Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 17:19:45 Player: Kate+Gabe4evr Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (990) 990 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 3518 Bonus ------- Pacifist 200 High Alert Combat Kills 137 Follower Combat Kills 311 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 246/250 System Corruption 4% Temperature Cool (29) Movement Walking (120) Location -9/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Small Laser Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Aluminum Leg Improved Targeting Computer Relay Coupler [Grunt] (21) Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Improved Targeting Computer Improved Targeting Computer Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 34 | 7 1 . 3 9 14 Power 5 | 1 . . . 3 1 Engine 4 | 1 . . . 2 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 3 . . . 1 4 Treads 4 | 2 . . . 1 1 Leg 3 | 1 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 7 | 1 1 . 1 3 1 Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 3 | . 1 . . 2 . Artifact . | . . . . . . Weapon 14 | 2 . . 2 2 8 Energy Gun 6 | 1 . . 1 1 3 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 1 1 4 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . . 3 11 Power 2 | . . . . 1 1 Propulsion 4 | . . . . 1 3 Utility 2 | . . . . 1 1 Weapon 6 | . . . . . 6 Highest Loss Streak 8 | . . . . 3 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 88 100 97 98 92 Engine 9 | . 14 14 11 7 10 Core 1 | . . . . 2 . Treads 19 | . 28 28 22 21 12 Leg 2 | . . . . . 7 Device 2 | . . . . . 6 Storage 11 | . 14 14 11 11 11 Processor 10 | . . . 8 11 13 Protection 6 | . 3 14 11 9 . Energy Gun 18 | . 14 14 22 22 13 Ballistic Gun 12 | . 14 14 11 11 14 Peak Build Rating 14 | 6 7 7 11 14 14 Average Rating 10 | 5 6 7 9 12 11 On Entrance 7 | . 6 7 7 11 13 Naked Turns . | . . . . . . Heaviest Build 22 | 11 14 14 18 22 17 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 2 | 1 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 6 6 8 8 8 Average Carried 6 | 3 6 6 5 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 6 6 8 8 6 Class Distribution -------------------- 25% | Tank 23% | Commander-Tank 15% | Mutant 12% | Scavenger-Skirmisher 9% | Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Commander-Tank | -9/Storage Scavenger-Skirmisher | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 709 | 212 . . 107 143 247 Remotely . | . . . . . . Salvage Created 1170 | . . . 194 461 515 Parts 60 | . . . 9 21 30 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 33 | . . . 2 10 21 Guns 27 | . . . 2 10 15 AOE 5 | . . . . . 5 Classes Destroyed 6 | . . . 4 1 1 Recycler 2 | . . . 1 1 . Watcher 1 | . . . 1 . . Swarmer 12 | . . . . 1 11 Grunt 17 | . . . 1 8 8 Sentry 3 | . . . 1 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . . . 2 4 4 Combat Bots Only 4 | . . . 1 4 4 Max Kills in Single Turn 3 | . . . 1 1 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 200 | . 14 4 11 38 133 Missed 46 | . 4 3 1 9 29 Damage Taken 1975 | . 140 15 133 479 1208 Core 460 | . 55 . 41 11 353 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 78 . . . Volleys Fired 86 | . 2 . 11 27 46 Largest 3 | . 2 . 3 3 3 Hottest 129 | . 70 . 120 123 129 Shots Fired 230 | . 4 . 33 70 123 Gun 224 | . 4 . 33 70 117 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 98 | . 2 . 11 21 64 Thermal 126 | . 2 . 22 49 53 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 1 . 11 21 13 Robot Miss Streak 5 | . 3 . 2 2 5 Penetration Max . | . . . . . . Secondary Targets 7 | . . . . 3 4 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 144 | . 1 . 24 49 70 Core Hits 66 | . 1 . 8 22 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . 4 2 Burn 6 | . . . . 4 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2149 | 1 12 . 273 672 1191 Guns 1768 | . 12 . 273 672 811 Cannons . | . . . . . . Explosions 373 | . . . . . 373 Melee . | . . . . . . Ramming 8 | 1 . . . . 7 Kinetic 576 | . . . 48 175 353 Thermal 1192 | . 12 . 225 497 458 Explosive 373 | . . . . . 373 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 1 4 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 6 5 Message Errors 2 | . . . . 1 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 3 . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . . 49 Shots 2 | . . . . . 2 Rammed 5 | . . . . . 5 Targets Rammed 6 | 1 . . . . 5 Kicked 1 | 1 . . . . . Crushed . | . . . . . . Highest Temperature 541 | . 30 . 307 465 541 Average Temperature 137 | . 18 . 128 175 110 Received Heat Transfer 690 | . 78 9 69 183 351 Effects 17 | . . . 4 8 5 Shutdowns 3 | . . . . 1 2 Energy Bleed 4 | . . . 1 1 2 Interference 6 | . . . 3 3 . Damage (major) 3 | . . . . 3 . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . . . 2 3 4 Heat Transferred 3736 | . 37 . 666 1776 1257 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 705 | . 50 19 109 497 705 Initial 323 | . . 19 7 45 323 Average 267 | . 21 19 50 255 525 Maximum Alert Level 3 | . . . . 2 3 Low Security (%) 44 | 100 100 100 100 37 . Level 1 28 | . . . . 47 31 Level 2 23 | . . . . 15 60 Level 3 2 | . . . . . 8 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 2 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 6 | . 