Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:19:24 Player: Minty Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (213) 1065 Value Destroyed (8175) 8175 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3335) 3335 TOTAL SCORE: 17435 Bonus ------- High Alert Combat Kills 2610 Follower Combat Kills 790 Entered Garrisons 400 Friendly Fire -465 Cogmind --------- Core Integrity 0/850 Matter 102/300 Energy 84/100 System Corruption 8% Temperature Cool (24) Movement Flying (35) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Autogun Heavy Assault Cannon Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Weapon Cycler > --- WEAPON ----------- Thermic Laser Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Matter Compressor Advanced Signal Interpreter Improved Particle Charger Damper Plating Arc Projector High-powered Shock Rifle Heavy Laser Cooled Pulse Rifle Precision Assault Rifle Heavy Machine Gun Advanced Assault Cannon Heavy Flak Cannon Gamma Bomb Array Improved Grenade Launcher Plasma Cutter [Rating: 91] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Slots Evolved 8 | . . . 2 . . 4 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 3 | . . . . . . 2 . . 1 . . . Weapon 3 | . . . 2 . . . . . 1 . . . Parts Attached 180 | . . 7 30 18 . 6 12 10 13 13 62 9 Power 18 | . . 1 2 1 . 1 1 . 1 2 9 . Engine 14 | . . 1 2 1 . 1 . . 1 . 8 . Core 1 | . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . 2 1 . Propulsion 42 | . . 3 5 6 . 2 2 . 4 2 17 1 Treads 7 | . . . . . . . . . 1 2 4 . Leg 19 | . . 1 . . . . 2 . 3 . 13 . Wheel 15 | . . 2 5 6 . 2 . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 47 | . . 3 7 1 . 2 2 4 3 9 14 2 Device 28 | . . 3 3 1 . 1 . . 2 7 9 2 Storage 4 | . . . 2 . . 1 . . . . 1 . Processor 4 | . . . . . . . . 2 . . 2 . Hackware 3 | . . . 1 . . . . 1 1 . . . Protection 8 | . . . 1 . . . 2 1 . 2 2 . Artifact . | . . . . . . . . . . . . . Weapon 73 | . . . 16 10 . 1 7 6 5 . 22 6 Energy Gun 22 | . . . 4 . . . 1 2 3 . 10 2 Energy Cannon 11 | . . . 3 2 . . 1 . . . 5 . Ballistic Gun 16 | . . . 7 2 . 1 . . 2 . 2 2 Ballistic Cannon 11 | . . . . 5 . . 2 . . . 2 2 Launcher 8 | . . . 2 . . . 3 . . . 3 . Special Weapon 2 | . . . . 1 . . . 1 . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 12 | . . 1 3 2 . 1 . 1 . 1 3 . Parts Lost 42 | . . . 2 1 . 1 12 3 2 . 19 2 Power 6 | . . . 1 . . 1 1 2 . . 1 . Propulsion 14 | . . . 1 . . . 5 1 1 . 4 2 Utility 7 | . . . . . . . 1 . 1 . 5 . Weapon 15 | . . . . 1 . . 5 . . . 9 . Highest Loss Streak 7 | . . . 1 1 . 1 7 1 2 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 99 99 99 100 91 62 56 86 80 84 58 Engine 6 | . 14 14 11 11 11 7 3 . 5 2 3 6 Treads 2 | . . . . . . . . . 1 11 8 . Leg 5 | . 28 18 . . . . 3 4 15 5 9 18 Wheel 10 | . . 9 21 22 22 29 9 . . . . . Device 10 | . . 13 8 10 11 14 7 . 5 9 13 6 Storage 7 | . 14 14 11 11 11 7 7 4 . . 5 6 Processor 2 | . . . . . . . . 3 12 1 6 . Protection 2 | . . . 2 . . . 7 12 1 4 1 . Energy Gun 8 | . 28 28 3 . . . 2 8 18 20 12 7 Energy Cannon 8 | . . . 11 4 22 15 10 4 . . 8 . Ballistic Gun 7 | . . . 20 3 . . 1 . 9 13 7 2 Ballistic Cannon 7 | . . . . 33 22 13 3 . . . 1 8 Launcher 2 | . . . 7 2 . . 1 . . . 1 . Naked Turns 17 | . . . . . . . . 16 . . . 