Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 15:09:15 Player: Finn Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (888) 888 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2658 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VTOL Module Medium Laser Small Laser Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Improved VTOL Module Medium Laser Small Laser Beam Rifle Light EM Pulse Cannon Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 28 | 7 1 11 9 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 1 | . . . 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 3 . 6 4 Energy Gun 6 | 3 . 1 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | . . 3 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 24 | . . 11 13 Power 6 | . . 3 3 Propulsion 3 | . . 2 1 Utility 4 | . . 2 2 Weapon 11 | . . 4 7 Highest Loss Streak 7 | . . 5 7 To Critical Strikes . | . . . . Average Backups 4 | 1 2 5 4 Power 1 | . 1 1 . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 71 | . 98 71 59 Engine 10 | . 14 7 12 Leg 1 | . . . 3 Wheel 9 | . 28 10 . Device 1 | . . 2 1 Storage 10 | . 14 11 8 Processor 16 | . 12 17 17 Protection 1 | . . 4 . Energy Gun 12 | . 28 7 10 Ballistic Gun 5 | . . 9 4 Peak Build Rating 14 | 6 8 12 14 Average Rating 9 | 4 7 8 11 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns 17 | . . . 17 Heaviest Build 22 | 14 14 19 22 Greatest Support 26 | 26 26 26 10 Greatest Overweight (x) 7 | 4 . 6 7 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 3 8 7 Average Carried 4 | 1 2 5 4 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 2 3 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 659 | 210 . 306 143 Remotely . | . . . . Salvage Created 968 | . 31 500 437 Parts 50 | . 6 26 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 13 11 Guns 23 | . 3 13 7 AOE 4 | . . . 4 Classes Destroyed 7 | . 1 4 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Mechanic 1 | . . 1 . Swarmer 10 | . 3 4 3 Grunt 12 | . . 5 7 Sentry 4 | . . 4 . Specialist 1 | . . . 1 Best Kill Streak 6 | . 2 6 5 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 287 | . 39 127 121 Missed 80 | . 10 35 35 Hits 207 | . 29 92 86 Melee 7 | . . . 7 Projectile 200 | . 29 92 79 AOE 1 | . . . 1 Critical Strikes 6 | . . 2 4 Damage Taken 2535 | . 224 1018 1293 Core 824 | . 69 199 556 Absorbed by Shields 119 | . . 119 . Core Remaining (%) 74 | 100 72 50 . Volleys Fired 111 | . 14 67 30 Largest 2 | . 2 2 2 Hottest 140 | . 100 83 140 Shots Fired 186 | . 28 112 46 Gun 173 | . 28 108 37 Cannon 6 | . . 3 3 Launcher 7 | . . 1 6 Special . | . . . . Kinetic 86 | . . 74 12 Thermal 78 | . 28 34 16 Explosive 6 | . . . 6 Electromagnetic 16 | . . 4 12 Robot Hit Streak 15 | . 3 15 9 Robot Miss Streak 6 | . 6 6 2 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 110 | . 8 70 32 Core Hits 52 | . 3 24 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 2 1 Burn 4 | . 1 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2257 | . 150 1032 1075 Guns 1549 | . 150 905 494 Cannons 25 | . . . 25 Explosions 679 | . . 127 552 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 778 | . . 604 174 Thermal 911 | . 150 413 348 Explosive 390 | . . . 390 Electromagnetic 174 | . . 15 159 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . 19 . Projectiles . | . . . . Explosions 19 | . . 19 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 135 | . . 89 46 Shots 3 | . . 2 1 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 436 | . 436 61 90 Average Temperature 93 | . 245 26 35 Received Heat Transfer 736 | . . 376 360 Effects 3 | . 3 . . Shutdowns 1 | . 1 . . Energy Bleed 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 2272 | . 518 1086 668 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 157 | . 61 120 157 Initial 3 | . . . 3 Average 49 | . 18 59 56 Influence Increases 790 | . 76 406 308 Destroy 0b10 Robot/C 540 | . 60 260 220 Destroy 0b10 Robot/NC 15 | . . 10 5 Destroy Leader 90 | . 10 50 30 Successful Hack 10 | . 5 5 . Disable Machine 45 | . . 15 30 Destroy Structure 45 | . 1 21 23 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 790 | . 76 398 316 Entered New Map 5 | . . . 5 Time Decay 569 | . 76 288 205 Lost Part 216 | . . 110 106 Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 7 24 24 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 3 | . . 