Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.23 @ 17:31:08 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1587) 1587 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 6786 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 116 Registered with UFD 300 Friendly Fire -47 Cogmind --------- Core Integrity 968/1000 Matter 243/300 Energy 268/315 System Corruption 0% Temperature Cool (0) Movement Hovering (40) Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Gravmag System Cooled Airjet Cooled Gravmag System Cooled Gravmag System > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Neutrino Core Neutrino Core Improved Medium Armor Plating Centrium Light Armor Plating Tesla Bomb Launcher Heavy Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag System Cooled Airjet Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Signal Interpreter Centrium Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Katana Spear > --- INVENTORY -------- Neutrino Core Neutrino Core Light Treads Xenon Bombardment Thruster Improved Cesium-ion Thruster Experimental Heat Sink Assault Rifle Assault Rifle Flak Gun Rocket Launcher DRS Beacon [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 . 2 2 . . . 4 Power . | . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . 1 Utility 7 | . . . . 2 2 . . . 3 Weapon . | . . . . . . . . . . Parts Attached 74 | 6 4 12 4 9 6 19 2 . 12 Power 5 | 1 . 1 . . . 1 . . 2 Engine 3 | 1 . 1 . . . 1 . . . Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 30 | 2 . 6 . 3 2 9 . . 8 Treads 16 | 2 . 5 . 1 . 5 . . 3 Leg 4 | . . 1 . 2 1 . . . . Wheel . | . . . . . . . . . . Hover 9 | . . . . . . 4 . . 5 Flight 1 | . . . . . 1 . . . . Utility 14 | 1 1 3 1 2 2 2 1 . 1 Device 2 | . . . . . 1 . 1 . . Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . 1 . . . . . 1 Hackware 2 | . . . . 1 1 . . . . Protection 6 | . . 3 . 1 . 2 . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 3 2 3 4 2 7 1 . 1 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | . 3 2 1 2 2 3 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 2 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . 3 1 . 1 Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 1 . . Parts Lost 17 | . . 8 . 2 1 4 1 . 1 Power . | . . . . . . . . . . Propulsion 9 | . . 4 . 2 1 2 . . . Utility 4 | . . 2 . . . 1 1 . . Weapon 4 | . . 2 . . . 1 . . 1 Highest Loss Streak 3 | . . 3 . 2 1 2 1 . 1 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 91 | . 84 89 98 99 92 88 96 92 72 Engine 7 | . 14 11 11 9 7 7 7 7 . Treads 26 | . 28 33 33 25 14 12 30 30 14 Leg 3 | . . 2 11 9 15 10 . . . Device 1 | . . . . . 4 7 4 . . Storage 7 | . 14 11 11 9 7 7 7 7 5 Processor 6 | . . . 9 9 7 7 7 7 9 Hackware 11 | . . . . 8 11 15 15 15 11 Protection 6 | . . 9 . 9 7 3 7 7 4 Ballistic Gun 6 | . 22 21 20 17 12 5 . . . Slashing Weapon 4 | . . . . . . 5 7 7 3 Piercing Weapon 3 | . . . . . . 1 7 7 4 Peak Build Rating 62 | 6 7 12 12 17 23 50 48 41 62 Average Rating 30 | 3 5 10 11 15 19 28 41 41 53 On Entrance 19 | . 6 6 10 12 17 22 42 41 41 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 11 27 41 36 39 41 41 35 34 41 Greatest Support 116 | 40 40 80 60 80 40 86 86 86 116 Greatest Overweight (x) 3 | . . 2 . . 2 3 . . . Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 Most Carried 15 | 8 8 10 9 12 11 15 15 15 15 Average Carried 12 | 4 6 8 8 9 8 10 14 15 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 6 9 8 10 8 15 15 15 7 Class Distribution -------------------- 45% | Commander-Mutant 39% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Matter Collected 1618 | 223 62 397 70 279 25 429 59 16 58 Remotely . | . . . . . . . . . . Salvage Created 1732 | . 112 754 38 387 18 198 120 . 105 Parts 113 | . 7 49 10 18 3 13 4 . 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 38 | . 2 17 6 7 . 3 2 . 1 Melee 6 | . . . . . . 3 2 . 1 Guns 26 | . 2 17 2 5 . . . . . AOE 6 | . . . 4 2 . . . . . Classes Destroyed 11 | . 2 5 . 2 1 1 . . . Worker 3 | . . . . . 1 . . . 2 Recycler 1 | . . . . 1 . . . . . Operator 4 | . 1 . . 2 . 1 . . . Watcher 1 | . . 