1 Heaviest Build 122 | 12 12 13 45 52 52 75 77 78 36 84 122 76 Greatest Support 140 | 20 20 32 32 20 20 40 40 12 45 140 140 51 Greatest Overweight (x) 22 | . . . 4 2 2 2 22 7 3 . 3 1 Average Overweight (x) 1 | . . . 1 1 2 1 5 1 . . . . Largest Inventory Capacity 20 | . 8 8 15 15 15 20 20 20 5 5 20 20 Average Capacity 15 | . 8 8 13 15 15 18 20 14 5 5 18 19 Most Carried 20 | . 8 8 15 15 15 20 20 15 5 5 20 18 Average Carried 13 | . 6 7 13 14 14 17 17 11 4 4 16 12 Final Capacity 20 | 8 8 8 15 15 15 20 20 5 5 5 20 5 Final Carried 20 | 6 8 6 15 15 15 20 15 5 5 5 11 5 Scrap Engine Consumption 16 | . . . . . . 16 . . . . . . Constructs Created 2 | . . . . . . 2 . . . . . . Constructs Modified 3 | . . . . . . . 3 . . . . . Class Distribution -------------------- 31% | Gunner 18% | Scavenger-Gunner 13% | Mutant 11% | Scavenger-Skirmisher 7% | Scavenger-Tank 5% | Commander-Gunner 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Matter Collected 5134 | 200 . 70 794 1310 50 328 211 215 163 130 1591 72 Remotely . | . . . . . . . . . . . . . Salvage Created 8240 | . . 463 2461 909 173 158 537 336 221 . 2915 67 Parts 467 | . . 21 162 61 11 9 22 15 10 . 151 5 Haulers Intercepted 12 | . . . 5 6 . . . . . . 1 . Recyclers Shooed 5 | . . 1 . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Combat Hostiles Destroyed 165 | . . 4 58 17 3 2 16 5 4 . 53 3 Melee 1 | . . . . . . . . 1 . . . . Guns 53 | . . 3 13 3 . . . . 4 . 28 2 Cannons 65 | . . . 21 13 3 2 12 . . . 13 1 AOE 38 | . . . 24 1 . . 3 3 . . 7 . Classes Destroyed 20 | . . 4 8 . . 2 . 1 . . 5 . Worker 11 | . . 1 5 . . . . . . . 5 . Builder 16 | . . 3 3 3 1 1 . . . . 5 . Tunneler 1 | . . . . . . . . . . . 1 . Hauler 12 | . . . 5 6 . . . . . . 1 . Recycler 3 | . . 2 1 . . . . . . . . . Carrier 1 | . . . . . . . . 1 . . . . Mechanic 2 | . . . 1 1 . . . . . . . . Operator 5 | . . . 2 1 . 1 . . . . 1 . Watcher 8 | . . . 5 1 . . . . . . 2 . Swarmer 33 | . . . 10 2 . . 7 . . . 11 3 Saboteur 1 | . . . . . . . . . . . 1 . Grunt 82 | . . 4 37 10 . . 7 3 3 . 18 . Brawler 5 | . . . 1 . . . . 1 . . 3 . Duelist 3 | . . . . . . 1 . 1 . . 1 . Protector 1 | . . . 1 . . . . . . . . . Sentry 23 | . . . 9 6 3 . 1 . 1 . 3 . Specialist 2 | . . . . . . . . . . . 2 . Hunter 11 | . . . . . . 1 2 . . . 8 . Programmer 5 | . . . . . . . . . . . 5 . Heavy 1 | . . . . . . . . . . . 1 . Thug 1 | . . . . . . . 1 . . . . . Best Kill Streak 17 | . . 3 17 5 1 2 6 2 3 . 7 3 Combat Bots Only 15 | . . 2 15 3 1 1 6 2 3 . 5 3 Max Kills in Single Turn 5 | . . 1 4 2 1 1 2 2 2 . 5 1 Gunslinging 1 | . . . 1 . . . . . 1 . 1 . Exploded 3 | . . . 3 1 . . 1 2 . . 1 . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Hostile Shots Fired 977 | . . 26 134 62 . 42 138 50 30 . 440 55 Missed 278 | . . 9 46 16 . 9 32 17 9 . 117 23 Damage Taken 11377 | . . 228 1181 611 . 566 1766 674 266 . 5627 458 Core 1866 | . . 46 204 58 . 147 200 349 21 . 643 198 Absorbed by Shields 8 | . . . . 8 . . . . . . . . Reduced by Siege Mode 30 | . . . . . . . . . . . 30 . Ignored by Resistances 14 | . . . . . . . . . . . 14 . Regen/Repaired (Parts) 409 | . . . 58 33 . . 126 . . . 192 . Core Remaining (%) 53 | 100 . 81 . . 34 . . . . . . . Volleys Fired 378 | . . 25 83 62 5 17 43 8 7 . 120 8 Largest 5 | . . 2 4 4 4 4 4 2 5 . 5 5 Hottest 283 | . . 90 249 222 278 283 283 155 216 . 240 223 Shots Fired 1195 | . . 50 271 220 20 50 98 15 25 . 