Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 19:57:28 Player: Sudoku Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (161) 805 Value Destroyed (6650) 6650 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3739) 3739 TOTAL SCORE: 17254 Bonus ------- High Alert Combat Kills 655 Follower Combat Kills 110 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/850 Matter 27/300 Energy 98/100 System Corruption 17% Temperature Cool (2) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled Aerolev Unit VTOL Module > --- UTILITY (9) ------ Advanced Weight Redist. System Target Analyzer Recalibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [Duelist] (26) Autogun Faulty Precision Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Proton Cannon Spear > --- INVENTORY -------- Armored Wheel Large Storage Unit Compact Battery High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Proton Cannon Phase Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Remote Datajack Longsword +1 Spear Spear Spear [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 . . Utility 7 | . . . 2 . . . 2 . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 178 | 7 16 2 25 3 1 3 25 2 5 6 4 5 . 26 24 1 23 Power 15 | 1 1 1 1 1 . . 2 1 1 . 1 . . 1 3 . 1 Engine 10 | 1 1 1 1 1 . . 2 . 1 . . . . . 2 . . Core 5 | . . . . . . . . 1 . . 1 . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 39 | 2 2 . 9 . . . 3 1 1 . . 1 . 5 7 . 8 Treads 4 | . . . 1 . . . . . . . . . . . 2 . 1 Leg 10 | 2 2 . 3 . . . . . . . . . . . 3 . . Wheel 21 | . . . 4 . . . 3 1 1 . . 1 . 5 2 . 4 Hover 3 | . . . 1 . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 45 | 2 3 . 4 . 1 . 8 . . 2 3 . . 7 7 . 8 Device 19 | 1 1 . 1 . . . 2 . . . 1 . . 2 4 . 7 Storage 12 | 1 2 . 1 . 1 . 6 . . . . . . . 1 . . Processor 3 | . . . 2 . . . . . . . . . . . . . 1 Hackware 6 | . . . . . . . . . . 1 1 . . 2 2 . . Protection 5 | . . . . . . . . . . 1 1 . . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 79 | 2 10 1 11 2 . 3 12 . 3 4 . 4 . 13 7 1 6 Energy Gun 19 | . 5 . 2 1 . . 7 . . . . . . 1 . . 3 Energy Cannon 2 | . . . . . . . 1 . . . . . . . 1 . . Ballistic Gun 22 | 2 3 1 6 1 . 1 . . 1 1 . 2 . 2 . . 2 Ballistic Cannon 3 | . . . . . . . 1 . 1 . . . . 1 . . . Launcher 19 | . 2 . 3 . . 2 3 . 1 2 . 1 . 3 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 1 . Slashing Weapon 6 | . . . . . . . . . . . . 1 . 4 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . Unidentified Prototypes 6 | . . . 1 . . . 1 . . . . . . 1 1 . 2 Parts Lost 63 | . 5 1 2 3 . 1 6 1 2 . . 3 . 14 8 6 11 Power 8 | . . . 1 1 . . 1 . 1 . . . . 1 2 . 1 Propulsion 18 | . . . 1 . . . 2 1 1 . . 1 . 5 3 1 3 Utility 16 | . 1 . . . . . . . . . . . . 5 2 4 4 Weapon 21 | . 4 1 . 2 . 1 3 . . . . 2 . 3 1 1 3 Highest Loss Streak 10 | . 2 1 1 3 . 1 2 1 2 . . 3 . 10 7 6 8 Average Slot Usage (%) 92 | . 99 98 98 99 95 86 94 100 98 99 98 99 100 97 84 35 51 Engine 6 | . 14 14 11 10 11 11 8 6 4 9 . . . . 2 1 . Core 1 | . . . . . . . . 2 3 . 6 7 7 6 3 . . Leg 4 | . 28 28 7 . . . . . . . . . . . 5 6 . Wheel 13 | . . . 10 22 22 22 17 18 18 18 15 15 15 14 7 . 10 Device 8 | . 8 . 11 11 11 11 11 9 9 3 2 . . 1 3 1 21 Storage 29 | . 19 28 22 22 18 11 33 45 45 45 38 38 38 38 33 14 . Processor 2 | . . . 11 11 11 11 4 . . . . . . . . . . Hackware 4 | . . . . . . . . . . 