1 . . . . . . . Swarmer 7 | . . 1 6 . . . . . . Grunt 16 | . 2 10 . 3 . 1 . . . Brawler 4 | . . 2 . 1 . . 1 . . Duelist 1 | . . 1 . . . . . . . Sentry 7 | . . 3 . 2 . 1 . . 1 Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . . . 1 1 . . Best Kill Streak 4 | . 1 4 3 3 1 1 2 . 2 Combat Bots Only 4 | . 1 4 3 2 . 1 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 376 | . 3 119 24 41 24 135 4 . 26 Missed 137 | . . 35 11 12 6 57 1 . 15 Damage Taken 3343 | . 32 1268 214 461 280 831 74 . 183 Core 418 | . 10 113 17 74 41 131 . . 32 Absorbed by Shields 10 | . . . . . . . . . 10 Core Remaining (%) 84 | 100 96 . 67 86 . . . 75 . Volleys Fired 119 | . 4 64 6 39 1 5 . . . Largest 2 | . 2 2 2 2 2 2 . . . Hottest 53 | . 40 40 53 53 43 51 . . . Shots Fired 232 | . 8 125 12 78 2 7 . . . Gun 220 | . 8 125 6 72 2 7 . . . Cannon . | . . . . . . . . . . Launcher 12 | . . . 6 6 . . . . . Special . | . . . . . . . . . . Kinetic 220 | . 8 125 6 72 2 7 . . . Thermal . | . . . . . . . . . . Explosive 12 | . . . 6 6 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 5 16 2 8 5 7 . . . Robot Miss Streak 6 | . 2 4 5 6 . 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 172 | . 5 86 3 47 1 18 8 . 4 Core Hits 94 | . 5 33 9 30 1 11 2 . 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 6 | . . 1 . . . 3 1 . 1 Destroy 1 | . . 1 . . . . . . . Sever 3 | . . . . . . 3 . . . Impale 2 | . . . . . . . 1 . 1 Melee Attacks 39 | . . . . . . 24 9 . 6 Impact . | . . . . . . . . . . Slashing 24 | . . . . . . 20 1 . 3 Piercing 15 | . . . . . . 4 8 . 3 Sneak Attacks 6 | . . . . . . 2 2 . 2 Combat Hostiles 2 | . . . . . . . 2 . . Follow-up Attacks 2 | . . . . . . 1 1 . . Damage Inflicted 3529 | . 69 1134 225 1072 12 541 299 . 177 Guns 1877 | . 69 1078 23 545 12 150 . . . Cannons . | . . . . . . . . . . Explosions 777 | . . 56 194 527 . . . . . Melee 867 | . . . . . . 391 299 . 177 Ramming 8 | . . . 8 . . . . . . Kinetic 1877 | . 69 1078 23 545 12 150 . . . Thermal . | . . . . . . . . . . Explosive 777 | . . 56 194 527 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 416 | . . . . . . 288 62 . 66 Piercing 451 | . . . . . . 103 237 . 111 Highest Corruption 7 | . . . . . . 2 7 . . Average Corruption 4 | . . . . . . 1 4 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . . 1 12 . . Message Errors 4 | . . . . . . . 4 . . Matter Fused 4 | . . . . . . . 4 . . Energy Discharges 3 | . . . . . . 1 2 . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 173 | . . 42 6 . . 22 103 . . Projectiles . | . . . . . . . . . . Explosions 48 | . . 42 6 . . . . . . Melee 125 | . . . . . . 22 103 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 219 | . . 112 107 . . . . . . Shots 4 | . . 1 3 . . . . . . Rammed 2 | . . . 2 . . . . . . Targets Rammed 2 | . . . 2 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 68 | . . 6 . 68 . 4 . . . Average Temperature 12 | . . 3 . 24 . 4 . . . Received Heat Transfer 843 | . 18 423 . 198 . 204 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Peak Influence 482 | . 70 482 418 393 163 244 125 . 120 Initial 187 | . . 29 187 162 139 69 44 . . Average 148 | . 22 198 307 269 144 144 57 . 42 Maximum Alert Level 2 | . . 2 2 1 . 1 . . . Low Security (%) 71 | 100 100 52 8 20 100 86 100 . 100 Level 1 25 | . . 35 84 79 . 13 . . . Level 2 2 | . . 11 6 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 3 . 1 . 9 . . 2 Investigation 4 | . . 1 . . . 2 . . 1 Extermination 1 | . . . . . . 1 . . . Reinforcement 8 | . 1 2 . 1 . 3 . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Distress Signals 7 | . . 2 . 1 . 2 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 5 34 6 26 1 20 2 . 17 Peak Tracking Total 9 | . 2 8 3 4 1 4 1 . 9 Tactical Retreats 8 | . . 4 . . . 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Traps Triggered 6 | . . 1 . . 1 3 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Machines Disabled 10 | . . 2 2 2 . 4 . . . Max in Single Turn 2 | . . 2 2 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Machines Accessed 35 | . 2 3 1 7 1 3 8 8 2 Terminals 22 | . 2 3 . 6 1 3 5 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 1 . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 115 | . 6 7 1 18 4 7 21 43 8 Successful 86 | . 4 4 1 11 2 2 18 43 1 Failed 29 | . 2 3 . 7 2 5 3 . 7 Catastrophic 6 | . 1 1 . 2 . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 29 | . 1 4 . 8 1 4 8 . 3 Terminals 63 | . 6 7 . 17 4 7 14 . 8 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 1 . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 72 | . 3 3 1 7 1 2 12 43 . Record 39 | . . . . . . . 5 34 . Robot Analysis 9 | . . . . . 1 . . 8 . Prototype ID Bank 2 | . . . . 1 . . 1 . . Open Door 3 | . . . 1 . . 2 . . . Level Access Points 2 | . . . . 1 . . 1 . . Branch Access Points 4 | . 1 1 . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . 2 . . Garrison Index 1 | . . . . . . . 1 . . Alert Level 2 | . . 1 . 1 . . . . . Locate Traps 3 | . 1 . . 2 . . . . . Zone Layout 4 | . 1 1 . 1 . . 1 . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . 2 . . Report Inventory 3 | . . . . 1 . . 2 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 1 1 . 3 1 . 4 . 1 Terminals 11 | . 1 1 . 3 1 . 4 . 1 Botnet 11 | . 1 1 . 3 1 . 4 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 3 . 5 1 2 4 . 2 Full Trace Events 5 | . . 1 . 1 . 2 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Total Allies 18 | . . . . . . 10 8 . . Largest Group 10 | . . . . . . 10 8 8 8 Highest-Rated Group 173 | . . . . . . 173 128 128 128 Highest-Rated Ally 40 | . . . . . . 29 40 40 40 Total Orders 4 | . . . . . . . . . 4 STAY 4 | . . . . . . . . . 4 Ally Attacks 107 | . . . . . . 77 . . 30 Total Damage 1397 | . . . . . . 1040 . . 357 Kills 10 | . . . . . . 10 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Robot Analysis Total 9 | . . . . . 1 . . 8 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Turns Passed 7000 | 92 280 774 235 656 395 832 670 2681 385 Spaces Moved 4188 | 52 149 307 131 303 194 470 402 1806 374 Core 7 | 7 . . . . . . . . . Treads 3379 | 45 149 307 131 303 13 99 402 1806 124 Legs 428 | . . . . . 181 247 . . . Wheels . | . . . . . . . . . . Hover 374 | . . . . . . 124 . . 250 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 160 40 148 148 40 Average Speed 146 | 145 160 170 160 160 194 143 148 148 76 Slowest Speed 330 | 160 160 320 160 160 260 330 148 148 153 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 34 30 37 33 6 66 73 94 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 4 | . . . 1 . . . . 3 . Spaces Dug 5 | . . . . . . 5 . . . Terrain Destroyed 152 | . . 28 64 55 . 5 . . . Melee 5 | . . . . . . 5 . . . Projectile . | . . . . . . . . . . AOE 147 | . . 28 64 55 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Total 4768 | 68 185 435 142 394 210 583 464 1815 472 Wait 201 | . 15 32 . 38 1 45 9 8 53 Move 4179 | 51 148 306 130 302 193 469 401 1805 374 Hop . | . . . . . . . . . . Pick Up 67 | 11 7 17 . 6 2 14 . 1 9 Fast Attach 6 | 1 . . . . . 2 1 . 2 Attach 41 | 5 2 11 1 4 3 7 1 . 7 Detach 5 | . . . . . . 3 1 . 1 Swap 27 | . 2 1 3 5 3 10 . . 3 Drop 36 | . 7 4 . . 2 4 . 1 18 Fire 119 | . 4 64 6 39 1 5 . . . Melee 36 | . . . . . . 23 8 . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . 2 . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire 44 | . . . . . . 1 43 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 5) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x2 803 | -9/Materials | Discovered new exit (range 15) 1059 | -9/Materials | Identified exit to Mines 1104 | -9/Materials | Lost 3 parts (1n1u1w) 1147 | -9/Materials | Entered Mines 1248 | -9/Mines | Learned location of Storage (-7) 1298 | -9/Mines | Build established: Scavenger-Mutant 1342 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1359 | -9/Mines | Discovered new exit (range 9) 1381 | -9/Mines | Identified exit to Materials 1382 | -9/Mines | Entered Materials 1382 | -8/Materials | Evolved 2 slots: Utility x2 1923 | -8/Materials | Identified exit to Factory 2038 | -8/Materials | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Utility x2 2363 | -7/Factory | Discovered new exit (range 16) 2431 | -7/Factory | Identified