Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 18:00:20 Player: slowdive Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (2300) 2300 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4240 Bonus ------- High Alert Combat Kills 300 Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (850) Ox16 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Particle Gun Particle Cannon Particle Cannon > --- INVENTORY (20) --- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Signal Interpreter Improved Targeting Computer Core Shielding Light Armor Plating Relay Coupler [Hunter] (10) EM Pulse Gun Particle Cannon Advanced Beam Cannon Heavy Assault Rifle EMP Blaster Mining Laser Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Hacking Suite > --- WEAPON ----------- Particle Gun Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Small Storage Unit Signal Interpreter Improved Targeting Computer Light Armor Plating Relay Coupler [Hunter] EM Pulse Gun Particle Cannon Particle Cannon Advanced Beam Cannon Heavy Assault Rifle EMP Blaster Mining Laser Katana [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 86 | . 29 46 11 Power 8 | . 3 4 1 Engine 8 | . 3 4 1 Core . | . . . . Reactor . | . . . . Propulsion 18 | . 8 8 2 Treads 7 | . 3 3 1 Leg . | . . . . Wheel 9 | . 5 4 . Hover . | . . . . Flight 2 | . . 1 1 Utility 22 | . 8 10 4 Device 10 | . 3 5 2 Storage 6 | . 3 3 . Processor . | . . . . Hackware 1 | . 1 . . Protection 5 | . 1 2 2 Artifact . | . . . . Weapon 38 | . 10 24 4 Energy Gun 14 | . 6 7 1 Energy Cannon 6 | . . 4 2 Ballistic Gun 4 | . 1 3 . Ballistic Cannon . | . . . . Launcher 8 | . 1 6 1 Special Weapon 6 | . 2 4 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 15 | . 4 3 8 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 3 | . . . 3 Weapon 7 | . 2 3 2 Highest Loss Streak 5 | . 2 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 90 99 94 Engine 12 | . 14 11 9 Treads 11 | . 11 11 10 Leg 1 | . 3 . . Wheel 11 | . 12 11 8 Device 3 | . 2 4 2 Storage 12 | . 14 11 11 Hackware 7 | . 2 11 11 Protection 3 | . 1 4 6 Energy Gun 14 | . 15 15 9 Energy Cannon 7 | . . 12 17 Ballistic Gun 4 | . 8 1 . Launcher 1 | . . 1 5 Special Weapon 1 | . 1 2 . Naked Turns . | . . . . Heaviest Build 67 | 11 51 67 61 Greatest Support 23 | 20 20 23 20 Greatest Overweight (x) 17 | . 5 5 17 Average Overweight (x) 3 | . 3 3 5 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 19 20 20 Most Carried 20 | . 20 20 20 Average Carried 15 | . 11 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 6 17 19 18 Class Distribution -------------------- 69% | Mutant 19% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1246 | 200 195 735 116 Remotely . | . . . . Salvage Created 2780 | . 576 1376 828 Parts 161 | . 34 82 45 Haulers Intercepted 6 | . 2 3 1 Recyclers Shooed 6 | . 3 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 63 | . 16 30 17 Guns 20 | . 11 8 1 Cannons 8 | . . 5 3 AOE 33 | . 4 16 13 Classes Destroyed 13 | . 6 5 2 Worker 1 | . . 1 . Builder 4 | . 1 3 . Tunneler 1 | . . 1 . Hauler 6 | . 2 3 1 Recycler 3 | . . 2 1 Operator 4 | . 2 2 . Watcher 2 | . 1 1 . Swarmer 17 | . 6 11 . Grunt 29 | . 10 11 8 Brawler 2 | . . . 2 Duelist 2 | . . 1 1 Protector 1 | . . . 1 Sentry 12 | . . 7 5 Best Kill Streak 10 | . 10 9 6 Combat Bots Only 8 | . 8 8 5 Max Kills in Single Turn 5 | . 2 5 5 Gunslinging 1 | . 1 . . Exploded 4 | . 1 4 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2796 | . 830 766 1200 Core 573 | . 169 136 268 Absorbed by Shields . | . . . . Redirected to Shielding 14 | . . . 14 Regen/Repaired (Parts) 159 | . 159 . . Core Remaining (%) 66 | 100 32 . . Volleys Fired 186 | . 84 73 29 Largest 3 | . 2 3 3 Hottest 236 | . 140 236 201 Shots Fired 333 | . 127 149 57 Gun 204 | . 117 73 14 Cannon 71 | . . 46 25 Launcher 34 | . 3 13 18 Special 24 | . 7 17 . Kinetic 43 | . 36 7 . Thermal 183 | . 63 81 39 Explosive 18 | . 3 11 4 Electromagnetic 89 | . 25 50 14 Robot Hit Streak 16 | . 16 10 9 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 193 | . 78 80 35 Core Hits 130 | . 38 62 30 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 2 1 Burn 4 | . 2 1 1 Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5103 | . 1371 2354 1378 Guns 1636 | . 871 607 158 Cannons 885 | . . 577 308 Explosions 2546 | . 481 1153 912 Melee . | . . . . Ramming 36 | . 19 17 . Kinetic 226 | . 184 42 . Thermal 2008 | . 735 707 566 Explosive 1655 | . 268 924 463 Electromagnetic 1178 | . 165 664 349 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 4 4 Average Corruption 2 | . 1 2 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . 5 12 7 Message Errors 6 | . 2 2 2 Matter Fused 3 | . 2 1 . Heat Flow Errors 3 | . . 3 . Energy Discharges 5 | . . 2 3 Parts Rejected 2 | . 1 . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . 1 . Misfires 2 | . . 2 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles 3 | . . 3 . Explosions 14 | . . 