Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.11 @ 14:29:12 Player: Haiko Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2487) 2487 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5997 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -7/DSF Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Compact Matter Pod (51) Compact Matter Pod (0) Advanced Visual Processing Unit Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Targeting Computer System Shield > --- WEAPON ----------- Pulse Rifle Assault Rifle Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Compact Matter Pod Compact Matter Pod Advanced Visual Processing Unit Power Shielding Light Armor Plating Hardlight Generator Particle Gun Rocket Launcher Heavy Flail [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Hardlight Generator Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 67 | 6 8 13 35 . 5 Power 19 | 1 2 3 10 . 3 Engine 7 | 1 1 3 2 . . Core 12 | . 1 . 8 . 3 Reactor . | . . . . . . Propulsion 12 | 2 . 1 8 . 1 Treads . | . . . . . . Leg 12 | 2 . 1 8 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 4 4 9 . . Device 7 | . 1 1 5 . . Storage 1 | . . . 1 . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . 1 . . Protection 6 | . 2 3 1 . . Artifact . | . . . . . . Weapon 19 | 3 2 5 8 . 1 Energy Gun 7 | 1 1 2 2 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 8 | 2 . 2 4 . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 2 8 . 15 Power 6 | . . . 3 . 3 Propulsion 3 | . . . . . 3 Utility 8 | . . 2 2 . 4 Weapon 8 | . . . 3 . 5 Highest Loss Streak 15 | . . 2 8 . 15 To Critical Strikes . | . . . . . . Average Backups 5 | . 4 4 6 8 7 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 1 2 6 5 Weapon 2 | . 2 3 3 2 1 Tool/Special . | . . . . . . Unused Backups 11 | . . 2 4 . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . . 1 2 . 4 Weapon 4 | . . 1 2 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 90 86 95 98 64 Engine 5 | . 11 7 2 . . Core 8 | . 2 3 14 15 10 Leg 23 | . 28 21 25 23 9 Device 3 | . 2 1 6 6 4 Storage 1 | . . . 2 7 7 Processor 10 | . 5 11 12 15 14 Hackware 1 | . . . 1 7 6 Protection 12 | . 11 20 11 . . Energy Gun 3 | . 10 1 1 6 3 Energy Cannon 2 | . . . 5 . . Ballistic Gun 10 | . 15 7 9 15 6 Ballistic Cannon 2 | . . 6 1 . . Launcher 2 | . 1 4 . . . Peak Build Rating 39 | 5 9 12 30 34 39 Average Rating 15 | 3 6 9 21 33 22 On Entrance 15 | . 5 9 12 30 34 Naked Turns . | . . . . . . Heaviest Build 32 | 6 13 20 29 30 32 Greatest Support 48 | 20 20 20 45 45 48 Greatest Overweight (x) 6 | . . . 1 . 6 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 5 5 5 10 10 10 Average Capacity 6 | 5 5 5 6 10 10 Most Carried 10 | 2 5 5 10 9 10 Average Carried 5 | . 4 4 6 8 7 Final Capacity 10 | 5 5 5 10 10 10 Final Carried 10 | 2 5 5 10 8 5 Class Distribution -------------------- 56% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1913 | 362 269 335 920 . 27 Remotely . | . . . . . . Salvage Created 2552 | 72 430 617 1269 . 164 Parts 174 | 3 36 49 75 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 65 | 1 14 18 29 . 3 Guns 27 | 1 13 3 8 . 2 Cannons 19 | . . 9 10 . . AOE 18 | . 1 6 10 . 1 Classes Destroyed 10 | 2 2 3 1 . 2 Worker 1 | 1 . . . . . Builder 5 | . . 2 3 . . Recycler 2 | . 1 1 . . . Watcher 5 | . . 2 3 . . Swarmer 20 | . 9 7 4 . . Grunt 28 | 1 5 5 17 . . Sentry 11 | . . 6 5 . . Specialist 2 | . . . . . 2 Hunter 3 | . . . 3 . . Heavy 1 | . . . . . 1 Best Kill Streak 8 | 1 6 8 8 . 1 Combat Bots Only 7 | 1 6 7 6 . 1 Max Kills in Single Turn 5 | 1 2 4 5 . 1 Gunslinging 1 | . 1 . . . . Exploded 5 | . 1 3 5 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 494 | 2 71 99 161 12 149 Missed 171 | . 23 29 58 10 51 Hits 323 | 2 48 70 103 2 98 Projectile 323 | 2 48 70 103 2 98 Critical Strikes 9 | . 2 1 5 . 1 Damage Taken 4011 | 16 401 595 1194 8 1797 Core 1165 | . 51 151 245 . 718 Absorbed by Shields 64 | . . . 48 . 16 Redirected to Shielding 10 | . . . 10 . . Ignored by Resistances 1181 | 5 126 183 351 3 513 Regen/Repaired (Parts) 173 | . . 173 . . . Core Remaining (%) 74 | 100 79 62 55 . . Volleys Fired 189 | 3 64 38 69 . 15 Largest 3 | 2 2 2 2 . 3 Hottest 119 | 60 60 86 119 . 113 Shots Fired 342 | 6 119 67 125 . 25 Gun 233 | 6 114 27 63 . 23 Cannon 85 | . . 