Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 19:04:47 Player: YA-B01 Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (157) 785 Value Destroyed (4085) 4085 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 10878 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 114 Met Data Miner 300 Met Imprinter 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Makeshift System Shield Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Gravmag Array Long-range Terrain Scanner Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Precision Grenade Launcher Heavy Hammer > --- INVENTORY -------- Long-range Terrain Scanner Advanced Terrain Scan Processor ECM Suite Improved Proton Missile Launcher [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Armored Leg Flight Unit Cesium-ion Thruster Utility Makeshift System Shield Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . 1 . . . Utility 5 | . . . . 2 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 142 | 6 10 47 5 35 4 2 2 4 4 8 7 4 4 Power 14 | 1 1 8 . 3 1 . . . . . . . . Engine 14 | 1 1 8 . 3 1 . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 1 14 1 10 . . 1 . 2 4 1 . . Treads 23 | 2 1 14 1 5 . . . . . . . . . Leg 4 | . . . . . . . . . 1 3 . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . . . . 5 . . 1 . 1 1 1 . . Utility 37 | 1 4 6 1 11 3 1 1 . 2 3 3 . 1 Device 10 | . . 2 1 3 2 . . . 1 . 1 . . Storage 3 | 1 1 1 . . . . . . . . . . . Processor 3 | . . . . 1 1 . . . . 1 . . . Hackware 8 | . . . . 3 . 1 1 . . 1 1 . 1 Protection 13 | . 3 3 . 4 . . . . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 4 19 3 11 . 1 . 4 . 1 3 4 3 Energy Gun 25 | 1 2 15 . 7 . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 18 | . . 3 2 2 . 1 . 3 . 1 1 3 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 2 . . . 1 . . 2 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 3 . . . 2 1 . . . 1 Parts Lost 30 | . 3 6 1 4 1 . . . 2 . . . 13 Power 3 | . 1 1 . . . . . . . . . . 1 Propulsion 12 | . 1 3 . 1 . . . . 2 . . . 5 Utility 8 | . 1 . 1 1 1 . . . . . . . 4 Weapon 7 | . . 2 . 2 . . . . . . . . 3 Highest Loss Streak 13 | . 2 2 1 2 1 . . . 2 . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 90 99 91 93 93 100 99 93 91 92 91 69 Engine 8 | . 13 10 11 8 7 7 7 7 7 6 6 6 3 Treads 19 | . 28 35 44 29 . . . . . . . . . Leg 3 | . . . . . . . . . 4 12 13 13 9 Flight 10 | . . . . 6 30 30 30 30 24 19 19 20 10 Device 5 | . . 2 10 4 3 7 7 7 7 6 6 6 3 Storage 6 | . 14 11 11 7 . . . . . . . . . Processor 6 | . . . . 1 15 15 15 15 15 13 13 13 13 Hackware 8 | . . . . 8 12 8 15 15 15 18 20 20 19 Protection 6 | . 9 8 . 6 7 7 7 7 6 6 5 6 2 Energy Gun 8 | . 15 21 3 11 7 1 . . . . . . . Launcher 2 | . . . 10 . . 5 7 10 1 . . . 1 Impact Weapon 3 | . . . . 5 7 7 7 3 7 6 5 4 4 Peak Build Rating 57 | 7 8 21 20 37 43 41 43 48 44 57 56 57 57 Average Rating 30 | 5 7 16 17 27 39 38 41 45 40 50 54 55 42 On Entrance 32 | . 7 8 20 18 35 39 41 43 44 39 53 56 56 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 48 | 12 32 41 35 48 16 18 18 22 19 18 15 17 17 Greatest Support 89 | 40 40 89 86 86 20 20 23 23 23 32 32 32 32 Greatest Overweight (x) 11 | . . 11 . 3 . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 12 15 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 9 | 2 9 14 14 12 4 5 5 4 4 4 3 4 3 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 14 15 15 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 49% | Mutant 34% | Hacker-Scout 5% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Matter Collected 2171 | 274 123 624 128 370 40 154 20 45 72 80 96 82 63 Remotely . | . . . . . . . . . . . . . . Salvage Created 5380 | 278 630 1681 144 1171 116 341 . . 