Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 22:26:11 Player: Dewz Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (763) 763 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2428 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 81/100 System Corruption 0% Temperature Cool (8) Movement Rolling (95) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (10) --- Shotgun Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Splice Drone Bay > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Medium Laser Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 27 | 6 . 6 2 8 5 Power 6 | 1 . 2 . 2 1 Engine 6 | 1 . 2 . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 1 1 2 Treads 1 | . . . . 1 . Leg 3 | 2 . . 1 . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . 2 . 2 . Device 2 | . . 2 . . . Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 10 | 2 . 2 1 3 2 Energy Gun 6 | 1 . 2 1 1 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 16 | . . 1 . 8 7 Power 4 | . . . . 2 2 Propulsion 5 | . . . . 3 2 Utility 2 | . . . . 1 1 Weapon 5 | . . 1 . 2 2 Highest Loss Streak 7 | . . 1 . 7 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 85 99 88 66 55 Engine 12 | . 14 14 11 10 10 Treads 3 | . . . . 8 6 Leg 16 | . 28 28 33 6 . Device 6 | . . 13 11 2 . Storage 12 | . 14 14 11 11 11 Protection 2 | . . . . 5 6 Energy Gun 12 | . 14 14 22 12 2 Energy Cannon 2 | . . . . 3 10 Ballistic Gun 9 | . 14 13 . 4 7 Peak Build Rating 14 | 6 6 14 9 9 7 Average Rating 7 | 4 6 9 9 7 5 On Entrance 6 | . 6 6 8 9 7 Naked Turns . | . . . . . . Heaviest Build 24 | 14 14 23 14 24 24 Greatest Support 30 | 20 20 20 30 30 20 Greatest Overweight (x) 6 | 3 . 1 . 1 6 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 7 | 2 3 7 5 5 5 Average Carried 4 | . 2 4 4 4 4 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 5 | 2 3 5 5 5 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 508 | 208 . 178 . 74 48 Remotely . | . . . . . . Salvage Created 913 | . . 255 . 403 255 Parts 57 | . . 25 . 17 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 28 | . . 14 . 9 5 Guns 25 | . . 14 . 8 3 Cannons 1 | . . . . . 1 Classes Destroyed 5 | . . 2 . 1 2 Builder 1 | . . . . . 1 Swarmer 12 | . . 12 . . . Grunt 9 | . . 2 . 6 1 Brawler 1 | . . . . . 1 Sentry 6 | . . . . 3 3 Best Kill Streak 6 | . . 3 . 6 4 Combat Bots Only 6 | . . 3 . 6 3 Max Kills in Single Turn 2 | . . 2 . 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 203 | . . 62 4 63 74 Missed 54 | . . 20 . 12 22 Damage Taken 1895 | . . 353 55 677 810 Core 476 | . . 71 15 119 271 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . 71 . . . Volleys Fired 80 | . . 29 . 28 23 Largest 2 | . . 2 . 2 2 Hottest 130 | . . 115 . 130 125 Shots Fired 147 | . . 57 . 53 37 Gun 125 | . . 57 . 53 15 Cannon 22 | . . . . . 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 34 | . . 26 . 1 7 Thermal 113 | . . 31 . 52 30 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . . 7 . 13 10 Robot Miss Streak 5 | . . 5 . 2 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . 5 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 101 | . . 34 . 41 26 Core Hits 41 | . . 17 . 16 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . 1 2 Burn 4 | . . 1 . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1540 | 3 . 454 . 627 456 Guns 1300 | . . 450 . 627 223 Cannons 227 | . . . . . 227 Explosions . | . . . . . . Melee . | . . . . . . Ramming 13 | 3 . 4 . . 6 Kinetic 297 | . . 177 . 22 98 Thermal 1230 | . . 273 . 605 352 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles 12 | . . . . . 12 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 5 | 1 . 1 . . 3 Kicked 2 | 1 . 1 . . . Crushed . | . . . . . . Highest Temperature 438 | . . 138 . 425 438 Average Temperature 140 | . . 51 . 168 140 Received Heat Transfer 630 | . . 45 18 342 225 Effects 4 | . . . . 2 2 Shutdowns 2 | . . . . 1 1 Energy Bleed 1 | . . . . 1 . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 6 | . . . . 2 4 Heat Transferred 3330 | . . 