Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 18:48:57 Player: Shimmyarah Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (703) 703 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2877 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 212/290 System Corruption 6% Temperature Hot (267) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Structural Scanner ECM Suite Shield Generator Shotgun Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Shotgun Grenade Launcher > --- INVENTORY -------- Structural Scanner ECM Suite Shield Generator Spread Laser Grenade Launcher Welding Torch [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Grenade Launcher Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 29 | 7 1 2 6 6 7 Power 4 | 1 . . 1 1 1 Engine 4 | 1 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 2 . Treads 3 | 2 . . 1 . . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . 2 3 1 2 Device 7 | 1 . 2 1 1 2 Storage 1 | 1 . . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 1 . 1 2 4 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . 1 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 6 1 10 Power 3 | . . . 2 . 1 Propulsion 4 | . . . 1 1 2 Utility 6 | . . . 1 . 5 Weapon 4 | . . . 2 . 2 Highest Loss Streak 10 | . . . 5 6 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 100 100 94 67 77 Engine 8 | . 14 14 8 2 7 Treads 16 | . 28 28 21 . . Wheel 3 | . . . . 8 12 Device 10 | . 14 14 10 2 20 Storage 11 | . 14 14 11 11 6 Processor 13 | . . . 21 22 15 Ballistic Gun 12 | . 26 14 1 11 10 Launcher 11 | . 1 14 19 11 2 Peak Build Rating 15 | 9 9 9 11 12 15 Average Rating 9 | 7 8 8 10 8 12 On Entrance 7 | . 9 9 8 6 12 Naked Turns . | . . . . . . Heaviest Build 17 | 13 15 15 17 15 17 Greatest Support 40 | 40 40 40 40 32 32 Greatest Overweight (x) 4 | 3 . . . 3 4 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 7 Average Carried 6 | 1 6 8 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 5 Class Distribution -------------------- 70% | Mutant 21% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 827 | 304 22 20 190 291 . Remotely . | . . . . . . Salvage Created 766 | 137 45 . 353 179 52 Parts 54 | 17 7 . 25 4 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 17 | . . . 14 . 3 AOE 17 | . . . 14 . 3 Classes Destroyed 9 | 3 2 . 4 . . Worker 3 | 1 . . 2 . . Builder 1 | . 1 . . . . Tunneler 4 | 3 . . . 1 . Recycler 4 | 1 . . 1 2 . Watcher 2 | . 1 . 1 . . Swarmer 4 | . . . 4 . . Grunt 10 | . . . 7 . 3 Duelist 2 | . . . 2 . . Sentry 1 | . . . 1 . . Best Kill Streak 5 | 2 2 . 5 1 3 Combat Bots Only 4 | . . . 4 . 3 Max Kills in Single Turn 2 | 1 1 . 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 136 | . . . 62 . 74 Missed 44 | . . . 24 . 20 Damage Taken 1932 | . . . 807 13 1112 Core 737 | . . . 159 11 567 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . 100 . 57 . Volleys Fired 85 | 17 7 . 22 28 11 Largest 2 | 2 2 . 2 1 2 Hottest 69 | 40 40 . 60 30 69 Shots Fired 132 | 34 14 . 43 28 13 Gun 82 | 34 14 . . 26 8 Cannon . | . . . . . . Launcher 50 | . . . 43 2 5 Special . | . . . . . . Kinetic 74 | 34 14 . . 26 . Thermal 8 | . . . . . 8 Explosive 50 | . . . 43 2 5 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 11 2 . 6 4 3 Robot Miss Streak 6 | 2 5 . 1 6 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 59 | 24 4 . 10 13 8 Core Hits 61 | 10 3 . 33 7 8 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Destroy 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2393 | 191 53 . 1190 285 674 Guns 487 | 188 44 . . 178 77 Cannons . | . . . . . . Explosions 1838 | . . . 1162 107 569 Melee . | . . . . . . Ramming 68 | 3 9 . 28 . 28 Kinetic 410 | 188 44 . . 178 . Thermal 77 | . . . . . 77 Explosive 1838 | . . . 1162 107 569 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 3 3 6 Average Corruption 3 | . . . 3 3 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . 8 6 2 Message Errors 3 | . . . 1 2 . Matter Fused 3 | . . . 2 . 1 Heat Flow Errors 3 | . . . 1 2 . Energy Discharges 4 | . . . 3 . 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 79 | . . . 25 11 43 Projectiles . | . . . . . . Explosions 79 | . . . 