Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 19:38:14 Player: Wheelsiege Kinetics Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (497) 2485 Value Destroyed (28471) 28471 Prototype IDs (103) 2060 Alien Tech Used (9) 1800 Bonus (45847) 45847 TOTAL SCORE: 90163 Bonus ------- High Alert Combat Kills 3516 Follower Combat Kills 255 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -2424 Cogmind --------- Core Integrity 247/1850 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Experimental Matter Compressor (156) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Desublimator Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Phase Shifter Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Multirail Multirail Omega Cannon > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Enhanced Flexi-carbon Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Coolant Injector Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Dimensional Manipulator Experimental Targeting Computer Advanced Launcher Guidance Computer Advanced Armor Integrity Analyzer Advanced Particle Charger Beam Splitter Long-range Tractor Beam Advanced Field Recycling Unit Neutron Cannon Neutron Cannon Neutron Cannon Matter Neutralizer Enhanced Nova Cannon Cooled Nova Cannon Linear Accelerator Linear Accelerator Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Advanced Micro-nuke Launcher [Rating: 239] Favorites ----------- Power Zero-point Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Centrium Wheel Treads Advanced Heavy Siege Treads Leg Myomer Exoskeleton Wheel Centrium Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Experimental Coolant Injector Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Advanced System Shield Protection SHELL Armor Artifact Matter Drive Weapon XL Autogun Array Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Perforator Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 2 2 . . . 2 . 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Utility 14 | . . . . . 3 . . . . 2 1 . . . 2 . 2 . . 2 . . 2 . . Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Attached 795 | 6 35 1 8 1 35 7 10 1 12 32 8 5 50 23 22 19 30 27 17 22 37 72 27 158 130 Power 23 | . 2 . . . 2 . . . . 1 . 2 2 . . 1 . 1 . . 2 2 . 8 . Engine 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Core 7 | . . . . . 2 . . . . 1 . 2 2 . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . 1 . . 2 2 . 8 . Propulsion 94 | 2 2 . 1 . 5 3 . . 2 3 1 . 7 2 1 1 7 1 . 2 6 3 2 13 30 Treads 28 | 2 1 . 1 . 3 3 . . . . . . 1 2 . . . . . . 1 . . 9 5 Leg 25 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 22 Wheel 40 | . 1 . . . 2 . . . 2 3 1 . 5 . 1 1 7 . . 1 4 3 2 4 3 Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 341 | 2 3 . 1 . 11 . 2 . 5 11 3 . 22 10 9 13 7 8 11 10 19 36 14 90 54 Device 175 | 1 . . . . 3 . . . . 6 3 . 9 6 4 7 2 4 5 6 11 19 9 54 26 Storage 29 | . 1 . . . 1 . . . 1 . . . . . . . . 1 . . 1 2 . 12 10 Processor 30 | 1 1 . . . 1 . . . 1 . . . . . . . . . 1 . 1 3 2 10 9 Hackware 33 | . . . . . 2 . 1 . . 4 . . 5 1 2 2 4 1 2 1 2 3 3 . . Protection 72 | . 1 . 1 . 4 . 1 . 3 1 . . 8 3 3 4 1 2 3 3 3 8 . 14 9 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 337 | 2 28 1 6 1 17 4 8 1 5 17 4 3 19 11 12 4 16 17 6 10 10 31 11 47 46 Energy Gun 32 | . . . 1 1 5 . . . . 1 . . 3 . . . 2 . . 4 2 5 . 7 1 Energy Cannon 65 | . 1 . . . 2 . 2 . 3 . . . . . . . 2 2 2 3 4 14 6 11 13 Ballistic Gun 103 | 2 14 . 4 . 4 . . . . 7 2 2 5 5 6 1 6 6 1 . 2 5 . 16 15 Ballistic Cannon 55 | . 6 . 1 . 2 2 2 . . 1 . . 6 . . . . 1 2 2 2 4 4 10 10 Launcher 29 | . . 1 . . 4 2 1 1 1 6 1 . . 1 . . . . . . . . 1 3 7 Special Weapon 18 | . 4 . . . . . . . . . . . 1 1 3 1 1 2 1 1 . 3 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 32 | . 3 . . . . . 3 . 1 2 1 1 3 4 3 2 5 4 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 2 . 2 . . . . . . . 1 1 . . . 1 . . 4 8 1 23 10 Parts Lost 80 | . 3 . . . 3 . . . . 4 . . 3 2 . . 2 . . . . 12 3 20 28 Power 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 3 1 Propulsion 20 | . 1 . . . 1 . . . . . . . 2 2 . . 2 . . . . 1 1 3 7 Utility 32 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . 9 2 8 10 Weapon 22 | . 1 . . . . . . . . 3 . . . . . . . . . . . 2 . 6 10 Highest Loss Streak 13 | . 2 . . . 1 . . . . 4 . . 1 1 . . 1 . . . . 4 2 13 12 Average Slot Usage (%) 80 | . 97 100 97 85 84 90 90 90 84 81 82 88 81 69 68 72 80 75 71 73 79 77 76 78 87 Engine 1 | . 12 14 14 14 . . . . . . . . . . . 4 4 . . . . . . . . Core 1 | . . . . . 7 9 9 9 7 6 5 5 5 5 5 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 3 3 Treads 5 | . 27 14 14 14 2 17 18 18 8 4 . . . 1 5 5 1 . . . . . . 7 2 Wheel 7 | . . 14 14 14 15 . . . 11 12 15 17 16 14 9 10 15 12 4 3 9 16 16 1 3 Device 7 | . 3 . . . 6 . . . . 3 11 11 2 8 15 14 9 4 3 4 5 8 8 9 9 Storage 15 | . 13 14 14 14 10 18 18 18 15 13 11 11 11 11 10 10 9 13 14 13 13 14 12 17 24 Processor 11 | . 5 . . . 3 . . . 1 . . . . . . . . . 2 4 5 6 12 23 24 Hackware 7 | . . . . . 8 18 25 18 12 19 23 23 23 7 5 6 21 19 16 16 15 12 8 . . Protection 7 | . 4 14 14 14 10 9 1 9 3 5 . . 5 11 10 13 10 9 8 11 10 5 4 6 4 Energy Gun 2 | . . . . 13 7 9 9 9 7 2 . . 1 . . . 1 . . . 1 1 . 2 . Energy Cannon 2 | . 1 . . . 1 . 1 . 6 1 . . . . . . 1 2 4 4 5 2 4 1 2 Ballistic Gun 3 | . 19 14 13 . 6 . . . . 3 3 9 4 4 2 4 2 1 . . . . . 3 3 Ballistic Cannon 1 | . 3 . . . . 6 . . . . . . 2 . . . . 1 2 4 2 1 2 . 1 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 235 | 3 48 48 52 52 77 76 76 76 101 107 99 102 109 118 129 156 135 185 190 190 196 201 209 232 235 Greatest Support 195 | 40 40 10 10 20 26 40 40 40 40 40 56 56 56 48 38 40 60 100 100 100 100 84 84 195 157 Greatest Overweight (x) 8 | . 4 4 5 5 6 2 1 1 4 4 1 1 4 3 3 5 5 5 1 1 3 3 2 8 7 Average Overweight (x) 2 | . . 