Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 02:08:41 Player: Somberlain Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (159) 795 Value Destroyed (5091) 5091 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2037) 2037 TOTAL SCORE: 15203 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 488 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 360 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 33/100 System Corruption 52% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System > --- UTILITY (9) ------ Experimental Signal Interpreter Advanced Target Analyzer System Shield Makeshift System Shield > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Quantum Capacitor Advanced ECM Suite Compact HERF Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter Quantum Capacitor Advanced Transmission Jammer Advanced ECM Suite System Shield Makeshift System Shield > --- WEAPON ----------- Compact HERF Cannon Nova Cannon Plasma Lance > --- INVENTORY -------- Particle Reactor Advanced VSS Leg Biometal Leg Tactical Coordination Suite Quantum Capacitor Advanced Point Defense System Advanced Recalibrator Nova Cannon Railgun Vortex Catalyst Activator Advanced Remote Datajack Improved Plasma Cutter [Rating: 152] Favorites ----------- Power Enhanced Fission Core Engine Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Leg Biometal Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility System Shield Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Vortex Catalyst Activator Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 . . . . 2 2 Power 2 | . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . 1 1 . . . . . . Utility 7 | . . . 1 . 1 1 . . 1 1 . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 193 | 6 6 . 22 8 19 6 2 12 7 21 1 4 12 1 10 56 Power 26 | 1 . . . 3 . 2 . 1 . 5 . . . . 1 13 Engine 8 | 1 . . . 2 . 2 . . . 1 . . . . . 2 Core 6 | . . . . 1 . . . 1 . 4 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . 1 11 Propulsion 75 | 2 2 . 12 . 9 1 1 8 3 4 1 . 6 . 2 24 Treads . | . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . 1 . . 8 Wheel 6 | 2 . . . . . . . . . . . . . . . 4 Hover 41 | . . . 8 . 6 1 1 . 2 4 1 . 4 . 2 12 Flight 19 | . 2 . 4 . 3 . . 8 1 . . . 1 . . . Utility 48 | 1 1 . 2 1 6 2 1 2 3 9 . 1 4 1 6 8 Device 16 | . 1 . . . 1 1 . . 2 1 . 1 3 . 3 3 Storage 5 | 1 . . . . 1 . . . . 2 . . . . 1 . Processor 11 | . . . . . 1 . . . 1 2 . . 1 . 2 4 Hackware 10 | . . . 2 1 2 . 1 . . 3 . . . 1 . . Protection 6 | . . . . . 1 1 . 2 . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 3 . 8 4 4 1 . 1 1 3 . 3 2 . 1 11 Energy Gun 21 | 1 3 . 2 2 1 1 . . 1 3 . 1 . . 1 5 Energy Cannon 4 | . . . . . . . . 1 . . . . . . . 3 Ballistic Gun 11 | 1 . . 5 . 2 . . . . . . 1 . . . 2 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . 1 . . . Special Weapon 2 | . . . 1 . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 2 1 . . . 1 2 . . 7 . 1 3 Corrupted Parts 4 | . . . . . 1 . . 1 . . . . . . . 2 System Corruption 29 | . . . . . 3 . . 9 . . . . . . . 17 Parts Lost 75 | . 3 . 2 1 12 . . 13 . 5 . 2 . . . 37 Power 12 | . . . . . 1 . . 1 . . . . . . . 10 Propulsion 34 | . 1 . 2 . 4 . . 7 . 2 . 1 . . . 17 Utility 18 | . 1 . . . 2 . . 5 . 2 . 1 . . . 7 Weapon 11 | . 1 . . 1 5 . . . . 1 . . . . . 3 Highest Loss Streak 12 | . 2 . 1 1 12 . . 7 . 3 . 2 . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 8 | . 2 7 7 7 8 5 5 4 4 8 10 8 9 8 9 12 Power . | . . 1 . . . . . . . . . . . 1 . . Propulsion . | . . 1 1 . . . . . . . . . . . 1 1 Utility 3 | . . . 2 3 4 3 3 2 . 4 6 4 5 5 5 4 Weapon 2 | . 1 4 1 2 2 1 1 1 2 2 3 2 1 . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . 6 . 2 . . 1 . 7 . . 1 . 1 10 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 3 . . . . . . . . . . . . 3 Utility 12 | . . . . . 2 . . 1 . 4 . . . . 1 4 Weapon 4 | . . . 2 . . . . . . 