34 51 . . Launcher 24 | . 5 6 11 . 2 Special . | . . . . . . Kinetic 221 | 3 75 52 71 . 20 Thermal 36 | 3 18 9 3 . 3 Explosive 24 | . 5 6 11 . 2 Electromagnetic 61 | . 21 . 40 . . Robot Hit Streak 27 | 5 9 18 27 . 19 Robot Miss Streak 4 | . 4 1 3 . 1 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 242 | 5 70 50 94 . 23 Core Hits 142 | 3 25 35 71 . 8 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . 2 . . Destroy 2 | . 2 . . . . Corrupt 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5503 | 61 836 1250 2842 11 503 Guns 2081 | 61 767 213 679 . 361 Cannons 1664 | . . 523 1141 . . Explosions 1704 | . 69 492 1001 . 142 Melee . | . . . . . . Ramming 54 | . . 22 21 11 . Kinetic 2301 | 39 478 649 822 . 313 Thermal 354 | 22 133 87 64 . 48 Explosive 1668 | . 69 492 965 . 142 Electromagnetic 1126 | . 156 . 970 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . 1 . . Average Corruption 1 | . 1 . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 4 . 5 . . Message Errors 2 | . 2 . . . . Matter Fused 3 | . 1 . 2 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 47 | . . 27 20 . . Projectiles 5 | . . . 5 . . Explosions 42 | . . 27 15 . . Melee . | . . . . . . Knockbacks 7 | . . 3 4 . . Impact . | . . . . . . Kinetic 7 | . . 3 4 . . Secondary . | . . . . . . Self-Inflicted Damage 44 | . 44 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 11 | . . 5 5 1 . Kicked 11 | . . 5 5 1 . Crushed . | . . . . . . Highest Temperature 308 | 12 190 217 308 . . Average Temperature 77 | 6 42 65 105 . . Received Heat Transfer 1220 | 12 180 195 824 . 9 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 807 | 50 300 222 124 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 67 | 100 92 62 50 100 100 Level 1 32 | . 7 37 49 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 380 | 20 213 379 380 109 68 Initial 125 | . 11 48 125 105 48 Average 157 | 1 107 144 217 95 34 Influence Increases 2071 | 25 446 608 908 4 80 Destroy 0b10 Robot/C 1300 | 20 280 360 580 . 60 Destroy 0b10 Robot/NC 65 | 5 5 25 30 . . Destroy Leader 320 | . 60 104 146 . 10 Successful Hack 79 | . 26 28 21 4 . Disable Machine 81 | . 27 9 45 . . Destroy Structure 136 | . 48 22 56 . 10 Lose Combat Pursuer 90 | . . 60 30 . . Influence Decreases 2071 | 5 330 395 984 198 159 Entered New Map 520 | . 9 88 224 168 31 Time Decay 1323 | 5 321 287 680 30 . Lost Part 228 | . . 20 80 . 128 Squads Dispatched 11 | . 2 1 6 . 2 Investigation 5 | . 2 . 3 . . Extermination . | . . . . . . Reinforcement 6 | . . 1 3 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 6 | . 1 3 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | 1 18 24 37 1 5 Peak Tracking Total 9 | 1 5 9 7 1 3 Tactical Retreats 5 | . . 3 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 1 . 2 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 9 | . 3 1 5 . . Max in Single Turn 2 | . 2 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 19 | . 6 6 6 1 . Terminals 14 | . 5 3 5 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 81 | . 23 22 34 2 . Successful 63 | . 17 18 27 1 . Failed 18 | . 6 4 7 1 . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 53 | . 18 10 23 2 . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units 6 | . 5 1 . . . Scanalyzers 16 | . . 5 11 . . Garrison Access . | . . . . . . Terminal Hacks 38 | . 13 7 17 1 . Record 12 | . 4 3 5 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 3 | . 1 1 1 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 3 | . 1 . 2 . . Recycling Unit Index 2 | . 1 . 1 . . Locate Traps 5 | . 1 1 3 . . Disarm Traps 2 | . 1 . 1 . . Dispatch Records 3 | . 2 . 1 . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 6 . . . Scan Component 3 | . . 3 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks 5 | . 4 1 . . . Process 1 | . 1 . . . . Report Inventory 3 | . 2 1 . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 14 | . . 4 10 . . Insert Component 7 | . . 2 5 . . Analyze 7 | . . 2 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 4 6 . . Full Trace Events 5 | . 1 1 3 . . Feedback Events 2 | . 1 . 1 . . Corruption 2 | . 1 . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 2 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 90 | . . 90 . . . Parts Recycled . | . . . . . . Recycled Matter 166 | . 