2 11 15 15 16 16 6 . Energy Gun 4 | . 11 2 . 9 11 11 14 . . . . . . . . . 3 Energy Cannon 1 | . . . . . . . . 9 3 . . . . . . . . Ballistic Gun 5 | . 13 23 20 12 11 . . . 5 2 7 8 7 3 . . 4 Launcher 2 | . 2 . 1 . . 9 1 9 1 4 . 2 . 1 . . 1 Slashing Weapon 1 | . . . . . . . . . . . . 2 7 7 3 2 . Naked Turns 59 | . . . . . . . . . . . . . . . . 47 12 Heaviest Build 163 | 12 41 40 56 58 90 88 163 118 113 120 117 120 116 120 114 112 22 Greatest Support 45 | 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 45 45 36 Greatest Overweight (x) 32 | . 2 1 3 2 3 3 10 4 4 4 4 4 4 9 32 26 4 Average Overweight (x) 2 | . . 1 1 2 2 3 4 4 4 4 4 4 4 4 2 . . Largest Inventory Capacity 44 | 6 16 16 18 18 24 24 44 36 36 36 36 36 36 36 36 36 4 Average Capacity 26 | 5 9 16 16 18 19 24 34 36 36 36 36 36 36 36 36 19 4 Most Carried 36 | 6 16 16 18 18 24 24 36 36 36 36 36 36 36 36 36 36 4 Average Carried 25 | 3 9 15 16 17 17 23 33 35 34 35 35 35 36 34 35 18 3 Final Capacity 36 | 6 16 16 18 18 24 24 36 36 36 36 36 36 36 36 36 4 4 Final Carried 36 | 6 16 16 18 18 24 24 36 36 34 36 36 36 36 36 36 4 4 Class Distribution -------------------- 33% | Mutant 30% | Hauler-Mutant 18% | Bothacker-Mutant 12% | Botlord-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Matter Collected 3315 | 262 311 43 206 312 30 68 425 323 115 65 177 262 . 385 281 . 50 Remotely 78 | 72 6 . . . . . . . . . . . . . . . . Salvage Created 5314 | 72 445 43 232 69 . 114 879 553 173 139 . 753 . 709 1011 . 122 Parts 314 | 3 30 8 18 8 . 8 74 20 16 10 . 27 . 32 47 . 13 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 3 | . . 2 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 139 | . 9 3 7 4 . 6 22 23 5 8 . 13 . 20 16 . 3 Melee 25 | . . . . . . . . . . . . . . 9 16 . . Guns 43 | . 7 3 4 4 . 1 10 . 3 . . 5 . 4 . . 2 Cannons 12 | . . . . . . . 3 6 1 1 . . . 1 . . . AOE 58 | . 2 . 3 . . 5 8 17 1 7 . 8 . 6 . . 1 Classes Destroyed 13 | 1 4 1 1 . . . 3 . . . . 2 . . 1 . . Worker 3 | . 1 . . . . . . . 2 . . . . . . . . Builder 3 | . 1 . . . . . 2 . . . . . . . . . . Tunneler 2 | . . . . . . . 2 . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . 1 . . Recycler 3 | 1 . . . . . . 2 . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . 1 . . Watcher 7 | . 2 . 2 . . . 1 . 1 . . . . . 1 . . Swarmer 52 | . . 3 4 4 . 3 11 5 2 4 . 2 . 10 3 . 1 Grunt 55 | . 9 . . . . 3 4 13 . 4 . 10 . 4 8 . . Brawler 7 | . . . . . . . 1 3 . . . . . 1 2 . . Duelist 4 | . . . . . . . . . . . . 1 . 2 1 . . Sentry 17 | . . . 3 . . . 6 2 3 . . . . 3 . . . Programmer 5 | . . . . . . . . . . . . 1 . . 2 . 2 Best Kill Streak 12 | 1 3 3 4 4 . 3 12 6 6 4 . 5 . 4 8 . 1 Combat Bots Only 10 | . 2 3 4 4 . 3 10 6 4 4 . 5 . 4 8 . 1 Max Kills in Single Turn 4 | 1 2 1 3 2 . 3 4 3 2 4 . 3 . 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 2 . 3 . . 3 2 3 1 4 . 3 . 2 . . 1 Melee 1 | . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Damage Taken 9863 | . 528 173 367 302 . 301 1182 356 496 156 . 923 . 2268 1370 267 1174 Core 1890 | . 77 9 61 59 . 18 133 64 72 28 . 145 . 373 305 237 309 Absorbed by Shields 42 | . . . . . . . . . . . . 21 . . 21 . . Core Remaining (%) 60 | 100 . 65 . . . 65 . . . 46 . . . 26 . . . Volleys Fired 356 | 1 50 14 29 10 . 16 77 45 21 13 1 21 . 22 7 . 29 Largest 2 | 2 2 2 2 2 . 1 2 1 2 1 1 2 . 2 1 . 