2 . . . . . . Tool/Special 5 | . . . 1 . . . . . . . . . 1 . . 3 Average Slot Usage (%) 81 | . 82 71 84 97 79 71 68 42 62 85 72 71 79 93 98 81 Engine 2 | . 13 . 5 10 . 4 7 4 . . . . . . . . Core 4 | . . . . . 6 . . . 6 8 11 6 8 11 10 1 Reactor 2 | . . . . . . . . . . . . . . . 5 10 Leg 1 | . . . . . . . . . . . . . . . . 5 Wheel 1 | . 19 . . . . . . . . . . . . . . 1 Hover 16 | . . . 12 32 25 5 10 5 3 21 13 12 16 29 29 15 Flight 3 | . . 28 18 . . 23 6 6 19 2 . . . . . . Device 10 | . 7 . . . . 4 7 1 10 8 11 14 16 17 15 15 Storage 5 | . 14 14 11 11 8 . . . . 5 5 5 5 5 5 3 Processor 5 | . . . . . 1 7 7 7 11 12 5 5 5 5 9 6 Hackware 10 | . . . 15 22 17 15 15 6 . 10 17 12 11 11 10 9 Protection 1 | . . . . . 4 5 7 7 6 1 . . . . . 1 Energy Gun 6 | . 20 28 4 20 12 3 5 . 3 5 . 4 5 4 5 1 Ballistic Gun 1 | . 5 . 17 . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . 3 5 2 . . . . Peak Build Rating 152 | 6 7 5 22 23 29 30 37 28 44 81 67 80 101 101 120 152 Average Rating 70 | 4 5 5 14 20 23 25 33 21 36 74 63 66 82 95 114 118 On Entrance 41 | . 6 5 5 22 23 14 30 28 17 44 61 67 67 99 95 120 Avg Prop Armor Cover (%) 9 | . . . . . . 8 7 9 5 12 . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 14 15 7 16 16 25 12 11 8 14 54 42 55 52 62 72 91 Greatest Support 165 | 26 26 8 21 21 32 12 19 19 15 66 55 55 76 70 72 165 Greatest Overweight (x) 8 | . . . 1 . 3 . 1 1 . . . . 1 . . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 5 5 5 5 10 10 10 10 10 15 15 Average Capacity 10 | 6 8 8 8 8 9 5 5 5 5 9 10 10 10 10 13 14 Most Carried 15 | . 7 7 8 8 10 5 5 5 5 10 10 10 10 10 15 15 Average Carried 9 | . 2 7 7 7 8 4 5 4 4 8 10 8 9 9 10 13 Final Capacity 15 | 8 8 8 8 8 5 5 5 5 5 10 10 10 10 10 15 5 Final Carried 15 | . 7 7 8 7 5 5 5 3 5 10 10 10 10 10 15 5 Class Distribution -------------------- 67% | Hacker-Mutant 13% | Mutant 5% | Sprinter 4% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Scavenger-Scout | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Matter Collected 3797 | 225 166 . 699 186 149 . . 85 . 471 70 78 315 50 100 1203 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7050 | . 376 . 1249 465 383 . . 85 . 1159 . 77 184 . 110 2962 Parts 319 | . 10 . 83 26 21 . . 7 . 28 . 4 7 2 3 128 Haulers Intercepted 16 | . 2 . 6 2 1 . . . . . . . . . 1 4 Recyclers Shooed 6 | . . . . . . . . 1 . 3 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 7 . 2 . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 108 | . 6 . 31 7 10 . . 3 . 4 . 3 3 4 . 37 Melee 2 | . . . . . . . . . . . . . . . . 2 Guns 63 | . 6 . 29 4 8 . . . . 3 . 3 2 . . 8 Cannons 14 | . . . . . . . . 3 . . . . . . . 11 AOE 22 | . . . 2 2 1 . . . . . . . . 4 . 13 Classes Destroyed 13 | . 2 . 5 1 1 . . . . 2 . . 1 . . 1 Worker 9 | . . . . 1 . . . . . 2 . . . . . 6 Builder 7 | . . . 1 1 . . . . . . . . . . . 5 Tunneler 1 | . . . . . . . . . . 1 . . . . . . Hauler 16 | . 2 . 6 2 1 . . . . . . . . . 1 4 Recycler 11 | . . . 1 . 1 . . . . 6 . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . . . . 1 Watcher 6 | . . . 2 1 1 . . . . 1 . . . . . 1 Swarmer 48 | . . . 19 1 9 . . 3 . . . 3 . 4 . 9 Grunt 29 | . 6 . 8 5 . . . . . 3 . . 2 . . 5 Brawler 1 | . . . . . . . . . . 1 . . . . . . Sentry 8 | . . . 4 1 . . . . . . . . . . . 3 Hunter 5 | . . . . . 1 . . . . . . . . . . 4 Programmer 17 | . . . . . . . . . . . . . 1 . . 16 Best Kill Streak 9 | . 2 . 8 5 7 . . 2 . 4 . 3 3 4 1 9 Combat Bots Only 7 | . 2 . 7 4 7 . . 2 . 4 . 3 3 4 . 6 Max Kills in Single Turn 6 | . 1 . 2 2 2 . . 1 . 2 . 1 1 4 1 6 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . Exploded 6 | . . . 2 1 1 . . . . . . . . 4 . 6 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1128 | . 48 1 95 24 168 5 . 186 9 54 . 71 7 . 8 452 Missed 409 | . 10 1 29 6 46 2 . 98 9 29 . 23 5 . 3 148 Hits 719 | . 38 . 66 18 122 3 . 88 . 25 . 48 2 . 5 304 Melee 2 | . . . . . . . . . . 