Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.29 @ 12:19:42 Player: Databurk Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2518) 2518 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 5328 Bonus ------- High Alert Combat Kills 115 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 69/300 Energy 131/160 System Corruption 0% Temperature Cool (49) Movement Flying (452) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Improved ECM Suite Hacking Suite Drone Bay (2/2) > --- WEAPON (2) ------- Pulse Rifle Electrolaser > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Cryofiber Web Improved Heat Sink High-capacity Storage Unit Compact Matter Pod (0) Sensor Array Drone Bay (2/2) Minigun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Hacking Suite Drone Bay Drone Bay > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Cryofiber Web Improved Heat Sink High-capacity Storage Unit Compact Matter Pod Sensor Array Improved ECM Suite Pulse Rifle Electrolaser Minigun Flak Cannon EMP Blaster Missile Launcher [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 86 | 6 5 16 29 13 17 Power 7 | 1 . 3 2 . 1 Engine 5 | 1 . 2 2 . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 21 | 2 . 4 6 5 4 Treads 2 | . . 2 . . . Leg 9 | . . 2 4 3 . Wheel 4 | 2 . . 2 . . Hover 3 | . . . . 1 2 Flight 3 | . . . . 1 2 Utility 26 | 1 2 3 10 6 4 Device 15 | . . . 8 5 2 Storage 5 | 1 1 1 1 . 1 Processor 3 | . 1 2 . . . Hackware 1 | . . . 1 . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 32 | 2 3 6 11 2 8 Energy Gun 9 | 2 . 1 3 . 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 10 | . 2 2 3 1 2 Ballistic Cannon 5 | . . . 4 . 1 Launcher 7 | . 1 3 . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 16 | . . 1 5 . 10 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 1 . 3 Utility 2 | . . . 1 . 1 Weapon 8 | . . 1 2 . 5 Highest Loss Streak 6 | . . 1 2 . 6 Average Slot Usage (%) 98 | . 96 99 98 99 97 Engine 7 | . 14 8 6 9 6 Core 2 | . . 2 2 . 2 Treads 8 | . . 20 2 . . Leg 7 | . . . 9 17 11 Wheel 3 | . 28 1 5 . . Device 7 | . . . 13 14 10 Storage 19 | . 14 22 18 18 18 Processor 14 | . 12 21 12 9 9 Hackware 5 | . . . 8 9 9 Protection 1 | . . . . 3 6 Energy Gun 4 | . 1 8 2 . 4 Energy Cannon 1 | . . . 1 6 . Ballistic Gun 8 | . 22 10 7 8 4 Ballistic Cannon 2 | . . . 5 . 4 Launcher 2 | . 1 3 . 2 3 Naked Turns . | . . . . . . Heaviest Build 91 | 13 43 78 88 90 91 Greatest Support 40 | 26 26 40 40 30 30 Greatest Overweight (x) 6 | . 1 2 6 2 6 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 20 | 6 12 20 20 20 20 Average Capacity 19 | 5 8 20 20 20 20 Most Carried 20 | 6 10 20 20 20 20 Average Carried 17 | 3 7 17 17 18 16 Final Capacity 20 | 6 12 20 20 20 20 Final Carried 19 | 4 10 18 14 19 9 Class Distribution -------------------- 93% | Hauler-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Matter Collected 1926 | 209 28 552 712 276 149 Remotely . | . . . . . . Salvage Created 2360 | . 28 824 833 370 305 Parts 155 | . 3 70 44 20 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Combat Hostiles Destroyed 68 | . 3 25 20 7 13 Guns 34 | . 3 16 7 3 5 Cannons 19 | . . . 13 2 4 AOE 15 | . . 9 . 2 4 Classes Destroyed 11 | . 1 4 4 2 . Worker 6 | . . 4 1 1 . Builder 3 | . . 2 . 1 . Tunneler 1 | . . . 1 . . Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 3 | . . . 3 . . Swarmer 19 | . 3 7 3 . 6 Grunt 33 | . . 14 10 4 5 Duelist 1 | . . . . 1 . Sentry 11 | . . 4 6 1 . Hunter 4 | . . . 1 1 2 Best Kill Streak 11 | . 3 11 6 5 4 Combat Bots Only 6 | . 3 6 5 4 4 Max Kills in Single Turn 4 | . 1 4 1 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Damage Taken 4181 | . 48 967 1417 293 1456 Core 763 | . 10 202 234 60 257 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 96 49 . . . Volleys Fired 195 | . 4 58 67 25 41 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 46 86 126 96 126 Shots Fired 334 | . 8 101 127 34 64 Gun 215 | . 8 87 61 22 37 Cannon 95 | . . . 