Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:35:46 Player: Yovador Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2087) 2087 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 4347 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 132/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Treading (490) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Improved Ion Engine Fission Core Light Treads Light Treads Armored Treads Makeshift Leg Medium Storage Unit Visual Processing Unit Visual Processing Unit Visual Processing Unit Seismic Detector Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle High-powered Shotgun Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Armored Treads Makeshift Leg Medium Storage Unit Visual Processing Unit Visual Processing Unit Visual Processing Unit Seismic Detector Light Armor Plating Light Armor Plating Medium Armor Plating Small Laser Improved Medium Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun Plasma Cutter Axe [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 68 | 7 15 2 34 6 4 Power 11 | 2 2 1 5 1 . Engine 10 | 2 1 1 5 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 . 5 1 . Treads 8 | 2 2 . 3 1 . Leg 2 | . . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 5 1 10 3 1 Device 6 | . 1 1 4 . . Storage 3 | 1 2 . . . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 9 | . 1 . 4 3 1 Artifact . | . . . . . . Weapon 26 | 2 6 . 14 1 3 Energy Gun 4 | . 1 . 2 . 1 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 18 | 2 3 . 10 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 30 | . 6 1 13 3 7 Power 7 | . 2 . 4 . 1 Propulsion 5 | . 1 . 2 1 1 Utility 9 | . 1 1 3 1 3 Weapon 9 | . 2 . 4 1 2 Highest Loss Streak 6 | . 2 1 5 2 6 To Critical Strikes 3 | . . . . . 3 Average Slot Usage (%) 98 | . 96 99 98 99 94 Engine 9 | . . 14 10 11 9 Core 1 | . 12 . . . . Treads 22 | . 27 28 17 21 21 Leg 1 | . . . 4 . . Device 6 | . . 9 9 . . Storage 12 | . 14 14 11 11 11 Processor 8 | . 3 4 12 11 9 Protection 9 | . 8 . 9 21 20 Energy Gun 1 | . 4 . 2 . . Energy Cannon 4 | . 2 . 3 11 9 Ballistic Gun 18 | . 21 28 14 10 12 Naked Turns . | . . . . . . Heaviest Build 101 | 11 91 87 101 100 99 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | 1 2 2 4 4 4 Average Overweight (x) 1 | . . 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 Most Carried 24 | 8 10 11 22 23 24 Average Carried 14 | 4 7 9 15 21 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 23 | 6 9 10 21 23 21 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1513 | 61 460 68 817 94 13 Remotely . | . . . . . . Salvage Created 2869 | . 589 97 1577 521 85 Parts 192 | . 41 14 110 27 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 72 | . 14 6 33 13 6 Guns 55 | . 12 6 31 5 1 Cannons 14 | . . . 2 7 5 AOE 3 | . 2 . . 1 . Classes Destroyed 10 | . 5 . 2 2 1 Worker 2 | . . . 2 . . Builder 1 | . . . . 1 . Tunneler 1 | . 1 . . . . Recycler 5 | . 2 . 1 2 . Watcher 8 | . 3 . 5 . . Swarmer 24 | . 6 6 5 7 . Grunt 32 | . 8 . 19 5 . Duelist 1 | . . . . 1 . Sentry 9 | . . . 9 . . Assembled 6 | . . . . . 6 Best Kill Streak 9 | . 4 3 9 5 6 Combat Bots Only 7 | . 3 3 7 5 6 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 466 | . 95 26 203 63 79 Missed 128 | . 20 6 64 13 25 Damage Taken 4228 | . 906 156 1670 664 832 Core 533 | . 83 49 180 105 116 Absorbed by Shields 87 | . . . 76 11 . Redirected to Shielding 48 | . . . . 22 26 Regen/Repaired (Parts) 361 | . 90 . 271 . . Core Remaining (%) 73 | 100 . 47 . . . Volleys Fired 230 | . 51 12 112 25 30 Largest 2 | . 2 2 2 2 2 Hottest 113 | . 80 40 113 113 93 Shots Fired 455 | . 102 24 223 49 57 Gun 399 | . 100 24 204 24 47 Cannon 56 | . 2 . 19 25 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 362 | . 83 24 198 12 45 Thermal 58 | . 2 . 19 25 12 Explosive . | . . . . . . Electromagnetic 35 | . 17 . 6 12 . Robot Hit Streak 13 | . 5 6 13 8 5 Robot Miss Streak 5 | . 5 2 5 2 3 Penetration Max . | . . . . . . Secondary Targets 10 | . 3 2 5 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 260 | . 