2 . . . . . . Projectile 717 | . 38 . 66 18 122 3 . 88 . 23 . 48 2 . 5 304 Critical Strikes 28 | . . . 1 . 1 . . 1 . 3 . 1 . . 1 20 Part Disruptions 4 | . . . . . . . . . . . . . 1 . . 3 Damage Taken 12463 | . 475 . 707 222 1322 46 . 1282 . 721 . 764 88 . 94 6742 Core 3001 | . 157 . 99 12 516 46 . 580 . 78 . 155 30 . 18 1310 Absorbed by Shields 30 | . . . . . . . . . . . . . 30 . . . Redirected to Shielding 412 | . . . . . 100 . . 285 . 27 . . . . . . Regen/Repaired (Parts) 393 | . . . . 114 . . . . . 38 . . 174 . . 67 Core Remaining (%) 62 | 100 . 37 . 72 6 . . 10 100 . . . . 73 98 . Volleys Fired 394 | . 43 . 88 28 32 . . 9 . 24 . 20 12 1 . 137 Largest 3 | . 2 . 2 2 2 . . 1 . 2 . 2 1 1 . 3 Hottest 320 | . 90 . 100 100 100 . . 69 . 120 . 114 81 20 . 320 Shots Fired 677 | . 79 . 174 56 49 . . 9 . 48 . 42 12 1 . 207 Gun 532 | . 79 . 172 56 47 . . . . 48 . 42 12 . . 76 Cannon 134 | . . . . . . . . 9 . . . . . . . 125 Launcher 9 | . . . . . 2 . . . . . . . . 1 . 6 Special 2 | . . . 2 . . . . . . . . . . . . . Kinetic 204 | . 26 . 126 . 14 . . . . . . 21 . . . 17 Thermal 271 | . 53 . 40 . . . . . . . . 21 12 . . 145 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 195 | . . . 8 56 35 . . 9 . 48 . . . . . 39 Entropic 7 | . . . . . . . . . . . . . . 1 . 6 Robot Hit Streak 17 | . 17 . 12 7 4 . . 3 . 6 . 5 6 . . 13 Robot Miss Streak 8 | . 4 . 4 8 4 . . 4 . 3 . 4 2 . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 16 | . . . 11 1 1 . . . . 2 . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . . . 1 . . . . . 1 Capacitor 46 | . . . . . . . . . . . . . . . . 46 Shots Hit Robots 432 | . 56 . 105 30 26 . . 5 . 35 . 14 8 . 3 150 Core Hits 203 | . 18 . 50 16 14 . . 3 . 19 . 3 4 2 1 73 Critical Kills 4 | . . . 1 . . . . . . . . . . . . 3 Critical Parts Destroyed 4 | . 1 . . . . . . . . 2 . . . . . 1 Critical Strikes 19 | . 5 . 1 . 2 . . 1 . 2 . . 1 . . 7 Burn 5 | . 4 . . . . . . . . . . . 1 . . . Meltdown 2 | . . . . . . . . . . . . . . . . 2 Destroy 4 | . 1 . 1 . . . . . . . . . . . . 2 Corrupt 4 | . . . . . 2 . . 1 . . . . . . . 1 Smash 2 | . . . . . . . . . . 2 . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 209 | . . . . 6 . . . . . 86 . 11 . . 20 86 Impact 103 | . . . . 6 . . . . . 86 . 11 . . . . Slashing 48 | . . . . . . . . . . . . . . . 20 28 Piercing 58 | . . . . . . . . . . . . . . . . 58 Sneak Attacks 25 | . . . . . . . . . . 4 . . . . 1 20 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16910 | . 699 . 1657 972 781 . . 137 . 1149 . 320 251 620 167 10157 Guns 6313 | . 699 . 1605 627 514 . . . . 773 . 320 251 . . 1524 Cannons 3442 | . . . . . . . . 122 . . . . . . . 3320 Explosions 4377 | . . . 52 345 267 . . . . 102 . . . 620 . 2991 Melee 2748 | . . . . . . . . . . 259 . . . . 167 2322 Ramming 30 | . . . . . . . . 15 . 15 . . . . . . Kinetic 2311 | . 235 . 1306 . 169 . . . . . . 173 . . . 428 Thermal 5424 | . 464 . 319 345 129 . . . . 102 . 147 251 . . 3667 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 2786 | . . . 32 627 483 . . 122 . 773 . . . . . 749 Impact 259 | . . . . . . . . . . 259 . . . . . . Slashing 318 | . . . . . . . . . . . . . . . 167 151 Piercing 2171 | . . . . . . . . . . . . . . . . 2171 Entropic 3611 | . . . . . . . . . . . . . . 620 . 2991 Highest Corruption 52 | . 1 1 . . 3 . 7 17 . 4 4 4 4 . 1 52 Average Corruption 13 | . 1 1 . . 3 . 7 12 . 2 4 4 4 . 1 21 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . 7 . . . . . . Effects 163 | . 3 1 . . . . 2 12 . 3 4 14 1 . 2 121 Message Errors 32 | . . . . . . . . 3 . 1 2 2 . . 1 23 Matter Fused 36 | . 1 1 . . . . . 3 . 1 2 4 1 . . 23 Heat Flow Errors 17 | . . . . . . . . . . . . 2 . . . 15 Energy Discharges 19 | . 1 . . . . . 1 1 . . . 1 . . . 15 Parts Rejected 4 | . . . . . . . 1 . . . . . . . . 3 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 19 | . 1 . . . . . . 1 . 1 . 2 . . 