4 4 3 2 1 1 1 2 2 1 1 1 2 2 3 2 1 1 1 1 2 1 1 1 Largest Inventory Capacity 42 | 4 12 12 12 12 18 18 18 18 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 42 42 Average Capacity 27 | 4 11 12 12 12 13 18 18 18 19 20 20 20 20 20 20 20 20 27 28 28 28 28 28 35 39 Most Carried 42 | 4 12 12 12 11 18 18 18 18 19 20 19 20 20 20 20 20 20 28 28 28 28 28 28 42 42 Average Carried 25 | 2 10 12 11 10 12 17 17 18 18 18 15 17 16 18 17 18 18 26 24 26 26 26 25 33 36 Final Capacity 42 | 4 12 12 12 12 18 18 18 18 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 42 4 Final Carried 42 | 4 12 12 10 11 18 18 18 18 19 20 15 20 20 17 16 20 20 27 25 25 26 26 24 42 4 Class Distribution -------------------- 25% | Scavenger-Gunner 18% | Hacker-Mutant 16% | Scavenger-Mutant 14% | Hacker-Tank 6% | Mutant 3% | Hauler-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Hacker-Tank | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Tank | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Gunner | -5/Garrison Hacker-Tank | -5/Factory Hauler-Tank | -5/Garrison Hauler-Tank | -4/Factory Bothacker-Tank | -4/Garrison Hacker-Tank | -3/Research Hacker-Tank | -3/Testing Hacker-Mutant | -3/Garrison Bothacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Scavenger-Gunner | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Matter Collected 36378 | 310 450 42 78 56 485 191 72 136 127 336 159 294 1259 1006 967 1560 1018 1126 1407 1929 4076 4067 1144 9918 4165 Remotely 7400 | . . . . . . . . . . 78 . . 131 541 417 1031 . . 891 345 . 1665 302 944 1055 Salvage Created 30278 | 144 631 42 . 35 1441 489 449 335 776 1073 159 662 1735 1139 1264 1829 1411 1326 731 1055 1392 3562 958 5717 1923 Parts 1410 | 16 42 . . 5 91 27 18 18 39 43 1 30 87 63 49 60 65 51 35 46 106 146 59 213 100 Haulers Intercepted 8 | . 2 . . . 2 . . . . . . . . . 1 . . . . 1 . 1 1 . . Recyclers Shooed 21 | . 2 . . . 3 . . . 2 4 1 . 2 . 1 . . 1 . . . 2 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 384 | . 15 1 . 3 25 15 6 12 5 20 . 17 28 27 11 26 12 7 12 10 16 45 12 35 24 Melee 3 | . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . Guns 232 | . 10 . . 3 20 10 4 6 3 2 . 16 22 22 11 26 12 7 4 . 2 17 . 18 17 Cannons 92 | . 2 . . . 1 . 2 . 1 . . . 2 . . . . . 8 10 14 25 12 13 2 AOE 45 | . 3 1 . . 4 5 . 6 . 16 . 1 1 5 . . . . . . . . . . 3 Classes Destroyed 21 | 2 6 . . . 4 . . 1 . 1 . . 1 1 . . 1 . . . 3 1 . . . Worker 25 | 1 2 . . . 2 . 1 . . 5 . . 3 . . . 3 1 . 2 . . 2 3 . Builder 6 | . . . . . 1 . 1 . . . . . 2 . 1 . 1 . . . . . . . . Tunneler 12 | 6 . . . . . . . . 2 . . . 1 . 1 . 2 . . . . . . . . Hauler 8 | . 2 . . . 2 . . . . . . . . . 1 . . . . 1 . 1 1 . . Recycler 36 | . 3 . . . 2 . 1 . 7 1 1 . . . 3 . 3 3 . 2 . 3 1 6 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Mechanic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Operator 8 | . 2 . . . 1 . . . . . . . 1 . . . . 1 . 1 . 1 1 . . Watcher 8 | . 2 . . . 3 . . . 1 . . . 1 . . . . . . . . . 1 . . Swarmer 102 | . 11 . . 3 3 4 . 4 . 9 . 12 3 17 . 8 . . 5 3 . 15 5 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 112 | . 4 1 . . 13 6 4 7 2 8 . 3 14 4 3 16 3 4 4 3 4 4 . 5 . Brawler 6 | . . . . . 1 . . . . . . . 1 3 . 1 . . . . . . . . . Duelist 5 | . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . 1 . Sentry 39 | . . . . . 7 4 1 . 2 . . 1 5 3 3 . 3 . 2 1 . 5 1 1 . Hunter 28 | . . . . . 1 1 1 . 1 2 . 1 . . 4 . . 2 . . . 10 2 3 . Programmer 42 | . . . . . . . . . . . . . 4 . 1 . 3 2 . 3 2 6 4 17 . Behemoth 6 | . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . 2 . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 14 | 2 14 1 . 3 8 13 2 4 6 12 1 10 5 7 5 13 9 4 8 4 5 7 4 7 7 Combat Bots Only 13 | . 8 1 . 3 6 13 2 4 3 6 . 10 4 7 3 13 6 3 8 3 5 6 4 6 7 Max Kills in Single Turn 6 | 1 6 1 . 1 2 2 1 2 2 6 1 2 2 5 2 2 2 1 2 3 2 3 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . 3 1 . . 2 2 . 2 . 3 . 1 1 5 . . . . . . . . . . 2 Melee 1 | . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Damage Taken 35937 | . 719 49 . 61 378 215 113 91 158 1189 . 440 1310 575 289 1337 694 462 557 442 1468 6165 1830 7320 10075 Core 3396 | . 99 . . 6 66 43 . 5 22 71 . . 98 74 15 121 76 . 12 18 218 666 63 432 1291 Absorbed by Shields 14003 | . . . . . . . . 3 . . . . . 214 116 307 225 . 166 163 554 3311 402 1742 6800 Reduced by Siege Mode 584 | . . . . . . . . . . . . . . . . . . . . . . . . 201 383 Core Remaining (%) 73 | 100 . . . 58 . . . 79 96 91 . . . 82 . 88 . . 93 . . 35 . . 13 Volleys Fired 1642 | 25 62 3 3 . 35 12 8 6 9 35 2 17 75 50 53 96 54 39 42 56 93 249 36 348 234 Largest 4 | 2 2 1 1 . 1 1 1 1 1 2 1 2 3 1 1 1 1 1 1 1 1 2 1 4 4 Hottest 375 | 40 100 30 35 . 65 44 63 36 63 72 60 59 158 60 60 60 60 113 113 113 113 182 120 263 375 Shots Fired 2161 | 50 110 3 5 7 107 46 21 15 33 41 2 72 121 50 53 96 54 39 42 56 92 253 36 387 370 Gun 1322 | 50 83 . 2 7 90 34 13 9 24 11 2 65 94 47 47 88 52 26 16 . 66 129 . 192 175 Cannon 694 | . 19 . 3 . 10 5 8 . 8 9 . . 26 . . . . 8 15 54 26 116 33 191 163 Launcher 92 | . . 3 . . 7 7 . 6 1 21 . 7 . 1 . . . . . . . . 3 4 32 Special 53 | . 8 . . . . . . . . . . . 1 2 6 8 2 5 11 2 . 8 . . . Kinetic 1334 | 50 97 . 5 . 30 5 4 . . 9 2 65 103 47 47 88 52 26 30 27 84 132 18 158 255 Thermal 512 | . 13 . . 7 64 34 13 9 24 5 . . . . . . . 8 1 27 1 86 . 137 83 Explosive 49 | . . 3 . . 7 7 . 6 1 4 . . . 1 . . . . . . . . . . 20 Electromagnetic 221 | . . . . . 6 . 4 . 8 23 . 7 17 . . . . . . . 7 27 18 92 12 Robot Hit Streak 62 | 11 15 . 1 3 16 22 13 8 16 22 8 15 17 9 16 20 10 10 26 8 46 22 19 45 62 Robot Miss Streak 15 | 2 4 1 2 2 5 2 2 2 4 5 . 2 4 4 6 4 13 3 11 15 8 14 2 9 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 Secondary Targets 7 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 Autonomous 258 | . . . 2 7 73 34 13 9 24 6 . 54 36 . . . . . . . . . . . . Shots Hit Robots 1854 | 36 69 . 1 5 84 37 26 11 41 31 2 56 115 49 55 93 48 50 35 25 88 183 28 347 339 Core Hits 1467 | 13 37 2 . 4 64 28 13 17 19 49 2 28 80 46 43 76 49 32 32 40 100 130 26 235 302 Critical Hits 299 | 1 1 . . . . . . . . . . . 2 . . . . 1 15 38 34 49 26 63 69 Critical Kills 101 | 1 1 . . . . . . . . . . . . . . . . 1 8 16 15 24 9 15 11 Critical Parts Destroyed 167 | . . . . . . . . . . . . . 2 . . . . . 7 22 19 25 16 40 36 Melee Attacks 147 | . 4 . . . . . 6 . 18 8 3 2 27 16 12 8 7 36 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 138 | . 4 . . . . . 6 . 18 8 3 2 20 16 12 8 7 34 . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sneak Attacks 49 | . 3 . . . . . 4 . 11 3 . . 9 6 2 . . 11 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87900 | 266 1763 140 27 171 2771 1365 860 772 2000 3288 166 1440 4730 3578 2455 4978 3247 4298 1006 273 4218 6790 1506 16482 19310 Guns 51264 | 266 458 . 27 149 1970 749 335 250 554 446 166 1249 3582 1954 2142 4865 3228 1386 788 . 3865 4874 . 9922 8039 Cannons 20123 | . 251 . . . 152 91 120 . 154 97 . . 469 . . . . . 218 273 353 1772 1307 6235 8631 Explosions 9384 | . 824 140 . . 649 525 . 522 74 2445 . 191 98 619 . . . . . . . 144 188 325 2640 Melee 7068 | . 226 . . . . . 405 . 1218 295 . . 