Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 01:03:45 Player: Wyvric Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (294) 1470 Value Destroyed (15678) 15678 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (9774) 9774 TOTAL SCORE: 36802 Bonus ------- High Alert Combat Kills 531 Follower Combat Kills 859 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Win 3000 Friendly Fire -1216 Cogmind --------- Core Integrity 1562/1600 Matter 300/300 Energy 473/500 System Corruption 0% Temperature Cool (11) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Trap Scanner Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Quantum Capacitor Heavy Armor Plating Graphene Brace Advanced Force Field Relay Coupler [NC] (31) > --- WEAPON (2) ------- Heavy Disruptor Cannon > --- INVENTORY (25) --- Light Antimatter Reactor Light Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Improved Antigrav System Improved Linear Gravjet Advanced Heat Sink Improved Terrain Scan Processor Quantum Capacitor Energy Mantle Relay Coupler [NC] (32) Relay Coupler [NC] (33) Relay Coupler [Swarmer] (49) Relay Coupler [Grunt] (37) Gamma Rifle Variable Charge Gun Enhanced Nova Cannon Railgun Railgun Railgun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Trap Scanner Advanced Targeting Computer Advanced Target Analyzer Quantum Capacitor Graphene Brace Advanced EM Disruption Field Advanced Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Improved Antigrav System Improved Linear Gravjet Advanced Heat Sink Improved Terrain Scan Processor Quantum Capacitor Energy Mantle Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Gamma Rifle Variable Charge Gun Heavy Disruptor Cannon Railgun Railgun [Rating: 177] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Advanced Heavy Treads Leg Titanium Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Grenade Launcher Energy Gun Gamma Rifle Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Utility 12 | . . . . . 2 . . . 2 . . . 2 . . . . . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 531 | 6 3 12 3 . 42 17 14 14 25 11 12 29 8 32 24 20 34 26 23 40 39 39 31 27 Power 44 | 1 . 1 . . 3 1 1 1 2 . . 3 1 4 2 1 1 . 2 2 7 5 6 . Engine 11 | 1 . 1 . . 3 . . 1 1 . . 1 1 2 . . . . . . . . . . Core 13 | . . . . . . 1 1 . 1 . . 2 . 2 2 . 1 . . 1 2 . . . Reactor 20 | . . . . . . . . . . . . . . . . 1 . . 2 1 5 5 6 . Propulsion 91 | 2 1 2 2 . 10 3 1 2 7 . 4 6 . 9 5 3 3 5 5 10 4 4 3 . Treads 27 | . . . 2 . 3 1 . . 5 . 2 . . . . . . . . 4 3 4 3 . Leg 57 | . . 2 . . 7 2 1 2 2 . 2 6 . 5 5 3 3 5 5 6 1 . . . Wheel 7 | 2 1 . . . . . . . . . . . . 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 182 | 1 2 1 1 . 12 3 5 4 9 5 3 6 4 9 12 4 9 9 11 7 19 15 15 16 Device 83 | . 1 1 . . 5 1 1 1 . . 1 5 2 5 6 1 1 . 4 2 15 11 10 10 Storage 9 | 1 1 . 1 . . . . . . . . . 1 2 1 . 1 . . . 1 . . . Processor 14 | . . . . . 3 . . 1 1 1 . . . . 1 . . 2 1 . . 1 1 2 Hackware 36 | . . . . . . . 3 . 3 1 1 1 1 2 3 1 3 4 1 4 2 1 2 3 Protection 40 | . . . . . 4 2 1 2 5 3 1 . . . 1 2 4 3 5 1 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 214 | 2 . 8 . . 17 10 7 7 7 6 5 14 3 10 5 12 21 12 5 21 9 15 7 11 Energy Gun 26 | . . 2 . . 6 3 . . 2 2 . 1 . . . . . . . . 2 4 2 2 Energy Cannon 34 | . . . . . . . . . . . . . 1 4 3 4 7 . . 1 1 8 1 4 Ballistic Gun 31 | 2 . 2 . . 2 1 3 . 2 . . 5 . . . . 6 2 . 4 . . 1 1 Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Launcher 47 | . . 4 . . 5 4 1 4 1 4 1 6 1 2 . . . 3 . 7 1 1 2 . Special Weapon 28 | . . . . . . . . . . . . . . 1 1 4 3 3 2 5 2 2 1 4 Impact Weapon 18 | . . . . . . . . . . . . . . . . 4 5 4 2 3 . . . . Slashing Weapon 15 | . . . . . 1 2 2 3 . . 2 1 1 2 1 . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 1 1 3 . . . Special Melee Weapon 7 | . . . . . . . 1 . 2 . 2 1 . 1 . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Corrupted Parts 4 | . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . System Corruption 14 | . . . . . . . . . . . . 2 . . . . . . . 10 . . 2 . Parts Lost 85 | . . 1 . . 3 3 . 1 7 1 6 6 . 6 1 2 4 10 5 7 4 1 16 1 Power 13 | . . . . . 1 . . . 1 . . 1 . 1 . . 1 . 1 2 . . 5 . Propulsion 32 | . . . . . 1 1 . 1 2 . 4 2 . 2 . 1 1 6 1 4 2 1 3 . Utility 32 | . . 1 . . 1 1 . . 3 1 2 2 . 1 1 1 2 4 3 1 1 . 6 1 Weapon 8 | . . . . . . 1 . . 1 . . 1 . 2 . . . . . . 1 . 2 . Highest Loss Streak 14 | . . 1 . . 1 2 . 1 4 1 3 3 . 6 1 1 2 5 3 3 3 1 14 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 97 100 100 97 99 99 100 94 100 99 94 96 99 98 98 99 85 87 88 83 83 78 82 Engine 4 | . 14 14 14 14 8 8 . 7 5 7 7 5 4 4 5 . . . . . . . . . Core 1 | . . . . . . . 9 1 1 . . 1 1 1 . 2 . 5 . 3 6 1 . . Reactor 3 | . . . . . . . . . . . . . . . . 3 4 . 4 1 6 11 12 12 Treads 7 | . . . 15 28 12 . . . 13 23 20 4 . . . . . . . 3 17 14 12 12 Leg 16 | . . 17 12 . 22 35 36 36 16 7 8 20 26 22 21 25 34 23 22 23 1 . . . Device 11 | . 10 11 14 14 6 8 8 . 3 . 3 17 17 13 19 8 3 . 5 7 16 23 23 25 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 9 6 6 5 5 5 5 4 4 4 4 Processor 8 | . . . . . 