Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 07:42:28 Player: Kipp Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1303) 1303 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 4842 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 60 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 98/100 System Corruption 3% Temperature Cool (10) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Improved Heat Sink Cooling System Medium Storage Unit Visual Processing Unit Visual Processing Unit Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Relay Coupler [Grunt] (24) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Datajack Heavy Flail > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Cooling System Medium Storage Unit Visual Processing Unit Visual Processing Unit Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Relay Coupler [Grunt] [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 40 | 6 9 3 2 2 15 3 Power 6 | 1 1 . . . 3 1 Engine 5 | 1 1 . . . 2 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 2 . 2 . 4 1 Treads 2 | . 2 . . . . . Leg 6 | . . . 2 . 3 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 9 | 1 4 . . . 3 1 Device 2 | . . . . . 2 . Storage 4 | 1 3 . . . . . Processor 3 | . 1 . . . 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 2 3 . 2 5 . Energy Gun 3 | . . . . . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 2 3 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . . . . 9 7 Power 3 | . . . . . 1 2 Propulsion 6 | . . . . . 3 3 Utility 2 | . . . . . 1 1 Weapon 5 | . . . . . 4 1 Highest Loss Streak 5 | . . . . . 3 5 To Critical Strikes 2 | . . . . . 1 1 Average Backups 12 | 3 9 14 14 11 11 13 Power 1 | . . . 1 1 2 2 Propulsion 2 | 2 3 4 3 2 1 2 Utility 3 | . 2 3 2 3 5 7 Weapon 4 | . 3 7 6 5 2 . Tool/Special . | . . . . . . . Unused Backups 21 | . 5 5 2 . . 9 Power 2 | . . . . . . 2 Propulsion 6 | . 3 1 1 . . 1 Utility 6 | . . . . . . 6 Weapon 6 | . 1 4 1 . . . Tool/Special 1 | . 1 . . . . . Average Slot Usage (%) 93 | . 97 100 100 100 79 60 Engine 11 | . 13 14 14 14 3 2 Core 1 | . . . . . 4 6 Treads 10 | . 3 28 23 . . . Leg 10 | . . . 4 28 17 . Wheel 3 | . 24 . . . . . Flight 1 | . . . . . 2 8 Device 1 | . . . . . 5 3 Storage 13 | . 18 14 14 14 9 9 Processor 12 | . 7 14 14 14 12 13 Ballistic Gun 23 | . 28 28 28 27 7 5 Impact Weapon 1 | . . . . . 6 9 Peak Build Rating 52 | 6 8 11 17 18 49 52 Average Rating 17 | 4 7 9 12 17 31 46 On Entrance 11 | . 6 8 11 17 16 25 Naked Turns . | . . . . . . . Heaviest Build 37 | 12 28 31 31 31 37 33 Greatest Support 57 | 20 40 40 40 30 57 50 Greatest Overweight (x) 1 | 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 13 15 14 11 Class Distribution -------------------- 60% | Mutant 36% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1137 | 241 233 110 . . 426 127 Remotely . | . . . . . . . Salvage Created 1007 | . 121 105 . 16 487 278 Parts 79 | . 11 7 . 9 38 14 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 39 | . 4 4 . 4 16 11 Melee 7 | . . . . . 3 4 Guns 15 | . 4 4 . . 3 4 AOE 10 | . . . . 4 6 . Classes Destroyed 11 | . 3 1 . 1 5 1 Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Tunneler 1 | . . . . 1 . . Hauler 1 | . 1 . . . . . Watcher 1 | . . . . . 1 . Swarmer 17 | . 3 3 . 4 . 7 Cutter 8 | . . . . . 8 . Grunt 7 | . 1 . . . 3 3 Duelist 1 | . . . . . . 1 Sentry 4 | . . 1 . . 3 . Specialist 2 | . . . . . 2 . Best Kill Streak 5 | . 3 3 . 5 4 3 Combat Bots Only 4 | . 3 3 . 4 4 3 Max Kills in Single Turn 5 | . 1 2 . 5 2 1 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . . . 4 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 355 | . 25 25 . 1 144 160 Missed 125 | . 7 5 . . 59 54 Hits 230 | . 18 20 . 1 85 106 Melee 27 | . . . . . 22 5 Projectile 203 | . 18 20 . 1 63 101 AOE 6 | . . . . . 6 . Critical Strikes 17 | . . 2 . . 12 3 Damage Taken 3216 | . 193 215 . 10 1701 1097 Core 635 | . 33 48 . . 277 277 Absorbed by Shields 13 | . . . . . . 13 Core Remaining (%) 83 | 100 . . . 67 . . Volleys Fired 77 | . 14 10 . 1 24 28 Largest 3 | . 2 2 . 2 3 1 Hottest 161 | . 40 46 . 60 161 23 Shots Fired 121 | . 28 20 . 2 42 29 Gun 107 | . 28 20 . . 30 29 Cannon . | . . . . . . . Launcher 14 | . . . . 2 12 . Special . | . . . . . . . Kinetic 84 | . 28 20 . . 7 29 Thermal 20 | . . . . . 20 . Explosive 14 | . . . . 2 12 . Electromagnetic 3 | . . . . . 3 . Robot Hit Streak 9 | . 3 5 . 6 9 9 Robot Miss Streak 3 | . 3 2 . . 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 90 | . 11 12 . 1 40 26 Core Hits 55 | . 7 6 . 5 27 10 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 2 | . . . . . 2 . Smash 2 | . . . . . 2 . Melee Attacks 44 | . . . . . 27 17 Impact 42 | . . . . . 25 17 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 3207 | . 158 156 . 184 1800 909 Guns 939 | . 158 156 . . 