Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:43:52 Player: Willzfaz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (935) 935 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-69) -69 TOTAL SCORE: 2221 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 166 Friendly Fire -246 Cogmind --------- Core Integrity 365/400 Matter 184/300 Energy 325/325 System Corruption 0% Temperature Warm (176) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Core Shielding > --- WEAPON (3) ------- Beam Rifle Light Cannon > --- INVENTORY (5) ---- Improved Terrain Scanner ECM Suite Power Shielding Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Aluminum Leg > --- UTILITY ---------- Core Shielding Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Beam Rifle Rocket Launcher > --- INVENTORY -------- Improved Terrain Scanner Improved Terrain Scanner Power Shielding Assault Rifle Light Cannon [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Core Shielding Device Improved Terrain Scanner Storage Small Matter Pod Processor Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 51 | 9 25 6 11 Power 7 | 1 3 2 1 Engine 6 | 1 3 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | 2 10 . 4 Treads 3 | . . . 3 Leg 8 | 2 5 . 1 Wheel . | . . . . Hover 2 | . 2 . . Flight 3 | . 3 . . Utility 11 | 2 6 2 1 Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . 3 1 1 Artifact . | . . . . Weapon 17 | 4 6 2 5 Energy Gun 6 | 3 1 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 4 . . Ballistic Cannon 3 | . 1 . 2 Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 1 3 Power 1 | . 1 . . Propulsion 4 | . 2 . 2 Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 93 85 96 Engine 8 | . 9 1 10 Core 4 | . . . 11 Treads 5 | . . . 15 Leg 15 | . 16 28 6 Hover 1 | . 3 . . Flight 3 | . 7 . . Device 5 | . 7 12 . Processor 1 | . 3 . . Protection 17 | . 14 14 22 Energy Gun 7 | . 4 . 13 Ballistic Gun 10 | . 16 15 1 Ballistic Cannon 5 | . 7 . 6 Launcher 6 | . . 12 9 Naked Turns . | . . . . Heaviest Build 88 | 7 88 15 26 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 10 | . 10 . 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 5 25 5 5 Average Capacity 5 | 5 6 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 4 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 4 5 Class Distribution -------------------- 38% | Mutant 34% | Scavenger-Mutant 24% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1286 | 335 357 326 268 Remotely . | . . . . Salvage Created 1162 | 156 356 220 430 Parts 123 | 9 43 36 35 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 31 | 1 13 6 11 Guns 11 | 1 5 3 2 Cannons 9 | . 8 . 1 AOE 11 | . . 3 8 Classes Destroyed 9 | 3 3 1 2 Worker 2 | 1 . 1 . Builder 4 | . . 3 1 Tunneler 6 | 4 . 2 . Hauler 1 | . . . 1 Recycler 2 | . 1 . 1 Watcher 4 | . 3 . 1 Swarmer 15 | . 9 3 3 Grunt 13 | 1 4 3 5 Sentry 3 | . . . 3 Thug 1 | . . . 1 Best Kill Streak 4 | 2 4 3 3 Combat Bots Only 3 | 1 3 3 3 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 182 | 17 85 26 54 Missed 54 | 5 26 7 16 Damage Taken 1578 | 133 599 187 659 Core 241 | 45 131 30 35 Absorbed by Shields . | . . . . Redirected to Shielding 36 | . 25 5 6 Regen/Repaired (Parts) 7 | . 7 . . Core Remaining (%) 49 | 82 . 17 . Volleys Fired 104 | 19 44 18 23 Largest 3 | 2 2 2 3 Hottest 129 | 80 75 53 129 Shots Fired 218 | 35 87 35 61 Gun 139 | 35 50 26 28 Cannon 55 | . 37 . 18 Launcher 24 | . . 9 15 Special . | . . . . Kinetic 141 | 17 76 26 22 Thermal 48 | 18 11 . 19 Explosive 24 | . . 9 15 Electromagnetic 5 | . . . 5 Robot Hit Streak 9 | 5 5 5 9 Robot Miss Streak 4 | 2 4 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 93 | 20 38 18 17 Core Hits 76 | 10 21 18 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2323 | 198 515 575 1035 Guns 679 | 196 223 113 147 Cannons 433 | . 292 . 141 Explosions 1199 | . . 454 745 Melee . | . . . . Ramming 12 | 2 . 8 2 Kinetic 814 | 72 450 113 179 Thermal 357 | 124 65 . 168 Explosive 1118 | . . 454 664 Electromagnetic 22 | . . . 22 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 . Average Corruption 2 | . 2 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 20 12 . Message Errors 11 | . 5 6 . Matter Fused 6 | . 6 . . Heat Flow Errors 5 | . 3 2 . Energy Discharges 4 | . 2 2 . Data Loss (minor) 2 | . 1 1 . Misfires 1 | . 1 . . Alerts 2 | . 2 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 21 | . . 10 11 Projectiles . | . . . . Explosions 21 | . . 10 11 Melee . | . . . . Knockbacks 4 | . 3 . 1 Impact . | . . . . Kinetic 4 | . 3 . 1 Secondary . | . . . . Self-Inflicted Damage 172 | . . 41 131 Shots 5 | . . 1 4 Rammed 1 | . . . 1 Targets Rammed 5 | 1 . 3 1 Kicked 4 | 1 . 3 . Crushed . | . . . . Highest Temperature 474 | 40 204 126 474 Average Temperature 91 | 19 86 57 113 Received Heat Transfer 291 | 72 48 6 165 Effects 5 | . . . 5 Shutdowns 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 697 | 275 150 . 272 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 443 | 40 187 230 443 Initial 37 | . 