord (-5) 6951 | -6/Zion | Found CR-A16's Pointy Stick 7028 | -6/Zion | Build established: Scavenger-Gladiator 7133 | -6/Zion | Discovered new exit (range 10) 7141 | -6/Zion | Identified exit to Proximity Caves 7142 | -6/Zion | Entered Proximity Caves 7208 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7214 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Found 61 Matter. Searching scrap... Found 36 Matter. Found Mak. Hacking Suite. Found Imp. Kinecellerator. Found Unknown Processor. Found 53 Matter. Dropped Microactuators. Acquired Unknown Processor. Identified Machine Analyzer. Discarded Machine Analyzer. Acquired Microactuators. Acquired 20 matter. Searching scrap... Found Unknown Protection. Found Unknown Energy Gun. Found Gravmag System. Found 49 Matter. Penetrated by Slug. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ???????????????????????### ##???????????????????? | | ???????????????????##### #???????????????????? | | ???????????????????#h #???????????????????? | | ???????????????????# ##??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????######@ ##??????????????????? | | ???????###??????????#### ##??????????????????? | | ??????? ######??## ### ####???????????????? | | ??????? ## ### #?## #???????????????? | | ?????? ## #### #???????????????? | | ## #???????????????? | | ##???????????????? | | # ## ####????????????????? | | ## ## ??# ##??????????????????? | | #??##?? # ???## ####???????????????? | | #??????$ ## #????## ##??????????????? | | #?????? ## ? ######## #??????????????? | | #?????? #??### # ### #??????????????? | | #??????# #???# ### ##??????????????? | | #??????# ##### #?# #???????????????? | | #??????# ### ### #???????????????? | | ###???# ## ## #???????????????? | | ##?## ## ##### #???????????????? | | ### #?## #??##### ##???????????????? | | #???# #??????# #????????????????? | | ##??# ###?????? ##????????????????? | | ## #### ##??????# #?????????????????? | | ## ## ##????? #????????????????? | | # ### #???? #???????????????? | | # #?## #???? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 20 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 20 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Imp. Recalibrator | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Imp. Cloaking Device | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerHybridExpander Manual? 0 Play Time 01:18:48 Cumulative 242.0 hours Start 2024.08.22 @ 21:18:10 End 2024.08.22 @ 23:35:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 424 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0108640-0c21-4030-8be9-9e87ed513227