2 Hottest 112 | 40 100 60 43 68 . 45 112 68 112 44 28 56 . 67 75 . 88 Shots Fired 510 | 2 79 19 49 20 . 16 136 45 31 13 1 28 . 29 7 . 35 Gun 365 | 2 69 19 46 20 . 13 113 . 6 . 1 20 . 22 . . 34 Cannon 67 | . . . . . . . 10 25 23 7 . . . 1 1 . . Launcher 73 | . 10 . 3 . . 3 13 20 2 6 . 8 . 6 1 . 1 Special 5 | . . . . . . . . . . . . . . . 5 . . Kinetic 207 | 2 36 14 46 18 . 11 7 . 16 7 1 20 . 23 . . 6 Thermal 66 | . 25 . . . . . 3 25 13 . . . . . . . . Explosive 73 | . 10 . 3 . . 3 13 20 2 6 . 8 . 6 1 . 1 Electromagnetic 159 | . 8 5 . 2 . 2 113 . . . . . . . 1 . 28 Robot Hit Streak 15 | 2 9 3 10 4 . 5 12 15 8 3 2 9 . 6 4 . 12 Robot Miss Streak 7 | . 2 2 4 3 . 2 4 3 5 2 3 7 . 4 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 . . 1 . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . 1 . . . Shots Hit Robots 411 | 2 52 12 30 14 . 9 73 22 23 7 3 29 . 57 49 1 28 Core Hits 320 | 2 25 4 18 6 . 12 49 35 17 14 1 46 . 49 27 . 15 Critical Hits 9 | . . . . . . . 1 2 2 . . . . 2 1 . 1 Critical Kills 2 | . . . . . . . . 1 . . . . . 1 . . . Critical Parts Destroyed 7 | . . . . . . . 1 1 2 . . . . 1 1 . 1 Melee Attacks 102 | . . . . . . . . . . 4 2 8 . 35 52 1 . Impact 7 | . . . . . . . . . . . . . . . 6 1 . Slashing 84 | . . . . . . . . . . . . 8 . 33 43 . . Piercing 5 | . . . . . . . . . . . . . . 2 3 . . Sneak Attacks 3 | . . . . . . . . . . . 1 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . 5 . . . Damage Inflicted 14185 | 17 751 87 513 114 . 510 2108 2049 584 778 17 1846 . 2381 2062 25 343 Guns 3087 | 17 496 87 272 114 . 130 849 . 92 . 17 403 . 416 . . 194 Cannons 847 | . . . . . . . 167 249 330 73 . . . 28 . . . Explosions 6458 | . 255 . 241 . . 380 1092 1800 162 705 . 836 . 655 190 . 142 Melee 3786 | . . . . . . . . . . . . 607 . 1282 1872 25 . Ramming 7 | . . . . . . . . . . . . . . . . . 7 Kinetic 2074 | 17 187 54 272 94 . 119 126 . 195 73 17 403 . 444 . . 73 Thermal 1118 | . 239 . . . . 33 228 249 227 . . . . . . . 142 Explosive 6096 | . 255 . 241 . . 347 905 1800 162 705 . 836 . 655 190 . . Electromagnetic 1104 | . 70 33 . 20 . 11 849 . . . . . . . . . 121 Impact 124 | . . . . . . . . . . . . . . . 99 25 . Slashing 3479 | . . . . . . . . . . . . 607 . 1238 1634 . . Piercing 183 | . . . . . . . . . . . . . . 44 139 . . Highest Corruption 17 | . . . . . . . . . . . . . . 4 9 15 17 Average Corruption 11 | . . . . . . . . . . . . . . 4 8 14 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . . . . . . . 6 17 4 42 Message Errors 8 | . . . . . . . . . . . . . . 1 3 . 4 Matter Fused 18 | . . . . . . . . . . . . . . 1 4 2 11 Heat Flow Errors 10 | . . . . . . . . . . . . . . 3 1 . 6 Energy Discharges 6 | . . . . . . . . . . . . . . 1 1 . 4 Data Loss (minor) 7 | . . . . . . . . . . . . . . . 4 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . . . . . . . . . 9 Targeting Errors 9 | . . . . . . . . . . . . . . . 4 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 222 | . . . . . . 4 71 23 . . . 65 . 25 . . 34 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 140 | . . . . . . 4 71 23 . . . 7 . 1 . . 34 Melee 82 | . . . . . . . . . . . . 58 . 24 . . . Knockbacks 2 | . . . . . . . . . 1 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 1 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 664 | . 21 . 3 . . . 77 99 64 36 . 71 . 126 50 . 117 Shots 21 | . 