581 1005 313 113 . 2912 . . . . . . . Ramming 61 | . 4 . . 22 . . . . . 5 . . . . . . 19 . . . . . 11 . . Kinetic 55130 | 266 640 . 27 . 682 91 19 . . 338 166 1249 3722 1954 2142 4865 3228 1386 1006 273 4093 4872 717 9959 13435 Thermal 15679 | . 893 . . 149 1456 749 335 250 554 1422 . . 98 . . . . . . . . 1106 132 5300 3235 Explosive 5281 | . . 140 . . 500 525 . 522 74 368 . . . 619 . . . . . . . 144 . 38 2351 Electromagnetic 4681 | . . . . . 133 . 101 . 154 860 . 191 329 . . . . . . . 125 668 646 1185 289 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7068 | . 226 . . . . . 405 . 1218 295 . . 581 1005 313 113 . 2912 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . . . . . . 4 4 . . 3 2 2 . 2 11 5 44 . Average Corruption 15 | . . . . . . . . . . . . . 1 1 . . 1 2 2 . 1 6 4 23 . Corruption Purged 78 | . . . . . . . . . . . . . 2 4 . . 3 . . . 2 9 2 56 . Effects 464 | . . . . . . . . . . . . . 5 2 . . 1 2 3 . 10 46 8 387 . Message Errors 81 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 10 1 66 . Matter Fused 86 | . . . . . . . . . . . . . 1 1 . . . . . . . 6 2 76 . Heat Flow Errors 33 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 2 27 . Energy Discharges 41 | . . . . . . . . . . . . . . . . . . . . . 3 9 . 29 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 54 | . . . . . . . . . . . . . 2 . . . . 1 1 . 3 6 1 40 . Data Loss (major) 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . Misdirections 18 | . . . . . . . . . . . . . . . . . . . . . . 3 . 15 . Targeting Errors 105 | . . . . . . . . . . . . . 1 . . . 1 1 . . . 7 2 93 . Weapon Failures 21 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 18 . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 Overflow Damage 2939 | . 272 2 . . 10 1 140 56 442 246 . . 221 75 . . . 533 39 . 2 131 117 443 209 Projectiles 897 | . . . . . . . . . 17 18 . . . . . . . . 39 . 2 87 109 439 186 Explosions 519 | . 209 2 . . 10 1 . 56 . 162 . . . . . . . . . . . 44 8 4 23 Melee 1523 | . 63 . . . . . 140 . 425 66 . . 221 75 . . . 533 . . . . . . . Knockbacks 115 | . 1 . . . 1 4 . . . 1 . . 11 . . . 1 . 7 9 . 22 7 7 44 Impact 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Kinetic 110 | . 1 . . . 1 4 . . . . . . 11 . . . . . 6 8 . 22 6 7 44 Secondary 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Self-Inflicted Damage 1104 | . 185 22 . . 65 . . 32 . 86 . 8 . 39 . . 9 . . . . 254 36 70 298 Shots 32 | . 2 1 . . 2 . . 3 . 3 . 1 . 1 . . . . . . . 2 1 7 9 Rammed 10 | . 2 . . 5 . . . . . 1 . . . . . . 1 . . . . . 1 . . Targets Rammed 10 | . 2 . . 5 . . . . . 1 . . . . . . 1 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | . 100 11 . . 104 18 60 17 36 60 54 . 228 266 196 199 194 176 233 264 228 309 197 300 252 Average Temperature 77 | . 21 7 . . 27 8 24 16 18 24 34 . 72 94 85 108 79 70 53 94 90 73 74 89 87 Received Heat Transfer 2505 | . 96 15 . . 99 81 54 18 45 150 . 45 381 57 12 289 68 72 42 36 6 133 4 334 468 Effects 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Total Turns 266 | . . . . . . . . . . . . . . . . . . . . . . . . 102 164 Longest Duration 48 | . . . . . . . . . . . . . . . . . . . . . . . . 47 48 Robots Corrupted 14 | . . . . . . . . . . 1 . . 2 . . . . . . . . 3 1 5 2 Combat Hostiles 12 | . . . . . . . . . . 1 . . 2 . . . . . . . . 3 . 4 2 Parts Fried 40 | . . . . . . . . . . 7 . . 2 . . . . . . . 2 4 5 11 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . . . 1 1 1 . 1 . . . . . . . . . . . 2 5 . 2 . Heat Transferred 9981 | . 648 . . 185 1745 962 444 314 703 1285 . . 50 . . . . . . . . 1332 100 1409 804 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Peak Influence 1078 | 35 447 177 . 70 759 776 562 524 589 1012 497 769 964 1078 782 920 617 299 487 513 386 663 487 572 . Average Influence 394 | 13 224 175 . 55 374 680 418 390 381 513 493 562 408 647 484 629 402 168 303 362 242 405 346 434 . Maximum Alert Level 3 | . 2 . . . 3 3 2 2 2 3 2 3 3 3 3 3 2 1 2 2 1 2 2 3 . Low Security (%) 10 | 100 60 100 . 100 12 . . . . 7 . . 18 . . . . 59 23 . 25 16 1 1 . Level 1 24 | . 11 . . . 33 . 44 65 73 26 . 19 29 35 29 28 52 40 59 72 74 30 71 . . Level 2 39 | . 28 . . . 51 33 55 34 26 50 100 57 40 28 48 8 47 . 16 27 . 52 27 49 . Level 3 26 | . . . . . 1 66 . . . 16 . 22 11 35 21 62 . . . . . . . 49 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 4 . . . 2 . 2 . 2 3 4 . 6 . 2 . 3 3 . 1 1 11 5 3 . Investigation 15 | . 3 . . . . . 1 . 2 1 1 . 3 . . . 1 1 . . 1 1 . . . Extermination 15 | . . . . . . . . . . . . . 2 . . . 1 1 . 1 . 5 2 3 . Reinforcement 14 | . 1 . . . 2 . . . . 1 3 . . . 1 . . 1 . . . 2 3 . . Assault 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Garrison 6 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Distress Signals 35 | . 3 . . . 3 . . . . 1 . . 1 . . . 3 . . 3 . 3 . 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 575 | . 27 3 2 3 31 16 5 11 7 33 . 15 35 28 16 29 18 15 24 17 12 83 32 46 67 Peak Tracking Total 12 | . 7 2 9 3 6 7 2 3 3 7 . 7 4 5 4 12 8 4 7 7 3 7 8 8 5 Tactical Retreats 61 | . 1 1 . . 2 2 . . 1 3 . 2 1 1 . 1 1 3 5 3 1 17 4 7 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Traps Triggered 42 | . 2 . . . . 2 1 5 1 . . 4 4 7 . 5 1 2 1 . 1 2 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Disabled 107 | . 6 1 2 . 9 1 . . . 18 . 1 10 3 . 2 . 7 2 2 3 31 . 5 4 Max in Single Turn 21 | . 5 1 1 . 2 1 . . . 8 . 1 4 1 . 1 . 1 1 1 1 21 . 2 1 Garrison Access 6 | . . . . . . . . . . . . . 1 . 1 . 2 . . . . . 2 . . Garrison Relay 7 | . . . . . . . . . . . . 1 . 2 . 2 . . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Accessed 89 | . 4 . 1 . 8 . 7 . 2 6 1 . 9 . 2 . 10 9 . 4 6 12 7 1 . Terminals 55 | . 2 . . . 7 . 5 . . 3 . . 2 . . . 5 8 . 3 5 10 4 1 . Fabricators 4 | . . . . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . Repair Stations 6 | . . . . . . . . . . 1 . . 3 . . . 1 . . . 1 . . . . Recycling Units 9 | . 2 . . . . . . . 2 1 . . 2 . . . 1 . . . . . 1 . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Garrison Access 11 | . . . . . 1 . 1 . . . 1 . 1 . 2 . 2 1 . . . . 2 . . Total Hacks 307 | . 15 . 1 . 33 . 31 . 4 27 2 . 25 . 5 . 39 24 . 14 15 46 25 1 . Successful 177 | . 12 . 1 . 23 . 15 . 4 14 2 . 16 . 5 . 18 15 . 7 10 23 12 . . Failed 130 | . 3 . . . 10 . 16 . . 13 . . 9 . . . 21 9 . 7 5 23 13 1 . Catastrophic 23 | . . . . . 1 . 2 . . 2 . . 1 . . . 3 4 . 3 . 5 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 161 | . 7 . 1 . 19 . 22 . 3 19 . . 5 . 1 . 