236 254 90 262 177 Parts 302 | 23 52 113 12 50 3 10 . . 6 12 8 10 3 Haulers Intercepted 13 | . 1 6 . 2 1 . . . 1 2 . . . Recyclers Shooed 6 | . 1 5 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 5 . 6 2 . Prevented 20 | . . . . . . 10 . . 1 . 1 8 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Combat Hostiles Destroyed 92 | . 17 28 6 21 . 5 . . 3 1 4 4 3 Melee 4 | . 2 . . 1 . . . . . 1 . . . Guns 41 | . 11 20 2 8 . . . . . . . . . Cannons 4 | . 4 . . . . . . . . . . . . AOE 28 | . . 7 4 5 . 2 . . 3 . 4 2 1 Classes Destroyed 14 | 3 6 2 . 1 . 1 . . . . 1 . . Worker 9 | 3 1 2 1 1 . . . . . 1 . . . Builder 5 | . 1 3 . 1 . . . . . . . . . Tunneler 11 | 9 . . 2 . . . . . . . . . . Hauler 13 | . 1 6 . 2 1 . . . 1 2 . . . Recycler 4 | 1 1 1 . 1 . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 2 . . Mechanic 3 | . . . . 2 1 . . . . . . . . Operator 4 | . 2 2 . . . . . . . . . . . Watcher 13 | . 3 5 . 3 1 . . . . 1 . . . Swarmer 27 | . 9 6 3 5 . . . . . . 4 . . Grunt 43 | . 8 11 2 12 . 3 . . 3 1 . 3 . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 3 | . . 1 1 . . . . . . . . 1 . Sentry 15 | . . 10 . 4 . 1 . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . 3 Best Kill Streak 6 | 3 6 6 6 6 1 4 . . 4 1 4 2 2 Combat Bots Only 6 | . 6 5 6 6 . 4 . . 3 1 4 2 2 Max Kills in Single Turn 3 | 1 2 2 2 3 1 1 . . 2 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 2 3 . 1 . . 2 . 3 1 1 Melee 1 | . 1 . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Hostile Shots Fired 403 | . 97 107 15 87 . 2 . . 14 10 18 2 51 Missed 94 | . 18 19 5 24 . 2 . . 6 1 8 . 11 Damage Taken 5657 | . 767 1352 135 983 . 14 . . 154 172 187 36 1857 Core 1338 | . 148 226 10 77 . . . . . 19 12 . 846 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 52 | . . 30 . . . . . . . 22 . . . Core Remaining (%) 73 | 100 40 . 41 86 . . . . 100 . . . . Volleys Fired 315 | 56 62 99 9 42 2 25 . . 3 . 2 7 8 Largest 2 | 2 2 2 2 2 1 1 . . 1 . 1 1 1 Hottest 112 | 60 100 112 101 101 50 36 . . 39 . 36 43 43 Shots Fired 493 | 67 121 186 13 59 2 25 . . 3 . 2 7 8 Gun 401 | 67 94 176 6 56 2 . . . . . . . . Cannon 27 | . 27 . . . . . . . . . . . . Launcher 65 | . . 10 7 3 . 25 . . 3 . 2 7 8 Special . | . . . . . . . . . . . . . . Kinetic 53 | 14 33 6 . . . . . . . . . . . Thermal 238 | 53 86 87 3 9 . . . . . . . . . Explosive 30 | . . 10 7 3 . . . . 3 . 2 . 5 Electromagnetic 172 | . 2 83 3 47 2 25 . . . . . 7 3 Robot Hit Streak 24 | 7 9 22 5 24 12 13 . . 1 . 2 . 3 Robot Miss Streak 7 | 2 3 7 2 3 . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 358 | 44 79 122 6 74 7 1 . . 3 12 4 . 6 Core Hits 235 | 15 40 76 8 39 4 10 . . 11 5 4 8 15 Critical Kills 3 | . . . . 1 . . . . . 2 . . . Critical Parts Destroyed 9 | . . . . 7 . . . . . 1 1 . . Critical Strikes 20 | . . 5 . 11 . . . . . 3 1 . . Burn 6 | . . 4 . 2 . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . Smash 13 | . . . . 9 . . . . . 3 1 . . Melee Attacks 159 | . 2 . 1 47 14 4 . 10 15 37 7 7 15 Impact 156 | . . . . 47 14 4 . 10 15 37 7 7 15 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 18 | . 2 . 1 6 3 . . . . 3 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12046 | 445 1384 3041 360 2793 378 491 . . 