1 13 Data Loss (major) 4 | . . . . . . . . . . . . 1 . . . 3 Misfires 2 | . . . . . . . . . . . . 2 . . . . Alerts 3 | . . . . . . . . . . . . . . . . 3 Misdirections 17 | . . . . . . . . 3 . . . . . . . 14 Weapon Failures 9 | . . . . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1479 | . . . . . 46 . . . . 152 . . . 52 . 1229 Projectiles 120 | . . . . . . . . . . . . . . . . 120 Explosions 450 | . . . . . 46 . . . . . . . . 52 . 352 Melee 909 | . . . . . . . . . . 152 . . . . . 757 Knockbacks 1 | . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . 15 20 . . 7 . 7 . . . . . . Shots 2 | . . . . 1 1 . . . . . . . . . . . Rammed 5 | . . . . . . . . 4 . 1 . . . . . . Targets Rammed 5 | . . . . . . . . 4 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 562 | . 168 . 194 217 269 . . 42 246 316 . 192 279 42 8 562 Average Temperature 83 | . 44 . 55 82 87 . . 15 98 87 . 30 48 15 8 114 Received Heat Transfer 1869 | . 267 . 180 87 306 27 . 33 . 45 . 75 17 . . 832 Effects 11 | . . . . . . . . . . . . . . . . 11 Shutdowns 5 | . . . . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 1 . . . . 4 . . . . . 1 Combat Hostiles 4 | . . . . 1 1 . . . . 1 . . . . . 1 Parts Fried 20 | . . . . 2 3 . . 2 . 8 . . . . . 5 Impact Corruptions 4 | . . . . . . . . . . 4 . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . 2 Parts Melted 14 | . 5 . 1 . . . . . . 1 . . 1 . . 6 Heat Transferred 7132 | . 1630 . 675 500 250 . . . . 100 . 222 425 . . 3330 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 1 5 3 . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Maximum Alert Level 3 | . . . 2 2 1 . . 1 . . . . . . 1 3 Low Security (%) 64 | 100 100 100 48 26 52 100 100 86 100 100 . . . . 44 44 Level 1 23 | . . . 49 40 47 . . 13 . . . . . . 55 29 Level 2 10 | . . . 2 33 . . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 855 | . 73 30 440 611 254 73 4 275 105 105 . . . . 331 855 Initial 331 | . . . 11 182 254 73 4 . 105 49 . . . . 331 122 Average 171 | . 26 1 203 352 175 46 1 82 71 22 . . . . 202 280 Influence Increases 5863 | . 222 30 1011 737 339 . . 445 75 411 . 70 194 90 560 1679 Destroy 0b10 Robot/C 2500 | . 120 . 620 380 200 . . 60 . 80 . 60 160 80 . 740 Destroy 0b10 Robot/NC 255 | . 10 . 50 25 15 . . . . 50 . . . . 5 100 Destroy Leader 482 | . 34 . 116 76 44 . . 10 . 12 . 10 . 10 2 168 Allied During Kill 89 | . . . . 55 . . . . . . . . 34 . . . Successful Hack 157 | . 42 . 6 25 3 . . . . 34 . . . . 26 21 Disable Machine 195 | . 15 . 30 30 . . . 15 . 45 . . . . 15 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . Destroy Structure 655 | . 1 . 9 26 17 . . . . 100 . . . . 32 470 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . Partial Spotted 180 | . . . 75 . . . . 15 15 45 . . . . . 30 Lose Combat Pursuer 900 | . . 30 105 120 60 . . 345 60 45 . . . . 30 105 Influence Decreases 5092 | . 222 . 609 566 779 150 13 230 190 511 . 70 84 150 377 1141 Entered New Map 1118 | . . . 19 250 349 90 9 . 110 51 . . . 110 19 111 Time Decay 2720 | . 192 . 326 286 160 60 4 120 80 446 . 60 48 40 238 660 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . Lost Part 684 | . 30 . 20 10 120 . . 110 . 14 . 10 . . . 370 Lost Ally 76 | . . . . 20 . . . . . . . . 36 . 20 . Purge Threat 394 | . . . 244 . 150 . . . . . . . . . . . Squads Dispatched 32 | . 1 . 2 4 1 . . 3 . 7 . . . . 5 9 Investigation 2 | . 1 . . 1 . . . . . . . . . . . . Extermination 13 | . . . . . . . . 1 . 5 . . . . 1 6 Reinforcement 11 | . . . 2 1 . . . 2 . 2 . . . . 2 2 Assault 5 | . . . . 2 . . . . . . . . . . 2 1 Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Distress Signals 27 | . 2 . 5 5 2 . . 1 1 5 . . 1 1 . 4 Communications Jammed 39 | . . . . . . . . . . . . . . . . 39 Distress Signals 39 | . . . . . . . . . . . . . . . . 39 Times Spotted 344 | . 13 2 50 26 22 8 4 37 10 29 . 13 30 3 9 88 Peak Tracking Total 20 | . 5 2 11 8 10 8 4 20 8 6 . 