425 21 Gun 545 | . . 50 108 31 . 6 14 11 25 . 290 10 Cannon 593 | . . . 132 185 20 44 75 4 . . 122 11 Launcher 57 | . . . 31 4 . . 9 . . . 13 . Special . | . . . . . . . . . . . . . Kinetic 527 | . . . 76 209 10 26 24 . 9 . 160 13 Thermal 541 | . . 25 148 7 10 24 65 15 16 . 227 4 Explosive 52 | . . . 31 4 . . 9 . . . 8 . Electromagnetic 75 | . . 25 16 . . . . . . . 30 4 Robot Hit Streak 14 | . . 8 9 12 4 4 7 3 7 . 14 5 Robot Miss Streak 17 | . . 1 5 4 7 6 17 4 1 . 5 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 12 | . . 2 2 . . . . . 1 . 7 . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . 1 . Shots Hit Robots 617 | . . 37 133 95 7 26 36 8 17 . 251 7 Core Hits 390 | . . 17 104 33 4 13 27 17 13 . 159 3 Critical Kills 4 | . . . 1 . . . 1 . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . 1 . . 1 . Critical Strikes 22 | . . 4 1 3 . . 1 1 . . 12 . Burn 10 | . . 4 . . . . . . . . 6 . Meltdown 3 | . . . . . . . 1 . . . 2 . Destroy 3 | . . . 1 . . . . . . . 2 . Blast 5 | . . . . 3 . . . . . . 2 . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 2 | . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . 2 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20397 | . . 536 4610 2401 186 769 1716 1483 315 . 8066 315 Guns 6002 | . . 458 889 367 . 85 30 53 315 . 3725 80 Cannons 7759 | . . . 1394 1861 186 684 968 26 . . 2405 235 Explosions 6337 | . . 78 2254 173 . . 718 1221 . . 1893 . Melee 179 | . . . . . . . . 179 . . . . Ramming 120 | . . . 73 . . . . 4 . . 43 . Kinetic 5725 | . . . 581 2116 77 245 117 . 116 . 2238 235 Thermal 9426 | . . 314 1900 112 109 524 881 1038 199 . 4311 38 Explosive 3728 | . . . 1890 173 . . 718 131 . . 816 . Electromagnetic 1219 | . . 222 166 . . . . 131 . . 658 42 Impact 179 | . . . . . . . . 179 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 2 . . 5 . . 8 8 Average Corruption 2 | . . . . 2 2 . . 5 . . 2 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . 2 . . . . Effects 67 | . . . . 28 6 . . 5 . . 19 9 Message Errors 19 | . . . . 4 3 . . 1 . . 9 2 Matter Fused 14 | . . . . 9 . . . . . . 1 4 Heat Flow Errors 7 | . . . . 6 . . . . . . 1 . Energy Discharges 9 | . . . . 5 2 . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . 2 1 . . 1 . . 3 1 Data Loss (major) 3 | . . . . . . . . . . . 2 1 Misfires 2 | . . . . 2 . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . 1 . . 1 . Effects 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Overflow Damage 543 | . . 7 26 27 8 24 51 145 . . 209 46 Projectiles 151 | . . . 6 27 8 24 33 . . . 7 46 Explosions 292 | . . 7 20 . . . 18 45 . . 202 . Melee 100 | . . . . . . . . 100 . . . . Knockbacks 20 | . . . . 4 . . 1 . . . 12 3 Impact . | . . . . . . . . . . . . . Kinetic 19 | . . . . 3 . . 1 . . . 12 3 Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 740 | . . . 157 21 . . 144 102 . . 316 . Shots 23 | . . . 6 1 . . 5 1 . . 10 . Rammed 9 | . . . 6 . . . . 1 . . 2 . Targets Rammed 13 | . . . 6 . . . . 1 . . 6 . Kicked 4 | . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . Highest Temperature 542 | . . 300 379 223 88 182 269 542 266 . 376 51 Average Temperature 95 | . . 110 103 45 52 63 101 242 99 . 98 12 Received Heat Transfer 3374 | . . 135 423 258 . 126 477 198 111 . 1583 63 Effects 19 | . . . 8 . . . 3 2 . . 