586 626 486 377 1079 Guns 4056 | 443 674 1972 80 840 47 . . . . . . . . Cannons 243 | . 243 . . . . . . . . . . . . Explosions 4635 | . 399 1052 245 555 . 491 . . 451 . 291 377 774 Melee 2981 | . . . . 1389 331 . . . 135 626 195 . 305 Ramming 131 | 2 68 17 35 9 . . . . . . . . . Kinetic 324 | 72 170 82 . . . . . . . . . . . Thermal 2807 | 371 729 1321 103 283 . . . . . . . . . Explosive 3179 | . 399 777 192 387 . . . . 451 . 291 . 682 Electromagnetic 2624 | . 18 844 30 725 47 491 . . . . . 377 92 Impact 2981 | . . . . 1389 331 . . . 135 626 195 . 305 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . 3 3 . 1 1 1 1 . . . . . Average Corruption 2 | . . 2 3 . 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . 43 22 . . 4 3 1 . . . . . Message Errors 19 | . . 11 4 . . 1 3 . . . . . . Matter Fused 14 | . . 9 3 . . 1 . 1 . . . . . Heat Flow Errors 7 | . . 3 3 . . 1 . . . . . . . Energy Discharges 10 | . . 6 4 . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 12 | . . 6 6 . . . . . . . . . . Data Loss (major) 3 | . . 1 1 . . 1 . . . . . . . Misfires 4 | . . 3 1 . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1156 | . 107 9 . 643 52 . . . 67 92 151 . 35 Projectiles 5 | . 5 . . . . . . . . . . . . Explosions 194 | . 102 9 . 1 . . . . 2 . 77 . 3 Melee 957 | . . . . 642 52 . . . 65 92 74 . 32 Knockbacks 7 | . . . . 2 . . . . . 3 1 . 1 Impact 7 | . . . . 2 . . . . . 3 1 . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . . 117 27 117 . 14 . . . . . . . Shots 9 | . . 4 1 3 . 1 . . . . . . . Rammed 32 | . 21 5 5 1 . . . . . . . . . Targets Rammed 38 | 1 22 5 8 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 6 | 1 1 . 3 1 . . . . . . . . . Highest Temperature 367 | 40 362 367 263 256 12 197 . . 20 . . 1 . Average Temperature 85 | 27 108 81 104 70 7 99 . . 9 . . 1 . Received Heat Transfer 1284 | . 252 429 24 396 . . . . 63 81 21 18 . Effects 3 | . 1 . . 2 . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 20 | . . 1 . 8 1 3 . . 1 1 1 2 2 Combat Hostiles 15 | . . 1 . 7 . 3 . . . . . 2 2 Parts Fried 29 | . . 4 . 17 2 2 . . . 1 1 2 . Impact Corruptions 28 | . . . . 17 2 . . . 2 3 2 . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . 2 5 . 3 . . . . . . . . . Heat Transferred 6164 | 825 1618 2903 211 607 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 5 1 3 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Peak Influence 688 | 65 525 688 429 561 511 . . . . 147 . . . Initial 268 | . 42 103 268 3 254 . . . . . . . . Average 255 | 30 323 349 219 190 373 . . . . 71 . . . Maximum Alert Level 2 | . 2 2 2 2 2 . . . . . . . . Low Security (%) 48 | 100 12 43 41 61 . . . . . 100 . . . Level 1 24 | . 55 12 30 31 54 . . . . . . . . Level 2 27 | . 32 44 28 7 45 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 3 3 . 1 3 . . . . 2 . . . Investigation 5 | . 2 1 . 1 1 . . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 . . . Reinforcement 5 | . 1 2 . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Distress Signals 22 | . 3 5 1 11 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 196 | . 30 44 6 63 6 11 . . 5 8 11 8 4 Peak Tracking Total 9 | . 9 6 4 8 5 5 . . 5 4 4 4 3 Tactical Retreats 32 | . 2 5 . 10 1 6 . . . 1 3 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Traps Triggered 8 | . 1 3 . 2 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . 7 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . 10 . . Triggered 10 | . . . . 3 . . . . . . 