13 10 . 3 7 35 15 1 . Terminals 211 | . 9 . . . 30 . 20 . . 21 . . 7 . . . 23 22 . 9 12 42 15 1 . Fabricators 20 | . . . . . . . . . . 3 . . 5 . . . 7 . . 5 . . . . . Repair Stations 16 | . . . . . . . . . . 2 . . 7 . . . 4 . . . 3 . . . . Recycling Units 23 | . 6 . . . . . . . 4 1 . . 4 . . . 2 . . . . . 6 . . Scanalyzers 11 | . . . . . . . 7 . . . . . . . . . . . . . . 4 . . . Garrison Access 25 | . . . . . 3 . 4 . . . 2 . 2 . 5 . 3 2 . . . . 4 . . Terminal Hacks 74 | . 3 . 1 . 14 . 2 . . 8 . . 1 . . . 5 12 . 5 4 13 6 . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . 2 . . . . . . . 1 . 1 1 1 . . . Prototype ID Bank 6 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . 2 . . Open Door 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 4 | . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . . . Fabricator Index 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Garrison Index 4 | . . . . . 1 . 1 . . . . . . . . . . 1 . . 1 . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . . . 1 . . . . 2 . . . . . . 2 1 . . . 4 2 . . Locate Traps 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Patrol Status 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . 1 . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 2 . . 2 . . . 3 . . 2 . . . . . Load Schematic 4 | . . . . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . Build 5 | . . . . . . . . . . 1 . . 1 . . . 2 . . 1 . . . . . Repair Station Hacks 9 | . . . . . . . . . . . . . 6 . . . 1 . . . 2 . . . . Scan Component 5 | . . . . . . . . . . . . . 3 . . . 1 . . . 1 . . . . Repair 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . Recycling Unit Hacks 10 | . 3 . . . . . . . 1 . . . 3 . . . 1 . . . . . 2 . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 5 | . 2 . . . . . . . 1 . . . 2 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 3 | . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 21 | . . . . . 2 . 2 . . . 2 . 2 . 4 . 3 2 . . . . 4 . . Unlock Access 6 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . Coupler Status 10 | . . . . . 1 . 1 . . . 1 . 1 . 2 . 1 1 . . . . 2 . . Unauthorized Hacks 119 | . 13 . . . 15 . 9 . 6 10 . . 4 . 2 . 12 2 . 3 9 29 5 . . Terminals 31 | . 3 . . . 6 . 3 . . 2 . . 1 . . . 2 1 . . 4 9 . . . Track 11 | . 2 . . . 1 . 1 . . . . . . . . . 1 1 . . 1 4 . . . Botnet 11 | . 1 . . . 3 . 2 . . . . . . . . . . . . . 3 2 . . . Detonate 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . Disrupt 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Operators 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 9 | . 3 . . . . . . . 3 1 . . 1 . . . 1 . . . . . . . . Recyclers 3 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . Tunnel 6 | . 2 . . . . . . . 2 1 . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 2 . . . 8 . 7 . . 5 1 . 4 . 2 . 6 9 . 4 6 11 5 1 . Full Trace Events 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 3 . . 2 . . . . . . . 1 . 1 1 1 . . . Parts Built 9 | . . . . . . . . . . 2 . . 2 . . . 4 . . 1 . . . . . Matter 891 | . . . . . . . . . . 168 . . 146 . . . 292 . . 285 . . . . . Time 182 | . . . . . . . . . . 28 . . 24 . . . 54 . . 76 . . . . . Total Part Build Rating 31 | . . . . . . . . . . 8 . . 6 . . . 12 . . 5 . . . . . Parts Repaired 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . Time 111 | . . . . . . . . . . . . . 85 . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 58 | . . . . . . . . . . . . . . . . . . . . . . . 58 . . Retrieved Matter 58 | . . . . . . . . . . . . . . . . . . . . . . . 58 . . Retrieved Components 5 | . 2 . . . . . . . . . . . 2 . . . 1 . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Used RIF Installer 6 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 22 | . . . . . . . . . . . . . 1 1 3 2 1 2 7 1 . 4 . . . Non-combat 9 | . . . . . . . . . . . . . 1 . 3 . 1 . . 1 . 3 . . . Combat 13 | . . . . . . . . . . . . . . 1 . 2 . 2 7 . . 1 . . . Autoassimilated 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 35 | . . . . . . . . . . . . . 6 1 6 4 2 3 7 2 . 4 . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . locate_stockpiles 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . purge_threat 9 | . . . . . . . . . . . . . 5 . 3 . . . . . . 1 . . . summon_haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . map_route 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . report_analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . link_fov 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . streamctrl_high 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . formatsys_high 5 | . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . Relay Couplers Released 33 | . . . . . . . . . . . . 4 1 9 3 8 . . 8 . . . . . . Machine Destruction 30 | . . . . . . . . . . . . 4 1 9 . 8 . . 8 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Attached 14 | . . . . . . . . . . . . . 2 1 2 2 2 1 2 1 . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Total Allies 14 | . . . . . . . . . . . . . . 1 . 2 . 4 6 . . 1 . . . Largest Group 2 | . . . . . . . . . . . . . . 1 . 1 . 2 2 . . 1 . . . Highest-Rated Group 103 | . . . . . . . . . . . . . . 81 . 49 . 87 103 . . 28 . . . Highest-Rated Ally 81 | . . . . . . . . . . . . . . 81 . 49 . 56 56 . . 28 . . . Total Orders 33 | . . . . . . . . . . 3 1 . 1 1 . . . 7 2 . . 2 . 4 12 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . GOTO 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 ROAM 7 | . . . . . . . . . . 3 1 . 1 . . . . 1 1 . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 12 | . . . . . . . . . . . . . . . . . . 2 1 . . . . 2 7 RETURN 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 2 Ally Attacks 24 | . . . . . . . . . . . . . . 1 . 3 . . 20 . . . . . . Total Damage 915 | . . . . . . . . . . . . . . 64 . 135 . . 716 . . . . . . Kills 7 | . . . . . . . . . . . . . . 1 . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches 18 | . . . . . . . . . . 8 2 . 2 . . . . 2 . . . . . 1 3 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Turns Passed 33065 | 216 837 84 910 249 810 355 419 344 713 649 231 470 1542 1168 475 883 1193 859 488 692 1975 2402 811 12731 1559 Spaces Moved 16033 | 74 384 64 726 188 575 172 198 174 295 423 53 358 999 497 283 388 859 537 281 408 858 1252 561 4840 586 Core 614 | 25 67 . . . . . . . . . . . . . . . . . . . . . . 511 11 Treads 4298 | 49 295 . . 12 . 170 198 174 72 . . . . . . 69 . . . . . . . 