6 . Shutdowns 2 | . . . 1 . . . . 1 . . . . Energy Bleed 3 | . . . 2 . . . 1 . . . . . Interference 13 | . . . 5 . . . 2 . . . 6 . Matter Decay 1 | . . . . . . . . 1 . . . . Siege Activations 3 | . . . . . . . . . . . 3 . Total Turns 33 | . . . . . . . . . . . 33 . Longest Duration 17 | . . . . . . . . . . . 17 . Robots Corrupted 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Fried 9 | . . . 1 . . . . 2 . . 6 . Impact Corruptions 2 | . . . . . . . . 2 . . . . Robots Melted 6 | . . 1 . . . . 1 . . . 4 . Combat Hostiles 5 | . . 1 . . . . 1 . . . 3 . Parts Melted 35 | . . 3 7 . . . 2 . 2 . 21 . Heat Transferred 14778 | . . 1149 3286 148 137 634 1190 704 481 . 6975 74 Parts Sabotaged 3 | . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 2 . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Peak Influence 1689 | . . 150 1424 1689 755 888 1253 977 492 136 1327 1032 Initial 916 | . . . . 539 629 637 601 657 404 136 95 916 Average 769 | . . 57 887 1435 655 746 1068 656 397 136 607 988 Maximum Alert Level 5 | . . . 4 5 3 3 4 3 2 . 4 3 Low Security (%) 11 | . 100 100 9 . . . . . . 100 3 . Level 1 11 | . . . 6 . . . . . 64 . 31 . Level 2 28 | . . . 29 4 91 46 7 81 35 . 24 . Level 3 20 | . . . 7 8 8 53 34 18 . . 32 100 Level 4 22 | . . . 47 56 . . 58 . . . 8 . Level 5 3 | . . . . 30 . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Squads Dispatched 62 | . . . 13 7 . 5 . 5 3 . 29 . Investigation 26 | . . . 8 4 . 1 . 1 2 . 10 . Extermination 8 | . . . . . . . . 1 1 . 6 . Reinforcement 10 | . . . 3 3 . 1 . 1 . . 2 . Assault 8 | . . . 2 . . . . 2 . . 4 . Garrison 10 | . . . . . . 3 . . . . 7 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Distress Signals 7 | . . . 5 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 256 | . . 4 68 37 . 12 21 15 4 . 80 15 Peak Tracking Total 13 | . . 2 6 4 . 3 6 7 3 . 11 13 Tactical Retreats 16 | . . . 4 . . . 6 3 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Traps Triggered 13 | . . . 1 2 . 2 3 1 1 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 66 | . . . . . . . . 66 . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . Reprogrammed 7 | . . . . . . . . 7 . . . . Reused 2 | . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Objects Rigged 17 | . . . 6 . . . . 8 . . 3 . Exploded 5 | . . . 2 . . . . 2 . . 1 . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Machines Disabled 57 | . . . 11 11 1 3 5 10 . . 15 1 Max in Single Turn 6 | . . . 3 2 1 2 2 3 . . 6 1 Garrison Relay 4 | . . . . . . . 3 . . . . 1 Phase Generator 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Machines Accessed 51 | . . . 11 10 7 2 . 5 2 . 14 . Terminals 32 | . . . 8 8 3 1 . 4 1 . 7 . Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . 1 2 . . . 1 . . 3 . Recycling Units 5 | . . . . . 4 . . . . . 1 . Scanalyzers 4 | . . . 2 . . . . . 1 . 1 . Garrison Access 3 | . . . . . . 1 . . . . 2 . Total Hacks 176 | . . . 50 36 15 4 . 18 9 . 44 . Successful 84 | . . . 25 19 7 1 . 8 6 . 18 . Failed 92 | . . . 25 17 8 3 . 10 3 . 26 . Catastrophic 15 | . . . 4 3 3 1 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . . . 8 4 12 . . 7 4 . 16 . Terminals 107 | . . . 24 30 7 3 . 15 5 . 23 . Fabricators . | . . . . . . . . . . . . . Repair Stations 27 | . . . 8 6 . . . 3 . . 10 . Recycling Units 9 | . . . . . 