66 9 20 Launcher 24 | . . 14 . 3 7 Special . | . . . . . . Kinetic 198 | . 8 41 84 22 43 Thermal 104 | . . 46 43 9 6 Explosive 21 | . . 12 . 3 6 Electromagnetic 11 | . . 2 . . 9 Robot Hit Streak 16 | . 2 16 15 14 14 Robot Miss Streak 6 | . 2 3 6 3 4 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 257 | . 6 80 104 24 43 Core Hits 183 | . 3 55 72 19 34 Critical Hits 2 | . . 1 . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5437 | . 31 2014 1784 690 918 Guns 2584 | . 31 1114 710 359 370 Cannons 1499 | . . . 1074 136 289 Explosions 1354 | . . 900 . 195 259 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2549 | . 31 458 1185 359 516 Thermal 1571 | . . 755 599 136 81 Explosive 1081 | . . 682 . 195 204 Electromagnetic 236 | . . 119 . . 117 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . 1 5 1 10 Projectiles 5 | . . . 5 . . Explosions 12 | . . 1 . 1 10 Melee . | . . . . . . Knockbacks 29 | . . . 22 . 7 Impact . | . . . . . . Kinetic 23 | . . . 16 . 7 Secondary 6 | . . . 6 . . Self-Inflicted Damage 84 | . . 57 . . 27 Shots 4 | . . 3 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 344 | . . 163 344 95 135 Average Temperature 64 | . . 40 102 39 47 Received Heat Transfer 1137 | . . 345 567 54 171 Effects 7 | . . . 7 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 3110 | . . 1556 1147 222 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Peak Influence 620 | . 74 620 466 452 598 Initial 220 | . . 31 220 196 183 Average 249 | . 41 209 291 252 351 Maximum Alert Level 2 | . . 2 2 2 2 Low Security (%) 27 | 100 100 49 3 5 9 Level 1 55 | . . 34 78 84 58 Level 2 17 | . . 16 17 9 31 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 2 7 1 . Investigation 5 | . . 2 3 . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Distress Signals 7 | . 1 1 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 3 41 33 11 17 Peak Tracking Total 10 | . 3 10 5 3 9 Tactical Retreats 12 | . . 7 . 1 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Machines Disabled 3 | . . 1 . 2 . Max in Single Turn 1 | . . 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Machines Accessed 16 | . 1 6 4 5 . Terminals 9 | . 1 4 1 3 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 40 | . 1 17 14 8 . Successful 32 | . 1 13 11 7 . Failed 8 | . . 4 3 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 1 9 4 4 . Fabricators . | . . . . . . Repair Stations 7 | . . 4 3 . . Recycling Units 2 | . . . . 2 . Scanalyzers 9 | . . 4 5 . . Garrison Access 4 | . . . 2 2 . Terminal Hacks 13 | . 1 6 3 3 . Record 3 | . . 2 1 . . Open Door 3 | . . . . 3 . Level Access Points 1 | . . 1 . . . Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 3 2 . . Scan Component 3 | . . 2 1 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 9 | . . 4 5 . . Insert Component 5 | . . 2 3 . . Analyze 4 | . . 2 2 . . Garrison Access Hacks 3 | . . . 1 2 . Unlock Access 2 | . . . 1 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . . 6 3 4 . Full Trace Events 4 | . . 2 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 2 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 89 | . . 51 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed 4 | . . 2 2 . . Part Schematics Acquired 4 | . . 2 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 6 | . . . . 4 2 Drone Recoveries 6 | . . . . 4 2 Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Turns Passed 3643 | 59 169 1287 1133 464 531 Spaces Moved 1557 | 50 145 545 476 172 169 Core 2 | 2 . . . . . Treads 550 | . . 462 88 . . Legs 536 | . . 2 228 172 134 Wheels 434 | 48 145 81 160 . . Hover 7 | . . . . . 7 Flight 28 | . . . . . 28 Fastest Speed 50 | 50 90 110 120 180 180 Average Speed 168 | 86 95 178 161 180 229 Slowest Speed 452 | 90 100 190 190 180 452 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 23 51 40 26 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . . 52 2 24 36 Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE 111 | . . 