3201 58 Legs 1614 | . . . . . . . . . . . . . . . . . . 227 281 408 369 . . . 329 Wheels 9507 | . 22 64 726 176 575 2 . . 223 423 53 358 999 497 283 319 859 310 . . 489 1252 561 1128 188 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 120 120 120 100 110 185 185 110 105 105 106 96 106 110 115 100 110 120 120 110 100 100 100 50 Average Speed 142 | 122 144 120 121 125 113 184 185 185 132 115 105 106 105 112 118 148 115 116 120 120 117 112 106 190 135 Slowest Speed 450 | 160 180 120 130 200 140 185 185 185 185 130 106 106 130 130 130 270 140 140 120 120 120 120 110 450 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Exploration Rate (%) 42 | 3 65 20 91 35 55 43 18 52 11 23 14 67 36 80 13 60 20 55 56 11 68 70 19 95 35 Regions Visited 25 Branch Regions 8 Pre-discovered Areas 7 | . 2 . 1 . . . . . 2 1 . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 . . . . . . . . . . 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 145 | . 8 11 . . 7 4 1 13 1 7 3 . 8 8 9 . 7 13 . 8 . 20 1 3 13 Terrain Destroyed 1042 | . 55 18 1 2 172 20 2 35 11 117 3 7 122 8 21 . 11 17 1 24 . 55 16 85 239 Melee 53 | . 1 . . . . . 1 . 1 4 3 . 8 8 9 . 7 11 . . . . . . . Projectile 194 | . 7 . 1 2 26 . 1 . 4 1 . 7 23 . 12 . 4 6 1 24 . 36 3 17 19 AOE 795 | . 47 18 . . 146 20 . 35 6 112 . . 91 . . . . . . . . 19 13 68 220 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Total 24905 | 155 537 67 758 197 696 201 232 190 580 547 222 430 1427 1087 410 682 1057 717 403 534 1789 2064 731 8096 1096 Wait 5177 | 47 17 . 1 2 6 . 1 . 237 16 153 4 201 424 22 126 63 16 41 25 747 386 80 2536 26 Move 16008 | 73 383 63 725 187 575 171 197 173 294 422 53 356 999 496 282 387 858 537 280 407 857 1250 559 4839 585 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 338 | 4 21 . 5 1 20 3 5 . 4 7 1 8 25 16 2 9 12 20 7 8 18 32 9 62 39 Fast Attach 235 | 6 3 . 2 . 14 . . . 5 8 1 2 12 2 2 . 16 10 . 4 13 14 6 82 33 Attach 379 | . 5 . 6 1 9 . 1 . 3 18 5 1 25 18 18 12 11 14 10 12 13 46 15 58 78 Detach 267 | . 3 . 2 1 6 . 1 . 3 14 1 1 22 6 16 7 12 15 5 8 9 30 10 53 42 Swap 193 | . 27 1 . . 12 7 9 1 4 6 2 2 13 3 2 7 3 3 7 6 11 20 7 20 20 Drop 373 | . 10 . 14 . 19 4 4 . 3 10 1 5 27 16 1 5 20 25 6 8 28 28 7 94 38 Fire 1642 | 25 62 3 3 . 35 12 8 6 9 35 2 17 75 50 53 96 54 39 42 56 93 249 36 348 234 Melee 147 | . 4 . . . . . 6 . 18 8 3 2 27 16 12 8 7 36 . . . . . . . Ram 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 130 | . . . . . . 4 . 10 . . . 32 . 40 . 25 . . 5 . . 9 1 4 . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: [*Upp x2] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -3/Garrison -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 217 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 401 | -10/Materials | Discovered new exit (range 5) 474 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 7) 755 | -10/Materials | Destroyed 8 combat bots 1054 | -10/Materials | Entered Mines 1133 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1133 | -10/Mines | Discovered new exit (range 5) 1138 | -10/Mines | Entered Exiles 1171 | -10/Exiles | Met 8R-AWN 1191 | -10/Exiles | Met EX-HEX 1251 | -10/Exiles | Met EX-DEC 1278 | -10/Exiles | Learned location of Zion (-7) 1443 | -10/Exiles | Visited The Gauntlet 1623 | -10/Exiles | Met EX-BIN 1847 | -10/Exiles | Aligned with FarCom system 1848 | -10/Exiles | Given EX-Vault access code 1875 | -10/Exiles | Opened EX-Vault 1884 | -10/Exiles | Found Prototype Ballistic Gun 1884 | -10/Exiles | Identified AWS/Gauss 1897 | -10/Exiles | Found Prototype Energy Gun 1898 | -10/Exiles | Identified AWS/Thermal 1909 | -10/Exiles | Found Prototype Ballistic Gun 1938 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2011 | -10/Exiles | Attacked by the Exiles 2030 | -10/Exiles | Discovered new exit (range 14) 2048 | -10/Exiles | Stole three prototypes: AWS/Gauss, AWS/Thermal, XL Autogun Array 2048 | -10/Exiles | Entered Mines 2061 | -9/Mines | Learned Materials terminal intel 2079 | -9/Mines | Met a Derelict bent on vengeance 2282 | -9/Mines | Discovered new exit (range 11) 2297 | -9/Mines | Entered Materials 2297 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2298 | -8/Materials | Loaded intel: 12 terminal locations 2685 | -8/Materials | Discovered new exit (range 6) 2719 | -8/Materials | Identified exit to Factory 3107 | -8/Materials | Identified exit to Garrison 3107 | -8/Materials | Entered Garrison 3118 | -8/Garrison | Triggered checkpoint 3210 | -8/Garrison | Build established: Hacker-Tank 3218 | -8/Garrison | Triggered checkpoint 3262 | -8/Garrison | Triggered checkpoint 3282 | -8/Garrison | Destroyed 13 combat bots 3348 | -8/Garrison | Triggered checkpoint 3416 | -8/Garrison | Discovered new exit (range 14) 3453 | -8/Garrison | Installed Relay Interface Framework 3462 | -8/Garrison | Entered Materials 3810 | -8/Materials | Identified XL Autogun Array 3816 | -8/Materials | Garrison activated, responded to threat 3867 | -8/Materials | Identified exit to Garrison 3881 | -8/Materials | Entered Garrison 3964 | -8/Garrison | Triggered checkpoint 4034 | -8/Garrison | Discovered exit to Factory (range 8) 4106 | -8/Garrison | Triggered checkpoint 4177 | -8/Garrison | Discovered exit to Factory (range 14) 4218 | -8/Garrison | Expanded RIF knowledge: Program Shield 4225 | -8/Garrison | Entered Factory 4225 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4493 | -7/Factory | Discovered new exit (range 15) 4516 | -7/Factory | Identified exit to Lower Caves 4637 | -7/Factory | Discovered new exit (range 15) 4668 | -7/Factory | Identified exit to Factory 4938 | -7/Factory | Entered another Factory area 4938 | -6/Factory | Evolved 2 slots: Utility x2 5183 | -6/Factory | Lost 4 parts (1u3w) 5266 | -6/Factory | Identified exit to Lower Caves 5323 | -6/Factory | Discovered new exit (range 49) 5530 | -6/Factory | Fabricated Recalibrator (x2) 5537 | -6/Factory | Local fabrication network quarantined 5548 | -6/Factory | Garrison activated, responded to threat 5587 | -6/Factory | Entered another Factory area 5587 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5724 | -5/Factory | Discovered new exit (range 114) 5733 | -5/Factory | Discovered new exit (range 112) 5818 | -5/Factory | Identified exit to Garrison 5818 | -5/Factory | Entered Garrison 5822 | -5/Garrison | Build established: Hacker-Mutant 5914 | -5/Garrison | Triggered checkpoint 5916 | -5/Garrison | Triggered checkpoint 5936 | -5/Garrison | Triggered checkpoint 5951 | -5/Garrison | Destroyed 10 combat bots 5978 | -5/Garrison | Discovered new exit (range 10) 6079 | -5/Garrison | Discovered new exit (range 8) 6188 | -5/Garrison | Discovered new exit (range 12) 6203 | -5/Garrison | Destroyed 7 combat bots 6211 | -5/Garrison | Expanded RIF knowledge: Robot Detection 6242 | -5/Garrison | Triggered checkpoint 6251 | -5/Garrison | Garrison Relay disabled 6288 | -5/Garrison | Entered Factory 6813 | -5/Factory | Discovered new exit (range 6) 6965 | -5/Factory | Repaired Arm. Huge Wheel 7024 | -5/Factory | Build established: Hacker-Tank 7159 | -5/Factory | Fabricated Imp. Weapon Shielding (x2) 7496 | -5/Factory | Repaired Arm. Huge Wheel 7689 | -5/Factory | Repaired Imp. Weapon Shielding? 