777 . 1628 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 237 | . 8 200 98 237 94 Initial 78 | . . 3 78 40 14 Average 82 | . 5 80 80 143 44 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 89 | 100 100 96 100 68 100 Level 1 10 | . . 3 . 31 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 1 15 3 11 6 Peak Tracking Total 6 | . 1 3 2 6 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 6 | . 1 1 1 2 1 Terminals 5 | . 1 . 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 3 1 3 3 2 Successful 5 | . 1 1 1 2 . Failed 7 | . 2 . 2 1 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 9 | . 4 . . 3 2 Terminals 11 | . 3 . 3 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 1 2 . Open Door 2 | . . 1 . 1 . Branch Access Points 2 | . 1 . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 2 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 1634 | 69 138 620 64 461 282 Spaces Moved 861 | 45 115 388 52 199 62 Core 30 | 11 . . . . 19 Treads 185 | . . . . 146 39 Legs 642 | 34 115 388 52 53 . Wheels 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 80 Average Speed 148 | 128 120 130 120 175 257 Slowest Speed 350 | 200 120 190 120 240 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 32 85 12 43 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 1067 | 53 115 442 53 258 146 Wait 75 | . . 10 . 16 49 Move 856 | 44 114 387 51 198 62 Hop . | . . . . . . Pick Up 14 | 2 1 6 . 5 . Fast Attach 11 | 6 . . . 3 2 Attach 9 | . . 2 1 4 2 Detach 1 | . . . . 1 . Swap 7 | . . 4 1 1 1 Drop 5 | . . 3 . 2 . Fire 80 | . . 29 . 28 23 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 2 | 1 . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -9/Recycling History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Entered Mines 217 | -10/Mines | Found the Drone Emporium 223 | -10/Mines | Found Prototype Device 227 | -10/Mines | Identified Splice Drone Bay 289 | -10/Mines | Learned location of Zion (-7) 305 | -10/Mines | Build established: Mutant 453 | -10/Mines | Learned 2 Materials zone layouts 489 | -10/Mines | Identified exit to Materials 645 | -10/Mines | Found a hidden stash of uninstalled traps 756 | -10/Mines | Discovered exit to Materials (range 7) 828 | -10/Mines | Entered Materials 828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 829 | -9/Materials | Identified exit to Materials 883 | -9/Materials | Discovered new exit (range 8) 892 | -9/Materials | Entered Storage 908 | -9/Storage | Identified exit to Recycling 1040 | -9/Storage | Lost 7 parts (2p3n1u1w) 1345 | -9/Storage | Used back door to open Recycling access 1353 | -9/Storage | Entered Recycling 1354 | -9/Recycling | Met a Zionite searching for Scraptown 1537 | -9/Recycling | Core integrity fell below 50% 1576 | -9/Recycling | Lost 4 parts (1p2n1u) 1627 | -9/Recycling | Core integrity fell below 20% 1635 | -9/Recycling | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01566_ Lgt. Treads melted. 01566_ Heat Sink melted. 01598_ H-55 Commando springs to life. 01599_ Penetrated by Slug. 01602_ Particle Gun destroyed. 01605_ Penetrated by Slug. 01608_ Attempting to rewire T-07 Excavator. 01610_ Attempting to rewire D-53 Grenadier. 01611_ Ion Engine destroyed. 01621_ Acquired Wheel. 01623_ Broken Beam Cannon destroyed. 01624_ Slammed into H-55 Commando. 01625_ Attempting to rewire U-05 Engineer. 01626_ Penetrated by Slug. 01626_ Slammed into H-55 Commando. 01629_ Penetrated by Slug. 01630_ Acquired Beam Cannon. 01632_ Penetrated by Slug. 01633_ Destroyed Targeting Computer. 01635_ Penetrated by Slug. 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[Y # #????????????????? | | ??????????????????######### #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ???????????????????????????% ?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ThermoelectricSigixPower Manual? 0 Play Time 00:20:02 Cumulative 47.0 hours Start 2025.02.15 @ 22:03:17 End 2025.02.15 @ 22:26:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c9b2490-7954-4b28-9789-09568a86f1b9