383 242 Cannons . | . . . . . . . Explosions 990 | . . . . 184 806 . Melee 1278 | . . . . . 611 667 Ramming . | . . . . . . . Kinetic 635 | . 158 156 . . 79 242 Thermal 346 | . . . . 74 272 . Explosive 916 | . . . . 110 806 . Electromagnetic 32 | . . . . . 32 . Impact 1278 | . . . . . 611 667 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 3 12 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . 1 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 294 | . . . . 17 197 80 Projectiles . | . . . . . . . Explosions 32 | . . . . 17 15 . Melee 262 | . . . . . 182 80 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 226 | . . . . . 226 . Shots 6 | . . . . . 6 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 360 | . . 7 . . 360 277 Average Temperature 150 | . . 3 . . 181 121 Received Heat Transfer 552 | . 66 81 . . 270 135 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . . . . . 4 3 Combat Hostiles 7 | . . . . . 4 3 Parts Fried 10 | . . . . . 6 4 Impact Corruptions 10 | . . . . . 6 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 692 | . . . . 100 592 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 77 | 100 100 100 . 100 25 19 Level 1 18 | . . . . . 74 49 Level 2 3 | . . . . . . 31 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 515 | . 85 60 . 192 298 515 Initial 175 | . . . . . 74 175 Average 76 | . 15 11 . 2 192 337 Influence Increases 1414 | . 124 146 . 192 572 380 Destroy 0b10 Robot/C 820 | . 80 120 . 80 320 220 Destroy 0b10 Robot/NC 25 | . 5 . . 5 15 . Destroy Leader 164 | . 22 20 . 10 82 30 Allied During Kill 6 | . . 6 . . . . Successful Hack 8 | . 2 . . . 6 . Disable Machine 135 | . 15 . . 75 45 . Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 96 | . . . . 22 74 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 45 | . . . . . 15 30 Influence Decreases 929 | . 124 138 8 . 494 165 Entered New Map 221 | . . . 8 . 118 95 Time Decay 548 | . 124 138 . . 286 . Lost Part 160 | . . . . . 90 70 Squads Dispatched 13 | . 2 . . . 11 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 . . . 7 . Assault . | . . . . . . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 8 6 . 4 22 22 Peak Tracking Total 7 | . 4 3 . 4 5 7 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 9 | . 2 . . . . 7 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 10 | . 1 . . 5 3 1 Max in Single Turn 5 | . 1 . . 5 2 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 14 | . 5 . 5 . 3 1 Terminals 7 | . 4 . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 77 | . 17 . 50 . 7 3 Successful 66 | . 10 . 50 . 6 . Failed 11 | . 7 . . . 1 3 Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 4 . 1 . . . Terminals 21 | . 13 . . . 5 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 61 | . 7 . 50 . 4 . Record 54 | . 3 . 49 . 2 . Prototype ID Bank 2 | . 1 . . . 1 . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . . . 3 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 313 | . 313 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 52 | . . 52 52 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 4 | . . 4 . . . . Total Damage 85 | . . 85 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4908 | 58 648 743 1259 1157 634 409 Spaces Moved 3356 | 50 596 431 763 573 464 479 Core 6 | 6 . . . . . . Treads 1124 | . 42 431 651 . . . Legs 887 | . . . 112 573 191 11 Wheels 598 | 44 554 . . . . . Hover . | . . . . . . . Flight 741 | . . . . . 273 468 Fastest Speed 50 | 50 80 160 160 190 50 50 Average Speed 125 | 81 85 160 164 190 81 53 Slowest Speed 190 | 100 160 160 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 68 79 94 55 14 42 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 99 | . . . . 26 73 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 98 | . . . . 26 72 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3882 | 67 709 469 771 639 644 583 Wait 218 | . 55 8 . 57 79 19 Move 3345 | 49 595 430 762 572 463 474 Hop . | . . . . . . . Pick Up 75 | 12 24 9 1 3 19 7 Fast Attach . | . . . . . . . Attach 39 | 6 6 . 2 . 19 6 Detach 1 | . . . . . . 1 Swap 19 | . 6 3 . 2 7 1 Drop 34 | . 9 9 6 1 6 3 Fire 77 | . 14 10 . 1 24 28 Melee 44 | . . . . . 27 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 27 | . . . . . . 27 Rewire 3 | . . . . 