7713 | -5/Factory | Found Hvy. Reactive Plating 7740 | -5/Factory | Discovered new exit (range 39) 7830 | -5/Factory | Identified exit to Garrison 7830 | -5/Factory | Entered Garrison 8288 | -5/Garrison | Destroyed 7 combat bots 8305 | -5/Garrison | Found Unknown Device 8305 | -5/Garrison | Identified Quantum Capacitor 8347 | -5/Garrison | Triggered checkpoint 8367 | -5/Garrison | Garrison Relay disabled 8407 | -5/Garrison | Spotted B-75 Beast 8593 | -5/Garrison | Discovered new exit (range 12) 8632 | -5/Garrison | Triggered checkpoint 8654 | -5/Garrison | Garrison Relay disabled 8724 | -5/Garrison | Triggered checkpoint 8729 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 8735 | -5/Garrison | Triggered checkpoint 8760 | -5/Garrison | Destroyed 7 combat bots 8767 | -5/Garrison | Destroyed Beast 6a 8827 | -5/Garrison | Build established: Hauler-Tank 8848 | -5/Garrison | Discovered new exit (range 14) 8972 | -5/Garrison | Discovered new exit (range 10) 8992 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 8998 | -5/Garrison | Entered Factory 8998 | -4/Factory | Evolved 2 slots: Utility x2 9003 | -4/Factory | Spotted B-86 Titan 9467 | -4/Factory | Identified exit to Garrison 9473 | -4/Factory | Entered Garrison 9522 | -4/Garrison | Triggered checkpoint 9574 | -4/Garrison | Garrison Relay disabled 9625 | -4/Garrison | Spotted B-86 Titan 9750 | -4/Garrison | Destroyed B-86 Titan 9765 | -4/Garrison | Triggered checkpoint 9822 | -4/Garrison | Destroyed 13 combat bots 9844 | -4/Garrison | Build established: Bothacker-Tank 9892 | -4/Garrison | Discovered new exit (range 12) 10012 | -4/Garrison | Triggered checkpoint 10073 | -4/Garrison | Discovered new exit (range 12) 10144 | -4/Garrison | Triggered checkpoint 10203 | -4/Garrison | Discovered new exit (range 8) 10222 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 10245 | -4/Garrison | Triggered checkpoint 10284 | -4/Garrison | Garrison Relay disabled 10356 | -4/Garrison | Entered Research 10356 | -3/Research | Evolved 2 slots: Utility x2 10606 | -3/Research | First assault squad dispatched 10886 | -3/Research | Spotted B-86 Titan 10892 | -3/Research | Destroyed B-86 Titan 10939 | -3/Research | Identified exit to Testing 10949 | -3/Research | Build established: Hacker-Tank 11046 | -3/Research | Discovered new exit (range 3) 11172 | -3/Research | Fabricated Imp. Weapon Shielding (x2) 11192 | -3/Research | Fabricated Imp. Weapon Shielding (x2) 11549 | -3/Research | Entered Testing 11565 | -3/Testing | Found Prototype Device 11572 | -3/Testing | Identified Exp. Thermal Shield 11634 | -3/Testing | Found SHELL Armor 11650 | -3/Testing | Allied Derelicts emerged from ambush trap array 11721 | -3/Testing | Found Omega Cannon 11779 | -3/Testing | Found Adv. Micro-nuke Launcher 11980 | -3/Testing | Found Spectral Analyzer 12031 | -3/Testing | Found Myomer Exoskeleton 12239 | -3/Testing | Found Perforator 12297 | -3/Testing | Found Enh. Force Lance 12341 | -3/Testing | Found Exp. Shield Generator 12407 | -3/Testing | Identified exit to Garrison 12408 | -3/Testing | Entered Garrison 12408 | -3/Garrison | Accompanied by 1 ally 12422 | -3/Garrison | Triggered checkpoint 12434 | -3/Garrison | Triggered checkpoint 12437 | -3/Garrison | Triggered checkpoint 12437 | -3/Garrison | Triggered checkpoint 12475 | -3/Garrison | Garrison Relay disabled 12600 | -3/Garrison | Spotted B-86 Titan 12641 | -3/Garrison | Destroyed B-86 Titan 12666 | -3/Garrison | Triggered checkpoint 12714 | -3/Garrison | Destroyed 8 combat bots 12752 | -3/Garrison | Discovered new exit (range 9) 12769 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 12814 | -3/Garrison | Triggered checkpoint 12837 | -3/Garrison | Garrison Relay disabled 12896 | -3/Garrison | Entered Research 12896 | -2/Research | Evolved 2 slots: Utility x2 13138 | -2/Research | Build established: Bothacker-Mutant 13141 | -2/Research | Identified exit to Quarantine 13187 | -2/Research | Fabricated Exp. Weapon Shielding (x1) 13588 | -2/Research | Entered Quarantine 13603 | -2/Quarantine | Cryocooling Duct disabled 13607 | -2/Quarantine | Cryocooling Duct disabled 13618 | -2/Quarantine | Ambient heat levels rising (+20) 13618 | -2/Quarantine | Non-combat units ordered to evacuate 13622 | -2/Quarantine | Ambient heat levels rising (+20) 13622 | -2/Quarantine | Combat units ordered to evacuate 13722 | -2/Quarantine | Quarantine Guard activated 13900 | -2/Quarantine | Build established: Hacker-Mutant 14312 | -2/Quarantine | Spotted Quarantine Guard 14312 | -2/Quarantine | Destroyed Quarantine Guard 14355 | -2/Quarantine | Spotted Quarantine Guard 14365 | -2/Quarantine | Spotted Quarantine Guard 14366 | -2/Quarantine | Destroyed Quarantine Guard 14380 | -2/Quarantine | Destroyed Quarantine Guard 14387 | -2/Quarantine | Spotted Quarantine Guard 14387 | -2/Quarantine | Spotted Quarantine Guard 14389 | -2/Quarantine | Destroyed Quarantine Guard 14389 | -2/Quarantine | Destroyed Quarantine Guard 14400 | -2/Quarantine | Spotted Quarantine Guard 14401 | -2/Quarantine | Destroyed Quarantine Guard 14640 | -2/Quarantine | Discovered new exit (range 12) 14640 | -2/Quarantine | Spotted Alpha 7 14640 | -2/Quarantine | Spotted Quarantine Guard 14686 | -2/Quarantine | Destroyed Alpha 7 14689 | -2/Quarantine | Destroyed Quarantine Guard 14695 | -2/Quarantine | Found Prototype Processor 14816 | -2/Quarantine | Found Alien Artifact 14816 | -2/Quarantine | Identified Phase Armor 14976 | -2/Quarantine | Repaired Exp. Weapon Shielding 15048 | -2/Quarantine | Spotted Fortress 15134 | -2/Quarantine | Destroyed Fortress 15165 | -2/Quarantine | Found Prototype Device 15165 | -2/Quarantine | Identified Exp. Force Field 15232 | -2/Quarantine | Found Alien