10 9 9 9 11 9 7 7 6 6 7 13 11 16 15 11 9 8 8 9 Hackware 8 | . . . . . . . . 3 8 10 10 10 18 22 16 14 15 12 9 14 8 7 8 11 Protection 4 | . . . . . 8 9 9 13 10 17 14 1 . . . 7 8 7 12 5 1 2 . . Energy Gun 1 | . . 12 . . 8 5 . . . 8 2 . . . . . . . . . . 2 3 . Energy Cannon 2 | . . . . . . . . . . . . . 4 9 7 6 3 . . . 3 3 2 4 Ballistic Gun 2 | . 28 10 . . 4 . 4 . 4 . . 8 3 . . . 1 1 . 1 . . . . Launcher 4 | . . 5 28 28 2 8 . 7 . 5 2 2 3 . . . . 4 . 5 1 1 . . Slashing Weapon 1 | . . . . . . 2 8 7 6 . 8 2 1 1 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 11 17 22 52 52 66 67 63 68 66 78 69 65 71 76 62 57 113 117 117 150 178 193 187 184 Greatest Support 215 | 32 32 26 40 40 80 68 68 68 68 66 70 50 50 65 68 68 112 112 145 195 207 215 215 215 Greatest Overweight (x) 2 | . . 1 2 1 1 1 . 1 1 1 1 2 1 2 2 1 1 2 2 1 . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 15 15 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 8 10 18 20 20 20 20 20 20 20 20 20 20 19 15 15 18 25 25 25 25 25 25 25 Most Carried 25 | 6 9 10 15 20 20 20 20 20 20 20 20 20 20 20 15 15 25 25 25 25 25 25 25 25 Average Carried 19 | 3 7 9 12 19 19 18 19 19 17 19 18 19 19 19 14 14 17 22 24 23 23 24 23 23 Final Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 6 9 10 15 20 20 20 20 20 20 19 17 20 20 15 15 15 25 25 25 25 24 25 24 24 Class Distribution -------------------- 52% | Botlord-Mutant 24% | Mutant 11% | Bothacker-Mutant 4% | Skirmisher 3% | Botlord-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Assassin | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Skirmisher | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Matter Collected 8779 | 207 109 196 . 151 833 263 192 343 294 266 71 531 . 662 241 235 425 514 205 842 469 620 620 490 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Salvage Created 12678 | . 35 193 . 245 1266 327 92 460 599 339 217 667 34 610 90 489 787 466 424 1042 867 1688 936 805 Parts 582 | . 1 17 . 13 72 19 8 23 24 19 5 33 6 30 3 7 14 18 14 46 49 86 33 42 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . 1 . . . . . . . . . 1 . 1 . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Combat Hostiles Destroyed 261 | . 2 7 . 7 33 16 7 13 6 11 4 18 3 12 2 9 12 12 5 13 14 21 23 11 Melee 24 | . . . . . . 4 1 5 1 . 2 . . . . 3 . . 3 2 1 . 2 . Guns 66 | . 2 4 . . 18 2 4 . 4 1 . 9 . . . . 6 6 . 4 2 . 4 . Cannons 52 | . . . . . 6 . . . . . . . . 8 2 1 2 . . . 4 20 4 5 AOE 87 | . . 3 . 7 8 10 2 8 1 8 2 9 3 4 . . . 4 . 4 5 . 9 . Classes Destroyed 18 | . 1 2 . 2 8 . . . . . 1 . . 1 . . 1 1 . . 1 . . . Worker 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Builder 3 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . Tunneler 5 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . 1 . . Recycler 8 | . . . . . 1 . . . 3 . 1 . . . . . 1 . 1 . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . . . 2 . . . . . . . . . . . 2 . . . . 4 . 1 Swarmer 69 | . 2 5 . . 6 9 6 3 . 4 . 7 3 7 . . 1 3 . . . 3 8 2 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 105 | . . 2 . 7 19 5 1 8 3 7 2 11 . 1 . 8 5 2 . 8 3 4 9 . Brawler 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Sentry 29 | . . . . . 6 2 . 2 2 . . . . 2 1 . . 2 2 2 1 3 3 1 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 12 | . . . . . 1 . . . 1 . . . . . . 1 2 . 1 . 2 . . 4 Programmer 38 | . . . . . . . . . . . 1 . . 2 1 . 3 2 2 1 8 12 2 4 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Best Kill Streak 16 | . 2 4 . 3 5 7 6 6 8 7 2 5 3 7 2 4 3 4 1 3 5 9 16 4 Combat Bots Only 16 | . 2 3 . 3 5 7 6 6 3 7 2 5 3 7 2 4 3 4 1 3 4 9 16 4 Max Kills in Single Turn 4 | . 1 2 . 2 2 3 2 4 1 3 1 3 1 3 1 1 1 1 1 3 2 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 2 3 2 4 1 3 1 3 1 3 . . . 1 . 3 2 . 2 . Melee 1 | . . . . . . 1 1 1 1 . 1 . . . . 1 . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Damage Taken 25945 | . 108 152 . 105 2052 637 350 485 1408 300 796 1028 75 832 371 647 1579 1640 1518 1457 2497 2026 5098 784 Core 3028 | . 16 60 . 7 281 31 88 91 228 15 27 203 . 119 130 18 243 239 285 139 99 201 470 38 Absorbed by Shields 1351 | . . . . . . . . . . . . . . 24 . . . 56 . . . 322 563 386 Reduced by Siege Mode 785 | . . . . . . . . . . . . . . . . . . . . . 123 194 392 76 Redirected to Shielding 185 | . . . . . . . . 10 4 . . . . . . . . . 140 31 . . . . Regen/Repaired (Parts) 120 | . . . . . 120 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 66 . . . 10 . . . 32 . . . 68 . 51 . 63 92 . 53 97 Volleys Fired 800 | . 9 12 . 8 75 13 9 7 19 12 4 35 4 28 20 13 48 25 3 44 83 151 94 84 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 1 2 1 2 2 2 2 2 1 2 1 1 2 1 Hottest 225 | . 40 40 . 60 119 119 58 72 58 143 39 80 85 170 175 175 162 56 5 92 113 120 140 225 Shots Fired 1044 | . 18 19 . 16 148 25 15 9 31 17 4 51 4 50 31 23 61 37 3 67 83 151 97 84 Gun 378 | . 18 14 . . 98 15 14 . 23 4 . 36 . . . . 21 23 . 27 20 18 45 2 Cannon 406 | . . . . . 