8 . . . . . 1 . Scanalyzers 28 | . . . 18 . . . . . 4 . 6 . Garrison Access 5 | . . . . . . 1 . . . . 4 . Terminal Hacks 30 | . . . 7 14 1 . . 3 3 . 2 . Part Schematic 4 | . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . . 1 2 . . . . 1 . 1 . Open Door 2 | . . . . 2 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . Emergency Access Points 2 | . . . 1 1 . . . . . . . . Alert Level 9 | . . . 2 4 1 . . 1 1 . . . Unreport Threat 3 | . . . 2 . . . . . 1 . . . Disarm Traps 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 4 4 . . . 1 . . 5 . Scan Component 7 | . . . 2 2 . . . . . . 3 . Repair 6 | . . . 2 2 . . . . . . 2 . Refit 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 . Report Inventory 2 | . . . . . 1 . . . . . 1 . Scanalyzer 18 | . . . 12 . . . . . 2 . 4 . Insert Component 8 | . . . 5 . . . . . 1 . 2 . Analyze 10 | . . . 7 . . . . . 1 . 2 . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Unlock Access 2 | . . . . . . 1 . . . . 1 . Unauthorized Hacks 18 | . . . 2 1 5 . . 4 1 . 5 . Terminals 13 | . . . 2 1 1 . . 4 . . 5 . Track 1 | . . . . . . . . . . . 1 . Botnet 6 | . . . . . . . . 3 . . 3 . Detonate 3 | . . . 1 . . . . 1 . . 1 . Sabotage 3 | . . . 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Extract 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . . . 9 8 4 1 . 5 2 . 14 . Full Trace Events 26 | . . . 7 6 2 1 . 1 1 . 8 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 4 . . . . 2 . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 2 . . . . . . 2 . Time 432 | . . . 134 168 . . . . . . 130 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . . 1 . 2 . Part Schematics Acquired 5 | . . . 3 . . . . . 1 . 1 . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . 12 . . . . 5 Machine Destruction 17 | . . . . . . . 12 . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Total Allies 15 | . . . . 11 . 4 . . . . . . Largest Group 10 | . . . . 10 1 4 2 . . . . . Highest-Rated Group 124 | . . . . 115 8 124 62 . . . . . Highest-Rated Ally 100 | . . . . 100 8 32 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 159 | . . . . 105 . 54 . . . . . . Total Damage 1956 | . . . . 937 . 1019 . . . . . . Kills 32 | . . . . 19 . 13 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Turns Passed 11761 | . 92 618 2225 1514 799 526 858 832 304 346 3386 261 Spaces Moved 6970 | 1 76 475 1458 1075 700 394 274 445 202 215 1542 113 Core 243 | . . . . . . . 4 220 17 . . 2 Treads 1204 | . . . . . . . . . 2 155 1047 . Legs 1299 | 1 76 261 . . . . 49 74 172 60 495 111 Wheels 4062 | . . 214 1458 1075 700 394 221 . . . . . Hover 162 | . . . . . . . . 151 11 . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 100 95 95 110 95 95 50 50 120 120 50 Average Speed 132 | 120 120 110 104 109 110 96 227 153 125 148 172 187 Slowest Speed 1150 | 120 120 120 140 110 110 110 1150 610 320 160 400 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 1 14 82 93 94 90 13 52 12 3 76 34 22 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 7 | . . 3 . . 4 . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 3 | . . . . 3 . . . . . . . . Terrain Destroyed 782 | . . 5 311 83 3 3 157 69 . . 147 4 Melee . | . . . . . . . . . . . . . Projectile 83 | . . . 2 43 3 3 2 1 . . 25 4 AOE 699 | . . 5 309 40 . . 155 68 . . 