Artifact 15281 | -2/Quarantine | Build established: Hacker-Tank 15385 | -2/Quarantine | Discovered new exit (range 7) 15385 | -2/Quarantine | Spotted Quarantine Guard 15399 | -2/Quarantine | Destroyed Quarantine Guard 15563 | -2/Quarantine | Entered Section 7 15600 | -2/Section 7 | Found Alien Artifact 15601 | -2/Section 7 | Identified Integrated Reactor 15601 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 15772 | -2/Section 7 | Spotted S7 Guard 15829 | -2/Section 7 | Destroyed S7 Guard 15950 | -2/Section 7 | Found Alien Artifact 15951 | -2/Section 7 | Identified Integrity Redistributor 15951 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-130) 16263 | -2/Section 7 | Identified Core Reset Matrix 16269 | -2/Section 7 | Found Core Regenerator 16394 | -2/Section 7 | Build established: Hacker-Mutant 16522 | -2/Section 7 | Found Integrated Reactor 16522 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 16550 | -2/Section 7 | Garrison activated, responded to threat 16870 | -2/Section 7 | Spotted B-90 Cyclops 16903 | -2/Section 7 | Identified exit to Access 16954 | -2/Section 7 | Identified Exp. Target Analyzer 16983 | -2/Section 7 | Spotted Alpha 7 16984 | -2/Section 7 | Spotted Alpha 7 16993 | -2/Section 7 | Crushed by falling debris 16998 | -2/Section 7 | Crushed by falling debris 17012 | -2/Section 7 | System corruption reached 10% 17018 | -2/Section 7 | Core integrity fell below 50% 17025 | -2/Section 7 | Destroyed Alpha 7 17027 | -2/Section 7 | Found Exp. Target Analyzer 17029 | -2/Section 7 | Lost 4 parts (4u) 17113 | -2/Section 7 | Destroyed Alpha 7 17119 | -2/Section 7 | Found Prototype Device 17119 | -2/Section 7 | Identified Exp. ECM Suite 17188 | -2/Section 7 | Found Transdimensional Reconstructor 17192 | -2/Section 7 | Found Transdimensional Reconstructor 17195 | -2/Section 7 | Found Transdimensional Reconstructor 17252 | -2/Section 7 | Spotted B-99 Colossus 17293 | -2/Section 7 | Found Integrated Reactor 17293 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 17329 | -2/Section 7 | Found LRC Boosters 17329 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 17336 | -2/Section 7 | Found LRC Boosters 17336 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 17339 | -2/Section 7 | Found LRC Armor 17339 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17443 | -2/Section 7 | Spotted Executioner 17445 | -2/Section 7 | Destroyed Executioner 17448 | -2/Section 7 | Destroyed Executioner 17457 | -2/Section 7 | Found Prototype Processor 17457 | -2/Section 7 | Identified Exp. Targeting Computer 17462 | -2/Section 7 | Found Exp. Targeting Computer 17468 | -2/Section 7 | Found Prototype Device 17509 | -2/Section 7 | Warped through subspace 17549 | -2/Section 7 | Found Matter Drive 17959 | -2/Section 7 | Spotted B-90 Cyclops 17965 | -2/Section 7 | Entered Access 17965 | -1/Access | Evolved 2 slots: Utility x2 17965 | -1/Access | Identified Adv. Kinecellerator 18057 | -1/Access | Found Gamma Bomb Array 18314 | -1/Access | Identified exit to Surface 18400 | -1/Access | Found Spectral Analyzer 18409 | -1/Access | Warped through subspace 18422 | -1/Access | Spotted B-99 Colossus 18443 | -1/Access | Crushed by falling debris 18703 | -1/Access | Discovered new exit (range 3) 18776 | -1/Access | Entered Command 18940 | -1/Command | Found Antimissile System 18943 | -1/Command | Lost 3 parts (1p2u) 18964 | -1/Command | Phase Generator disabled 19077 | -1/Command | Spotted B-99 Colossus 19127 | -1/Command | Build established: Hauler-Mutant 19224 | -1/Command | Spotted M Guard 19224 | -1/Command | Spotted M Guard 19225 | -1/Command | Spotted Combat Programmer 19225 | -1/Command | Spotted Combat Programmer 19243 | -1/Command | System corruption reached 10% 19246 | -1/Command | Destroyed M Guard 19278 | -1/Command | Destroyed M Guard 19290 | -1/Command | Destroyed Combat Programmer 19291 | -1/Command | System corruption reached 30% 19299 | -1/Command | Destroyed Combat Programmer 19299 | -1/Command | Destroyed all MAIN.C guards 19310 | -1/Command | Used Core Regenerator, restored core integrity (+462) 19317 | -1/Command | Found Prototype Reactor 19317 | -1/Command | Identified Zero-point Reactor 19323 | -1/Command | Lost 13 parts (1p3n5u4w) 19361 | -1/Command | Found Adv. Micro-nuke Launcher 19368 | -1/Command | Found Prototype Device 19368 | -1/Command | Identified AEGIS Remote Shield 19370 | -1/Command | Found Zero-point Reactor 19383 | -1/Command | Found Prototype Energy Cannon 19391 | -1/Command | Found AEGIS Remote Shield 19398 | -1/Command | Found Zero-point Reactor 19445 | -1/Command | Identified Cld. Nova Cannon 19543 | -1/Command | Build established: Scavenger-Gunner 19861 | -1/Command | Build established: Scavenger-Mutant 20121 | -1/Command | Met MAIN.C 20131 | -1/Command | 0b10 Conduit disabled 20145 | -1/Command | Destroyed MAIN.C Shell 20146 | -1/Command | MAIN.C activated Command garrisons 20170 | -1/Command | Destroyed MAIN.C 20185 | -1/Command | Found Exp. Target Analyzer 20188 | -1/Command | Found Zero-point Reactor 20196 | -1/Command | Found Prototype Protection 20196 | -1/Command | Identified Exp. Powered Armor 20201 | -1/Command | Found Prototype Device 20201 | -1/Command | Identified Beam Splitter 20352 | -1/Command | Build established: Scavenger-Gunner 25798 | -1/Command | Discovered exit to Surface (range 10) 26760 | -1/Command | Destroyed B-99 Colossus 27032 | -1/Command | Found Prototype Ballistic Gun 27032 | -1/Command | Identified Multirail 27042 | -1/Command | Found Exp. ECM Suite 27049 | -1/Command | Found Antimissile System 27066 | -1/Command | Discovered exit to Surface (range 9) 27071 | -1/Command | Found Prototype Processor 27071 | -1/Command | Identified Exp. Core Analyzer 27205 | -1/Command | Spotted B-99 Colossus 27296 | -1/Command | Destroyed B-99 Colossus 27325 | -1/Command | Found Multirail 27335 | -1/Command | Found Multirail 27499 | -1/Command | Found Prototype Processor 27499 | -1/Command | Identified Exp. Terrain Scan Processor 27520 | -1/Command | Build established: Scavenger-Mutant 27942 | -1/Command | Found Unknown Protection 27942 | -1/Command | Identified Imp. Powered Armor 30340 | -1/Command | Found Prototype Energy Cannon 30340 | -1/Command | Identified Hpw. Disruptor Cannon 30640 | -1/Command | Found Com. Tesla Bomb Launcher 30642 | -1/Command | Found Faulty Com. Tesla Bomb Launcher 30645 | -1/Command | Found Com. Tesla Bomb Launcher 30649 | -1/Command | Found