30 . . . . . . . 1 40 23 20 27 . . . 45 122 34 64 Launcher 178 | . . 5 . 16 20 10 1 9 8 13 4 15 3 10 . . . 11 . 28 9 . 16 . Special 82 | . . . . . . . . . . . . . . . 8 3 13 3 3 12 9 11 2 18 Kinetic 234 | . 18 14 . . 58 . 14 . 23 . . 35 . . . . 21 23 . 27 . . 1 . Thermal 455 | . . . . . 63 15 . . . 4 . 1 1 40 23 20 . . . . 52 122 63 51 Explosive 107 | . . 5 . 16 20 10 1 4 . 8 . 5 3 10 . . . . . . 9 . 16 . Electromagnetic 166 | . . . . . 7 . . 5 8 5 4 10 . . . . 27 11 . 28 13 18 15 15 Robot Hit Streak 23 | . 4 4 . 1 11 5 4 9 22 23 8 13 2 10 17 15 13 9 6 12 14 18 23 7 Robot Miss Streak 6 | . 3 1 . 1 6 2 4 . 1 3 . 3 . 2 3 1 3 5 . 2 1 3 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 . . 2 . 1 . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . Capacitor 301 | . . . . . . . . . . . . . . . . . . . . . 42 132 61 66 Shots Hit Robots 817 | . 10 9 . 3 108 17 14 20 42 4 25 37 1 47 22 36 60 40 20 48 56 82 70 46 Core Hits 518 | . 3 14 . 17 94 21 8 20 19 17 5 31 4 27 3 8 38 36 3 23 36 33 47 11 Critical Kills 7 | . 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 1 2 Critical Parts Destroyed 20 | . . . . . 1 . . . . . . 1 . . . 4 3 4 5 2 . . . . Critical Strikes 43 | . 1 . . . 2 . . 1 . . 4 1 . 1 . 5 3 4 6 4 1 3 3 4 Burn 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Meltdown 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 Destroy 4 | . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Smash 18 | . . . . . . . . . . . . . . . . 4 3 4 6 1 . . . . Sever 6 | . . . . . . . . 1 . . 4 . . 1 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 311 | . . . . . 2 4 34 21 29 . 32 8 2 25 6 21 27 16 50 18 16 . . . Impact 110 | . . . . . . . . . . . . . . . . 21 27 16 44 2 . . . . Slashing 139 | . . . . . 2 4 31 21 23 . 28 3 2 19 6 . . . . . . . . . Piercing 38 | . . . . . . . . . . . . . . . . . . . 6 16 16 . . . Sneak Attacks 6 | . . . . . . . 1 . 2 . 1 . . . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . . 2 . . 2 . . . . 3 3 4 2 2 . . . . Damage Inflicted 35126 | . 132 243 . 655 2671 994 438 1145 1115 944 1323 1402 229 2337 555 1210 1715 1264 843 1813 2988 3990 5574 1546 Guns 6350 | . 132 104 . . 1257 155 131 . 376 45 . 453 . . . . 434 482 . 444 531 534 1272 . Cannons 9959 | . . . . . 411 . . . . . . . . 809 524 474 703 . . . 929 3413 1286 1410 Explosions 12807 | . . 112 . 642 956 712 148 677 289 899 797 919 229 726 . . 113 338 . 861 1252 . 3003 134 Melee 5758 | . . . . . 32 127 159 468 435 . 526 30 . 802 . 736 461 444 804 508 226 . . . Ramming 252 | . . 27 . 13 15 . . . 15 . . . . . 31 . 4 . 39 . 50 43 13 2 Kinetic 3369 | . 132 104 . . 823 . 131 . 376 . . 443 . . . . 434 482 . 444 . . . . Thermal 11689 | . . . . . 779 155 . . . 45 677 68 . 809 524 474 113 48 . 148 1148 3413 2213 1075 Explosive 9255 | . . 112 . 642 956 712 148 533 . 529 . 413 229 726 . . . . . . 1252 . 3003 . Electromagnetic 4803 | . . . . . 66 . . 144 289 370 120 448 . . . . 703 290 . 713 312 534 345 469 Impact 2480 | . . . . . . . . . . . . . . . . 736 461 444 761 78 . . . . Slashing 2579 | . . . . . 32 127 159 468 435 . 526 30 . 802 . . . . . . . . . . Piercing 699 | . . . . . . . . . . . . . . . . . . . 43 430 226 . . . Highest Corruption 14 | . . . . . . . . . 1 1 6 9 . . . . 6 12 2 14 7 3 7 . Average Corruption 5 | . . . . . . . . . 1 1 3 7 . . . . 4 10 1 8 3 2 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . . . . . . 1 2 10 32 . . . . 5 31 6 45 22 13 17 . Message Errors 47 | . . . . . . . . . . 1 1 4 . . . . 2 8 4 14 9 3 1 . Matter Fused 42 | . . . . . . . . . . . 3 10 . . . . 1 7 . 7 5 5 4 . Heat Flow Errors 24 | . . . . . . . . . . . 2 6 . . . . 1 4 . 3 2 1 5 . Energy Discharges 27 | . . . . . . . . . . . 2 3 . . . . . 5 2 10 1 1 3 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 18 | . . . . . . . . . . . . 4 . . . . 1 4 . 3 4 1 1 . Data Loss (major) 6 | . . . . . . . . . . 1 . 2 . . . . . . . 1 . . 2 . Misfires 10 | . . . . . . . . . 1 . . . . . . . . 2 . 5 . 1 1 . Alerts 6 | . . . . . . . . . . . 2 2 . . . . . . . 1 1 . . . Weapon Failures 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 1869 | . . . . . 37 101 24 14 . 1 156 27 18 109 73 171 235 157 311 43 36 136 202 18 Projectiles 316 | . . . . . . . . . . . . . . 45 72 . 20 . . . 13 136 14 16 Explosions 577 | . . . . . 37 101 . 14 . 1 109 27 18 28 . . . 38 . . 14 . 188 2 Melee 976 | . . . . . . . 24 . . . 47 . . 36 1 171 215 119 311 43 9 . . . Knockbacks 22 | . . 1 . . 8 . . . . . . . . . . 3 5 . 5 . . . . . Impact 12 | . . 1 . . . . . . . . . . . . . 2 4 . 5 . . . . . Kinetic 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Self-Inflicted Damage 1188 | . . 28 . 69 123 . . . 15 75 138 92 . 21 . . . 235 . 104 152 . 55 81 Shots 42 | . . 1 . 2 5 . . . 1 3 3 5 . 1 . . . 11 . 5 3 . 1 1 Rammed 20 | . . 3 . 2 2 . . . 3 . . . . . . . . . . . 5 3 1 1 Targets Rammed 31 | . . 3 . 3 4 . . . 4 . . . . . 1 . 1 . 4 . 5 3 2 1 Kicked 8 | . . . . . 2 . . . . . . . . . 1 . 1 . 