2 1 ECM-based Alert Blocks 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 1 5 3 Successful 4 | . 1 2 1 Failed 5 | . . 3 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Robot Analysis 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 148 | . . . 148 ECM 148 | . . . 148 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1715 | 51 273 701 690 Spaces Moved 642 | 34 150 279 179 Core 230 | 12 . 86 132 Treads . | . . . . Legs 47 | . . . 47 Wheels 365 | 22 150 193 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 158 | 106 90 151 237 Slowest Speed 400 | 250 90 350 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 27 32 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . 29 28 Melee . | . . . . Projectile 1 | . . . 1 AOE 56 | . . 29 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1145 | 48 259 444 394 Wait 332 | . 93 76 163 Move 639 | 33 149 278 179 Hop . | . . . . Pick Up 30 | 8 2 12 8 Fast Attach . | . . . . Attach 26 | 6 1 9 10 Detach . | . . . . Swap 4 | 1 . 2 1 Drop . | . . . . Fire 111 | . 14 67 30 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 17) 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Utility x2 625 | -9/Materials | Discovered new exit (range 10) 705 | -9/Materials | Lost 5 parts (1p2n1u1w) 991 | -9/Materials | Discovered new exit (range 9) 1024 | -9/Materials | Identified exit to Materials 1026 | -9/Materials | Entered another Materials area 1026 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1398 | -8/Materials | Lost 6 parts (2p4w) 1684 | -8/Materials | Core integrity fell below 50% 1696 | -8/Materials | Core integrity fell below 20% 1716 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01684_ S-10 Pest destroyed. 01686_ ECM Suite destroyed. 01686_ U-05 Engineer builds a Wall. 01686_ K-01 Serf collects debris. 01688_ Particle Gun destroyed. 01691_ C-17 Slicer suffers critical hit (Blast). 01691_ C-17 Slicer destroyed. 01693_ K-01 Serf collects debris. 01693_ Slammed into U-05 Engineer. 01693_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01693_ U-05 Engineer builds a Wall. 01694_ Penetrated by Slug. 01694_ Knocked back. 01695_ Signal Interpreter severed. 01696_ Knocked back. 01697_ Sml. Storage Unit destroyed. 01699_ Terrain Scan Processor severed. 01702_ Knocked back. 01702_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????######## ## ##### #= ###???????? | | ????? ?# # T ![ %#%= # ????????? | | ??????? # # !! / +?????????? | | ????????" """ # # / % # #?????????? | | ?????????""""" + #####/### #?????????? | | ?????????"""" # # *%*### ###???????? | | ??????? # # [%=# #???????? | | ????? ?# # # #???? ? | | ?????#########?# # # ## | | ???##??????????# # + T + [ "? | | ??? * ????????# # # ##??????? | | ??# ??????# # # #???????? | | ??# ????# # # #???????? | | ??# ??# # ## ######???????? | | ??# # # ## #????????????? | | ??# + # ## #????????????? | | ??# # # ## #????????????? | | ??# ??# ######## #????????????? | | ??# ????#### ######### ##########???? | | ??# ?????????# # # | | ??? ???????????# # + | | ???! ?????????????# # # ^ | | ??????????????????# # # ^ """ """ ? | | ?????????????????## ####+### """ """???? | | ????????????????###c# # ### """ ""????? | | ????????????????# #@#### """ ""????? | | ????????????????### """ """???? | | ????????????????# # ?? | | ????????????????# # ?? | | ????????????????# # ###### ???? | | ????????????????# # ] #?????????? | | ????????????????### % % #?????????? | | ?????????????????## #??!??????? | | ?????????????????# # ??????? | | ?????????????????# %%%" ^ + "???????? | | ?????????????????# %%" ^^ #?????????? | | ?????????????????# %%" #?????????? | | ???????########### #?????????? | | ???????# = #% #?????????? | | ???????# """ # """ #?????????? | | ???????# """"" # """ #?????????? | | ???????# """"" # """ #?????????? | | ???????# """"" # #?????????? | | ???????# """ # #?????????? | | ???????# # #?????????? | | ???????# # #?????????? | | ???????#####+##### "Y" ??????? | | ??????????# """ ###???????? | | ??????????# #?????????? | | ??????????# %= #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 271 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombHeartAutogun Manual? 0 Play Time 00:13:30 Cumulative 28.1 hours Start 2026.09.03 @ 14:59:07 End 2026.09.03 @ 15:09:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 51 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36e6c79b-fe66-42aa-9708-0ffa8a981780