122 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Was Fac Gar Total 8714 | . 77 518 1988 1248 718 500 429 572 232 247 2042 143 Wait 779 | . . 2 351 67 7 24 54 20 3 . 251 . Move 6961 | . 75 474 1457 1074 699 393 273 445 202 214 1542 113 Hop . | . . . . . . . . . . . . . Pick Up 88 | . 2 3 29 5 3 12 . 2 2 3 24 3 Fast Attach 74 | . . 1 9 5 . 1 4 8 10 6 25 5 Attach 42 | . . 3 6 1 . 3 4 2 3 . 16 4 Detach 24 | . . . 2 . . . 1 . 3 3 10 5 Swap 64 | . . 3 15 12 . 2 4 . . 7 21 . Drop 108 | . . 7 30 11 4 8 . 6 1 14 27 . Fire 378 | . . 25 83 62 5 17 43 8 7 . 120 8 Melee 2 | . . . . . . . . 2 . . . . Ram 6 | . . . 6 . . . . . . . . . Kick 4 | . . . . . . . . . . . 4 . Crush 2 | . . . . . . . . . . . 2 . Escape Stasis 67 | . . . . 3 . . 46 13 . . . 5 Rewire 40 | . . . . . . 40 . . . . . . Trap 66 | . . . . . . . . 66 . . . . Miscellaneous 9 | . . . . 8 . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Garrison -7/Factory -6/Factory -6/Waste -6/Factory (discovered 8 exits: *Fac x3 / Low x2 / Ext x2 / Gar) -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 16) 93 | -10/Materials | Entered Mines 186 | -10/Mines | Discovered new exit (range 13) 304 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 306 | -10/Mines | Build established: Mutant 400 | -10/Mines | Learned location of Zion (-6) 417 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 435 | -10/Mines | Found Prototype Device 446 | -10/Mines | Identified Exp. Sensor Array 603 | -10/Mines | Learned location of Storage (-9) 711 | -10/Mines | Entered Materials 711 | -9/Materials | Evolved 2 slots: Weapon x2 760 | -9/Materials | Discovered new exit (range 5) 876 | -9/Materials | Discovered new exit (range 9) 1029 | -9/Materials | Discovered new exit (range 12) 1149 | -9/Materials | Destroyed 8 combat bots 1181 | -9/Materials | Repaired Exp. Sensor Array 1213 | -9/Materials | Build established: Gunner 1316 | -9/Materials | Discovered new exit (range 16) 1511 | -9/Materials | First assault squad dispatched 1546 | -9/Materials | Identified exit to Mines 1546 | -9/Materials | Identified exit to Storage 1772 | -9/Materials | Destroyed 15 combat bots 1804 | -9/Materials | Discovered new exit (range 16) 1998 | -9/Materials | Sterilization system engaged 1998 | -9/Materials | Non-combat units ordered to evacuate 2049 | -9/Materials | Repaired Wheel 2076 | -9/Materials | Core integrity fell below 50% 2089 | -9/Materials | Build established: Tank 2098 | -9/Materials | Combat units ordered to evacuate 2298 | -9/Materials | Ambient heat levels rising (+10) 2448 | -9/Materials | Ambient heat levels rising (+10) 2544 | -9/Materials | Discovered new exit (range 16) 2598 | -9/Materials | Ambient heat levels rising (+10) 2631 | -9/Materials | Build established: Gunner 2748 | -9/Materials | Ambient heat levels rising (+10) 2898 | -9/Materials | Ambient heat levels rising (+10) 2936 | -9/Materials | Entered Storage 2985 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3149 | -9/Storage | Lost 3 allies 3236 | -9/Storage | Discovered new exit (range 3) 3300 | -9/Storage | Build established: Commander-Gunner 3441 | -9/Storage | Repaired Broken Exp. Sensor Array? 