Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 18:12:05 Player: EuleBlut Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1473) 1473 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3383 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 4/100 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine High-capacity Storage Unit Power Shielding Power Shielding Hardened Light Armor Plating System Shield Heavy EM Shotgun Minigun Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Light Deuterium Engine High-capacity Storage Unit Power Shielding Power Shielding Hardened Light Armor Plating System Shield Minigun Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Hackware System Shield Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 48 | 5 13 9 21 Power 7 | . 3 3 1 Engine 7 | . 3 3 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 . 7 Treads . | . . . . Leg . | . . . . Wheel 10 | 2 4 . 4 Hover . | . . . . Flight 3 | . . . 3 Utility 13 | 1 3 3 6 Device 5 | . . 2 3 Storage 3 | 1 2 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 15 | 2 3 3 7 Energy Gun 9 | 2 2 2 3 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . 1 . 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 34 | . 6 5 23 Power 5 | . 1 2 2 Propulsion 8 | . 2 . 6 Utility 7 | . . 1 6 Weapon 14 | . 3 2 9 Highest Loss Streak 9 | . 3 2 9 To Critical Strikes . | . . . . Average Backups 11 | 2 7 14 14 Power . | . 1 . . Propulsion 1 | . . 2 1 Utility 5 | . 3 6 7 Weapon 3 | 1 1 4 4 Tool/Special . | . . . . Unused Backups 14 | 2 . 1 11 Power 1 | . . . 1 Propulsion 4 | 2 . . 2 Utility 6 | . . . 6 Weapon 2 | . . 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 92 99 80 Engine 10 | . 13 11 7 Wheel 21 | . 26 22 14 Flight 2 | . . . 7 Device 7 | . . 13 13 Storage 11 | . 14 11 9 Hackware 1 | . . . 3 Protection 11 | . 10 19 7 Energy Gun 14 | . 16 19 7 Ballistic Gun 6 | . 9 2 6 Peak Build Rating 28 | 5 8 16 28 Average Rating 11 | 2 6 11 19 On Entrance 7 | . 5 8 16 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns . | . . . . Heaviest Build 61 | 8 47 58 61 Greatest Support 40 | 26 26 20 40 Greatest Overweight (x) 19 | . 2 2 19 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 5 14 20 20 Average Carried 11 | 2 7 14 14 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 14 20 9 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 909 | 228 141 93 447 Remotely . | . . . . Salvage Created 1720 | . 407 426 887 Parts 95 | . 20 26 49 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 9 9 18 Guns 25 | . 9 9 7 Cannons 3 | . . . 3 AOE 8 | . . . 8 Classes Destroyed 11 | . 5 2 4 Worker 2 | . . . 2 Builder 1 | . . . 1 Tunneler 1 | . 1 . . Hauler 1 | . . . 1 Recycler 3 | . . 1 2 Mechanic 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 7 | . 2 4 1 Swarmer 11 | . 3 3 5 Grunt 23 | . 6 5 12 Sentry 2 | . . 1 1 Best Kill Streak 11 | . 3 5 11 Combat Bots Only 8 | . 3 5 8 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 347 | . 68 61 218 Missed 102 | . 13 23 66 Hits 245 | . 55 38 152 Projectile 245 | . 55 38 152 Critical Strikes 5 | . . 1 4 Actively Blocked 2 | . . 1 1 Damage Taken 3426 | . 771 450 2205 Core 852 | . 214 85 553 Absorbed by Shields 214 | . . . 214 Redirected to Shielding 101 | . 33 37 31 Core Remaining (%) 64 | 100 14 78 . Volleys Fired 178 | . 60 39 79 Largest 2 | . 2 2 2 Hottest 105 | . 80 105 105 Shots Fired 325 | . 100 73 152 Gun 288 | . 100 72 116 Cannon 27 | . . 1 26 Launcher 10 | . . . 10 Special . | . . . . Kinetic 92 | . 14 17 61 Thermal 132 | . 68 31 33 Explosive 10 | . . . 10 Electromagnetic 91 | . 18 25 48 Robot Hit Streak 11 | . 10 11 11 Robot Miss Streak 5 | . 3 4 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 209 | . 69 44 96 Core Hits 94 | . 22 22 50 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 2 1 Burn 1 | . . 1 . Destroy 1 | . 1 . . Corrupt 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4078 | . 881 585 2612 Guns 2491 | . 785 585 1121 Cannons 393 | . . . 393 Explosions 1193 | . 95 . 1098 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 781 | . 80 87 614 Thermal 1344 | . 613 258 473 Explosive 950 | . . . 950 Electromagnetic 1002 | . 187 240 575 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 229 | . 65 . 164 Projectiles . | . . . . Explosions 229 | . 65 . 164 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 366 | . 99 . 267 Shots 10 | . 1 . 9 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 434 | . 