25 11 43 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 344 | . . . 152 13 179 Shots 12 | . . . 6 1 5 Rammed 14 | 1 2 . 8 . 3 Targets Rammed 14 | 1 2 . 8 . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | . . . 262 151 258 Average Temperature 97 | . . . 108 73 100 Received Heat Transfer 516 | . . . 120 . 396 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . . . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 495 | 25 58 . 495 144 108 Initial 123 | . 16 . . 123 . Average 97 | 11 22 . 251 125 24 Maximum Alert Level 2 | . . . 2 . . Low Security (%) 83 | 100 100 100 35 100 100 Level 1 10 | . . . 43 . . Level 2 5 | . . . 20 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 2 . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 4 . 20 . 10 Peak Tracking Total 8 | . 2 . 4 . 8 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . . . 3 . 2 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 . . . 2 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 . . . 7 Successful 3 | . 1 . . . 2 Failed 6 | . 1 . . . 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 8 | . 2 . . . 6 Terminals 9 | . 2 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Branch Access Points 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2078 | 308 429 221 521 434 165 Spaces Moved 1200 | 160 245 137 270 244 144 Core 183 | 16 . . . 123 44 Treads 796 | 144 245 137 270 . . Legs . | . . . . . . Wheels 221 | . . . . 121 100 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 100 50 Average Speed 148 | 153 160 160 160 150 89 Slowest Speed 250 | 200 160 160 160 200 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . 1 . 1 Exploration Rate (%) 26 | 7 36 34 20 46 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 269 | . . . 203 19 47 Melee . | . . . . . . Projectile . | . . . . . . AOE 269 | . . . 203 19 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1362 | 194 273 138 310 281 166 Wait . | . . . . . . Move 1194 | 159 244 136 268 243 144 Hop . | . . . . . . Pick Up 30 | 10 12 . 4 3 1 Fast Attach 6 | . . . . 4 2 Attach 15 | 7 1 . 3 2 2 Detach . | . . . . . . Swap 8 | . . 2 3 . 3 Drop 9 | . 7 . 1 1 . Fire 85 | 17 7 . 22 28 11 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 11 | 1 2 . 8 . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 309 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 4) 703 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Entered Mines 940 | -10/Mines | Discovered new exit (range 11) 959 | -10/Mines | Entered Materials 959 | -9/Materials | Evolved 2 slots: Utility x2 1057 | -9/Materials | Crushed by falling debris 1260 | -9/Materials | Build established: Skirmisher 1385 | -9/Materials | Discovered new exit (range 12) 1478 | -9/Materials | Identified exit to Mines 1480 | -9/Materials | Entered Mines 1514 | -9/Mines | Lost 6 parts (1p2n1u2w) 1747 | -9/Mines | Build established: Mutant 1873 | -9/Mines | Identified exit to Materials 1895 | -9/Mines | Discovered exit to Materials (range 14) 1914 | -9/Mines | Entered Materials 1914 | -8/Materials | Evolved 2 slots: Utility x2 2030 | -8/Materials | Crushed by falling debris 2046 | -8/Materials | Core integrity fell below 50% 2065 | -8/Materials | Core integrity fell below 20% 2073 | -8/Materials | Lost 10 parts (1p2n5u2w) 2079 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- dispatching Cutter reinforcements to area. 02042_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 29 active squads: 10x Security 5x Surveillance 5x Patrol 6x Transport 1x Investigation 2x Reinforcement 02042_ Structural Scanner destroyed. 02044_ The unstable cave ceiling collapses. 02046_ Slammed into G-47 Trooper. 02046_ G-47 Trooper knocked back. 02047_ Slammed into G-47 Trooper. 02055_ Acquired Imp. Deuterium Engine. 02060_ Acquired Hvy. Laser. 02064_ Critical hit (Burn: +37). 02071_ System corrupted: Energy discharge (-84). Map ----- +----------------------------------------------------+ | ????## ################?##### # ### | | ????## ##????##########????## """ / ### | | ????## ##???????????????????? 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