3885 | -9/Storage | Repaired Cooling System 3944 | -9/Storage | Build established: Gunner 4079 | -9/Storage | Met 01-MTF 4370 | -9/Storage | Discovered new exit (range 7) 4450 | -9/Storage | Entered Recycling 4450 | -9/Recycling | Accompanied by 2 allies (01-MTF) 4455 | -9/Recycling | 01-MTF left 4522 | -9/Recycling | Found Scrap Engine 5231 | -9/Recycling | Discovered new exit (range 16) 5249 | -9/Recycling | Entered Factory 5249 | -7/Factory | Accompanied by 1 ally 5249 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5477 | -7/Factory | Allied Derelicts emerged from ambush trap array 5551 | -7/Factory | Build established: Scavenger-Gunner 5593 | -7/Factory | Noticed a derelict Sapper rigging charges 5754 | -7/Factory | Identified exit to Garrison 5775 | -7/Factory | Entered Garrison 5775 | -7/Garrison | Accompanied by 2 allies 5828 | -7/Garrison | Phase Generator disabled 5838 | -7/Garrison | Garrison Relay disabled 5890 | -7/Garrison | Triggered checkpoint 5909 | -7/Garrison | Garrison Relay disabled 6018 | -7/Garrison | Triggered checkpoint 6071 | -7/Garrison | Lost 4 parts (2n2w) 6131 | -7/Garrison | Garrison Relay disabled 6188 | -7/Garrison | Build established: Gunner 6244 | -7/Garrison | Lost 7 parts (1p2n1u3w) 6503 | -7/Garrison | Build established: Mutant 6579 | -7/Garrison | Discovered new exit (range 10) 6633 | -7/Garrison | Entered Factory 7033 | -7/Factory | First assault squad dispatched 7086 | -7/Factory | Build established: Scavenger-Mutant 7170 | -7/Factory | Core integrity fell below 50% 7170 | -7/Factory | Released all parts (7) 7194 | -7/Factory | Core integrity fell below 20% 7462 | -7/Factory | Discovered new exit (range 6) 7465 | -7/Factory | Entered another Factory area 7465 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7769 | -6/Factory | Sucked down chute 7769 | -6/Factory | Entered Waste 7769 | -6/Waste | The area was eerily silent 7827 | -6/Waste | Found Gamma Bomb Array 7848 | -6/Waste | Build established: Scavenger-Gunner 7944 | -6/Waste | Found Damper Plating 8004 | -6/Waste | Discovered new exit (range 15) 8115 | -6/Waste | Entered Factory 8211 | -6/Factory | Build established: Scavenger-Tank 8326 | -6/Factory | Garrison activated, responded to threat 8816 | -6/Factory | Garrison activated, responded to threat 8893 | -6/Factory | Discovered new exit (range 15) 8918 | -6/Factory | Identified exit to Factory 9158 | -6/Factory | Build established: Scavenger-Gunner 9266 | -6/Factory | Discovered exit to Factory (range 12) 9491 | -6/Factory | Identified exit to Lower Caves 9491 | -6/Factory | Identified exit to Extension 9734 | -6/Factory | Build established: Scavenger-Skirmisher 10319 | -6/Factory | Repaired Gamma Bomb Array 10381 | -6/Factory | Repaired Antimatter Reactor 10565 | -6/Factory | First assault squad dispatched 10698 | -6/Factory | Discovered exit to Factory (range 21) 10794 | -6/Factory | Core integrity fell below 50% 10937 | -6/Factory | Build established: Scavenger-Gunner 11010 | -6/Factory | Lost 3 parts (1u2w) 11246 | -6/Factory | Lost 3 parts (1p2w) 11273 | -6/Factory | Build established: Scavenger-Skirmisher 11411 | -6/Factory | Garrison activated, responded to threat 11457 | -6/Factory | Lost 4 parts (1n1u2w) 11501 | -6/Factory | Identified exit to Garrison 11501 | -6/Factory | Entered Garrison 11530 | -6/Garrison | Lost 3 parts (1u2w) 11566 | -6/Garrison | Triggered checkpoint 11572 | -6/Garrison | Core integrity fell below 20% 11626 | -6/Garrison | Garrison Relay disabled 11760 | -6/Garrison | Released all parts (6) 11762 | -6/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 11695_ NJJQT37YAOWHKV=WLLF0XCE/TTO0/APVYCQP S 11738_ System corrupted: Matter fused (-7). 