exit to Storage 2433 | -7/Factory | Entered Storage 2515 | -7/Storage | Met 01-MTF 2652 | -7/Storage | Garrison activated, responded to threat 2801 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3055 | -7/Storage | Discovered new exit (range 5) 3057 | -7/Storage | Identified exit to Factory 3259 | -7/Storage | Used back door to open Recycling access 3259 | -7/Storage | Discovered new exit (range 5) 3264 | -7/Storage | Identified exit to Recycling 3265 | -7/Storage | Entered Recycling 3529 | -7/Recycling | Discovered new exit (range 8) 3529 | -7/Recycling | Identified exit to Factory 3882 | -7/Recycling | Scanned before Scraplab entrance 3916 | -7/Recycling | Discovered new exit (range 3) 3917 | -7/Recycling | Identified exit to Scraptown 3935 | -7/Recycling | Entered Scraptown 3935 | -7/Scraptown | Accompanied by 8 allies 3935 | -7/Scraptown | System corruption cleaned by C-Scrubber 3996 | -7/Scraptown | Visited The Evicted 4013 | -7/Scraptown | Build established: Commander-Mutant 4067 | -7/Scraptown | Visited Comm Corps 4190 | -7/Scraptown | Visited UFD Registry 4193 | -7/Scraptown | Registered with UFD as "Softunit" 4295 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4446 | -7/Scraptown | Visited Scrap Suit Storage 4494 | -7/Scraptown | Visited Derelict Rescue Squad 4508 | -7/Scraptown | Found DRS Beacon 4530 | -7/Scraptown | Visited LU-1G1's Boring Crew 4660 | -7/Scraptown | Visited Science Guys 4990 | -7/Scraptown | Discovered exit to Factory (range 5) 5135 | -7/Scraptown | Visited Observation Area 5205 | -7/Scraptown | Visited Curators Association 5264 | -7/Scraptown | Visited Chapter 10 5316 | -7/Scraptown | Visited Abandonware Association 5335 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5377 | -7/Scraptown | Visited Analyses Database 5477 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5507 | -7/Scraptown | Visited TADAMA 5550 | -7/Scraptown | Visited Cave Peace 5618 | -7/Scraptown | Visited Junk Repository 5840 | -7/Scraptown | Discovered exit to Factory (range 5) 6616 | -7/Scraptown | Entered Factory 6616 | -5/Factory | Accompanied by 8 allies 6616 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6843 | -5/Factory | Lost 6 allies 6910 | -5/Factory | Found Prototype Launcher 7001 | -5/Factory | Self-destructed Last Messages --------------- Terminal disabled. Penetrated by Slug. Sneak attack on K-01 Serf. K-01 Serf destroyed. Acquired 19 matter. Extracted 19 matter. Triggered Segregator Trap. Arcs of energy rise from the floor. Cld. Airjet blown off. Centrium Light Armor Plating blown off. Neutrino Core blown off. Acquired Centrium Light Armor Plating. Acquired Cld. Airjet. Acquired Neutrino Core. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Connecting with Terminal... Dropped DRS Beacon. Acquired DRS Beacon. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ?????????????????????????????????? | | ???????? ??####################???????????? | | ???????# ??# """"""""""" #???????????? | | ???????# ??# """"T"""" """" #???????????? | | ???????# #?# @ """" #???????????? | | ???????# #?# [ ! """" #???????????? | | ???????# #?# """" #???????????? | | ???????# #?# """" #???????????? | | ???????# #?# """" #???????????? | | ???????# #?# #???????????? | | ???????# ############s#################+### | | ???????# H s | | ???????# | | ???????# | | ########!!/ """ """ | | #!!/ """ """ | | #!! """ """ | | # | | # """ """ """ ####/#################+### | | # """ """ """ #? ??????????????????? | | # """ """ """ # """ "????????????????? | | # # """ """??????????????? | | +! """ """ """ # """ """ ????????????? | | #= """ """ """ + "" "" ??????????? | | # """ """ """ # "" "" ????????? | | # # ?????????? | | # """ """ """ # ??? ?????????? | | ######## """ """ """ # ????????????? | | ???????# """ """ """ #######?######???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed EnhancedLatentMinigun Manual? 0 Play Time 01:15:58 Cumulative 52.0 hours Start 2024.12.22 @ 19:25:02 End 2024.12.23 @ 17:31:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9dfc3ce5-4eb1-42b1-a8ab-c88e1b28bcfa