52 . 23 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Total 2252 | 65 169 762 718 293 245 Wait 290 | . 2 104 103 65 16 Move 1552 | 49 144 544 475 171 169 Hop . | . . . . . . Pick Up 77 | 10 9 26 22 9 1 Fast Attach 5 | . 1 . 2 2 . Attach 41 | 6 2 5 12 5 11 Detach 6 | . 1 . 1 4 . Swap 40 | . 2 11 15 6 6 Drop 46 | . 4 14 21 6 1 Fire 195 | . 4 58 67 25 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 10) 227 | -10/Materials | Identified exit to Materials 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Utility x2 531 | -9/Materials | Build established: Hauler-Mutant 1229 | -9/Materials | Identified exit to Materials 1291 | -9/Materials | Repaired Imp. Medium Laser 1335 | -9/Materials | Core integrity fell below 50% 1516 | -9/Materials | Entered another Materials area 1516 | -8/Materials | Evolved 2 slots: Utility x2 2148 | -8/Materials | Garrison activated, responded to threat 2283 | -8/Materials | Identified exit to Garrison 2575 | -8/Materials | Discovered new exit (range 16) 2649 | -8/Materials | Entered Storage 2970 | -8/Storage | Core integrity fell below 50% 3086 | -8/Storage | Identified exit to Garrison 3113 | -8/Storage | Entered Garrison 3148 | -8/Garrison | Triggered checkpoint 3372 | -8/Garrison | Triggered checkpoint 3414 | -8/Garrison | Triggered checkpoint 3473 | -8/Garrison | Core integrity fell below 20% 3479 | -8/Garrison | Lost 4 parts (2n2w) 3502 | -8/Garrison | Triggered checkpoint 3542 | -8/Garrison | Lost 6 parts (1p1n1u3w) 3638 | -8/Garrison | Triggered checkpoint 3644 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03500_ Penetrated by Slug. 03500_ Aerolev Unit destroyed. 03500_ Shock Rifle destroyed. 03502_ S-10 Pest misfires. 03502_ Beams of light sweep through the air. An alarm sounds. 03503_ Dropped Aerolev Unit. 03507_ S-10 Pest IFF system glitched. [Achievement: Universal Adapter] 03511_ EMP Blaster destroyed. 03514_ S-10 Pest misfires. 03531_ Drone sends a signal. 03533_ Slug penetrates Wall. 03536_ Drone released from Drone Bay. 03543_ Drone retrieved by Drone Bay. 03549_ Slug penetrates Wall. 03564_ Penetrated by Slug. 03567_ H-55 Commando destroyed. 03579_ Acquired 36 matter. 03638_ Beams of light sweep through the air. An alarm sounds. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????####?????????###???????????????????????? | | #?????????# ????????? ???????????????????????? | | ??????????# ????????? ???????????????????????? | | ??????????# #???###???# #???????????????????????? | | ??????????# #???# #???# #???????????????????????? | | ??????????# #???# #???# #???????????????????????? | | ??????????# ##### ##### #???????????????????????? | | ?????????## # [ * ; #???????????????????????? | | ????###### ##### ##### #???? #?????????????????? | | ????# # # ### #???# ### ####??????????????? | | ##### ## ?# #???# @ Y #????????? | | ### #???############??????????????? | | #?????????????????????????????? | | =######?????????????????????????????? | | ## # =#??????????????????????????????????? | | ## ## [###????????????????????????????????? | | = #????????????????????????????????? | | !%* #????????????????????????????????? | | % [ #????????????????????????????????? | | [ % #????????????????????????????????? | | ##^^^ ## ###????????????????????????????????? | | ##% ^^## #??????????????????????????????????? | | %= ?????????????????????????????????? | | [ ?????????????????????????????????? | | ##?????????????????????????????????? | | ##### """## ##??????????????????????????????????? | | ??????????#^ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 10 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club More Dakka Please Please Form A Line Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed RocketSiegeWand Manual? 0 Play Time 01:18:18 Cumulative 6.6 hours Start 2021.01.29 @ 05:16:14 End 2021.01.29 @ 12:19:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acecbf48-ffc3-4e54-ba57-7cbfb96516a6