11745_ Slug penetrates C-17 Slicer. 11745_ Destroyed Unknown Slashing Weapon. 11745_ C-17 Slicer knocked back. 11748_ Flexi-carbon Leg destroyed. 11750_ Destroyed Unknown Device. 11750_ C-17 Slicer knocked back. 11753_ System corrupted: Hvy. Assault Cannon jammed. 11753_ C-17 Slicer knocked back. Garrison Door activated. 11757_ System corrupted: Matter fused (-5). 11758_ Carbon-fiber Leg severed. 11758_ Arm. Leg destroyed. 11760_ Released Hvy. Assault Cannon. 11760_ Released Imp. Deuterium Engine. 11760_ Released Hcp. Storage Unit. 11760_ Released Imp. Cooling System. 11760_ Released Weapon Cycler. 11761_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | ## #############??????????????????????????????? | | ## #??????????????????????????????? | | ## #??????????????????????????????? | | ############### #??????????????????????????????? | | #?????????????# #??????????????????????????????? | | #?????????????# #??????????????????????????????? | | #?????????????# #??????????????????????????????? | | "#?????????????# #??????????????????????????????? | | #?????????????# #??????????????????????????????? | | #???????####### ###########????????????????????? | | !#???????# #????????????????????? | | !#???????# ##### #????????????????????? | | #???????# #???# ######## #????????????????????? | | ######### #???# #???????? #????????????????????? | | ** #???# #???????? #????????????????????? | | ### ######???# #??????? #????????????????????? | | ??# #????????# #??????? #????????????????????? | | ??#####????????# #??????? #????????????????????? | | ???????????????# #?????## #?????#??????????????? | | ???????????????# #????##[ ## ##?????????????? | | ???????????????# ##+###!@! Y gg ^ #?????????? | | ???????????????# ][]ccc[l Y g ^ #?????????? | | ???????????????# !![*|%! % ^ #?????????? | | ???????????????########[]%c ## ## #?????????? | | ??????????????????????###g% #?? #??????????????? | | ???????????????????????? g ??? ?????????????? | | ???????????????????????? ?? ???????????? | | ???????????????????????? ?? ??????????? | | ???????????????????????? ??????????????? | | ????????????????????????# ## #??????????????? | | ????????????????????????? #? #??????????????? | | ????????????????????????? ?? ??????????????? | | ????????????????????????? ?? ??????????????? | | ????????????????????????? ??? ????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 3200 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Spear | -9/Storage | Hacked Med. Treads | -9/Storage | Hacked Coolant Injector | -9/Storage | Hacked Lrn. Tractor Beam | -9/Storage | Hacked Cld. Pulse Rifle | -6/Factory | Scanalyzed Airjet | -6/Factory | Extracted Antimatter Reactor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireAlloyDoublenader Manual? 0 Play Time 01:02:11 Cumulative 704.7 hours Start 2024.04.01 @ 14:17:22 End 2024.04.01 @ 15:19:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 742 Rogue 467 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e467b862-058c-4b1b-b58b-8a3ba00e040c