Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.11 @ 00:59:54 Player: Intraloper Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (4462) 4462 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 9319 Bonus ------- High Alert Combat Kills 157 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (300) Ox5 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Micro Fission Core Heat Sink Improved Coolant Injector Small Storage Unit High-capacity Battery (400) Makeshift Sensor Array Improved Signal Interpreter Focal Shield Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Light Treads Improved Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Improved Kinecellerator > --- WEAPON ----------- Hypervelocity Gauss Rifle KE Penetrator Hypervelocity Coil Gun Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Neutrino Core Micro Fission Core Improved Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Heat Sink Small Storage Unit Medium Storage Unit Particle Gun Wave Gun Autogun Flak Cannon Gauss Cannon Shock Bomb Launcher Mini Grenade Launcher [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Mace Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 1 1 . . . . Utility 4 | . . 1 1 . 1 1 . . Weapon 2 | . . . . 1 1 . . . Parts Attached 134 | 5 8 17 7 11 5 55 12 14 Power 17 | 1 1 2 1 2 1 6 3 . Engine 13 | 1 1 2 1 2 1 2 3 . Core 4 | . . . . . . 4 . . Reactor . | . . . . . . . . . Propulsion 46 | 2 2 6 3 4 1 23 4 1 Treads 28 | . . 5 3 4 1 12 3 . Leg 16 | 2 2 1 . . . 9 1 1 Wheel 2 | . . . . . . 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | . 3 3 1 4 . 5 . 1 Device 7 | . 2 . . 2 . 3 . . Storage 9 | . 1 3 1 2 . 1 . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 54 | 2 2 6 2 1 3 21 5 12 Energy Gun 9 | 1 2 2 . . . 1 . 3 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 15 | 1 . . . . 1 8 2 3 Ballistic Cannon 17 | . . 4 2 1 1 7 1 1 Launcher 7 | . . . . . 1 5 1 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 67 | . . 5 . 3 5 19 12 23 Power 9 | . . 1 . 1 . 2 3 2 Propulsion 22 | . . 2 . 1 3 7 5 4 Utility 9 | . . . . 1 . 2 . 6 Weapon 27 | . . 2 . . 2 8 4 11 Highest Loss Streak 17 | . . 2 . 1 3 8 4 17 Average Slot Usage (%) 94 | . 95 98 99 99 90 91 94 86 Engine 7 | . 14 10 9 6 6 4 6 10 Core 1 | . . . . . . 5 2 . Treads 19 | . . 32 35 37 30 15 7 10 Leg 8 | . 28 . . . . 8 17 8 Device 8 | . 13 . . 6 6 14 11 8 Storage 22 | . 10 32 36 23 20 17 23 23 Energy Gun 2 | . 14 9 . . . . . 1 Ballistic Gun 5 | . 13 . . . 2 9 8 3 Ballistic Cannon 11 | . . 12 18 23 22 9 10 8 Naked Turns . | . . . . . . . . . Heaviest Build 113 | 6 25 60 67 81 86 113 112 112 Greatest Support 143 | 20 20 69 86 109 103 143 121 51 Greatest Overweight (x) 9 | . 1 1 1 . 1 9 2 2 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 26 | 4 10 20 22 22 22 26 26 26 Average Capacity 21 | 4 8 19 21 20 22 22 26 25 Most Carried 22 | 3 10 20 22 21 20 22 16 19 Average Carried 15 | . 6 16 20 17 19 18 11 13 Final Capacity 26 | 4 10 20 22 22 22 26 26 10 Final Carried 21 | 3 10 20 21 21 18 16 13 10 Class Distribution -------------------- 37% | Scavenger-Gunner 25% | Hauler-Gunner 25% | Hauler-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 3878 | 251 97 347 261 353 119 1563 636 251 Remotely . | . . . . . . . . . Salvage Created 4090 | 45 399 571 197 320 138 1765 406 249 Parts 206 | 3 24 37 19 14 2 76 20 11 Haulers Intercepted 3 | . . 1 . . . 2 . . Recyclers Shooed 3 | . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 23 14 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 101 | 1 11 19 10 11 9 23 12 5 Melee 2 | . . . . . 2 . . . Guns 40 | 1 9 9 . . 1 11 6 3 Cannons 49 | . . 9 10 11 6 6 5 2 AOE 9 | . 2 1 . . . 