3 37 34 Average 105 | 16 61 132 186 Maximum Alert Level 2 | . . 1 2 Low Security (%) 75 | 100 100 69 40 Level 1 23 | . . 30 57 Level 2 . | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | 1 18 8 23 Peak Tracking Total 3 | 1 3 3 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 5 1 2 Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 30 | . 24 1 5 Successful 23 | . 19 1 3 Failed 6 | . 4 . 2 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 10 | . 9 1 . Fabricators . | . . . . Repair Stations 7 | . 4 . 3 Recycling Units 11 | . 11 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Record 3 | . 3 . . Robot Analysis 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 4 . 1 Scan Component 3 | . 2 . 1 Repair 2 | . 2 . . Recycling Unit Hacks 9 | . 9 . . Recycle Component 3 | . 3 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled 3 | . 3 . . Recycled Matter 57 | . 57 . . Retrieved Matter 57 | . 57 . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 20 | . . . 20 Total Damage 340 | . . . 340 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3338 | 564 1157 568 1049 Spaces Moved 2060 | 391 866 389 414 Core 67 | 24 . . 43 Treads 154 | . . . 154 Legs 1541 | 367 568 389 217 Wheels . | . . . . Hover 51 | . 51 . . Flight 247 | . 247 . . Fastest Speed 37 | 50 37 120 120 Average Speed 136 | 115 110 120 225 Slowest Speed 837 | 120 837 120 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 2 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 17 87 57 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 7 | . . . 7 Terrain Destroyed 271 | . . 77 194 Melee . | . . . . Projectile . | . . . . AOE 271 | . . 77 194 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2391 | 469 987 455 480 Wait 96 | 37 15 30 14 Move 2053 | 390 861 388 414 Hop 2 | . 2 . . Pick Up 46 | 12 22 5 7 Fast Attach 5 | 1 2 1 1 Attach 16 | 6 4 1 5 Detach 2 | . . . 2 Swap 30 | 2 19 4 5 Drop 32 | 1 18 5 8 Fire 104 | 19 44 18 23 Melee . | . . . . Ram . | . . . . Kick 4 | 1 . 3 . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 565 | -11/Scrapyard | Entered Materials 567 | -10/Materials | Build established: Mutant 742 | -10/Materials | Discovered new exit (range 12) 953 | -10/Materials | Discovered new exit (range 18) 1044 | -10/Materials | Repaired Core Shielding 1070 | -10/Materials | Repaired Lgt. Ion Engine? 1123 | -10/Materials | Discovered new exit (range 6) 1170 | -10/Materials | Discovered new exit (range 7) 1305 | -10/Materials | Central database locked down 1328 | -10/Materials | Core integrity fell below 50% 1395 | -10/Materials | Build established: Scavenger-Mutant 1503 | -10/Materials | Discovered new exit (range 6) 1722 | -10/Materials | Entered Mines 1780 | -10/Mines | Core integrity fell below 20% 1910 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1959 | -10/Mines | Escorted by a lone wolf Derelict 2079 | -10/Mines | Build established: Mutant 2088 | -10/Mines | Learned Materials terminal intel 2273 | -10/Mines | Discovered new exit (range 7) 2290 | -10/Mines | Entered Materials 2290 | -9/Materials | Accompanied by 1 ally 2290 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2291 | -9/Materials | Loaded intel: 12 terminal locations 2667 | -9/Materials | Build established: Scavenger-Tank 2830 | -9/Materials | Discovered new exit (range 5) 3339 | -9/Materials | Self-destructed Last Messages --------------- 03318_ K-01 Serf collects debris. 03319_ U-05 Engineer lays Concrete. 03321_ K-01 Serf collects debris. 03321_ U-05 Engineer lays Concrete. 03323_ The unstable cave ceiling collapses. 03323_ Lgt. Treads destroyed. 03323_ Acquired 16 matter. 03324_ U-05 Engineer lays Concrete. 03325_ The unstable cave ceiling collapses. 03325_ U-05 Engineer lays Concrete. 03326_ Critical hit (Burn: +37). 03326_ U-05 Engineer destroyed. 03326_ U-05 Engineer lays Concrete. 03331_ Acquired 19 matter. 03332_ U-05 Engineer lays Concrete. 03333_ Lgt. Armor Plating destroyed. 03333_ U-05 Engineer lays Concrete. 03336_ U-05 Engineer builds a Wall. 03336_ K-01 Serf collects debris. 03337_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????######+#??????????????????????? | | ???????#####?????###%###????????????????????? | | ??????## ##### #????????????????????? | | ????? #????????????????????? | | ??????? 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"""; " ####???????????????? | | ???????????# # ####??????????????????? | | ????????????? # #??????????????????????? | | ????????????????#####???????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 325 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Loot Pinata One Hack Too Far Part-time Mechanic Remodeling Uninvited Guest Challenges ------------ None Game ------ Seed ReinforcedRocketBrace Manual? 0 Play Time 00:40:38 Cumulative 0.6 hours Start 2024.03.31 @ 12:47:19 End 2024.03.31 @ 19:43:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dd6be44-444f-493f-9eb5-4bb1900f9284