7 . . Most Traps Carried 4 | . . . . . . . . . . . 4 . . Objects Rigged 5 | . 5 . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Disabled 16 | . 4 5 1 2 . 1 . . . 1 . 1 1 Max in Single Turn 2 | . 2 1 1 2 . 1 . . . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Accessed 55 | . 7 11 1 7 9 1 1 . . 9 2 3 4 Terminals 28 | . 5 6 . 5 5 . . . . 6 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 3 | . . 1 . . 1 . . . . 1 . . . Recycling Units 6 | . 2 2 . 1 1 . . . . . . . . Scanalyzers 4 | . . 2 . 1 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . Total Hacks 196 | . 26 35 1 31 34 1 1 . . 27 3 8 29 Successful 118 | . 14 18 1 20 14 1 1 . . 9 3 8 29 Failed 78 | . 12 17 . 11 20 . . . . 18 . . . Catastrophic 7 | . . . . 1 2 . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 60 | . 13 9 . 13 16 . . . . 9 . . . Terminals 103 | . 23 16 . 22 19 . . . . 21 2 . . Fabricators 3 | . . . . . . . . . . 3 . . . Repair Stations 6 | . . 2 . . 2 . . . . 2 . . . Recycling Units 19 | . 3 8 . 3 5 . . . . . . . . Scanalyzers 20 | . . 9 . 6 5 . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . 1 . . . Terminal Hacks 69 | . 7 4 1 8 3 1 1 . . 4 3 8 29 Record 20 | . 1 . . . . . . . . . 2 6 11 Part Schematic 11 | . . . . . . . . . . . . . 11 Robot Schematic 4 | . . . . . . . . . . . . . 4 Prototype ID Bank 13 | . 4 2 . 2 1 . . . . 1 . . 3 Open Door 6 | . . . 1 . . 1 1 . . . 1 2 . Open DSF 2 | . . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Alert Level 2 | . . . . 1 1 . . . . . . . . Locate Traps 6 | . 2 1 . 2 . . . . . 1 . . . Transport Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . 2 . . 1 . . . . 2 . . . Scan Component 3 | . . 1 . . 1 . . . . 1 . . . Repair 2 | . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 1 2 . 1 1 . . . . . . . . Retrieve Components 5 | . 1 2 . 1 1 . . . . . . . . Scanalyzer 14 | . . 8 . 4 2 . . . . . . . . Insert Component 6 | . . 4 . 1 1 . . . . . . . . Analyze 8 | . . 4 . 3 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 23 | . 6 2 . 7 6 . . . . 2 . . . Terminals 17 | . 6 1 . 5 3 . . . . 2 . . . Track 1 | . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 8 | . 4 . . 2 1 . . . . 1 . . . Detonate 1 | . 1 . . . . . . . . . . . . Operators 6 | . 1 1 . 2 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . 1 . 2 3 . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . Reject 2 | . . . . 1 1 . . . . . . . . Recyclers 3 | . . 1 . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 6 10 . 7 7 . . . . 7 . . . Full Trace Events 3 | . 1 1 . . 1 . . . . . . . . Feedback Events 2 | . . . . . 2 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . . . . 4 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . 4 . 1 1 . . 15 . . . . 11 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . 1 . . . Time 89 | . . 51 . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 21 | . 10 1 . 10 . . . . . . . . . Parts Scanalyzed 6 | . . 4 . 1 1 . . . . . . . . Part Schematics Acquired 6 | . . 4 . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . 1 . 1 . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . Robot Hacks Applied 3 | . 2 . 1 . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Total Allies 4 | . . . . . 1 . . 3 . . . . . Largest Group 3 | . . . . . 1 . . 3 3 2 . . . Highest-Rated Group 73 | . . . . . 26 . . 73 73 59 . . . Highest-Rated Ally 31 | . . . . . 26 . . 31 31 31 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . 8 15 . . . Total Damage 277 | . . . . . . . . . 