5 1 . Classes Destroyed 13 | 1 1 3 1 1 3 2 1 . Worker 1 | . . 1 . . . . . . Builder 5 | . . . . . . 5 . . Hauler 3 | . . 1 . . . 2 . . Recycler 2 | . . . . . . 2 . . Swarmer 26 | . 3 7 5 . . 4 7 . Grunt 38 | 1 8 7 . 8 2 8 3 1 Duelist 3 | . . . . . 1 1 . 1 Sentry 15 | . . 5 4 1 . 4 1 . Demolisher 2 | . . . . . 2 . . . Hunter 4 | . . . 1 . . 2 . 1 Programmer 8 | . . . . 2 . 4 . 2 Behemoth 1 | . . . . . . . 1 . Assembled 4 | . . . . . 4 . . . Best Kill Streak 7 | 1 3 5 4 3 7 4 5 2 Combat Bots Only 7 | 1 3 4 4 3 7 4 5 2 Max Kills in Single Turn 3 | 1 2 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . . . 2 1 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Damage Taken 10401 | 10 299 997 509 717 872 3064 1221 2712 Core 1464 | . 58 148 46 105 88 266 18 735 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 76 63 91 85 89 . . . Volleys Fired 220 | 1 22 45 20 22 11 58 20 21 Largest 4 | 2 2 2 2 3 4 4 4 4 Hottest 232 | 60 80 121 96 144 192 206 210 232 Shots Fired 639 | 2 44 81 40 66 43 217 75 71 Gun 266 | 2 44 36 . . 10 113 28 33 Cannon 356 | . . 45 40 66 33 93 46 33 Launcher 12 | . . . . . . 11 1 . Special 5 | . . . . . . . . 5 Kinetic 520 | 1 17 45 40 66 43 197 68 43 Thermal 67 | . 5 27 . . . 9 6 20 Explosive 5 | . . . . . . 4 1 . Electromagnetic 47 | 1 22 9 . . . 7 . 8 Robot Hit Streak 24 | 2 12 21 9 17 11 24 10 11 Robot Miss Streak 14 | . 2 7 9 2 2 14 4 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 437 | 2 32 65 27 41 24 148 44 54 Core Hits 244 | 1 18 48 17 16 12 82 28 22 Critical Hits 28 | . . . 1 1 . 24 . 2 Critical Kills 7 | . . . . 1 . 5 . 1 Critical Parts Destroyed 21 | . . . 1 . . 19 . 1 Melee Attacks 5 | . . . . . . . . 5 Impact 1 | . . . . . . . . 1 Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9682 | 25 447 913 751 1073 479 3875 1342 777 Guns 3236 | 24 365 315 . . 76 1664 517 275 Cannons 5248 | . . 482 751 1073 375 1527 674 366 Explosions 907 | . 82 113 . . . 561 151 . Melee 101 | . . . . . . . . 101 Ramming 157 | 1 . 3 . . 28 123 . 2 Kinetic 7205 | 9 89 482 751 1073 451 2979 1031 340 Thermal 1165 | . 126 354 . . . 212 160 313 Explosive 310 | . . . . . . 159 151 . Electromagnetic 744 | 15 232 74 . . . 402 . 21 Impact 27 | . . . . . . . . 27 Slashing 74 | . . . . . . . . 74 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 2 . 5 5 10 Average Corruption 4 | . . . . 2 . 2 5 6 Corruption Purged . | . . . . . . . . . Effects 87 | . . . . 4 . 13 44 26 Message Errors 16 | . . . . 1 . 2 12 1 Matter Fused 15 | . . . . . . 2 9 4 Heat Flow Errors 12 | . . . . 1 . 2 6 3 Energy Discharges 11 | . . . . . . 2 5 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 10 | . . . . 1 . 2 5 2 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 3 | . . . . . . . . 3 Misdirections 1 | . . . . . . . . 1 Targeting Errors 13 | . . . . 1 . 3 4 5 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 158 | . 2 71 8 17 . 35 25 . Projectiles 77 | . . . 8 17 . 35 17 . Explosions 81 | . 2 71 . . . . 8 . Melee . | . . . . . . . . . Knockbacks 54 | . . 9 5 17 1 14 4 4 Impact 1 | . . . . . 1 . . . Kinetic 50 | . . 8 5 15 . 14 4 4 Secondary 3 | . . 1 . 2 . . . . Self-Inflicted Damage 297 | . 30 119 . 49 . 81 18 . Shots 9 | . 1 2 . 1 . 4 1 . Rammed 33 | . . 2 . . 3 25 . 3 Targets Rammed 37 | 1 . 2 . . 5 26 . 3 Kicked 1 | 1 . . . . . . . . Crushed 3 | . . . . . 2 1 . . Highest Temperature 511 | 26 32 190 126 511 420 309 204 296 Average Temperature 102 | 16 10 56 43 200 191 70 66 142 Received Heat Transfer 1758 | 6 78 267 81 195 36 459 213 423 Effects 6 | . . . . 3 2 . . 1 Shutdowns 1 | . . . . . 1 . . . Energy Bleed 2 | . . . . 1 . . . 1 Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1848 | . 250 732 . . . 