46 14 138 31 31 Core Hits 135 | . 32 8 68 18 9 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . . 2 . . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4180 | . 717 161 2009 800 493 Guns 2905 | . 483 143 1639 271 369 Cannons 710 | . 17 . 244 325 124 Explosions 538 | . 217 . 117 204 . Melee . | . . . . . . Ramming 27 | . . 18 9 . . Kinetic 2695 | . 387 143 1639 159 367 Thermal 1250 | . 234 . 361 529 126 Explosive . | . . . . . . Electromagnetic 208 | . 96 . . 112 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 272 | . 112 . 88 72 . Projectiles . | . . . . . . Explosions 272 | . 112 . 88 72 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 290 | . 192 . 61 37 . Shots 4 | . 2 . 1 1 . Rammed 6 | . . 3 3 . . Targets Rammed 6 | . . 3 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 311 | . 192 . 221 311 288 Average Temperature 66 | . 40 . 38 116 146 Received Heat Transfer 976 | . 240 . 615 121 . Effects 3 | . . . . 3 . Energy Bleed 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 1763 | . 187 . 544 792 240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 402 | . 192 70 378 402 . Initial 133 | . . . . 133 . Average 152 | . 77 10 250 206 . Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 58 | 100 100 100 26 33 . Level 1 40 | . . . 73 62 . Level 2 . | . . . . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . 6 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 19 6 50 16 8 Peak Tracking Total 9 | . 4 3 9 3 9 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 8 | . 2 . 4 1 1 Max in Single Turn 4 | . 2 . 4 1 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 19 | . 6 1 9 1 2 Terminals 11 | . 4 1 5 1 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 73 | . 20 2 30 2 19 Successful 51 | . 12 2 17 1 19 Failed 22 | . 8 . 13 1 . Catastrophic 4 | . 1 . 3 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 33 | . 14 2 15 2 . Fabricators . | . . . . . . Repair Stations 13 | . 4 . 9 . . Recycling Units 6 | . 2 . 4 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 8 2 6 1 19 Record 22 | . 1 1 1 . 19 Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 3 | . 2 . 1 . . Security Status 2 | . 1 . 1 . . Surveillance Status 1 | . 1 . . . . Investigation Status 2 | . . . 2 . . Registered Components 1 | . . . 1 . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 . 7 . . Scan Component 6 | . 1 . 5 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks 4 | . 2 . 2 . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 1 7 . . Full Trace Events 5 | . 1 . 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 96 | . 26 . 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 9 . 10 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 95 | . . . . 95 95 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 17 | . . . . 5 12 Total Damage 158 | . . . . 74 84 Kills 3 | . . . . 2 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 10547 | 85 1601 2501 4049 1668 643 Spaces Moved 3159 | 52 665 758 1039 478 167 Core 17 | 17 . . . . . Treads 2962 | 35 665 758 859 478 167 Legs 180 | . . . 180 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 330 330 Average Speed 304 | 128 214 320 342 331 331 Slowest Speed 490 | 160 320 320 480 490 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 4 91 100 94 80 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 75 | . 47 . 14 14 . Melee . | . . . . . . Projectile . | . . . . . . AOE 75 | . 47 . 14 14 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3662 | 70 753 807 1314 516 202 Wait 114 | . . 30 82 2 . Move 3154 | 51 664 757 1038 477 167 Hop . | . . . . . . Pick Up 74 | 12 17 3 35 6 1 Fast Attach . | . . . . . . Attach 41 | 6 8 2 18 4 3 Detach . | . . . . . . Swap 27 | 1 7 . 16 2 1 Drop 12 | . 6 . 6 . . Fire 230 | . 51 12 112 25 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . 3 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 4 | . . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 5) 419 | -10/Materials | Repaired Lgt. Treads? 