125 152 . . . Kills 5 | . . . . . . . . . 2 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . 1 1 2 2 . 1 2 . Drone Launches 16 | . . . . 16 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Turns Passed 12638 | 323 1344 2746 1370 1429 277 540 287 578 453 898 1611 632 150 Spaces Moved 13869 | 114 668 1217 787 973 863 1403 843 1382 977 1392 2029 1084 137 Core 44 | 2 . 2 . . . . . . . . . . 40 Treads 3293 | 112 668 1215 787 511 . . . . . . . . . Legs 47 | . . . . . . . . . . 27 1 5 14 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10485 | . . . . 462 863 1403 843 1382 977 1365 2028 1079 83 Fastest Speed 26 | 50 160 160 160 26 26 26 26 31 29 39 49 49 49 Average Speed 67 | 158 160 166 160 97 26 26 29 31 37 50 49 49 56 Slowest Speed 600 | 160 160 600 160 257 26 26 105 31 105 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 50 | . . . . 6 12 1 . . . 24 5 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 75 | 4 93 96 102 70 29 96 82 89 81 32 98 99 81 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . . . . . . . 1 2 . . 1 3 1 Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 26 | . . . 3 . . 3 8 3 1 . 4 4 . Spaces Dug 104 | . . 8 41 7 7 3 . . 12 16 4 6 . Terrain Destroyed 312 | . 53 68 59 15 7 3 . . 58 16 17 6 10 Melee 55 | . . . . 7 7 3 . . 12 16 4 6 . Projectile . | . . . . . . . . . . . . . . AOE 257 | . 53 68 59 8 . . . . 46 . 13 . 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Total 16300 | 189 814 1759 883 1309 876 1543 882 1513 1038 1501 2643 1164 186 Wait 1591 | 7 32 338 65 178 3 111 37 111 33 68 528 61 19 Move 13762 | 113 667 1216 786 960 840 1400 842 1381 976 1347 2018 1079 137 Hop 44 | . . . . 6 10 1 . . . 20 5 2 . Pick Up 95 | 6 13 20 4 12 1 . . 2 2 1 32 . 2 Fast Attach 49 | 6 4 11 . 9 2 1 1 3 3 5 3 . 1 Attach 27 | . 2 3 1 12 1 . . . 1 1 . 3 3 Detach 14 | . . . . 6 . . . . 1 2 1 3 1 Swap 66 | . 4 33 4 14 1 1 1 1 . 2 4 1 . Drop 116 | . 6 34 5 21 2 . 1 5 4 4 33 1 . Fire 315 | 56 62 99 9 42 2 25 . . 3 . 2 7 8 Melee 159 | . 2 . 1 47 14 4 . 10 15 37 7 7 15 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 38 | 1 22 5 8 2 . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 14 . . . Rewire . | . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . 10 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 324 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 12) 708 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Core integrity fell below 50% 1080 | -10/Materials | Discovered new exit (range 9) 1117 | -10/Materials | Discovered new exit (range 11) 1458 | -10/Materials | Discovered new exit (range 7) 1668 | -10/Materials | Entered another Materials area 1668 | -9/Materials | Evolved 2 slots: Propulsion x2 2490 | -9/Materials | Build established: Scavenger-Mutant 2867 | -9/Materials | Build established: Mutant 3083 | -9/Materials | Core integrity fell below 50% 3403 | -9/Materials | Discovered new exit (range 3) 3527 | -9/Materials | Repaired Imp. EM Shotgun 3696 | -9/Materials | Discovered new exit (range 9) 3792 | -9/Materials | Discovered new exit (range 7) 4163 | -9/Materials | Discovered new exit (range 16) 4414 | -9/Materials | Entered Mines 4500 | -9/Mines | Found the Drone Emporium 4512 | -9/Mines | Found Prototype Device 4567 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4812 | -9/Mines | Discovered new exit (range 11) 4856 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5363 