296 100 470 Parts Sabotaged 2 | . . . . . . 2 . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Peak Influence 569 | 20 279 509 430 569 367 452 . . Initial 278 | . 13 117 183 154 278 179 . . Average 274 | 5 86 329 287 299 301 305 . . Maximum Alert Level 2 | . 1 2 2 2 1 2 . . Low Security (%) 29 | 100 91 10 17 40 . 20 . . Level 1 55 | . 8 61 81 37 100 60 . . Level 2 15 | . . 28 1 22 . 18 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 5 . 2 5 . 5 . 1 Investigation 2 | . 2 . . . . . . . Extermination 5 | . . . . 3 . 2 . . Reinforcement 7 | . 3 . 1 2 . 1 . . Assault 2 | . . . . . . 1 . 1 Garrison 2 | . . . 1 . . 1 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 3 | . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | 1 17 26 16 17 12 31 18 11 Peak Tracking Total 12 | 1 5 5 4 5 3 5 6 12 Tactical Retreats 13 | . 1 4 . . 1 1 4 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 5 | . 1 . 1 . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 26 | . 1 2 1 18 . 4 . . Max in Single Turn 10 | . 1 2 1 10 . 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 2 | . 1 1 . . . . . . Terminals 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . 3 1 . . . . . . Successful 3 | . 2 1 . . . . . . Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 13 | . 13 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 7311 | 84 644 996 657 775 337 1723 1448 647 Spaces Moved 3586 | 66 278 449 339 393 178 794 849 240 Core 14 | 14 . . . . . . . . Treads 2481 | . . 442 339 393 178 438 451 240 Legs 1082 | 52 278 7 . . . 347 398 . Wheels 9 | . . . . . . 9 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 150 150 190 Average Speed 160 | 105 141 159 160 160 163 157 158 214 Slowest Speed 220 | 120 150 180 180 160 180 200 220 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 7 49 43 31 11 4 24 88 39 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 4 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 216 | . 3 43 7 56 5 58 22 22 Melee . | . . . . . . . . . Projectile 90 | . . . 7 7 5 35 14 22 AOE 126 | . 3 43 . 49 . 23 8 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Total 4623 | 76 489 650 418 489 199 1112 897 293 Wait 527 | 1 171 104 30 54 1 154 10 2 Move 3578 | 65 277 448 338 392 177 793 848 240 Hop . | . . . . . . . . . Pick Up 81 | 3 8 22 11 6 . 16 7 8 Fast Attach 24 | 5 1 6 1 . . 10 1 . Attach 59 | . 2 5 2 5 4 22 9 10 Detach 4 | . . . . . . 4 . . Swap 51 | . 5 6 4 6 1 23 2 4 Drop 37 | . 3 12 12 4 . 6 . . Fire 220 | 1 22 45 20 22 11 58 20 21 Melee 5 | . . . . . . . . 5 Ram 3 | . . . . . . . . 3 Kick 1 | 1 . . . . . . . . Crush 33 | . . 2 . . 5 26 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Repaired Lgt. Assault Rifle 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1022 | -9/Materials | Build established: Hauler-Mutant 1251 | -9/Materials | Discovered new exit (range 14) 1629 | -9/Materials | Discovered new exit (range 8) 1725 | -9/Materials | Entered another Materials area 1725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1826 | -8/Materials | Garrison activated, responded to threat 2358 | -8/Materials | Discovered new exit (range 16) 2382 | -8/Materials | Entered Factory 2382 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2696 | -7/Factory | Build established: Hauler-Gunner 3074 | -7/Factory | Discovered new exit (range 10) 3157 | -7/Factory | Entered another Factory area 3157 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3298 | -6/Factory | Discovered new exit (range 5) 3421 | -6/Factory | Assembled infested ambush trap array 3464 | -6/Factory | Lost 3 parts (2n1w) 3474 | -6/Factory | Destroyed 7 combat bots 3494 | -6/Factory | Entered another Factory area 3494 