427 156 434 Average Temperature 99 | . 131 57 101 Received Heat Transfer 1454 | . 279 195 980 Effects 3 | . 2 . 1 Energy Bleed 1 | . . . 1 Short Circuit 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 2 1 Heat Transferred 2772 | . 1225 703 844 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 82 Level 1 5 | . . . 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 278 | . 94 136 278 Initial 10 | . . . 10 Average 45 | . 18 55 77 Influence Increases 1265 | . 331 299 635 Destroy 0b10 Robot/C 720 | . 180 180 360 Destroy 0b10 Robot/NC 90 | . 20 25 45 Destroy Leader 176 | . 44 48 84 Disable Machine 135 | . 45 45 45 Destroy Structure 144 | . 42 1 101 Influence Decreases 1040 | . 331 274 435 Entered New Map 15 | . . . 15 Time Decay 776 | . 311 244 221 Lost Part 249 | . 20 30 199 Squads Dispatched 7 | . 1 1 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 16 22 34 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 4 | . . . 4 ECM-based Alert Blocks 7 | . . . 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 3 3 3 Max in Single Turn 3 | . 3 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1126 | . . 551 575 ECM 1126 | . . 551 575 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2637 | 79 1140 551 867 Spaces Moved 1661 | 48 875 342 396 Core 16 | 15 . . 1 Treads . | . . . . Legs . | . . . . Wheels 1588 | 33 875 342 338 Hover . | . . . . Flight 57 | . . . 57 Fastest Speed 50 | 50 90 110 95 Average Speed 112 | 77 101 110 143 Slowest Speed 1000 | 90 115 110 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 93 34 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 156 | . 46 . 110 Melee . | . . . . Projectile . | . . . . AOE 156 | . 46 . 110 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2116 | 90 1026 448 552 Wait 145 | 26 49 42 28 Move 1658 | 47 874 341 396 Hop . | . . . . Pick Up 63 | 10 24 14 15 Fast Attach 1 | . . 1 . Attach 48 | 5 9 8 26 Detach 4 | . . 1 3 Swap 4 | . 4 . . Drop 14 | 2 5 2 5 Fire 178 | . 60 39 79 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 342 | -10/Materials | Lost 3 parts (1n2w) 343 | -10/Materials | Discovered new exit (range 12) 431 | -10/Materials | Core integrity fell below 50% 459 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Discovered new exit (range 6) 738 | -10/Materials | Core integrity fell below 20% 780 | -10/Materials | Derelicts attacked the area 794 | -10/Materials | Discovered new exit (range 10) 1220 | -10/Materials | Entered another Materials area 1220 | -9/Materials | Evolved 2 slots: Utility x2 1749 | -9/Materials | Discovered new exit (range 16) 1771 | -9/Materials | Entered another Materials area 1771 | -8/Materials | Evolved 2 slots: Propulsion x2 2079 | -8/Materials | Lost 5 parts (2n1u2w) 2090 | -8/Materials | Discovered new exit (range 4) 2303 | -8/Materials | Garrison activated, responded to threat 2335 | -8/Materials | Core integrity fell below 50% 2380 | -8/Materials | Destroyed 8 combat bots 2384 | -8/Materials | Lost 9 parts (1p1n3u4w) 2580 | -8/Materials | Core integrity fell below 20% 2627 | -8/Materials | Lost 3 parts (1p1n1w) 2638 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Lgt. EM Pulse Cannon destroyed. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer builds a Door. Acquired 15 matter. R-06 Scavenger destroyed. Acquired 3 matter. Assault Rifle destroyed. Acquired Com. Wheel. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | + #????????????????? | | # #????????????????? | | ### #### ######## #????????????????? | | #######??# #??????# #????????????????? | | #????????# #??????## #+ ###????????????????? | | #????????# #??????# #??????????????????? | | #???????? #??###### # #??????????????????? | | #???????? #??# """ # # ##??????????????????? | | #????????? #??# """ # #??????????????????? | | #?????????####??#! 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T??????????? | | ??????????????????????#k @! #???? #????????? | | ??????????????????????# #????? #????????? | | ??????????????????????# o #????? #????????? | | ????????????????????? + """ """ #?????? #????????? | | ??????????????????? # """ """ #???????#????????? | | ??????????????????### # """ """ #????????????????? | | ????????????????????#?# #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceMinesnifferThruster Manual? 0 Play Time 00:28:21 Cumulative 16.5 hours Start 2025.12.28 @ 17:28:04 End 2025.12.28 @ 18:12:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 679eee07-7666-4cc4-97a8-31926eb21a3b