4 . . . . . Crushed 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Highest Temperature 531 | . . 18 . 6 307 220 16 33 20 156 166 231 . 81 197 198 207 224 . 261 310 531 249 236 Average Temperature 105 | . . 10 . 6 120 75 10 12 9 40 63 78 . 29 105 97 64 104 . 102 113 114 123 98 Received Heat Transfer 4678 | . 6 36 . 12 729 324 99 180 390 45 126 387 . 132 48 294 171 216 129 222 150 134 844 4 Effects 15 | . . . . . 7 . . . . . . 3 . . . . . . . . . 5 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 12 | . . . . . 6 . . . . . . 3 . . . . . . . . . 3 . . Siege Activations 30 | . . . . . . . . . . . . . . . . . . . . . 7 11 6 6 Total Turns 371 | . . . . . . . . . . . . . . . . . . . . . 84 93 118 76 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . 24 43 60 43 Robots Corrupted 16 | . . . . . . . . . . 2 . . . . . . 2 . . 3 2 . 3 4 Combat Hostiles 16 | . . . . . . . . . . 2 . . . . . . 2 . . 3 2 . 3 4 Parts Fried 49 | . . . . . . . . . 3 1 . 2 . . . 2 11 3 6 5 2 7 4 3 Impact Corruptions 36 | . . . . . . . . . . . . . . . 1 8 10 4 11 1 1 . . . Robots Melted 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 2 Combat Hostiles 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 2 Parts Melted 33 | . . . . . 5 . . . . . . . . . 2 1 . . . 1 3 14 3 4 Heat Transferred 11341 | . . . . . 1924 370 . . . 100 350 125 . 814 659 633 150 . . 50 1110 2294 1960 802 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 1 . . . . 1 1 . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Peak Influence 649 | . 68 286 . 441 396 588 514 569 300 396 359 627 399 401 220 298 225 198 116 259 326 367 649 456 Initial 388 | . . 26 . . 93 135 286 239 298 96 207 117 329 147 210 51 156 53 103 46 145 183 275 388 Average 245 | . 41 150 . 309 237 430 381 428 175 281 234 434 333 330 165 185 101 134 62 182 117 239 557 226 Maximum Alert Level 2 | . . 1 . 2 1 2 2 2 1 1 1 2 1 2 1 1 1 . . 1 1 1 2 2 Low Security (%) 43 | 100 100 64 . 23 30 10 . . 53 25 32 15 . 15 28 42 84 100 100 63 80 32 . 49 Level 1 39 | . . 35 . 33 69 23 57 38 46 74 67 16 99 43 71 57 15 . . 36 19 67 15 43 Level 2 17 | . . . . 43 . 65 42 61 . . . 67 . 40 . . . . . . . . 84 6 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 1 . . 5 . 1 . 2 . 3 . 1 . 3 . 11 . 4 . 5 4 . 1 Investigation 12 | . 1 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . . . Extermination 13 | . . . . . . . . . . . 1 . . . 1 . 2 . 2 . 3 3 . 1 Reinforcement 13 | . 1 . . . 4 . . . 1 . . . . . 1 . 4 . . . 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 1 . . . . . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Distress Signals 7 | . . . . . 3 . . . 1 . . . . . . . . . . . 2 1 . . Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . . 20 40 . 7 Distress Signals 65 | . . . . . . . . . . . . . . . . . . . . . 20 39 . 6 Times Spotted 423 | . 7 8 . 9 47 16 9 15 17 11 10 19 3 16 7 17 34 18 18 22 24 39 22 35 Peak Tracking Total 14 | . 5 3 . 3 5 10 3 6 3 4 5 6 3 5 2 8 5 8 14 4 5 8 11 6 Tactical Retreats 19 | . . . . . . 1 . . 3 1 . 1 . 2 . . 1 1 . 5 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Traps Triggered 51 | . . . . . 1 2 . 6 4 6 1 9 . 5 . 3 . 4 . 4 4 2 . . Indirectly 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Machines Disabled 35 | . . . . . 2 1 . 1 . 1 4 4 . 2 . 1 1 1 . 3 2 5 4 3 Max in Single Turn 4 | . . . . . 1 1 . 1 . 1 4 2 . 1 . 1 1 1 . 2 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 10 | . . . . . . 1 . 1 . . . 2 . 1 . 1 . 1 . 1 . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Machines Accessed 68 | . 1 2 1 . 11 . 2 . 4 . 7 . 4 . 3 . 11 . 4 . 7 6 . 5 Terminals 41 | . 1 1 . . 8 . . . 1 . 4 . 2 . 1 . 6 . 2 . 6 4 . 5 Fabricators 9 | . . . . . . . . . . . 1 . 1 . 1 . 4 . 1 . 1 . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 2 . . Total Hacks 143 | . 4 6 1 . 28 . 6 . 12 . 15 . 8 . 5 . 18 . 9 . 15 10 . 6 Successful 73 | . 3 3 1 . 14 . 5 . 7 . 9 . 4 . 3 . 9 . 5 . 5 5 . . Failed 70 | . 1 3 . . 14 . 1 . 5 . 6 . 4 . 2 . 9 . 4 . 10 5 . 6 Catastrophic 10 | . . . . . 2 . . . . . 1 . 1 . . . 1 . . . 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 4 . 1 . 9 . 1 . 1 . 7 . 5 . 1 . 1 . 3 . 1 2 . . Terminals 86 | . 4 5 . . 22 . . . 2 . 9 . 5 . 2 . 9 . 4 . 12 6 . 6 Fabricators 18 | . . . . . . . . . . . 3 . 2 . 1 . 7 . 2 . 3 . . . Repair Stations 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 3 . 3 . 7 . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . 1 . 3 . 3 . 2 . 1 . 2 . 2 . 3 . . 4 . . Terminal Hacks 26 | . 2 3 1 . 5 . . . 1 . 3 . . . 1 . 4 . 1 . 3 2 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Open DSF 9 | . . . . . . . . . . . 1 . . . 1 . 3 . 1 . 2 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 1 . . 2 . . . . . 2 . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 2 . 2 . . . 3 . 1 . 2 . . . Load Schematic 6 | . . . . . . . . . . . 1 . 1 . . . 2 . 1 . 1 . . . Build 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . Repair Station Hacks 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 3 . 2 . 3 . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 2 . 1 . 3 . . . . . . . . . . . . . . . Analyze 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . 1 . 2 . 2 . 2 . 1 . 1 . 1 . 2 . . 3 . . Unlock Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 2 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Coupler Status 4 | . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . 1 . . . 3 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Terminals 6 | . 1 . . . 3 . . . . . 1 . 1 . . . . . . . . . . . Botnet 6 | . 1 . . . 3 . . . . . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . . . Eject 5 | . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 1 1 . . 10 . 1 . 3 . 6 . 4 . 3 . 9 . 3 . 6 5 . 5 Full Trace Events 5 | . . . . . 1 . . . . . 1 . 1 . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . 51 . 51 . . . 51 . . . 51 . . . Total Part Build Rating 3 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . Threat Obfuscator 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 69 | . . . . . . . 2 . 3 . 2 2 . 3 4 2 6 4 2 11 3 10 2 13 Non-combat 11 | . . . . . . . . . 1 . . . . . 1 . 1 . . . 3 2 . 3 Combat 58 | . . . . . . . 2 . 2 . 2 2 . 3 3 2 5 4 2 11 . 8 2 10 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Autoassimilated 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . 1 Robot Hacks Applied 67 | . . . . . . . 3 . 4 . 3 2 . 3 5 2 7 3 2 8 4 7 1 13 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 relay_feed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . find_garrison 6 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . overload_power 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . amplify_resonance 6 | . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 . 1 wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . overwrite_iff 18 | . . . . . . . . . 1 . 2 1 . 1 . . . 2 . 4 . 2 1 4 streamctrl_high 5 | . . . . . . . . . . . . . . . 1 1 1 . . 1 . 1 . . formatsys_high 19 | . . . . . . . 2 . 1 . . . . 2 2 . 3 . 1 2 1 . . 5 Relay Couplers Released 56 | . . . . . . 3 3 5 3 . . 9 . 5 3 3 4 4 3 3 . . 8 . Ejected 16 | . . . . . . . 3 . 3 . . . . . 3 . 4 . 3 . . . . . Machine Destruction 40 | . . . . . . 3 . 5 . . . 9 . 5 . 3 . 4 . 3 . . 8 . Attached 35 | . . . . . . . 3 . 2 1 1 1 1 2 3 1 3 4 1 4 2 1 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Total Allies 56 | . . 4 . . . . 2 . 2 . 2 1 . 3 3 1 4 3 1 10 1 7 2 10 Largest Group 4 | . . 4 4 3 . . 1 1 1 . 1 1 . 2 3 1 3 1 1 2 1 1 1 3 Highest-Rated Group 204 | . . 71 71 40 . . 15 15 16 . 16 29 . 58 90 85 204 49 56 94 26 178 58 90 Highest-Rated Ally 178 | . . 31 31 16 . . 15 15 16 . 16 29 . 29 32 85 137 49 56 47 26 178 58 58 Total Orders 18 | . . . . . . . 1 . 1 . . . . 2 3 . . . 8 . 2 1 . . STAY 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . 2 . . . 4 . . . . . RETURN 7 | . . . . . . . . . . . . . . . 1 . . . 4 . 2 . . . Ally Attacks 218 | . . 14 . 11 . . 3 3 5 . 9 5 . 14 6 17 19 6 3 15 . 15 8 65 Total Damage 5073 | . . 169 . 71 . . 90 39 68 . 113 97 . 193 102 482 999 171 86 347 . 567 245 1234 Kills 34 | . . 3 . 4 . . 1 1 . . . . . 2 1 4 5 . . 1 . 2 1 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . 2 . . . 5 . 2 . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . 5 . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Turns Passed 23885 | 64 211 956 1698 536 1728 727 557 667 856 494 589 1110 486 1596 557 655 1384 985 1003 1550 1472 1567 1153 1284 Spaces Moved 11859 | 48 166 646 716 208 820 467 270 395 478 197 273 426 238 783 364 362 615 415 458 775 694 749 609 687 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Treads 4539 | . . . 379 208 274 . . . 234 197 273 128 . . . . . . . 107 694 749 609 687 Legs 6514 | . . 306 337 . 546 467 270 395 244 . . 298 238 618 277 362 615 415 458 668 . . . . Wheels 804 | 46 166 340 . . . . . . . . . . . 165 87 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 190 240 130 130 127 127 130 145 145 190 190 105 105 112 125 121 121 120 156 145 145 145 Average Speed 158 | 97 95 136 235 240 142 135 129 134 137 200 178 206 190 170 113 115 144 193 166 163 161 147 145 145 Slowest Speed 320 | 100 100 190 260 240 240 200 130 197 200 225 240 320 190 260 120 190 196 263 263 243 163 156 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 3 33 96 93 41 81 60 32 70 16 39 11 57 9 69 21 46 21 54 11 67 29 24 79 20 Regions Visited 24 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 234 | . . . . . 17 9 27 . 10 . 3 . 3 2 6 . 14 3 19 . 41 45 27 8 Terrain Destroyed 790 | . . 29 . 64 103 54 37 7 10 32 44 24 16 29 6 . 18 3 19 18 103 50 89 35 Melee 85 | . . . . . 1 . 27 . 10 . 3 . 2 . 5 . 14 . 19 . 4 . . . Projectile 97 | . . . . . 1 . 1 . . . . . 1 1 1 . . . . 1 20 50 4 17 AOE 608 | . . 29 . 64 101 54 9 7 . 32 41 24 13 28 . . 4 3 . 17 79 . 85 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Total 15765 | 61 202 699 725 226 1221 523 414 488 609 275 341 608 265 967 473 540 1006 532 622 979 979 1196 843 971 Wait 1561 | 2 16 11 . 