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3621 | -5/Factory | Garrison activated, responded to threat 3659 | -5/Factory | Lost 8 parts (1p4n3w) 4027 | -5/Factory | Build established: Scavenger-Gunner 4995 | -5/Factory | Lost 3 parts (1p1n1u) 5040 | -5/Factory | Lost 3 parts (1n2w) 5151 | -5/Factory | Discovered new exit (range 7) 5193 | -5/Factory | Spotted B-75 Beast 5217 | -5/Factory | Entered Upper Caves 5306 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5765 | -5/Upper Caves | Learned Factory security intel 5867 | -5/Upper Caves | Spotted B-75 Beast 5902 | -5/Upper Caves | Lost 4 parts (1p3n) 6056 | -5/Upper Caves | Learned Factory machine intel 6231 | -5/Upper Caves | Destroyed B-75 Beast 6513 | -5/Upper Caves | Build established: Hauler-Gunner 6577 | -5/Upper Caves | Discovered new exit (range 5) 6628 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6665 | -5/Upper Caves | Entered another Upper Caves area 6666 | -5/Upper Caves | Encountered a Warlord checkpoint 7158 | -5/Upper Caves | System corruption reached 10% 7188 | -5/Upper Caves | Lost 6 parts (1n1u4w) 7235 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7283 | -5/Upper Caves | Core integrity fell below 50% 7305 | -5/Upper Caves | Core integrity fell below 20% 7312 | -5/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07282_ Penetrated by Slug. 07283_ Com. Matter Pod destroyed. 07288_ Rnf. Deuterium Engine destroyed. 07291_ Penetrated by Slug. 07291_ Ripper destroyed. 07291_ Slug penetrates Wall. 07291_ Slammed into Y-72 Warden. 07291_ Knocked back. 07293_ Lrg. Storage Unit destroyed. 07294_ Penetrated by Slug. 07295_ S-27 Virus destroyed. 07296_ Knocked back. 07299_ System corrupted: Substantial component data lost. 07301_ Slammed into B-60 Warrior. 07306_ Penetrated by Slug. 07306_ Med. Storage Unit destroyed. 07306_ Slug penetrates B-60 Warrior. 07308_ Slammed into Y-72 Warden. 07310_ Lrg. Storage Unit destroyed. 07312_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ### | | ??????????????????????????????????????## ?????## | | ?????????????????????????????????????## ?????# | | ?????????????????????????????????????# ##### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ???????????????????????????????????#?# ### | | ??????????????????????????????????? ## ????## | | ??????????????????????????????????? ? ???????## | | ?????????????????????????#????????? ????????# | | ?????????????? ????????# ????????# ?????????# | | ?????????????+ ????????# ???????## ?????????## | | ?????????//??# ???????? #????### #??????????## | | ??????? ?# ????????? ? ####" ##??????????# | | ??????? ?# ##?##???? #? ;;"# #??????????# | | ???? ## ## ## ?????# ? #???????#### | | ???? ?????# ? ##??????# | | ??? ??????# # ###" ##?????# | | ??? ??????# ## " #?????# # | | ?? #??????## ;##" #?????# # | | ?? #?????## ##??#### | | ???# ##???## "#### | | ??## #???# ### #" " | | ?## ##### ;## #" | | ?# gb #### ####" | | %g@ ##??## ###" | | # ##### Y;#????## " " | | ?# #???#####?????# # " "" | | ??### #### #?????????????# ## """ | | ????### ?????## #?????????????# #### """" | | ??????????????## #?????????????####??# " | | ???????????????#####???????????????????# | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# ""### | | ???????????????????????????????????????# "#### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Let's See Who's Tougher Oops Part-time Mechanic Power Corrupts System Compromised Challenges ------------ None Game ------ Seed OmegaAntimatterStorm Manual? 0 Play Time 01:13:58 Cumulative 4.9 hours Start 2021.02.10 @ 23:29:40 End 2021.02.11 @ 00:59:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22b179eb-3bfa-4977-8848-953b8c596bb0