493 | -10/Materials | Discovered new exit (range 19) 523 | -10/Materials | Discovered new exit (range 6) 797 | -10/Materials | Discovered new exit (range 16) 1687 | -10/Materials | Entered Mines 1693 | -10/Mines | Learned location of Storage (-8) 1960 | -10/Mines | Learned Materials interactive machine intel 1982 | -10/Mines | Discovered new exit (range 9) 2487 | -10/Mines | Core integrity fell below 50% 2535 | -10/Mines | Discovered new exit (range 10) 2860 | -10/Mines | Discovered new exit (range 9) 2865 | -10/Mines | Learned 2 Materials zone layouts 4188 | -10/Mines | Entered Materials 4188 | -9/Materials | Evolved 2 slots: Utility x2 4190 | -9/Materials | Loaded intel: 18 interactive machine locations 4293 | -9/Materials | Lost 5 parts (1p2n2w) 4401 | -9/Materials | Lost 3 parts (1p1u1w) 4935 | -9/Materials | Build established: Scavenger-Mutant 5300 | -9/Materials | Build established: Mutant 5560 | -9/Materials | Destroyed 7 combat bots 5715 | -9/Materials | Discovered new exit (range 16) 5910 | -9/Materials | Repaired Arm. Treads 5956 | -9/Materials | Repaired Autogun 6537 | -9/Materials | Discovered new exit (range 7) 7028 | -9/Materials | Discovered new exit (range 8) 7428 | -9/Materials | Discovered new exit (range 14) 8237 | -9/Materials | Entered Mines 8238 | -9/Mines | Assembled infested the area 8242 | -9/Mines | Met a Derelict bent on vengeance 8316 | -9/Mines | Discovered new exit (range 10) 8335 | -9/Mines | Core integrity fell below 50% 8765 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8789 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8874 | -9/Mines | Discovered new exit (range 8) 9114 | -9/Mines | Learned Materials trap positions 9751 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 9886 | -9/Mines | Discovered new exit (range 5) 9905 | -9/Mines | Entered Exiles 9905 | -9/Exiles | Accompanied by 5 allies 9935 | -9/Exiles | Led the pair of lost Derelicts to a safe place 9999 | -9/Exiles | Discovered new exit (range 14) 10071 | -9/Exiles | Met 8R-AWN 10128 | -9/Exiles | Met EX-HEX 10243 | -9/Exiles | Met EX-BIN 10286 | -9/Exiles | Aligned with FarCom system 10289 | -9/Exiles | Given EX-Vault access code 10409 | -9/Exiles | Attacked by the Exiles 10471 | -9/Exiles | Lost 3 allies 10491 | -9/Exiles | Core integrity fell below 20% 10530 | -9/Exiles | Lost 6 parts (1p1n3u1w) 10548 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- Wall collapses. Penetrated by HV Slug. HV Slug penetrates Wall. Penetrated by HV Slug. Critical hit (Destroy). Arm. Treads destroyed. Penetrated by HV Slug. HV Slug penetrates Wall. Penetrated by HV Slug. HV Slug penetrates Wall. Penetrated by HV Slug. HV Slug penetrates Wall. Penetrated by HV Slug. HV Slug penetrates Wall. Penetrated by HV Slug. HV Slug penetrates Wall. Penetrated by HV Slug. Critical hit (Destroy). Autogun destroyed. Penetrated by HV Slug. 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"?????# #?#"""""""#???????????? | | ????????????"""??????# #?#"""""""#???????????? | | ????????????"""?????## ###"" """"#???????????? | | ????????????????????#" """"#???????????? | | ????????????????????#" g """#???????????? | | ????????????????????#" """#???????????? | | ????????????????????#" """#???????????? | | ????????????????????#" """#???????????? | | ????????????????????#" """##??????????? | | ????????????????????## """""??????????? | | ?????????????????????# """##??????????? | | ?????????????????????#" "X" """""??????????? | | ?????????????????????#" """ # ??????????? | | ?????????????????????#" """""""""#???????????? | | ????????????????????##" ###########???????????? | | ???????????????????##"" #?????????????????????? | | ??????????????????##"" #?????????????????????? | | ???????????????""""""" ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian The More The Merrier Tourist Challenges ------------ None Game ------ Seed LinkedHeatBuckler Manual? 0 Play Time 00:56:12 Cumulative 3.5 hours Start 2024.03.31 @ 16:39:39 End 2024.03.31 @ 17:35:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 74592c0d-ae9e-4ec6-9ce4-4de53cc37b59