3 214 5 67 17 31 40 11 40 2 24 22 110 251 46 61 57 90 216 75 150 Move 11828 | 47 165 645 715 207 819 465 269 393 477 195 273 424 237 781 363 360 615 413 458 773 693 748 607 686 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 305 | 6 6 8 5 5 35 6 9 7 15 3 7 18 5 21 14 4 23 8 14 14 26 14 24 8 Fast Attach 124 | 6 . 2 . . 5 . 2 2 7 . 2 8 4 11 10 4 4 4 12 10 10 11 4 6 Attach 120 | . 1 . . . 8 3 . 1 10 2 5 4 2 6 5 2 7 5 7 7 14 5 17 9 Detach 7 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 3 Swap 287 | . 2 10 3 . 29 14 12 11 8 9 5 17 2 15 9 14 23 17 4 23 15 23 10 12 Drop 278 | . 3 8 2 . 30 3 10 6 8 2 5 16 7 29 23 5 11 . 17 21 27 25 8 12 Fire 800 | . 9 12 . 8 75 13 9 7 19 12 4 35 4 28 20 13 48 25 3 44 83 151 94 84 Melee 285 | . . . . . 2 4 34 19 29 . 29 7 2 25 6 17 24 12 43 16 16 . . . Ram 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . 2 . . . . . . . . . 1 . . . 3 . . . . . Crush 20 | . . . . 3 2 . . . 4 . . . . . . . . . . . 5 3 2 1 Escape Stasis 137 | . . . . . . 10 . 25 . 12 . 39 . 24 . 11 . 2 . 14 . . . . Rewire 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Low x2] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 2 exits: [*Qua] / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 11) 176 | -10/Materials | Met 8R-AWN 235 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Entered Mines 277 | -10/Mines | Followed 8R-AWN into the Mines 290 | -10/Mines | Found a hidden stash of uninstalled traps 314 | -10/Mines | Build established: Mutant 341 | -10/Mines | Escorted by a lone wolf Derelict 385 | -10/Mines | Discovered new exit (range 5) 588 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 621 | -10/Mines | Met a Derelict shopkeep closing up shop 703 | -10/Mines | Discovered new exit (range 9) 704 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 729 | -10/Mines | Discovered new exit (range 11) 1036 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1232 | -10/Mines | Entered Exiles 1232 | -10/Exiles | Accompanied by 4 allies 1265 | -10/Exiles | Discovered new exit (range 14) 1320 | -10/Exiles | Welcomed by 8R-AWN 1354 | -10/Exiles | Met EX-HEX 1441 | -10/Exiles | Met EX-DEC 1580 | -10/Exiles | Visited The Gauntlet 2074 | -10/Exiles | Discovered new exit (range 12) 2269 | -10/Exiles | Met EX-BIN 2336 | -10/Exiles | Learned about 8R-AWN's background 2600 | -10/Exiles | Aligned with FarCom system 2602 | -10/Exiles | Given EX-Vault access code 2658 | -10/Exiles | Opened EX-Vault 2674 | -10/Exiles | Found 0b10 Alert Chip 2723 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2930 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2930 | -10/Exiles | Entered Mines 2930 | -9/Mines | Accompanied by 3 allies 3217 | -9/Mines | Build established: Skirmisher 3426 | -9/Mines | Discovered new exit (range 10) 3458 | -9/Mines | Assembled infested the area 3463 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3466 | -9/Mines | Entered Materials 3466 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3818 | -8/Materials | Build established: Mutant 4115 | -8/Materials | Discovered new exit (range 13) 4766 | -8/Materials | Discovered new exit (range 15) 4789 | -8/Materials | Repaired Titanium Leg? 5045 | -8/Materials | Discovered new exit (range 11) 5119 | -8/Materials | Core integrity fell below 50% 5190 | -8/Materials | Identified exit to Garrison 5194 | -8/Materials | Entered Garrison 5201 | -8/Garrison | Installed Relay Interface Framework 5265 | -8/Garrison | Triggered checkpoint 5302 | -8/Garrison | Destroyed 7 combat bots 5307 | -8/Garrison | Build established: Skirmisher 5339 | -8/Garrison | Discovered new exit (range 8) 5386 | -8/Garrison | Triggered checkpoint 5535 | -8/Garrison | Discovered new exit (range 12) 5662 | -8/Garrison | Build established: Mutant 5756 | -8/Garrison | Discovered new exit (range 13) 5812 | -8/Garrison | Triggered checkpoint 5839 | -8/Garrison | Garrison Relay disabled 5921 | -8/Garrison | Entered Materials 6454 | -8/Materials | Identified exit to Garrison 6478 | -8/Materials | Entered Garrison 6478 | -8/Garrison | Accompanied by 1 ally 6558 | -8/Garrison | Triggered checkpoint 6664 | -8/Garrison | Discovered new exit (range 13) 6735 | -8/Garrison | Core integrity fell below 20% 6799 | -8/Garrison | Discovered new exit (range 15) 6928 | -8/Garrison | Discovered new exit (range 11) 6947 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 6954 | -8/Garrison | Identified exit to Factory 6986 | -8/Garrison | Triggered checkpoint 7099 | -8/Garrison | Garrison Relay disabled 7145 | -8/Garrison | Entered Factory 7145 | -7/Factory | Evolved 2 slots: Utility x2 7342 | -7/Factory | Discovered new exit (range 13) 7422 | -7/Factory | Build established: Bothacker-Mutant 7583 | -7/Factory | Lost 4 parts (1p1n2u) 7806 | -7/Factory | Build established: Mutant 7910 | -7/Factory | Discovered new exit (range 14) 7990 | -7/Factory | Identified exit to Garrison 8001 | -7/Factory | Entered Garrison 8113 | -7/Garrison | Triggered checkpoint 8162 | -7/Garrison | Destroyed 7 combat bots 8290 | -7/Garrison | Discovered new exit (range 13) 8297 | -7/Garrison | Build established: Bothacker-Mutant 8330 | -7/Garrison | Expanded RIF knowledge: Program Shield 8369 | -7/Garrison | Identified exit to Factory 8495 | -7/Garrison | Entered Factory 8818 | -7/Factory | Lost 3 parts (2n1u) 9063 | -7/Factory | Garrison activated, responded to threat 9084 | -7/Factory | Identified exit to Garrison 9084 | -7/Factory | Entered Garrison 9114 | -7/Garrison | Triggered checkpoint 9145 | -7/Garrison | Garrison Relay disabled 9257 | -7/Garrison | Core integrity fell below 50% 9379 | -7/Garrison | Lost 3 parts (1p1n1u) 9645 | -7/Garrison | Discovered new exit (range 9) 9747 | -7/Garrison | Triggered checkpoint 9830 | -7/Garrison | Discovered new exit (range 12) 9862 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 9936 | -7/Garrison | Triggered checkpoint 10006 | -7/Garrison | Garrison Relay disabled 10194 | -7/Garrison | Entered Factory 10194 | -6/Factory | Evolved 2 slots: Utility x2 10316 | -6/Factory | Build established: Botlord-Mutant 10430 | -6/Factory | Fabricated Huge Storage Unit? 10479 | -6/Factory | Discovered new exit (range 9) 10655 | -6/Factory | Identified exit to Garrison 10680 | -6/Factory | Entered Garrison 10693 | -6/Garrison | Triggered checkpoint 10900 | -6/Garrison | Triggered checkpoint 10923 | -6/Garrison | Garrison Relay disabled 10995 | -6/Garrison | Build established: Botlord-Assassin 11015 | -6/Garrison | Triggered checkpoint 11066 | -6/Garrison | Destroyed 7 combat bots 11075 | -6/Garrison | Lost 6 parts (1p2n1u2w) 11397 | -6/Garrison | Discovered new exit (range 8) 11426 | -6/Garrison | Build established: Botlord-Mutant 11614 | -6/Garrison | Triggered checkpoint 11716 | -6/Garrison | Discovered new exit (range 15) 11896 | -6/Garrison | Discovered new exit (range 15) 11932 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 12276 | -6/Garrison | Entered Factory 12330 | -6/Factory | Build established: Botlord-Skirmisher 12660 | -6/Factory | P-60 Hacker assimilated allied Guardian 5a 12753 | -6/Factory | Discovered new exit (range 4) 12815 | -6/Factory | Identified exit to Garrison 12833 | -6/Factory | Entered Garrison 12839 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 12902 | -6/Garrison | Triggered checkpoint 12975 | -6/Garrison | Garrison Relay disabled 13034 | -6/Garrison | Spotted B-75 Beast 13040 | -6/Garrison | Triggered checkpoint 13114 | -6/Garrison | Build established: Botlord-Mutant 13175 | -6/Garrison | Triggered checkpoint 13202 | -6/Garrison | Hijacked Beast 5a control node with streamctrl_high 13340 | -6/Garrison | Discovered new exit (range 15) 13488 | -6/Garrison | Entered Factory 13488 | -5/Factory | Evolved 2 slots: Propulsion x2 14232 | -5/Factory | Spotted B-75 Beast 14245 | -5/Factory | Destroyed B-75 Beast 14290 | -5/Factory | Discovered new exit (range 12) 14334 | -5/Factory | Fabricated Huge Storage Unit (x1) 14672 | -5/Factory | Garrison activated, responded to threat 14834 | -5/Factory | Identified exit to Garrison 14872 | -5/Factory | Entered Garrison 14879 | -5/Garrison | Expanded RIF knowledge: Autooverride 15020 | -5/Garrison | Triggered checkpoint 15049 | -5/Garrison | System corruption reached 10% 15150 | -5/Garrison | Lost 5 parts (3n2u) 15158 | -5/Garrison | Triggered checkpoint 15233 | -5/Garrison | Discovered new exit (range 8) 15466 | -5/Garrison | Triggered checkpoint 15695 | -5/Garrison | Garrison Relay disabled 15857 | -5/Garrison | Entered Factory 15857 | -4/Factory | Evolved 2 slots: Utility x2 16378 | -4/Factory | Lost 3 parts (1p1n1u) 16718 | -4/Factory | Found Prototype Device 16739 | -4/Factory | Identified Adv. EM Disruption Field 16834 | -4/Factory | Garrison activated, responded to threat 16850 | -4/Factory | Identified exit to Garrison 16860 | -4/Factory | Entered Garrison 16900 | -4/Garrison | Triggered checkpoint 16944 | -4/Garrison | Garrison Relay disabled 17051 | -4/Garrison | Spotted B-86 Titan 17066 | -4/Garrison | Triggered checkpoint 17146 | -4/Garrison | Lost 3 parts (3n) 17152 | -4/Garrison | Destroyed B-86 Titan 17295 | -4/Garrison | Discovered new exit (range 15) 17390 | -4/Garrison | Triggered checkpoint 17642 | -4/Garrison | Discovered new exit (range 12) 17898 | -4/Garrison | Discovered new exit (range 14) 17932 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 18005 | -4/Garrison | Spotted B-86 Titan 18005 | -4/Garrison | Spotted B-86 Titan 18072 | -4/Garrison | Found Quantum Capacitor 18076 | -4/Garrison | Found Quantum Capacitor 18222 | -4/Garrison | Found Hvy. Reflective Plating 18228 | -4/Garrison | System corruption reached 10% 18410 | -4/Garrison | Entered Research 18410 | -3/Research | Evolved 2 slots: Power x2 18706 | -3/Research | Spotted B-86 Titan 18883 | -3/Research | Discovered new exit (range 20) 18940 | -3/Research | Lost 3 parts (1n1u1w) 19279 | -3/Research | Identified exit to Armory 19279 | -3/Research | Identified exit to Testing 19347 | -3/Research | Found Fusion Bomb Launcher 19515 | -3/Research | Fabricated Huge Storage Unit? 19882 | -3/Research | Entered another Research area 19882 | -2/Research | Evolved 2 slots: Utility x2 19932 | -2/Research | Identified exit to DSF 20426 | -2/Research | Spotted B-90 Cyclops 20494 | -2/Research | Destroyed 9 combat bots 20681 | -2/Research | Cargo convoy interrupted 20687 | -2/Research | Crushed by falling debris 20698 | -2/Research | Spotted Executioner 21123 | -2/Research | Discovered new exit (range 8) 21217 | -2/Research | Identified exit to Garrison 21439 | -2/Research | Identified exit to Garrison 21449 | -2/Research | Entered Garrison 21457 | -2/Garrison | Expanded RIF knowledge: Threat Obfuscation 21568 | -2/Garrison | Triggered checkpoint 21574 | -2/Garrison | Spotted B-90 Cyclops 21581 | -2/Garrison | Triggered checkpoint 21622 | -2/Garrison | Triggered checkpoint 21624 | -2/Garrison | Garrison Relay disabled 21698 | -2/Garrison | Destroyed 16 combat bots 21729 | -2/Garrison | Destroyed B-90 Cyclops 21763 | -2/Garrison | Lost 14 parts (5p3n4u2w) 22002 | -2/Garrison | Discovered new exit (range 12) 22058 | -2/Garrison | Triggered checkpoint 22071 | -2/Garrison | Garrison Relay disabled 22144 | -2/Garrison | Triggered checkpoint 22249 | -2/Garrison | Discovered new exit (range 8) 22424 | -2/Garrison | Discovered new exit (range 14) 22596 | -2/Garrison | Identified exit to Access 22602 | -2/Garrison | Entered Access 22602 | -1/Access | Evolved 2 slots: Utility x2 23429 | -1/Access | Spotted B-99 Colossus 23680 | -1/Access | Energy Cycler disabled 23878 | -1/Access | Discovered new exit (range 5) 23886 | *** | Escaped! Last Messages --------------- 23791_ Lgt. Quantum Reactor fried. 23791_ Adv. Targeting Computer fried. 23793_ R-10 Processor collects Corrupted KE Penetrator. 23794_ K-01 Serf collects debris. 23796_ Ended siege mode. 23796_ Acquired 24 matter. 23796_ R-10 Processor collects Corrupted Adv. Phase Shifter. 23797_ Acquired 33 matter. 23799_ K-01 Serf collects debris. 23822_ Slammed into K-01 Serf. 23826_ R-10 Processor collects Corrupted KE Penetrator. 23834_ R-10 Processor collects Hvy. Laser. 23838_ R-10 Processor collects Adv. Heat Sink. 23842_ R-10 Processor collects Corrupted KE Penetrator. 23846_ U-05 Engineer builds a Door. 23850_ >> Watcher Feeds: Feed link from W-44 Eye lost. 23851_ U-05 Engineer builds a Door. 23853_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 23878_ The Access Shell folds into the floor. 23878_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ! #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????#?????????#?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# +?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #????????????????????????????????## | | ###### #????????????????????????????????# | | ###+######################################## | | ^t w ## | | ^ ^ ## | | R####### ""#####+######## ## | | "" "" #?????# ""#?# #?# ## | | "F ""^ #?????# ""#?# #?# ## | | """"" #?????# T#?# "" #?# ## | | % k#????## ""#?# """ #?# ### | | % #????## ""#?# ?" #?# | | % % #???### ""### ??? #?# | | #+########## #???## ## ?? ######## | | #????# #???### ###????????## | | #????# #?????# #???????????# | | #????# #?????# #???????????# | | #????# k#?????# #???????????# | | #????# #?????# @" #???????????# | | "#????# #?????# "" #???????????# | | ""#????? ?????# #???????????# | | ""#????? ?????# #???????????# | | ""#????? ?????# #???????????# | | ""#?????Y ?????#""""""""""#???????????####### | | T"#??????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | ""######+######??????????????????????????????? | | ""## #??????????????????????????????? | | ""## #???BB ?BB???????????????????? | | "## " #???BB BB???????????????????? | | ## """ #????? ????????????????????? | | ## """ #????? ????????????????????? | | ##+"#### " #????? ???????????????????## | | # #????? ??????????????????? | | # #????? #??????????????????? | | "################ #??????????????????? | | # # #??????????????????? | | # # +??????????????????? | | # # #??????????????????? | | = # # #??????????????????? | | # # #??????????????????# | | ##"/"### # #??????????????????# | | ## ### # #??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 63 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 50 Core Shielding 30 Propulsion Shielding 33 Melee Speed Boost 30 Evasion (%) 59 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 9 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 95 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Huge Storage Unit | x1 | -5/Factory Huge Storage Unit | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentCargoProtomatter Manual? 0 Play Time 06:06:53 Cumulative 155.4 hours Start 2022.03.19 @ 21:59:46 End 2022.03.21 @ 01:03:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 7/2/1/1/1/0/0/0/0 Lore% 43 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0b8ddee-ef74-4cb3-8fbd-8ce367a7e30d