3 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 10) 585 | -10/Materials | Identified exit to Materials 707 | -10/Materials | Entered Mines 973 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1396 | -10/Mines | Discovered exit to Materials (range 11) 1399 | -10/Mines | Learned location of Storage (-9) 1432 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1433 | -10/Mines | Discovered new exit (range 5) 1438 | -10/Mines | Identified exit to Exiles 1450 | -10/Mines | Entered Exiles 1450 | -10/Exiles | Accompanied by 2 allies 1476 | -10/Exiles | Discovered new exit (range 15) 1480 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1497 | -10/Exiles | Identified exit to Mines 1538 | -10/Exiles | Met 8R-AWN 1561 | -10/Exiles | Met EX-HEX 1650 | -10/Exiles | Met EX-DEC 1665 | -10/Exiles | Learned location of Zion (-7) 1743 | -10/Exiles | Discovered exit to Mines (range 12) 1963 | -10/Exiles | Visited The Gauntlet 2351 | -10/Exiles | Met EX-BIN 2404 | -10/Exiles | Aligned with FarCom system 2406 | -10/Exiles | Given EX-Vault access code 2482 | -10/Exiles | Opened EX-Vault 2494 | -10/Exiles | Found Flying Fortress v7 2538 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2709 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2709 | -10/Exiles | Entered Mines 2791 | -9/Mines | Build established: Scavenger-Mutant 2816 | -9/Mines | Learned Materials emergency access door positions 3851 | -9/Mines | Discovered new exit (range 7) 3864 | -9/Mines | Identified exit to Materials 3866 | -9/Mines | Entered Materials 3866 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3890 | -8/Materials | Identified exit to Garrison 4024 | -8/Materials | Garrison activated, responded to threat 4157 | -8/Materials | Lost 3 parts (1p1u1w) 4260 | -8/Materials | Lost 3 parts (2n1w) 4469 | -8/Materials | Garrison activated, responded to threat 4498 | -8/Materials | Core integrity fell below 50% 4500 | -8/Materials | Entered Garrison 4526 | -8/Garrison | Triggered checkpoint 4554 | -8/Garrison | Discovered new exit (range 15) 4560 | -8/Garrison | Identified exit to Materials 4561 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4662 | -8/Garrison | Triggered checkpoint 4686 | -8/Garrison | Garrison Relay disabled 4762 | -8/Garrison | Triggered checkpoint 4797 | -8/Garrison | Build established: Mutant 4809 | -8/Garrison | Discovered exit to Materials (range 8) 4813 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4842 | -8/Garrison | Triggered checkpoint 4884 | -8/Garrison | Triggered checkpoint 4898 | -8/Garrison | Core integrity fell below 20% 4909 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- effect. 04846_ G-47 Trooper system terminally corrupted. 04846_ Aluminum Leg fried. 04846_ Imp. Heat Sink fried. 04846_ Particle Gun fried. 04847_ Dropped Ion Engine. 04847_ Acquired Lgt. Nuclear Core. 04847_ Dropped Corrupted Aluminum Leg. 04878_ System corrupted: Heat flow error (+150). 04883_ Flying Fortress v7 destroyed. 04884_ Beams of light sweep through the air. An alarm sounds. 04885_ Carbon-fiber Leg destroyed. 04887_ S-10 Pest destroyed. 04895_ Melee Analysis Suite destroyed. 04898_ S-10 Pest destroyed. 04905_ Critical hit (Destroy). 04905_ Imp. Deuterium Engine destroyed. 04905_ S-10 Pest destroyed. 04907_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ???# #????????????????????????????# #?????????? | | ???# #????????????????????????????# #?????????? | | #### #?????????????????############ #?????????? | | *% #?????????????????# #?????????? | | #?????????????????# #?????????? | | ## #?????????????????# ######### #?????????? | | ## #?????????????????# #???????# #?????????? | | #### #?????????????????# #???????# #?????????? | | ???# #?????????????????# #???????# ?????????? | | ???# #???????????####### #???????# ##????????? | | ???# #???????????# ## #???????# #?????????? | | ???# ############# ## ##??????? #?????????? | | ???# [ ######## #?????????? | | ???# #?????????? | | ???# % #?????????? | | ???#####T###### ## ## ###########?????????? | | ???????###??### ## ##= ###?????????????????? | | ????????????# % #?????????????????? | | ????????????# * #?????????????????? | | ????????????# = #?????????????????? | | ????????????# =% #?????????????????? | | ????????????### ##g ## ###?????????????????? | | ????########### ## ## ############????????? | | ????# ss #????????? | | ????# s = #????????? | | ????# ######## s*%[ @ #????????? | | ????# #??????## ##%[ ############# #????????? | | ????# #???????# ##= #????????????????????????? | | ##### #???????# #######????????????????????????? | | +???????# #??????????????????????????????? | | ##### %#???????# #??????????????????????????????? | | ????# #???????# #??????????????????????????????? | | ????# #####+### #??????????????????????????????? | | ????# * #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# ############??????????????????????????????? | | ????# #?????????????????????????????????????????? | | ##??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | ##??# #?????????????????????????????????????????? | | "#??# #?????????????????????????????????????????? | | ##??# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveSpectralBarrier Manual? 0 Play Time 01:17:43 Cumulative 9.4 hours Start 2025.08.11 @ 17:58:23 End 2025.08.12 @ 07:42:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bff6315-9174-4f6f-960b-d686971196ed