166 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . 2 5 . . Part Schematics Acquired 7 | . . 2 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 144 | . . 82 62 . . Sensors 144 | . . 82 62 . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3100 | 95 706 718 1362 69 150 Spaces Moved 1826 | 71 419 395 839 55 47 Core 36 | 13 . . . . 23 Treads . | . . . . . . Legs 1790 | 58 419 395 839 55 24 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 125 | 107 120 120 127 120 202 Slowest Speed 350 | 120 120 120 190 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 8 65 40 56 . 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 146 | . 59 22 55 . 10 Melee . | . . . . . . Projectile . | . . . . . . AOE 146 | . 59 22 55 . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2310 | 81 511 572 1006 58 82 Wait 103 | . 1 98 4 . . Move 1821 | 70 418 394 838 54 47 Hop . | . . . . . . Pick Up 33 | 1 7 6 16 . 3 Fast Attach 48 | 6 5 13 20 1 3 Attach 6 | . . . 3 1 2 Detach 3 | 1 2 . . . . Swap 37 | . 6 6 21 . 4 Drop 59 | . 8 12 30 1 8 Fire 189 | 3 64 38 69 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . . 5 5 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Discovered new exit (range 14) 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Repaired Aluminum Leg 960 | -9/Materials | Repaired Aluminum Leg 1002 | -9/Materials | Repaired Lgt. Nuclear Core 1271 | -9/Materials | Destroyed 7 combat bots 1459 | -9/Materials | Discovered new exit (range 5) 1520 | -9/Materials | Entered another Materials area 1520 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1935 | -8/Materials | Build established: Scavenger-Mutant 2404 | -8/Materials | Lost 8 parts (3p2u3w) 2710 | -8/Materials | Discovered new exit (range 3) 2855 | -8/Materials | Discovered new exit (range 16) 2879 | -8/Materials | Identified exit to Factory 2882 | -8/Materials | Entered Factory 2882 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2897 | -7/Factory | Identified exit to DSF 2951 | -7/Factory | Entered DSF 2985 | -7/DSF | Additional patrols routed to DSF 3046 | -7/DSF | Core integrity fell below 50% 3083 | -7/DSF | Core integrity fell below 20% 3101 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03050_ X-67 Chaingunner destroyed. 03052_ Rocket Launcher destroyed. 03056_ Dropped Lgt. Armor Plating. 03057_ Acquired Mic. Nuclear Core. 03060_ Slug penetrates Wall. 03063_ Acquired Lgt. Nuclear Core. 03063_ Slug penetrates Wall. 03063_ Hardlight Generator destroyed. 03065_ Acquired 10 matter. 03066_ Penetrated by Slug. 03072_ Acquired Carbon-fiber Leg. 03075_ Lgt. Nuclear Core destroyed. 03088_ Slug penetrates Wall. 03088_ Acquired 3 matter. 03094_ Slug penetrates Wall. 03094_ Targeting Computer destroyed. 03094_ System Shield destroyed. 03098_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????###????????????? | | ??????######??### #???????????? | | ??????# #? #???????????? | | ??????# %% ## ???????? | | ??????#**! % = ???????? | | ??##### *! !%] ???????? | | ?# " *% h = ???????? | | ??#####!!%x## !! # ???????? | | ??????#!! #?? # !!##???????????? | | ??????### ###?##??##????????????? | | ???????#= #???????????????????? | | ???????#= #???????????????????? | | ???????#=@ #???????????????????? | | ???????## ###???????????????????? | | ???????# ==#???????????????????? | | ???????# ==#???????????????????? | | ???????## ###???????????????????? | | ??????### ##???#????????????????? | | ????###%% %## #===##???????????? | | ???#""""" !!! ????????? | | ???#"##"" ????????? | | ??????#"%"""## # #!! ????????? | | ??????#"""""#?###??##????????????? | | ??????####"##????????????????????? | | ?????????#"#?????????????????????? | | ??????????"#?????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Lgt. Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 14% | -9/Materials Aluminum Leg | 15% | -9/Materials Lgt. Nuclear Core | 60% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness I Spy Made in Tau Ceti IV Please Form A Line Quick And Dirty Uninvited Guest Challenges ------------ None Game ------ Seed CloakingAdvancedEngine Manual? 0 Play Time 01:11:13 Cumulative 1.1 hours Start 2025.10.11 @ 13:16:54 End 2025.10.11 @ 14:29:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d7f2945-37cc-4488-90b7-f2a39ac73e4d