14 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 389 | . 83 35 271 Shots 13 | . 4 3 6 Rammed 4 | . 2 2 . Targets Rammed 4 | . 2 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 497 | . 244 422 497 Average Temperature 101 | . 48 113 143 Received Heat Transfer 924 | . 339 282 303 Effects 8 | . . 7 1 Shutdowns 2 | . . 2 . Energy Bleed 5 | . . 4 1 Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 8 | . 3 1 4 Heat Transferred 4396 | . 1804 1443 1149 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 10 | . 4 1 5 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 1017 | . 292 591 1017 Initial 249 | . . 45 249 Average 253 | . 71 315 723 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 45 | . 90 15 . Level 1 31 | . 9 53 17 Level 2 18 | . . 31 34 Level 3 4 | . . . 47 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 3 5 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault 1 | . . . 1 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 7 | . 3 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 26 36 19 Peak Tracking Total 6 | . 6 5 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 9 | . 5 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 14 | . 2 5 7 Max in Single Turn 2 | . 1 2 2 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 15 | . 6 6 3 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 41 | . 12 22 7 Successful 21 | . 9 11 1 Failed 20 | . 3 11 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 15 | . 4 7 4 Terminals 29 | . 7 16 6 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers 6 | . . 6 . Garrison Access 1 | . . . 1 Terminal Hacks 11 | . 4 7 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . . 2 . Level Access Points 2 | . 1 1 . Alert Level 1 | . . 1 . Unreport Threat 2 | . 1 1 . Dispatch Records 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 9 | . 2 5 2 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3053 | . 1300 1441 312 Spaces Moved 1386 | 1 584 681 120 Core 2 | . . . 2 Treads 18 | . 8 4 6 Legs 70 | 1 69 . . Wheels 1296 | . 507 677 112 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 110 145 155 Average Speed 151 | 120 150 147 180 Slowest Speed 900 | 120 320 320 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 2 92 53 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 22 | . 7 15 . Terrain Destroyed 166 | . 49 65 52 Melee . | . . . . Projectile 26 | . 7 19 . AOE 140 | . 42 46 52 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1988 | . 865 956 167 Wait 251 | . 133 117 1 Move 1383 | . 583 680 120 Hop . | . . . . Pick Up 43 | . 22 16 5 Fast Attach 12 | . 5 6 1 Attach 21 | . 7 8 6 Detach 9 | . 4 5 . Swap 53 | . 17 32 4 Drop 26 | . 8 17 1 Fire 186 | . 84 73 29 Melee . | . . . . Ram 4 | . 2 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Repaired Hcp. Storage Unit 314 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 12) 498 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Destroyed 8 combat bots 856 | -10/Materials | Discovered new exit (range 5) 1088 | -10/Materials | Identified exit to Materials 1264 | -10/Materials | Core integrity fell below 50% 1301 | -10/Materials | Entered another Materials area 1301 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1770 | -9/Materials | Discovered new exit (range 14) 2044 | -9/Materials | Destroyed 8 combat bots 2119 | -9/Materials | Discovered new exit (range 11) 2122 | -9/Materials | Identified exit to Materials 2204 | -9/Materials | Build established: Tank 2450 | -9/Materials | Discovered new exit (range 4) 2545 | -9/Materials | Discovered new exit (range 16) 2742 | -9/Materials | Entered Storage 2760 | -9/Storage | Identified exit to Garrison 2803 | -9/Storage | Core integrity fell below 50% 2878 | -9/Storage | Learned location of Armory (-4) 3001 | -9/Storage | Core integrity fell below 20% 3054 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03018_ Imp. Ion Engine destroyed. 03019_ Y-45 Defender heat damages core (-5). 03019_ K-01 Serf collects debris. 03019_ K-01 Serf cleans the Compression Vault. 03020_ Terminal disabled. 03021_ Heat Sink melted. 03021_ Y-45 Defender destroyed. 03022_ K-01 Serf collects debris. 03023_ K-01 Serf cleans the Compression Vault. 03025_ K-01 Serf collects debris. 03028_ Acquired 51 matter. 03028_ K-01 Serf collects debris. 03030_ System corrupted: Energy discharge (-22). 03030_ K-01 Serf collects debris. 03035_ Lgt. Treads destroyed. 03037_ K-01 Serf collects debris. 03041_ R-06 Scavenger collects Corrupted Hvy. Assault Rifle. 03045_ R-06 Scavenger collects Corrupted Lgt. Treads. 03046_ Critical hit (Burn: +37). 03046_ Heat Sink destroyed. 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed ImprovedShrapnelBoosters Manual? 0 Play Time 00:53:53 Cumulative 59.6 hours Start 2022.04.28 @ 16:06:55 End 2022.04.28 @ 18:00:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfd593d1-1f7d-4ba7-afc0-9f71a5eb4158