Com. Tesla Bomb Launcher 30706 | -1/Command | Found Prototype Device 30706 | -1/Command | Identified EM Dispersion Field 31493 | -1/Command | Warped through subspace to slip node 31493 | -1/Command | Discovered new exit (range 4) 31507 | -1/Command | Entered Access_0 31511 | -1/Access_0 | Met Architect 31531 | -1/Access_0 | Architect warped through subspace 31546 | -1/Access_0 | Destroyed A8 31587 | -1/Access_0 | Architect warped through subspace 31635 | -1/Access_0 | Architect warped through subspace 31682 | -1/Access_0 | Architect warped through subspace 31735 | -1/Access_0 | Architect warped through subspace 31762 | -1/Access_0 | Architect warped through subspace 31769 | -1/Access_0 | A6 warped into view 31773 | -1/Access_0 | Destroyed A6 31794 | -1/Access_0 | Architect warped through subspace 31855 | -1/Access_0 | Architect warped through subspace 31864 | -1/Access_0 | Found Exp. Targeting Computer 31868 | -1/Access_0 | Found Exp. Targeting Computer 31874 | -1/Access_0 | Found Spectral Analyzer 31889 | -1/Access_0 | Found Prototype Processor 31889 | -1/Access_0 | Identified Exp. Melee Analysis Suite 31903 | -1/Access_0 | Architect warped through subspace 31911 | -1/Access_0 | Found Exp. Targeting Computer 31972 | -1/Access_0 | Architect warped through subspace 32000 | -1/Access_0 | Architect warped through subspace 32058 | -1/Access_0 | Architect warped through subspace 32112 | -1/Access_0 | Architect warped through subspace 32162 | -1/Access_0 | Architect warped through subspace 32169 | -1/Access_0 | Destroyed 7 combat bots 32183 | -1/Access_0 | Found Prototype Device 32209 | -1/Access_0 | Architect warped through subspace 32265 | -1/Access_0 | Architect warped through subspace 32282 | -1/Access_0 | Found Exp. Targeting Computer 32288 | -1/Access_0 | Found Prototype Device 32288 | -1/Access_0 | Identified Desublimator 32294 | -1/Access_0 | Found Prototype Device 32294 | -1/Access_0 | Identified Exp. Phase Shifter 32309 | -1/Access_0 | Architect warped through subspace 32355 | -1/Access_0 | Architect warped through subspace 32368 | -1/Access_0 | Build established: Scavenger-Gunner 32380 | -1/Access_0 | Subspace Access Node disabled 32393 | -1/Access_0 | Architect warped through subspace 32423 | -1/Access_0 | Architect warped through subspace 32429 | -1/Access_0 | Subspace Access Node disabled 32447 | -1/Access_0 | Architect warped through subspace 32477 | -1/Access_0 | Architect warped through subspace 32533 | -1/Access_0 | Architect warped through subspace 32554 | -1/Access_0 | Found Exp. Targeting Computer 32557 | -1/Access_0 | Found Exp. Phase Shifter 32568 | -1/Access_0 | Architect warped through subspace 32588 | -1/Access_0 | Architect warped through subspace 32632 | -1/Access_0 | Architect warped through subspace 32674 | -1/Access_0 | Architect warped through subspace 32697 | -1/Access_0 | Subspace Access Node disabled 32723 | -1/Access_0 | Architect warped through subspace 32748 | -1/Access_0 | Build established: Scavenger-Mutant 32776 | -1/Access_0 | Architect warped through subspace 32807 | -1/Access_0 | Architect warped through subspace 32832 | -1/Access_0 | Lost 4 parts (2u2w) 32839 | -1/Access_0 | A5 warped into view 32846 | -1/Access_0 | Architect warped through subspace 32862 | -1/Access_0 | Destroyed A5 32877 | -1/Access_0 | Architect warped through subspace 32892 | -1/Access_0 | Architect warped through subspace 32919 | -1/Access_0 | Architect warped through subspace 32934 | -1/Access_0 | Core integrity fell below 50% 32937 | -1/Access_0 | Architect warped through subspace 32949 | -1/Access_0 | Architect warped through subspace 32965 | -1/Access_0 | Architect warped through subspace 33006 | -1/Access_0 | Subspace Access Node disabled 33056 | -1/Access_0 | Destroyed Architect 33057 | -1/Access_0 | Architect triggered a singularity event 33059 | -1/Access_0 | Released all parts (18) 33060 | -1/Access_0 | Core integrity fell below 20% 33061 | -1/Access_0 | Found Alien Artifact 33061 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 33061 | -1/Access_0 | Warped through subspace to slip node 33061 | -1/Access_0 | Discovered exit to Surface (range 8) 33066 | *** | Escaped singularity! Last Messages --------------- 33059_ Released Hcp. Storage Unit. 33059_ Released Adv. Armor Integrity Analyzer. 33059_ Released Hcp. Storage Unit. 33059_ Released Exp. Targeting Computer. 33059_ Released Exp. Energy Well. 33059_ Released Adv. Launcher Guidance Computer. 33059_ Released Lrg. Storage Unit. 33059_ Released Exp. Coolant Injector. 33059_ Released Arm. Heavy Treads. 33060_ A0_COM: 8. 33061_ A0_COM: 7. 33061_ Acquired Alien Artifact. 33061_ Identified Hpw. Transdimensional Reconstructor. 33061_ Warped through subspace, drawn to slip node. 33061_ EXIT=FOUND: SURFACE 33062_ A0_COM: 6. 33063_ A0_COM: 5. 33064_ A0_COM: 4. 33065_ A0_COM: 3. 33066_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 240 Energy Generation 63 Energy Capacity 2240 Matter Stores 800 Matter Capacity 1300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 5 Additional Mass Support 25 EM Shielding 4 Corruption Prevention 20 Armor Coverage 1800 Resistance: KI 40 Resistance: TH 75 Core Shielding 40 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 48 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Kinecelleration 50 Offensive Hacking 38 Defensive Hacking 34 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Recalibrator | -6/Factory | Hacked Imp. Weapon Shielding | -6/Factory | Hacked Exp. Weapon Shielding | -3/Testing | Hacked Quantum Reactor | -2/Research | Hacked Exp. Utility Shielding | -2/Quarantine | Hacked Arm. Wheel | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Recalibrator | x2 | -6/Factory Imp. Weapon Shielding | x2 | -5/Factory Imp. Weapon Shielding | x2 | -3/Research Imp. Weapon Shielding | x2 | -3/Research Exp. Weapon Shielding | x1 | -2/Research Alien Tech Used ----------------- Phase Armor Integrated Reactor Integrity Redistributor LRC Boosters LRC Armor Transdimensional Reconstructor Matter Drive Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeightInertialGenerator Manual? 0 Play Time 06:22:13 Cumulative 1367.9 hours Start 2019.12.03 @ 12:29:14 End 2019.12.03 @ 19:38:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2283 Rogue 2277 Adventurer 0 Explorer 6 Win Type 6 Total 102 Types 37/5/43/3/3/3/8 Lore% 97 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e035e79f-91e0-4e32-b9c1-7d56176b2134