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5367 | -9/Mines | Found Prototype Device 5528 | -9/Mines | Discovered new exit (range 10) 5630 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5784 | -9/Mines | Entered Materials 5784 | -8/Materials | Evolved 2 slots: Utility x2 5937 | -8/Materials | Identified Exp. Sensor Array 6198 | -8/Materials | Discovered new exit (range 3) 6225 | -8/Materials | Identified Decoy Drone Bay 6556 | -8/Materials | Lost 4 allies 6828 | -8/Materials | Discovered new exit (range 15) 7156 | -8/Materials | Identified exit to Storage 7203 | -8/Materials | Discovered new exit (range 15) 7207 | -8/Materials | Identified exit to Factory 7213 | -8/Materials | Entered Factory 7213 | -7/Factory | Evolved 2 slots: Utility x2 7214 | -7/Factory | Identified exit to Lower Caves 7345 | -7/Factory | Build established: Hacker-Sprinter 7415 | -7/Factory | Hacking Suite fried by hacking feedback 7469 | -7/Factory | Discovered exit to Lower Caves (range 13) 7490 | -7/Factory | Entered Lower Caves 7591 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7713 | -7/Lower Caves | Build established: Scout 7849 | -7/Lower Caves | Discovered new exit (range 3) 7850 | -7/Lower Caves | Identified exit to Lower Caves 7950 | -7/Lower Caves | Encountered a Warlord checkpoint 8030 | -7/Lower Caves | Entered another Lower Caves area 8100 | -7/Lower Caves | Discovered new exit (range 3) 8101 | -7/Lower Caves | Identified exit to Factory 8171 | -7/Lower Caves | Learned location of Zion (-7) 8246 | -7/Lower Caves | Discovered new exit (range 8) 8247 | -7/Lower Caves | Encountered a Warlord checkpoint 8248 | -7/Lower Caves | Build established: Hacker-Scout 8248 | -7/Lower Caves | Identified exit to Zion 8317 | -7/Lower Caves | Entered Zion 8327 | -7/Zion | Found Prototype Launcher 8327 | -7/Zion | Identified Gui. Missile Launcher 8343 | -7/Zion | Learned Factory emergency access door positions 8353 | -7/Zion | Learned location of Warlord (-5) 8357 | -7/Zion | Discovered new exit (range 12) 8363 | -7/Zion | Identified exit to Proximity Caves 8375 | -7/Zion | System corruption cleaned by Quarantine Array 8395 | -7/Zion | Gained Derelict followers 8422 | -7/Zion | Learned location of 1 exit from Proximity Caves 8656 | -7/Zion | Met Imprinter 8895 | -7/Zion | Entered Proximity Caves 8895 | -6/Proximity Caves | Accompanied by 3 allies 9083 | -6/Proximity Caves | Learned 4 Factory zone layouts 9254 | -6/Proximity Caves | Learned 4 Factory zone layouts 9348 | -6/Proximity Caves | Entered Factory 9348 | -6/Factory | Accompanied by 2 allies 9348 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9349 | -6/Factory | Identified exit to Factory 9403 | -6/Factory | Repaired Cesium-ion Thruster 9443 | -6/Factory | Identified exit to DSF 9567 | -6/Factory | Discovered new exit (range 4) 9568 | -6/Factory | Identified exit to Lower Caves 9770 | -6/Factory | Discovered exit to Factory (range 21) 10246 | -6/Factory | Entered Lower Caves 10247 | -6/Lower Caves | Spotted B-75 Beast 10600 | -6/Lower Caves | Encountered a Warlord checkpoint 10602 | -6/Lower Caves | Discovered new exit (range 13) 10612 | -6/Lower Caves | Identified exit to Lower Caves 11857 | -6/Lower Caves | Entered another Lower Caves area 12170 | -6/Lower Caves | Discovered new exit (range 5) 12172 | -6/Lower Caves | Identified exit to Data Miner 12214 | -6/Lower Caves | Learned location of Armory (-3) 12214 | -6/Lower Caves | Learned Research emergency