8 14 2 4 14 Tactical Retreats 44 | . . 1 5 3 2 . . 5 2 10 . 3 . . 3 10 ECM-based Alert Blocks 46 | . . . . . . . . . . 15 . 19 . . 5 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Traps Triggered 11 | . 2 . . 1 . 1 . 1 1 3 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . 12 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Machines Disabled 15 | . 1 . 2 2 . . . 1 . 3 . . 1 . 2 3 Max in Single Turn 1 | . 1 . 1 1 . . . 1 . 1 . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Machines Accessed 72 | . 7 . 7 6 4 1 . 3 6 21 . 1 4 . 5 7 Terminals 38 | . 7 . 6 4 2 . . 1 1 9 . . . . 4 4 Fabricators 6 | . . . . . . 1 . 1 2 2 . . . . . . Repair Stations 10 | . . . . 2 . . . . 1 4 . . . . 1 2 Recycling Units 6 | . . . . . 1 . . 1 1 3 . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . 1 2 . . . . . 1 Total Hacks 177 | . 15 . 17 14 18 2 . 8 9 48 . 1 11 . 14 20 Successful 74 | . 5 . 6 12 9 . . 1 . 19 . 1 11 . 5 5 Failed 101 | . 10 . 10 2 8 2 . 7 9 29 . . . . 9 15 Catastrophic 24 | . 2 . . . 1 . . . 3 9 . . . . 1 8 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . Manual 84 | . 15 . 16 4 13 . . 4 2 14 . . . . 11 5 Terminals 99 | . 15 . 16 8 15 . . 2 2 17 . . . . 13 11 Fabricators 14 | . . . . . . 2 . 3 3 6 . . . . . . Repair Stations 23 | . . . . 6 . . . . 2 9 . . . . 1 5 Recycling Units 13 | . . . . . 1 . . 3 1 8 . . . . . . Scanalyzers 8 | . . . 1 . 2 . . . . 5 . . . . . . Garrison Access 8 | . . . . . . . . . 1 3 . . . . . 4 Terminal Hacks 28 | . 2 . 4 4 4 . . . . 1 . 1 11 . 1 . Record 5 | . . . . . . . . . . . . . 5 . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 5 . . . Open Door 5 | . . . . 3 . . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . . . . . Disarm Traps 3 | . . . . . 3 . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 2 . . . . . . Network Status 2 | . . . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 13 | . . . . 6 . . . . . 4 . . . . . 3 Scan Component 8 | . . . . 3 . . . . . 3 . . . . . 2 Repair 5 | . . . . 3 . . . . . 1 . . . . . 1 Recycling Unit Hacks 3 | . . . . . 1 . . . . 2 . . . . . . Retrieve Components 3 | . . . . . 1 . . . . 2 . . . . . . Scanalyzer 6 | . . . . . 1 . . . . 5 . . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . Retrieve Study 2 | . . . . . 1 . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 19 | . 3 . 2 2 3 . . . . 3 . . . . 4 2 Terminals 18 | . 3 . 2 2 3 . . . . 2 . . . . 4 2 Assimilate 2 | . . . 1 . . . . . . . . . . . 1 . Botnet 11 | . 2 . . 1 2 . . . . 2 . . . . 3 1 Operators 5 | . 1 . 1 1 1 . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 8 . 6 4 2 1 . 3 6 16 . . . . 5 7 Full Trace Events 2 | . . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . 1 . . . . . . Parts Repaired 5 | . . . . 3 . . . . . 1 . . . . . 1 Time 196 | . . . . 89 . . . . . 89 . . . . . 18 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 9 . . . . 11 . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 1 Autooverrided 1 | . . . . . . . . . . . . . . . 1 . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Total Allies 8 | . . . . 2 . . . . . . . . 5 . 1 . Largest Group 5 | . . . . 2 . . . . . . . . 5 . 1 . Highest-Rated Group 241 | . . . . 62 . . . . . . . . 241 . 47 . Highest-Rated Ally 64 | . . . . 31 . . . . . . . . 64 . 47 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . 40 . . . . . . . . 26 . 1 . Total Damage 1800 | . . . . 633 . . . . . . . . 1151 . 16 . Kills 17 | . . . . 12 . . . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Active Infowar (turns) 6240 | . . . . . . . . . 158 1684 209 538 527 238 506 2380 Optics 291 | . . . . . . . . . . . . . . . . 291 Sensors 4755 | . . . . . . . . . 158 1684 209 512 527 238 466 961 Terrain 734 | . . . . . . . . . . . . . . . 369 365 Jamming 2449 | . . . . . . . . . . . . . . . 69 2380 ECM 1327 | . . . . . . . . . . 556 209 130 . 