Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 22:59:58 Player: DreamweaverKara Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (472) 472 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2303 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 133/400 Matter 298/300 Energy 13/100 System Corruption 0% Temperature Cool (34) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Shield Generator Hacking Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun Shotgun > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Seismic Detector Shield Generator Lightning Gun Beamcaster Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Hacking Suite > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Seismic Detector Shield Generator Shield Generator Beamcaster Shotgun Improved Light Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage Medium Storage Unit Hackware Hacking Suite Weapon Shotgun Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 24 | 6 3 . 9 5 1 . Power 6 | 1 . . 2 2 1 . Engine 6 | 1 . . 2 2 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 . . 2 . . . Treads 2 | . . . 2 . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 . 5 1 . . Device 5 | . 1 . 3 1 . . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 2 2 . . 2 . . Energy Gun 2 | 1 . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 2 . . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 8 | . . . 1 5 . 2 Power 4 | . . . . 2 . 2 Propulsion . | . . . . . . . Utility 2 | . . . 1 1 . . Weapon 2 | . . . . 2 . . Highest Loss Streak 5 | . . . 1 5 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 97 95 100 94 Engine 18 | . 14 14 19 18 22 16 Treads 15 | . . . 19 22 22 22 Leg 7 | . 28 28 2 . . . Device 12 | . 12 14 15 10 11 11 Storage 11 | . 14 14 11 11 11 11 Hackware 6 | . . . 6 11 11 11 Energy Gun 4 | . 3 . . 5 11 11 Ballistic Gun 18 | . 24 28 22 16 11 11 Naked Turns . | . . . . . . . Heaviest Build 32 | 14 18 18 29 28 32 32 Greatest Support 40 | 20 20 20 40 40 40 40 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 Most Carried 10 | 6 8 8 10 10 10 10 Average Carried 8 | 3 7 7 9 8 7 10 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 6 8 8 10 7 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 646 | 231 . 107 173 125 10 . Remotely . | . . . . . . . Salvage Created 558 | . . 59 209 290 . . Parts 40 | . . 9 16 15 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 16 | . . 4 6 6 . . Guns 16 | . . 4 6 6 . . Classes Destroyed 6 | . . 1 4 1 . . Recycler 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Swarmer 6 | . . 4 2 . . . Grunt 8 | . . . 2 6 . . Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 7 | . . 3 3 7 . . Combat Bots Only 6 | . . 3 3 6 . . Max Kills in Single Turn 2 | . . 2 1 1 . . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 144 | . 10 18 22 56 . 38 Missed 42 | . 5 8 6 13 . 10 Damage Taken 1237 | . 55 52 155 572 . 403 Core 279 | . 12 . 38 132 . 97 Absorbed by Shields 204 | . 21 23 41 . . 119 Core Remaining (%) 97 | 100 . 95 . . . . Volleys Fired 37 | . 1 5 11 17 . 3 Largest 2 | . 2 2 2 2 . 2 Hottest 68 | . 46 46 46 68 . 68 Shots Fired 70 | . 2 10 22 30 . 6 Gun 70 | . 2 10 22 30 . 6 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 62 | . 2 10 22 25 . 3 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 8 | . . . . 5 . 3 Robot Hit Streak 10 | . . 2 6 10 . 4 Robot Miss Streak 7 | . 4 7 3 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 52 | . . 5 17 25 . 5 Core Hits 38 | . . 4 13 16 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 855 | . . 86 276 422 . 71 Guns 855 | . . 86 276 422 . 71 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 735 | . . 86 276 344 . 29 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 120 | . . . . 78 . 42 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 113 | . . . 6 113 . 88 Average Temperature 52 | . . . 2 60 . 45 Received Heat Transfer 542 | . 28 . 54 345 . 115 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 198 | . 32 160 198 95 . . Initial 62 | . . 12 62 . . . Average 65 | . 4 94 80 48 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 2 6 8 6 . 7 Peak Tracking Total 8 | . 3 3 3 6 . 8 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 1 . 4 1 . . Terminals 5 | . 1 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 7 . 