access door positions 12214 | -6/Lower Caves | Learned Research security intel 12228 | -6/Lower Caves | Learned Factory trap positions 12257 | -6/Lower Caves | Encountered a Warlord checkpoint 12385 | -6/Lower Caves | Discovered exit to Factory (range 13) 12489 | -6/Lower Caves | Entered Data Miner 12489 | -6/Data Miner | Discovered new exit (range 6) 12493 | -6/Data Miner | Identified exit to Proximity Caves 12497 | -6/Data Miner | Met Data Miner 12509 | -6/Data Miner | Learned location of Section 7 (-2) 12509 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12517 | -6/Data Miner | Received God Mode back door access code from Data Miner 12523 | -6/Data Miner | Destroyed Data Miner 12542 | -6/Data Miner | Data Conduit disabled 12602 | -6/Data Miner | Core integrity fell below 50% 12629 | -6/Data Miner | Core integrity fell below 20% 12631 | -6/Data Miner | Found Prototype Hackware 12631 | -6/Data Miner | Identified Ghost Barrier 12639 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 12594_ Enhanced Grunt system corrupted by crushing effect. 12595_ Enhanced Grunt system terminally corrupted. 12607_ Destroyed Adv. Heat Sink. 12607_ Enhanced Grunt system corrupted by crushing effect. 12607_ Enhanced Grunt knocked back. 12608_ Enhanced Grunt system terminally corrupted. 12609_ Acquired 55 matter. 12611_ Acquired 8 matter. 12622_ Imp. Hacking Suite destroyed. 12624_ Mak. Hammer destroyed. 12630_ Acquired Gravmag Array. 12631_ Acquired Prototype Hackware. 12631_ Identified Ghost Barrier. 12633_ The unstable cave ceiling collapses. 12633_ Acquired Lgt. Angular Momentum Engine. 12635_ Ghost Barrier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????####????? | | ????#################??????#?#?????### #????? | | ???##"""""""""""""""###### # #?#?### #????? | | ???#""""""""" """ " # # # # ## > ##????? | | ??#"""""""""" ###### | | ??#""""""" # | | ??#""""""" # | | ??#""""""% # | | ??#""""""" g ## | | ??#"""""" @ """""""""""""""#####? | | ??#"""""""" ""###############????? | | ???#""""""" % ###??????????????????? | | ???##"""""""" ###????????????????????? | | ????########"# #?????????????????????? | | ???????????#"### ####?????????????????????? | | ???????????#"### #???????????????????????? | | ???????????#"## "#???????????????????????? | | ???????????#"## ##???????????????????????? | | ???????????#"# % #????????????????????????? | | ???????????#"### #????????????????????????? | | ??????????????## "##???????????????????????? | | ??????????????#; "#???????????????????????? | | ???????????#?## ""#???????????????????????? | | ????????#"##"#" ""#???????????????????????? | | ????????#"""""" "#####???????????????????? | | ????????##""""" X"""""#???????????????????? | | ?????????###"#"X "##"##???????????????????? | | ???????????#"## X""""#????????????????????? | | ???????????#??## "##"#????????????????????? | | ???????????????###"###??#????????????????????? | | ?????????????????###?????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Utility Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 22 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Force Field | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ThunderReactionRipteeth Manual? 0 Play Time 02:33:13 Cumulative 160.2 hours Start 2024.12.24 @ 10:47:17 End 2025.01.03 @ 19:04:47 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 98 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8c109890-e5ac-4301-b821-3b3d42a641a7