2 105 325 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Turns Passed 9482 | 66 608 43 721 627 325 125 56 308 176 1700 209 601 604 244 506 2563 Spaces Moved 11937 | 58 495 75 811 532 380 283 82 619 472 3061 382 471 864 476 783 2093 Core 66 | 3 . . . . 43 . . . . . . . . . . 20 Treads . | . . . . . . . . . . . . . . . . . Legs 352 | . . . . . . . . . . . . . . . . 352 Wheels 711 | 55 465 . . . . . . . . . . . . . . 191 Hover 8411 | . . . 303 532 320 . 76 157 . 2517 382 471 864 476 783 1530 Flight 2397 | . 30 75 508 . 17 283 6 462 472 544 . . . . . . Fastest Speed 26 | 50 37 37 34 52 34 34 34 26 29 29 52 52 36 42 41 38 Average Speed 49 | 88 92 37 41 52 50 34 55 40 29 37 54 54 50 42 41 69 Slowest Speed 250 | 100 100 37 117 52 200 34 110 115 32 60 56 56 110 42 46 250 Overloaded Moves 311 | . . . . . . . . . . 283 . . 28 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . 1 11 . . 6 . 17 3 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 4 96 19 76 63 35 5 71 20 17 54 69 65 89 68 15 45 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . 3 . . 2 . . Spaces Dug 120 | . . . . 2 . . . . . 49 . 2 . . 16 51 Terrain Destroyed 563 | . . . 7 22 13 . . . . 53 . 5 . 60 16 387 Melee 116 | . . . . 2 . . . . . 49 . 2 . . 16 47 Projectile 41 | . . . 1 . . . . . . . . 3 . . . 37 AOE 406 | . . . 6 20 13 . . . . 4 . . . 60 . 303 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Total 14509 | 69 566 88 1031 810 466 304 92 644 505 3407 382 757 1005 517 941 2925 Wait 1393 | 6 12 15 74 210 13 17 5 13 9 163 . 243 53 33 98 429 Move 11847 | 57 494 72 790 531 379 271 81 584 465 3059 381 470 863 475 782 2093 Hop 37 | . . 1 9 . . 6 . 17 3 1 . . . . . . Pick Up 93 | . 7 . 17 1 8 1 . 3 5 16 . 2 4 . 9 20 Fast Attach 135 | 6 2 . 9 6 9 6 1 8 4 21 1 1 10 2 5 44 Attach 72 | . 4 . 6 1 5 1 . 4 3 2 . 3 2 1 5 35 Detach 49 | . 4 . 3 . 1 . . . . 3 . 1 2 1 4 30 Swap 75 | . . . 10 9 7 . 1 . . 9 . 4 8 2 10 15 Drop 134 | . . . 25 5 12 2 4 2 1 23 . 2 12 2 8 36 Fire 394 | . 43 . 88 28 32 . . 9 . 24 . 20 12 1 . 137 Melee 209 | . . . . 6 . . . . . 86 . 11 . . 20 86 Ram 4 | . . . . . . . . 4 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . 13 . . . . 15 . . . . . . . Rewire 30 | . . . . . . . . . . . . . 30 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 323 | -10/Materials | Core integrity fell below 50% 464 | -10/Materials | Discovered new exit (range 6) 495 | -10/Materials | Discovered new exit (range 9) 521 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Discovered new exit (range 7) 648 | -10/Materials | Discovered new exit (range 9) 675 | -10/Materials | Entered Mines 676 | -10/Mines | Assembled infested the area 678 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 681 | -10/Mines | Learned 2 Materials zone layouts 716 | -10/Mines | Discovered new exit (range 7) 718 | -10/Mines | Entered Materials 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -9/Materials | Identified exit to Storage 837 | -9/Materials | Discovered new exit (range 15) 890 | -9/Materials | Destroyed 7 combat bots 1002 | -9/Materials | Discovered new exit (range 10) 1049 | -9/Materials | Discovered new exit (range 13) 1089 | -9/Materials | Destroyed 7 combat bots 1166 | -9/Materials | Central database locked down 1222 | -9/Materials | Build established: Hacker-Mutant 1439 | -9/Materials | Entered Storage 1745 | -9/Storage | Met a pair of Derelict thieves 1786 | -9/Storage | Learned location of Armory (-4) 1820 | -9/Storage | Repaired Imp. Hover Unit 1923 | -9/Storage | Repaired Shock Rifle 2004 | -9/Storage | Repaired Shock Rifle 2058 | -9/Storage | Discovered new exit (range 16) 2066 | -9/Storage | Entered Materials 2066 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2086 | -8/Materials | Central database locked down 2165 | -8/Materials | Garrison activated, responded to threat 2345 | -8/Materials | Core integrity fell below 50% 2362 | -8/Materials | Core integrity fell below 20% 2363 | -8/Materials | Destroyed 7 combat bots 2388 | -8/Materials | Lost 12 parts (1p4n2u5w) 2389 | -8/Materials | Discovered new exit (range 6) 2391 | -8/Materials | Entered Factory 2391 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2516 | -7/Factory | Sucked down chute 2516 | -7/Factory | Entered Waste 2529 | -7/Waste | Spotted C-40 Crusher 2530 | -7/Waste | Spotted C-40 Crusher 2531 | -7/Waste | EMP discharged 2536 | -7/Waste | Spotted C-40 Crusher 2543 | -7/Waste | Spotted C-40 Crusher 2549 | -7/Waste | Spotted C-40 Crusher 2552 | -7/Waste | Spotted C-40 Crusher 2558 | -7/Waste | Discovered new exit (range 16) 2572 | -7/Waste | Entered Factory 2713 | -7/Factory | System corruption reached 10% 2840 | -7/Factory | Lost 4 parts (1p2n1u) 2842 | -7/Factory | Core integrity fell below 50% 2870 | -7/Factory | Core integrity fell below 20% 2879 | -7/Factory | Discovered new exit (range 3) 2880 | -7/Factory | Entered another Factory area 2880 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2907 | -6/Factory | Lost 7 parts (5n2u) 3015 | -6/Factory | Discovered new exit (range 11) 3042 | -6/Factory | Discovered new exit (range 15) 3046 | -6/Factory | Identified exit to Factory 3052 | -6/Factory | Spotted B-75 Beast 3056 | -6/Factory | Entered another Factory area 3056 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3058 | -5/Factory | Discovered new exit (range 12) 3149 | -5/Factory | Build established: Sprinter 3168 | -5/Factory | Crushed by falling debris 3190 | -5/Factory | Identified exit to Upper Caves 3654 | -5/Factory | Discovered new exit (range 5) 3660 | -5/Factory | Identified exit to Factory 3807 | -5/Factory | Build established: Hacker-Mutant 3919 | -5/Factory | Assembled infested ambush trap array 4251 | -5/Factory | Cargo convoy interrupted 4593 | -5/Factory | Repaired Enh. Fission Core? 4756 | -5/Factory | Entered Upper Caves 4768 | -5/Upper Caves | Encountered a Warlord checkpoint 4786 | -5/Upper Caves | Lost 3 parts (2n1w) 4821 | -5/Upper Caves | Learned Factory stockpile data 4960 | -5/Upper Caves | Discovered new exit (range 13) 4965 | -5/Upper Caves | Identified exit to Upper Caves 4965 | -5/Upper Caves | Entered another Upper Caves area 5549 | -5/Upper Caves | Discovered new exit (range 6) 5566 | -5/Upper Caves | Identified exit to Warlord 5566 | -5/Upper Caves | Entered Warlord 5588 | -5/Warlord | System corruption cleaned by Quarantine Array 5682 | -5/Warlord | Met Warlord 5707 | -5/Warlord | Warlord's base attacked by MAIN.C 5799 | -5/Warlord | Found Prototype Processor 5799 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 5802 | -5/Warlord | Found Prototype Device 5802 | -5/Warlord | Identified Thermal Barrier 5806 | -5/Warlord | Found Prototype Device 5806 | -5/Warlord | Identified Exp. Phase Shifter 5902 | -5/Warlord | Found Prototype Launcher 5902 | -5/Warlord | Identified Vortex Catalyst Activator 6057 | -5/Warlord | Warlord forces counterattacked 6112 | -5/Warlord | Lost 3 allies 6158 | -5/Warlord | Spotted Striker 6161 | -5/Warlord | Spotted Striker 6167 | -5/Warlord | Spotted Executioner 6167 | -5/Warlord | Discovered new exit (range 8) 6169 | -5/Warlord | Identified exit to Proximity Caves 6170 | -5/Warlord | Entered Proximity Caves 6172 | -4/Proximity Caves | Spotter reported a threat 6173 | -4/Proximity Caves | Spotter reported a threat 6200 | -4/Proximity Caves | Lost 10 allies 6362 | -4/Proximity Caves | Learned Research security intel 6412 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6414 | -4/Proximity Caves | Entered Factory 6414 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6590 | -4/Factory | Found Prototype Processor 6590 | -4/Factory | Identified Exp. Signal Interpreter 6664 | -4/Factory | Search patrols dispatched 6836 | -4/Factory | Discovered new exit (range 10) 6839 | -4/Factory | Identified exit to Research 6882 | -4/Factory | Identified exit to Upper Caves 6882 | -4/Factory | Identified exit to Armory 6920 | -4/Factory | Entered Research 6920 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7272 | -3/Research | Repaired Adv. Cooling System 7892 | -3/Research | System corruption reached 10% 8091 | -3/Research | Lost 9 parts (2p4n1u2w) 8128 | -3/Research | Found Quantum Capacitor 8696 | -3/Research | System corruption reached 30% 8746 | -3/Research | Lost 4 parts (3n1u) 8966 | -3/Research | Found Quantum Capacitor 9152 | -3/Research | Core integrity fell below 50% 9247 | -3/Research | Spotted B-86 Titan 9332 | -3/Research | Lost 3 parts (2p1w) 9420 | -3/Research | First assault squad dispatched 9465 | -3/Research | Core integrity fell below 20% 9483 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09422_ Slug penetrates Wall. 09423_ K-01 Serf collects debris. 09425_ Adv. Heat Sink destroyed. 09426_ K-01 Serf collects debris. 09430_ Door malfunctions. 09443_ System corrupted: Energy discharge (-108). 09456_ Adv. Transmission Jammer destroyed. 09458_ System corrupted: Component data lost. 09458_ Imp. Ion Engine destroyed. 09459_ Lgt. Ion Engine destroyed. 09462_ Mic. Antimatter Reactor destroyed. 09462_ Lrg. Storage Unit destroyed. 09466_ Cmb. Antigrav System destroyed. 09467_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 09473_ System corrupted: Cmb. Antigrav System rejected. 09473_ Dropped Quantum Capacitor. 09476_ Cmb. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | #################????????????????????????????????? | | # #????????????????????????????????? | | / * # #????###+#???????????????????????? | | / # #????# ???????????????????????? | | # #????# ???????????????????????? | | # #????# ???????????????????????? | | #? +???? ???????????????????????? | | #?? ?????# ???????????????????????? | | #??? ???????# #??????????????????????? | | ####+######+########?# #??????????????????????? | | #?# #??????????????????????? | | = #?# #??????????????????????? | | |=| #?# #??????????????????????? | | !!]! #?# +??????????????????????? | | ############### #?# #??????????????????????? | | #?????????# =! #?# #??#####???????????????? | | #?????????# #?# @#? ! 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""" #????????????? | | #?????????# #?# # """ #????????????? | | #?????????# #?# s# #????????????? | | #?????????+ #?# s/ #????????????? | | #?????????# #?# ss# #????????????? | | ? #?????????# #?# ss # #????????????? | | ? #?????????# ###ss #? #????????????? | | #?????????# #?#########????????????? | | #?????????# #??????????????????????? | | #?????????# #??????????????????????? | | #########?????# #??????????????????????? | | #?????##+#+###t #??????????????????????? | | ] #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | ! #????????????+ #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | ?########????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 65 Energy Generation 59 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Corruption Block 8 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 76 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Offensive Hacking 24 Defensive Hacking 21 Item Schematics ----------------- Imp. Antigrav System | -5/Factory | Hacked Cld. Aerolev Unit | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 20% | -9/Storage Shock Rifle | 20% | -9/Storage Shock Rifle | 23% | -9/Storage Enh. Fission Core | 74% | -5/Factory Adv. Cooling System | 25% | -3/Research Studied --------- Imp. Hover Unit | -8/Materials | Hacked Gravmag Array | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonShadeDriver Manual? 0 Play Time 02:16:11 Cumulative 262.1 hours Start 2026.10.14 @ 23:39:26 End 2026.10.15 @ 02:08:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba9d5f34-2c1a-430b-83ea-c0fe247897f2