8 1 . . Successful 11 | . 5 . 5 1 . . Failed 5 | . 2 . 3 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 7 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 5 . 5 1 . . Record 5 | . 3 . 2 . . . Open Door 1 | . . . . 1 . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 3 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 47 | . . 47 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . 6 2 . . . Total Damage 102 | . . 81 21 . . . Kills 3 | . . 2 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1911 | 86 123 349 459 226 650 18 Spaces Moved 1169 | 61 75 276 253 103 396 5 Core 6 | 6 . . . . . . Treads 716 | . . . 212 103 396 5 Legs 447 | 55 75 276 41 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 Average Speed 144 | 113 120 120 153 160 160 160 Slowest Speed 160 | 120 120 120 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 16 57 20 29 64 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1326 | 78 108 284 300 134 413 9 Wait 58 | . 15 2 19 8 13 1 Move 1163 | 60 74 275 252 102 395 5 Hop . | . . . . . . . Pick Up 34 | 12 9 1 7 2 3 . Fast Attach . | . . . . . . . Attach 17 | 6 2 . 3 5 1 . Detach 1 | . . . . . 1 . Swap 7 | . 1 . 6 . . . Drop 9 | . 6 1 2 . . . Fire 37 | . 1 5 11 17 . 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 11) 210 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 449 | -10/Mines | Learned location of Storage (-7) 456 | -10/Mines | Discovered new exit (range 10) 506 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 514 | -10/Mines | Found Prototype Device 546 | -10/Mines | Discovered new exit (range 12) 559 | -10/Mines | Entered Materials 559 | -9/Materials | Accompanied by 1 ally 559 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 564 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 694 | -9/Materials | Identified Exp. Sensor Array 848 | -9/Materials | Discovered new exit (range 13) 1018 | -9/Materials | Entered Mines 1026 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1070 | -9/Mines | Learned location of 1 exit from Materials 1178 | -9/Mines | Lost 5 parts (2p1u2w) 1215 | -9/Mines | Discovered new exit (range 16) 1222 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1244 | -9/Mines | Entered Zion 1328 | -7/Zion | Discovered new exit (range 13) 1690 | -7/Zion | Learned Factory non-interactive machine intel 1894 | -7/Zion | Entered Proximity Caves 1897 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1901 | -6/Proximity Caves | Core integrity fell below 50% 1912 | -6/Proximity Caves | Self-destructed Last Messages --------------- 01773_ Acquired Imp. Grenade Launcher. 01779_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 01833_ ZU-ASQ(z) rummages through the Twisted Machinery. LOCATION=UNKNOWN GOAL=ESCAPE 01896_ Penetrated by Slug. 01897_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 01899_ Critical hit (Burn: +26). 01899_ Penetrated by Slug. 01901_ Y-64 Sentinel: "REQUESTING BACKUP." 01902_ Slug penetrates Wall. 01904_ Y-64 Sentinel IFF system glitched. 01904_ S-27 Virus destroyed. 01909_ Penetrated by Slug. 01909_ Ion Engine destroyed. 01912_ Deuterium Engine destroyed. 01912_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????#???????????????? | | ????????????????# ####??????? #???????????????? | | ???????????????## ###??? ##??????????????? | | ??????????????## ;## #??????????????? | | ??????????????# @ #?????????????? | | ??????????????# #?????????????? | | ??????????????# #????????????? | | ??????????????# sY g #???????????? | | ??????????????### sg g###### #??????????? | | ????????????????# [ ????? #??????????? | | ??????????????? #% #????? #??????????? | | ????????????? ## ##+#?????? ??????????? | | ????????????# #?# #? ??????? ???????????? | | ????????????## #??# ?? ???????? ???????????? | | ?????????????# ???# ??""????????? ????????????? | | ?????????????# ????# ??###????????? ????????????? | | ?????????????# ????# ????????????????????????????? | | ?????????????#??????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactVisualFemtoactuators Manual? 0 Play Time 00:23:39 Cumulative 17.4 hours Start 2024.04.27 @ 22:36:49 End 2024.04.27 @ 22:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(155)|BRIGHTNESS(115) Steam 1 RUN: 53cf9400-97cb-442b-9893-d6361573e3da