2 . 1 . . . 3 3 2 1 . 2 . 4 1 . 2 Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 90 40 6 . . 21 45 12 15 7 . 28 . 224 256 . 317 Average Temperature 39 | . 20 22 4 . . 13 15 6 9 7 . 10 . 73 91 . 78 Received Heat Transfer 2043 | . 246 . 99 . . 144 261 90 108 54 . 297 . 300 264 . 180 Effects 1 | . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Fried 7 | . . . . . . . 5 . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . Heat Transferred 2092 | . 667 . . . . 50 324 444 407 . . . . . . . 200 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Peak Influence 977 | 5 153 97 207 128 . 179 423 977 769 790 460 712 373 700 451 60 72 Average Influence 301 | 1 60 84 77 113 . 141 316 654 630 661 434 590 373 434 237 25 20 Maximum Alert Level 3 | . . . 1 . . . 2 3 3 3 2 3 1 3 2 . . Low Security (%) 45 | 100 100 100 97 100 . 100 12 . . . . . . . 53 100 100 Level 1 20 | . . . 2 . . . 72 10 . . . 6 100 41 25 . . Level 2 22 | . . . . . . . 15 38 73 38 100 59 . 52 20 . . Level 3 11 | . . . . . . . . 50 26 61 . 33 . 5 . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 2 . 2 . 2 . . . 4 . 2 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . 1 . . . 1 . 2 Reinforcement 3 | . 1 . . . . . 1 . . . . . . . 1 . . Assault 2 | . . . . . . . . . . . . . . . 2 . . Garrison 4 | . . . . . . . 1 . 2 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Distress Signals 7 | . 2 . . . . . 5 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 15 3 17 4 . 6 35 19 7 11 2 15 . 29 25 4 22 Peak Tracking Total 12 | . 4 3 5 4 . 3 10 4 5 4 1 12 . 9 8 4 8 Tactical Retreats 19 | . . . . . . . 2 2 1 1 . 2 . 7 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Traps Triggered 21 | . 2 . . . . . . 10 1 2 . . . 5 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Disabled 18 | . 2 . 2 . . 1 1 3 . 2 . 1 . 2 2 . 2 Max in Single Turn 2 | . 1 . 1 . . 1 1 1 . 1 . 1 . 1 2 . 1 Garrison Relay 7 | . . . . . . . . 3 . 2 . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Accessed 37 | . 7 . 8 . 1 . 7 . 2 . 1 . 2 . 4 . 5 Terminals 20 | . 5 . 5 . . . 4 . 1 . . . . . 1 . 4 Fabricators 2 | . . . . . . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . 2 . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Total Hacks 107 | . 27 . 34 . 1 . 20 . 3 . 3 . 2 . 4 . 13 Successful 66 | . 16 . 21 . 1 . 14 . 2 . 2 . 1 . 2 . 7 Failed 41 | . 11 . 13 . . . 6 . 1 . 1 . 1 . 2 . 6 Catastrophic 7 | . 1 . 3 . . . 2 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 38 | . 13 . 9 . 1 . 7 . 2 . 2 . . . . . 4 Terminals 68 | . 23 . 21 . . . 12 . 1 . . . . . 1 . 10 Fabricators 4 | . . . . . . . . . . . . . . . 1 . 3 Repair Stations 7 | . . . 5 . . . 2 . . . . . . . . . . Recycling Units 6 | . 4 . . . . . . . . . . . . . 2 . . Scanalyzers 14 | . . . 8 . . . 5 . . . . . 1 . . . . Garrison Access 7 | . . . . . . . 1 . 2 . 3 . 1 . . . . Terminal Hacks 20 | . 8 . 5 . 1 . 3 . . . . . . . . . 3 Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . 1 Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 8 | . 3 . 2 . . . 2 . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 1 . 3 Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . . . . . . . 1 . 2 Repair Station Hacks 6 | . . . 4 . . . 2 . . . . . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . . . . . Repair 3 | . . . 2 . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . 1 . . Retrieve Components 3 | . 2 . . . . . . . . . . . . . 1 . . Scanalyzer 13 | . . . 8 . . . 5 . . . . . . . . . . Insert Component 7 | . . . 4 . . . 3 . . . . . . . . . . Analyze 6 | . . . 4 . . . 2 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Unauthorized Hacks 16 | . 6 . 4 . . . 3 . 1 . 1 . . . . . 1 Terminals 13 | . 5 . 4 . . . 3 . . . . . . . . . 1 Track 7 | . 5 . 2 . . . . . . . . . . . . . . Botnet 6 | . . . 2 . . . 3 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . . . Reprogram 2 | . . . . . . . . . 1 . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 8 . . . 6 . 2 . 1 . 2 . 3 . 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . 1 . 4 Matter 482 | . . . . . . . . . . . . . . . 234 . 248 Time 241 | . . . . . . . . . . . . . . . 117 . 124 Total Part Build Rating 15 | . . . . . . . . . . . . . . . 7 . 8 Parts Repaired 3 | . . . 2 . . . 1 . . . . . . . . . . Time 84 | . . . 52 . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 8 . . . . . . . . . . . . . 1 . . Parts Scanalyzed 6 | . . . 4 . . . 2 . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 7 | . . . . . . . . . . 2 2 . . . 3 . . Non-combat 3 | . . . . . . . . . . . 1 . . . 2 . . Combat 4 | . . . . . . . . . . 2 1 . . . 1 . . Robot Hacks Applied 9 | . . . . . . . . . . 2 2 . . . 5 . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . 2 . . reboot_system 1 | . . . . . . . . . . 1 . . . . . . . formatsys_high 3 | . . . . . . . . . . 1 1 . . . 1 . . Relay Couplers Released 26 | . . . . . . . . 12 . 7 . . . 7 . . . Machine Destruction 26 | . . . . . . . . 12 . 7 . . . 7 . . . Attached 6 | . . . . . . . . . . 1 1 . . 2 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Total Allies 5 | . . . . . . . . . 2 1 1 . . . 1 . . Largest Group 2 | . . . . . . . . . 2 2 2 2 . . 1 . . Highest-Rated Group 48 | . . . . . . . . . 28 28 48 48 . . 41 . . Highest-Rated Ally 41 | . . . . . . . . . 18 18 32 32 . . 41 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . 1 5 4 23 . . . . . Total Damage 551 | . . . . . . . . . 33 123 40 355 . . . . . Kills 5 | . . . . . . . . . 1 1 1 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Turns Passed 9827 | 79 1061 191 697 417 582 273 1245 1033 287 467 255 261 145 975 1043 99 717 Spaces Moved 5886 | 48 530 104 364 318 490 195 608 594 160 295 181 135 110 497 553 106 598 Core 116 | 3 . . . . . . . . . . . . . . 1 86 26 Treads 62 | . . . 13 . . . . . . . . . . . 31 . 18 Legs 958 | 45 530 104 126 . . . . . . . . . . . 133 20 . Wheels 4257 | . . . 225 318 490 195 608 594 160 295 181 135 110 497 388 . 61 Hover 361 | . . . . . . . . . . . . . . . . . 361 Flight 132 | . . . . . . . . . . . . . . . . . 132 Fastest Speed 40 | 50 120 150 90 110 90 120 130 130 130 130 130 130 130 130 115 50 40 Average Speed 121 | 115 134 150 130 110 112 120 135 130 130 130 130 130 130 131 138 90 63 Slowest Speed 1650 | 120 180 150 210 110 120 120 190 130 130 130 130 130 130 180 1650 1350 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 87 26 36 62 84 49 49 78 12 61 4 40 2 75 14 81 14 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 151 | . 26 . 15 . . . 49 11 18 . . 7 . 19 6 . . Terrain Destroyed 605 | . 73 . 22 . . 40 103 135 38 54 . 65 . 46 13 . 16 Melee 6 | . . . . . . . . . . . . . . . 6 . . Projectile 7 | . . . . . . . . 