Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.26 @ 19:42:30 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (233) 233 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1233 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 260/300 Energy 222/250 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (15) --- Ion Engine Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Improved EM Shotgun Assault Rifle Grenade Launcher Grenade Launcher Mace Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Large Storage Unit > --- WEAPON ----------- Improved EM Shotgun Mace > --- INVENTORY -------- Ion Engine Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Improved EM Shotgun Assault Rifle Grenade Launcher Grenade Launcher Mace [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 6 12 5 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 3 | . . 3 Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 2 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 92 85 Engine 13 | . 13 11 Leg 27 | . 27 27 Device 9 | . 8 11 Storage 13 | . 14 11 Energy Gun 9 | . 9 11 Ballistic Gun 12 | . 14 . Impact Weapon 4 | . 3 10 Naked Turns . | . . . Heaviest Build 32 | 14 32 32 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 9 15 Most Carried 14 | 5 10 14 Average Carried 6 | . 6 9 Final Capacity 15 | 8 15 15 Final Carried 13 | . 9 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 515 | 266 219 30 Remotely . | . . . Salvage Created 583 | 92 416 75 Parts 32 | 1 23 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 10 | . 6 4 Guns 9 | . 5 4 AOE 1 | . 1 . Classes Destroyed 5 | 1 4 . Hauler 2 | . 2 . Recycler 3 | 1 2 . Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 3 | . 3 . Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 530 | . 415 115 Core 51 | . 36 15 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 35 | 1 28 6 Largest 2 | 2 2 1 Hottest 65 | 40 65 45 Shots Fired 60 | 2 52 6 Gun 60 | 2 52 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 45 | 2 43 . Thermal . | . . . Explosive . | . . . Electromagnetic 15 | . 9 6 Robot Hit Streak 19 | 2 19 5 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | 2 44 4 Core Hits 24 | 2 18 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 684 | 26 603 55 Guns 616 | 26 535 55 Cannons . | . . . Explosions 68 | . 68 . Melee . | . . . Ramming . | . . . Kinetic 474 | 26 448 . Thermal 68 | . 68 . Explosive . | . . . Electromagnetic 142 | . 87 55 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 22 | . 22 . Projectiles . | . . . Explosions 22 | . 22 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 26 | . 26 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 6 | . 6 . Received Heat Transfer 183 | . 183 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 139 | 5 139 92 Initial 3 | . 3 2 Average 43 | . 45 53 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 16 4 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1164 | 67 964 133 Spaces Moved 598 | 49 494 55 Core 20 | 13 7 . Treads 8 | . . 8 Legs 570 | 36 487 47 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 170 Average Speed 161 | 101 164 187 Slowest Speed 200 | 120 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 68 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 10 . Melee . | . . . Projectile . | . . . AOE 10 | . 10 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 740 | 64 596 80 Wait 44 | 3 35 6 Move 596 | 48 493 55 Hop . | . . . Pick Up 30 | 6 20 4 Fast Attach . | . . . Attach 22 | 6 12 4 Detach 8 | . 4 4 Swap 1 | . . 1 Drop 4 | . 4 . Fire 35 | 1 28 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 326 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Discovered new exit (range 10) 937 | -10/Materials | Discovered new exit (range 8) 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1165 | -9/Materials | Self-destructed Last Messages --------------- 01089_ U-05 Engineer lays Concrete. 01090_ S-10 Pest destroyed. 01090_ U-05 Engineer lays Concrete. 01101_ S-10 Pest destroyed. 01103_ U-05 Engineer repairs door. 01107_ Acquired 15 matter. 01128_ U-05 Engineer lays Concrete. 01129_ U-05 Engineer builds a Wall. 01129_ T-07 Excavator is excavating. 01131_ U-05 Engineer lays Concrete. 01134_ T-07 Excavator is excavating. 01136_ Acquired Arm. Treads. 01138_ T-07 Excavator is excavating. 01138_ Acquired Arm. Treads. 01143_ T-07 Excavator is excavating. 01144_ Acquired Arm. Treads. 01146_ U-05 Engineer lays Concrete. 01147_ U-05 Engineer builds a Wall. 01147_ T-07 Excavator is excavating. 01150_ U-05 Engineer lays Concrete. 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