1 . 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 5 2 6 20 23 Peak Tracking Total 5 | . 5 2 3 5 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 10 | . 2 . . 6 2 Terminals 9 | . 2 . . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 4 . . 11 3 Successful 7 | . 1 . . 6 . Failed 11 | . 3 . . 5 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 18 | . 4 . . 14 . Terminals 17 | . 4 . . 10 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . . . 2 . Open Door 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . 1 . . 3 . Terminals 4 | . 1 . . 3 . Botnet 4 | . 1 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . . 6 1 Full Trace Events 2 | . . . . 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 88 | . . . . 88 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 78 | . . . . 78 . Total Damage 950 | . . . . 950 . Kills 17 | . . . . 17 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 1796 | 114 81 80 248 754 519 Spaces Moved 906 | 60 47 51 102 404 242 Core 12 | 5 . . . . 7 Treads 780 | 45 47 51 102 404 131 Legs 113 | 10 . . . . 103 Wheels . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Fastest Speed 50 | 50 160 160 160 160 100 Average Speed 154 | 146 160 160 160 160 141 Slowest Speed 190 | 190 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 20 25 12 58 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 14 | . . . . . 14 Terrain Destroyed 51 | . . . . . 51 Melee . | . . . . . . Projectile . | . . . . . . AOE 51 | . . . . . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1127 | 83 49 50 163 460 322 Wait 72 | 10 . . 46 8 8 Move 901 | 59 46 50 101 403 242 Hop . | . . . . . . Pick Up 17 | 6 . . 2 5 4 Fast Attach 18 | 6 1 . 1 2 8 Attach 8 | . . . 1 2 5 Detach 1 | . . . . . 1 Swap 8 | 1 . . 1 5 1 Drop 9 | . . . . 7 2 Fire 86 | . 2 . 11 27 46 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 1 | 1 . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 13) 196 | -10/Materials | Entered Mines 252 | -10/Mines | Discovered new exit (range 16) 276 | -10/Mines | Entered Materials 276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 479 | -9/Materials | Discovered new exit (range 6) 524 | -9/Materials | Entered Storage 569 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 847 | -9/Storage | Build established: Commander-Tank 1004 | -9/Storage | Lost 7 allies 1131 | -9/Storage | Lost 3 allies 1259 | -9/Storage | Lost 3 parts (1p1n1u) 1277 | -9/Storage | Identified exit to Garrison 1278 | -9/Storage | Entered Garrison 1538 | -9/Garrison | Triggered checkpoint 1550 | -9/Garrison | Triggered checkpoint 1592 | -9/Garrison | Core integrity fell below 50% 1618 | -9/Garrison | Lost 8 parts (1p2n1u4w) 1722 | -9/Garrison | Core integrity fell below 20% 1767 | -9/Garrison | Discovered new exit (range 12) 1782 | -9/Garrison | Triggered checkpoint 1797 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01651_ System corrupted: Heat flow error (+297). 01653_ Acquired Sml. Laser. 01655_ Acquired 10 matter. 01658_ Acquired Sml. Laser. 01672_ Acquired Relay Coupler [Grunt]. 01700_ System corrupted: IFF burst signal emitted. 01713_ Y-45 Defender destroyed. 01730_ S-10 Pest destroyed. 01756_ System corrupted: Heat flow error (+253). 01757_ Power failure, Ion Engine shutdown. 01757_ Overheating: Energy bleed (-45). 01758_ Overheating: Core damaged (-40). 01762_ Power failure, Ion Engine shutdown. 01764_ Overheating: Energy bleed (-42). 01767_ EXIT=FOUND 01768_ Acquired 20 matter. 01771_ Acquired 24 matter. 01782_ Beams of light sweep through the air. An alarm sounds. 01797_ Critical hit (Burn: +37). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????# | | ??????????????????????????????????????##### | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????????### | | ????????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????????????????????? + | | ??????????????????????????##?????????? #### | | ?????????????????????????? #?????????????# | | ??????????????????????????# #?????????????# | | ??????????????????????????# #?????????????# | | ??????????????????????????# #?????????????# | | ??????????????????????????# #?????????????# | | ??????????????????????????# #?????????????? | | ???????????????#######????# #?????????????? | | ???????????????#"""""#????# #?????????????? | | ????????????????# ####### ######????????? | | ????????????????# @ #????????? | | ????????????????## ####### ### #????????? | | ?????????????????# #?????# #?# #????????? | | ????????????????? #?????#####?# #????????? | | ???????????????? #???????????#=########## | | ???????????????" #???????????#!%= | | ???????????????#TYY#??????# ==%+![* | | ???????????????#####???????????## ######## | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ???????????????????????????????? #??????? | | ????????????????????????????????< #??????? | | ???????????????????????????????? #??????? | | ????????????????????????????????####??????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed TripodBarrageRipper Manual? 0 Play Time 00:18:34 Cumulative 26.3 hours Start 2024.10.11 @ 16:47:42 End 2024.10.12 @ 17:19:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b56c4606-2f34-4ec6-b586-58b6592e0386