1 6 . . . . . . . . AOE 592 | . 73 . 22 . . 40 103 134 32 54 . 65 . 46 7 . 16 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Total 7972 | 70 808 123 545 368 528 218 908 815 207 363 199 179 113 756 772 107 893 Wait 980 | 1 188 1 95 31 . . 92 79 20 18 5 . . 115 108 . 227 Move 5862 | 47 529 103 363 317 489 194 607 593 159 294 180 134 109 496 553 105 590 Hop 4 | . . . . . . . . . . . . . . . . . 4 Pick Up 213 | 13 15 1 17 5 21 3 51 12 1 7 3 7 2 24 18 . 13 Fast Attach 27 | 1 5 1 5 . 1 . . 1 . . 2 . . 1 2 . 8 Attach 78 | 6 4 . 5 3 . 1 15 1 2 1 1 3 . 13 12 1 10 Detach 4 | . 1 . . . . . 2 . . . . . . . 1 . . Swap 73 | . 7 1 15 . . 2 10 . 3 5 1 2 . 12 10 . 5 Drop 132 | 1 9 2 16 2 17 2 30 12 1 5 4 4 2 11 9 . 5 Fire 356 | 1 50 14 29 10 . 16 77 45 21 13 1 21 . 22 7 . 29 Melee 97 | . . . . . . . . . . 4 2 8 . 30 52 1 . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 120 | . . . . . . . . 72 . 16 . . . 32 . . . Rewire 24 | . . . . . . . 24 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 471 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Discovered new exit (range 12) 1108 | -10/Materials | Discovered new exit (range 8) 1141 | -10/Materials | Entered Mines 1173 | -10/Mines | Met a Derelict bent on vengeance 1239 | -10/Mines | Discovered new exit (range 10) 1332 | -10/Mines | Entered Materials 1332 | -9/Materials | Evolved 2 slots: Utility x2 1446 | -9/Materials | Repaired Aluminum Leg 1473 | -9/Materials | Repaired Lgt. Assault Rifle 2019 | -9/Materials | Discovered new exit (range 9) 2028 | -9/Materials | Identified exit to Mines 2029 | -9/Materials | Entered Mines 2120 | -9/Mines | Lost 3 parts (1p2w) 2422 | -9/Mines | Discovered new exit (range 16) 2442 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2442 | -9/Mines | Discovered new exit (range 5) 2445 | -9/Mines | Identified exit to Exiles 2446 | -9/Mines | Entered Exiles 2474 | -9/Exiles | Met 8R-AWN 2492 | -9/Exiles | Met EX-HEX 2525 | -9/Exiles | Met EX-BIN 2540 | -9/Exiles | Aligned with FarCom system 2541 | -9/Exiles | Given EX-Vault access code 2566 | -9/Exiles | Opened EX-Vault 2578 | -9/Exiles | Found Longsword +1 2600 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2656 | -9/Exiles | Met EX-DEC 2704 | -9/Exiles | Visited The Gauntlet 3019 | -9/Exiles | Discovered new exit (range 10) 3027 | -9/Exiles | Identified exit to Mines 3028 | -9/Exiles | Left Exiles lab with Longsword +1 3028 | -9/Exiles | Entered Mines 3296 | -8/Mines | Discovered new exit (range 5) 3300 | -8/Mines | Identified exit to Materials 3301 | -8/Mines | Entered Materials 3301 | -8/Materials | Evolved 2 slots: Utility x2 3506 | -8/Materials | Destroyed 10 combat bots 3527 | -8/Materials | Repaired Arm. Wheel 3822 | -8/Materials | Build established: Hauler-Mutant 4127 | -8/Materials | Discovered new exit (range 11) 4269 | -8/Materials | Garrison activated, responded to threat 4545 | -8/Materials | Identified exit to Garrison 4546 | -8/Materials | Entered Garrison 4647 | -8/Garrison | Triggered checkpoint 4647 | -8/Garrison | Triggered checkpoint 4761 | -8/Garrison | Discovered new exit (range 15) 4787 | -8/Garrison | Installed Relay Interface Framework 4813 | -8/Garrison | Triggered checkpoint 4846 | -8/Garrison | Garrison Relay disabled 5045 | -8/Garrison | Triggered checkpoint 5140 | -8/Garrison | Triggered checkpoint 5173 | -8/Garrison | Garrison Relay disabled 5229 | -8/Garrison | Triggered checkpoint 5249 | -8/Garrison | Discovered new exit (range 15) 5460 | -8/Garrison | Discovered new exit (range 10) 5484 | -8/Garrison | Build established: Bothacker-Mutant 5502 | -8/Garrison | Triggered checkpoint 5523 | -8/Garrison | Garrison Relay disabled 5579 | -8/Garrison | Entered Materials 5691 | -8/Materials | Garrison activated, responded to threat 5769 | -8/Materials | Identified exit to Garrison 5866 | -8/Materials | Entered Garrison 5866 | -8/Garrison | Accompanied by 2 allies 5873 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5945 | -8/Garrison | Triggered checkpoint 5988 | -8/Garrison | Triggered checkpoint 5991 | -8/Garrison | Core integrity fell below 50% 6048 | -8/Garrison | Garrison Relay disabled 6092 | -8/Garrison | Triggered checkpoint 6142 | -8/Garrison | Discovered new exit (range 13) 6206 | -8/Garrison | Triggered checkpoint 6270 | -8/Garrison | Garrison Relay disabled 6333 | -8/Garrison | Entered Factory 6333 | -7/Factory | Accompanied by 1 ally 6333 | -7/Factory | Evolved 2 slots: Utility x2 6452 | -7/Factory | Garrison activated, responded to threat 6481 | -7/Factory | Identified exit to Garrison 6588 | -7/Factory | Entered Garrison 6588 | -7/Garrison | Accompanied by 2 allies 6673 | -7/Garrison | Triggered checkpoint 6679 | -7/Garrison | Triggered checkpoint 6680 | -7/Garrison | Triggered checkpoint 6681 | -7/Garrison | Triggered checkpoint 6729 | -7/Garrison | Lost 3 parts (1n2w) 6824 | -7/Garrison | Discovered new exit (range 10) 6843 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6849 | -7/Garrison | Entered Factory 6993 | -7/Factory | Identified exit to Garrison 6994 | -7/Factory | Entered Garrison 7001 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7320 | -7/Garrison | Build established: Botlord-Mutant 7352 | -7/Garrison | Triggered checkpoint 7364 | -7/Garrison | Triggered checkpoint 7367 | -7/Garrison | Triggered checkpoint 7386 | -7/Garrison | Core integrity fell below 50% 7444 | -7/Garrison | Lost 10 parts (1p4n2u3w) 7605 | -7/Garrison | Garrison Relay disabled 7656 | -7/Garrison | Build established: Hauler-Mutant 7668 | -7/Garrison | Triggered checkpoint 7852 | -7/Garrison | Triggered checkpoint 7870 | -7/Garrison | Discovered new exit (range 10) 7911 | -7/Garrison | Garrison Relay disabled 7969 | -7/Garrison | Entered Factory 7969 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8129 | -6/Factory | Discovered new exit (range 12) 8319 | -6/Factory | First assault squad dispatched 8380 | -6/Factory | Fabricated Adv. Datajack? 8464 | -6/Factory | Build established: Botlord-Mutant 8626 | -6/Factory | Lost 7 parts (1p3n2u1w) 8632 | -6/Factory | Destroyed 8 combat bots 9012 | -6/Factory | Sucked down chute 9012 | -6/Factory | Entered Waste 9027 | -6/Waste | EMP discharged 9027 | -6/Waste | System corruption reached 10% 9036 | -6/Waste | Spotted C-40 Crusher 9043 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9046 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9047 | -6/Waste | Spotted C-40 Crusher 9055 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9056 | -6/Waste | Spotted C-40 Crusher 9058 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9061 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9062 | -6/Waste | Core integrity fell below 50% 9064 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9083 | -6/Waste | Spotted C-40 Crusher 9095 | -6/Waste | Lost 6 parts (1n4u1w) 9104 | -6/Waste | Discovered new exit (range 16) 9111 | -6/Waste | Entered Factory 9217 | -6/Factory | Fabricated Arm. Wheel (x2) 9285 | -6/Factory | Fabricated Arm. Wheel (x2) 9367 | -6/Factory | Build established: Mutant 9766 | -6/Factory | Core integrity fell below 20% 9798 | -6/Factory | Lost 8 parts (1p3n2u2w) 9828 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09753_ Imp. Heat Sink destroyed. 09753_ Arm. Wheel destroyed. 09754_ U-05 Engineer lays Concrete. 09755_ U-05 Engineer builds a Wall. 09757_ System corrupted: Matter fused (-6). 09758_ U-05 Engineer builds a Door. 09758_ U-05 Engineer lays Concrete. 09767_ Slammed into G-50 Soldier. 09767_ Arm. Wheel destroyed. 09769_ Slammed into G-50 Soldier. 09772_ U-05 Engineer builds a Door. 09773_ Acquired Autogun. 09774_ Acquired VTOL Module. 09775_ System corrupted: Energy discharge (-12). 09775_ K-01 Serf collects debris. 09791_ System corrupted: Heat flow error (+241). 09798_ K-01 Serf cleans the Terminal. 09800_ Connecting with Terminal... 09807_ System corrupted: Matter fused (-8). 09814_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????+????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????#######?# #???????????????????????????????? | | #####+## #?# #??????#####????????????????????? | | T" ### ######## #????????????????????? | | "" h p ! #????????????????????? | | ############ #????????????????????? | | ######## #??????????## ##????????????????????? | | ???????##### #????####???# #?????????????????????? | | ???????????# #??? !??# #?????????????????????? | | ???????????# #??? ???# #?????????????????????? | | ???????????# #??"" ""???# #?????????????????????? | | ???????????# #??"" ""???# #???###???????????????? | | ??????????## ## """ S???# #?? #???????????????? | | ? ###### # """ ""???# #??"""#???????????????? | | + """ ""???# #? """#???????????????? | | ? [ ###### # ## #? R"#???????????????? | | ??????????## ############# # """#???????????????? | | ?#######???# ## ## # #???????????????? | | """" #???# ## /@k/ #???????????????? | | """" #???# ## # #######???????????????? | | """" #???# ## ??# #?????????????????????? | | """" #???# ## ????# ?????????????????????? | | #???# ## ??????# s ??????Y?????????????? | | #???# ## ????????+ s ???????????????????? | | ! ##### #??????????# ##???????????????????? | | [ + #??????????# s#????????????????????? | | # #?????????? sk????????????????????? | | ###+#### #?????????? ????????????????????? | | # ! ?????? T ????????????????????? | | "" ######+#####?????? u #???????????????????? | | T #?????????Y??????? #????????w??????????? | | = #?????????????????##t###???????????????????? | | # #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 225 Resistance: EX 25 Melee Speed Boost 20 Evasion (%) 62 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Datajack | x1 | -6/Factory | Preloaded Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed SurgeSubatomicFalx Manual? 0 Play Time 04:34:11 Cumulative 93.5 hours Start 2020.08.26 @ 04:46:17 End 2020.08.27 @ 19:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f293a1c1-1af6-4140-bc3e-c4d68c21122f